Guide:Oblivion INI

From Step Mods | Change The Game

A comprehensive and advanced guide for editing the "Oblivion.ini" file for n00bs and gurus alike

GUIDE FORUM THREAD
INI TWEAKING REFERENCE FORUM


Weapon.png

WIP

This guide is a work in progress and is thus incomplete. While all INI settings are listed, some of the setting descriptions may be incomplete or even incorrect!

Guide scope[edit | edit source]

This guide is intended to be the comprehensive reference to all settings found within the Oblivion.ini file for the Oblivion game. All of the user-configurable settings contained within Oblivion.ini will be listed and defined (hopefully). Settings are presented by section in alphabetical order. Jump to a relevant section using the links below and navigate back to this "hub" using the link that appears at the top of each section page.
Default Oblivion INI (runtime 1.2.0.416)

Settings[edit | edit source]

Any additional settings not listed here are most likely invalid.

INI parameters by section[edit | edit source]


In-game settings[edit | edit source]

The in-game settings menu may be accessed by pressing the Escape (Esc) key and clicking Options.

Gameplay[edit | edit source]
Gameplay

The Gameplay submenu changes settings related to difficulty, interface, and autosaves.

  • Difficulty sets the game difficulty. It changes fDifficulty under [Gameplay].
  • General Subtitles toggles subtitles for all dialogue. It changes bGeneralSubtitles under [Gameplay].
  • Dialogue Subtitles toggles subtitles for important dialogue. It changes bDialogueSubtitles under [Gameplay].
  • Crosshair toggles the crosshair. It changes bCrossHair under [Gameplay].
  • Save on Rest toggles autosaves upon sleeping. It changes bSaveOnRest under [Gameplay].
  • Save on Wait toggles autosaves upon waiting. It changes bSaveOnWait under [Gameplay].
  • Save on Travel toggles autosaves upon traveling to different locations. It changes bSaveOnTravel under [Gameplay].
Video[edit | edit source]
Video
Video
Video
Video

The Video submenu changes settings related to visual quality.

  • Resolution sets the game resolution. It changes iSize H and iSize W under [Display].
  • Brightness sets the gamma brightness. It changes fGamma under [Display].
  • Texture Size sets the texture quality. It changes iTexMipMapSkip under [Display].
  • Tree Fade sets the tree fade distance. It changes fLODMultTrees under [LOD].
  • Actor Fade sets the actor fade distance. It changes fLODFadeOutMultActors under [LOD].
  • Item Fade sets the item fade distance. It changes fLODFadeOutMultItems under [LOD].
  • Object Fade sets the object fade distance. It changes fLODFadeOutMultObjects under [LOD].
  • Grass Distance sets the grass fade distance. It changes fGrassStartFadeDistance and fGrassEndDistance under [Grass].
  • View Distance sets the view fade distance. It changes fNoLODFarDistancePct under [Display].
  • Distant Land toggles LOD on distant land. It changes bDisplayLODLand under [LOD].
  • Distant Buildings toggles LOD on distant buildings. It changes bDisplayLODBuildings under [LOD].
  • Distant Trees toggles LOD on distant trees. It changes bDisplayLODTrees under [LOD].
  • Int. Shadows sets the maximum amount of interior shadows. It changes iActorShadowCountInt under [Display].
  • Ext. Shadows sets the maximum amount of exterior shadows. It changes iActorShadowCountExt under [Display].
  • Self Shadows toggles actor self-shadowing. It changes bActorSelfShadowing under [Display].
  • Shadows on Grass toggles the ability for shadows to be cast upon grass. It changes bShadowsOnGrass under [Display].
  • Tree Canopy Shadows toggles shadows from trees. It changes bDoCanopyShadowPass under [Display].
  • Shadow Filtering sets the level of filtering applied to shadows. It changes iShadowFilter under [Display].
  • Specular Dist. sets the specularity distance. It changes fSpecularLOD1 and fSpecularLOD2 under [Display].
  • HDR Lighting toggles HDR. It changes bDoHighDynamicRange under [BlurShaderHDR].
  • Bloom Lighting toggles Bloom. It changes bUseBlurShader under [BlurShader].
  • Water Detail sets the water detail. It changes bUseWaterHiRes under [Water].
  • Water Reflections toggles water reflections. It changes bUseWaterReflections under [Water].
  • Water Ripples toggles water displacements. It changes bUseWaterDisplacements under [Water].
  • Window Reflections toggles window reflections. It changes bDynamicWindowReflections under [Display].
  • Blood Decals sets the level of blood decals. It changes bDecalsOnSkinnedGeometry and fDecalLifetime under [Display].
  • Anti-aliasing sets the level of anti-aliasing. It changes iMultiSample under [Display].
Audio[edit | edit source]
Audio

The Audio submenu changes the volume of different kinds of sounds.

  • Master sets the master volume level. It changes fDefaultMasterVolume under [Audio].
  • Voice sets the voice volume level. It changes an fDefaultVoiceVolume under [Audio].
  • Effects sets the effects volume level. It changes an fDefaultEffectsVolume under [Audio].
  • Footsteps sets the footsteps volume level. It changes an fDefaultFootVolume under [Audio].
  • Music sets the music volume level. It changes an fDefaultMusicVolume under [Audio].
Controls[edit | edit source]

The Controls submenu changes settings related to keyboard and mouse controls.

  • Mouse Sensitivity sets the mouse sensitivity. It changes fMouseSensitivity under [Controls].
  • Invert Y determines if the mouse is inverted over the y-axis (up and down movement). It changes bInvertYValues under [Controls].