Description[edit | edit source]
This page is used to globally keep track of the BABY - Fallout 4 Modding Guide version and present its changelog.
Current version[edit | edit source]
Current version : {{User:Kesta/BABYVersion}}
Current version : 0.1.5.1
Version system[edit | edit source]
BABY use a 4-digits version system.
- 4th digit is updated each time one or several mods are updated.
- 3rd digit will be increased each time one or several mods are added/removed.
- 2nd digit will be increased when categories layout or major changes in design are made.
- 1st digit will be increased for major changes.
Note that until modding is officially supported by Bethesda (most-likely when FO4's GECK will be out), and MO2 fully functional, BABY will stay in v0.X.X.X
Changelog[edit | edit source]
06/05/2016
0.1.5.1:
- Updated FO4Edit build version (kinda important since this build include several new decoded records)
- Added HCSD to configure damages in survival mode
- Added Unlimited Survival Action to re-enable proper savegame in survival mode.
- Deprecated (but not removed) Survival Quick Save (kind of an unecessary burden with USA installed, but the hotkeyed quicksave can still be of use)
- Changed the ENB part of Cinematic Excellence to optional, as some features are currently a bit glitchy on my own system
- Re-added Fr4nsson's Light Tweaks to environment. This play nice with the ReShade-only installation of Cinematic Excellence
06/05/2016
0.1.5.0:
BABY is finally in a shareable state, though largely incomplete.
- Modified and renamed several sections
- Moved some mods from a section to an other for better installation flow or more consistent categories
- Added re-packaging instructions for Optimized Textures
- Added Creation Kit & Co to the list of advanced tools
05/05/2016
0.1.4.1:
- Added LOOT as utility to sort plugins.
- Added patches:
- BABY Patch - Cover the main guide.
- BABY Visuals - Cover only the visual section.
05/05/2016
0.1.4.0:
- General : Added titles to sub-sections and mod-sections.
- Updated AKWKCR instructions to v2.1.1b
- Updated DUF_UI to v1.2
- Updated VIS to v7.1.0 and added patch for chem redux.
- Added LooksMenu
- Added UFO4P
- Added Achievements
- Added Survival Quicksave
- Added Survival Mode Console
- Updated WET to v1.65
- Dropped Jester's Better Destroyed Vehicles (not worth the installation)
- Updated FTO Power Armors to v1.3
- Added Eyewear and mask Retexture
- Updated EBT to v1.0
- Updated Valius pack to v1.2.3
- Updated Chem Redux to v2.5
- Updated FalconOoil's pack to v3.3
- Added OJO Bueno Milk Vending Machine
- Updated FOAM better Locks to v2.1.1a
- Updated Immersive Mouth and Teeth to v3.1.0
- Reviewed deLuxe makeup, updated instruction to only keep previous version (v0.1).
- (maybe temporarily) Removed Fr4nson's light tweaks (ReShade/ENB good enough by themselves for now).
- (maybe temporarily) Removed Brighter Settlement Lights (need compatibility review and comparisons against potentially better/more up-to-date mods)
- Hidden Settlements, Crafting, and New Items sections.
- Hidden Patches / Load Order management section (out of date).
25/04/2016
0.1.3.3 :
- Added Hold Out to environment retextures
- Updated versions and instructions for Darker Nights (v1.10.6), True Storms (v1.3) and FogOut (v6).
17/04/2016
0.1.3.2 :
- Improved initial setups instructions
- Improved ReShade & ENB setup instructions
- Updated Cinematic Excellence installation instructions (v5.6 -> v6.4.1)
- Added merging instructions for Valdacil's Item Sorting
- Added HideUI to the User Interface section (v1.0)
- Updated Realistic Death Physic (v1.0 -> v1.2)
- Dropped Mo Betta Scrap and Simple Bug Fixes (not compatibles with current game version anymore)
- Updated Optimized Vanilla Textures (v1.08 -> v1.10)
- Updated the whole Texture - Environment section (WET, Radiant Clouds, Vivid Landscape, Langley's Workshop, FO4 Moon)
- Changed install order between Jester's Better destoyed Vehicles and Langley's Workshop so Langley's texture have priority (only one texture for now)
- Updated Enhanced Blood textures (v0.09 -> v0.5), moving from default color to the darker option (better looking with ENB/ReShade).
17/04/2016
0.1.3.1 :
- Updated FO4Edit instruction
- Modified B.A.E. instructions to point to the B.A.E. guide
- Dropped Realistic World Map for Satellite World Map
16/04/2016
0.1.3.0 : Started the update to move slowly to v0.2 :
- Added Official DLCs as requirement
- Updated F4SE and ShadowBoost versions
- Improved configuration instructions
- Removed better Console (features already achievable via INI tweaks)
- Moved DEF_INV to DEF_UI (re-host of the mod, updated)
- Removed Pleasant UI (features included in DEF_UI)
- Changed sorting mods from Better Item Sorting to Valdacil's Item Sorting (better integration with DEF_UI icon feature)
11/12/2015
0.1.2.3 : Updated Improved Inventory, HD Retexture 4X 2X, FOAM - Better Locks, Realistic Death Physics, ASE
10/12/2015
0.1.2.2 : Updated Improved Inventory, True storms, Vivid Landscapes, OCDecorator, Wearable Travel Backpack - CWB patch,
Improved guide maintenance capabilities.
09/12/2015
0.1.2.1 : Updated instructions OCDecorator, Immersive Mouth, HD Retexture, Wearable Travel Backpack - CWB patch and Power Armor Materials and Paints for their latest versions.
09/12/2015
0.1.2.0 : Added Better Item Sorting to take advantage of Improved Inventory's new feature.
09/12/2015
0.1.1.1 : Updated Time on loading screen and Improved Inventory. Modified recommended version of Realistic World Map to 3K.
08/12/2015
0.1.1.0 : Removed Alternate Rugs and the related patch as it have been removed from nexus.
08/12/2015
0.1.0.1 : Added a compatibility patch for Alternate Rugs to work with Homemaker and OCDecorator, updated F4SE instructions and FO4Edit version.