User:Neovalen/Skyrim Revisited - Legendary Edition

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Skyrim Revisited: Legendary Edition
A STEP hosted mod guide created and maintained by Neovalen.
Last Update: 1:34:00 3 July 2015 (UTC)

- Visit the Skyrim Revisited section of the STEP forums to provide feedback or submit support questions related to this guide.
- This guide is graciously hosted by STEP and solely maintained by Neovalen in his spare time. Contributions directly to the author, or alternatively to STEP for site hosting are welcome.
- Here are some recent sample images for how the game should look when completed with the guide.
Info-Logo.png       Notice:This guide changes several times a week. Check for updates using PAGE TOOLS > HISTORY or by clicking here (Requires wiki log in).

Contents

Introduction and Summary

Skyrim Revisited: Legendary Edition is a mod guide designed to keep up with the ever changing Skyrim mod landscape. Key tenets of this mod guide include:

  • Increased Immersion and Realism including but not limited to blood/gore, intense combat, nudity/sex, realistic needs, and survival.
  • Maintained Lore Friendliness meaning remaining true to the majority of The Elder Scrolls lore - but not in a purist sense - some liberties will be taken.
  • Maintained Stability with Maximum Functionality including conflict resolution, mod cleaning, mod ordering, and more.

Author's Development System

The system used for the creation of this guide is as follows:

Processor: Intel Core i5 3570k @ 4.4 Ghz
Motherboard: Gigabyte G1 Sniper 3
Memory: Corsair Vengeance 16GB (2x8GB) DDR3 1600
Video Card: Gigabyte GTX 980 G1 Gaming 4GB
Hard Drive (OS): Samsung 840 PRO 256GB SSD
Hard Drive (Games): Samsung 840 PRO 256GB SSD
Hard Drive (Data Backup): Western Digital Black 500GB 7200RPM

Prerequisites

Spectacular achievement is always preceded by unspectacular preparation. --Robert H. Schuller

To use this guide to it's fullest extent, the following software must be installed and configured as specified.

Official Bethesda Content

Script Extenders

Download the "7z Archive" version. Install only the following files to the main Skyrim folder:

  • skse_1_9_32.dll
  • skse_loader.exe
  • skse_steam_loader.dll
Info-Logo.png       Notice:Do NOT install the script files at this time. These will be installed later as part of the Create The Skyrim Revisited Profile section.

Tools

The function of this tool is to open archives manually when not using other tools as it handles most modern compression schemes and is free to use.

The function of this tool is to optimize and re-mip textures.

The function of this tool is to allow the user to quickly and easily switch between ENB configurations.

The function of this tool is to provide a default ESM/ESP file ordering between various mods, help identify mods that require cleaning with TES5Edit, and provide bash tags.

In the installer, check "Handle NXM Links". This allows direct downloading of mods using the "Download With Manager" button on Nexus mod pages.
The function of this tool is to manage mods and is the mod manager of choice for this guide. The reasons for this are listed below:

  1. Profiles allow multiple configurations set up per character and/or playthrough.
  2. Mod Downloads via NXM allows downloading of mods directly using the "Download With Manager" button on the Nexus site.
  3. Mod Version Tracking uses the power of the Nexus site to track major mod updates. However, this is not a replacement for the track file option on the actual Nexus site for optional downloads!
  4. BAIN Installer Compatibility allows the use of BAIN packages.
  5. NMM Installer Compatibility allows the use of Nexus Mod Manager installers.
  6. Manual Installation Option allows modification and selection of the data folder in an archive manually, allowing fixes of path problems at install time.
  7. Virtual File System allows a clean base Skyrim installation without the mess of moving files. Additionally extends this file system to other tools such as LOOT, TES5Edit, and Wrye Bash.

The function of this tool is to remove Identical To Master(ITM) records, Undelete Deleted Records(UDR), and clean dirty edits as specified by the guide the ESMs and ESPs that Skyrim will be loading.

The function of this tool is to manage mods and create Bashed Patches. Bashed Patches merge the leveled lists from the installed mods and has some limited functionality to merge mods and tweak game values. For the purposes of this guide, only the Bashed Patch functionality will be used.

Tool Add-Ons

Click [Download Zip] and copy the following file(s) and/or folder(s) from TES5EditScripts-master/trunk/Edit Scripts into the <TES5Edit>/Edit Scripts folder:

  • mp folder
  • mteFunctions.pas
  • Merge plugins v1.9.pas (Actually v1.9.5)
  • Merge plugin manager v1.2.pas

The function of this add on is to give TES5Edit the capability to automatically merge plugin files.

All Journeys Begin With The First Step...

The first step, my son, which one makes in the world, is the one on which depends the rest of our days. --Voltaire

The road of the Dovahkiin begins slowly and with purposeful resolve.

Configure Skyrim

Upon downloading Skyrim from Steam there are no ini files pre-generated. Thus, it is imperative to run the launcher and generate the initial set of ini files and do basic setup.

Start The Elder Scrolls V: Skyrim through the Steam context menu to open the launcher.
Click "Options".
Click the [Ultra] push-button.
Set "Aspect Ratio" and "Resolution" through the drop down box. This should be set to the monitors optimal resolution.
Set "Antialiasing Level" to Off through the drop down box.
Set "Anisotropic Filtering" to Off through the drop down box.
Click [Close].
Click the [OK] push-button to close the dialogue and save.

Next, run the game so that a set of basic in game options can be properly added to the ini files.

Click "Play" on the launcher to start Skyrim.
On the main menu, select "New Game".
Allow the game to run until the SKYRIM logo has faded away and access the menu by pressing [ESC] on the keyboard.
In the menu, select "Settings" then "Display".
Scroll down the display menu and mark an X next to "Dialogue Subtitles" and "General Subtitles".
Press [ESC] to go back to the category selection menu and select "Gameplay".
Scroll down the "Gameplay" menu and remove the X next to "Save on Rest", "Save on Wait", and "Save on Travel".
Click the right arrow on the selection bar next to "Save on Character Menu" until "Disabled" is selected.
Press [ESC] until back at the main menu and exit the game.

These settings have now been saved into the ini files. These settings have accomplished the following:

  • Setup the ini files with a high performance baseline.
  • Enabled subtitles so text is visible for characters that do not have voice over.
  • Disabled autosaves as they are not generally safe and may cause additional CTDs. Manual saves are highly recommended on a periodic basis.

Configure The Creation Kit

The Creation Kit is a valuable tool for Skyrim as it allows users to create and/or edit mods. It can be used to fix and change things not possible with the other 3rd party tools. Similar to Skyrim, the Creation Kit does not have default ini files until it is started for the first time and requires some basic setup to work properly for the purpose of this guide.

Start the Creation Kit through the Steam context menu.
Once the Creation Kit is loaded, exit the program.
Navigate to the Skyrim folder (where CreationKit.exe is located) and open SkyrimEditor.ini.
At the bottom of the [General] section, add the line "bAllowMultipleMasterLoads=1".
Locate the line starting with "SArchiveList=" and after Update.bsa add ", Dawnguard.bsa, Hearthfires.bsa, Dragonborn.bsa".
Locate the line starting with "SResourceArchiveList2=" and after Update.bsa add ", Dawnguard.bsa, Hearthfires.bsa, Dragonborn.bsa".
Save and close the file.

These settings will remain set for each subsequent run. These settings have accomplished the following:

  • Setup the ini files for multiple master loads and to properly load DLC content.

Extract Dialogue Views and Script Source

With the latest Creation Kit version, Skyrim dialogue views and script sources are no longer extracted in the games data folder by default. To fix this, perform the following:

Open Scripts.rar found in the Skyrim/Data folder and extract all files in place.

Papyrus Compiler Fix For 64-bit Systems

The following fix is only required for user with a 64-bit operating system. The PapyrusCompiler.exe used by the Creation Kit is compiled as an "AnyCPU" executable which means that it can be run in both 64-bit and 32 bit modes depending on the users OS. However, Mod Organizer is exclusively written in 32-bit and cannot hook into 64-bit applications. Due to this, compiling Papyrus scripts in the Creation Kit will fail. Fortunately, there is a workaround to force the compiler to always run in 32-bit mode as follows:

Download and run the "Windows SDK for Windows" corresponding to the target OS.
Install to the default location and select only ".NET Framework Software Development Kit".
Navigate to C:/Program Files (x86)/Microsoft SDKs/Windows/<Version>/bin/NETFX <Version> Tools using the command prompt.
Execute the following command: corflags /32bit+ "<Full Skyrim Path>/Papyrus Compiler/PapyrusCompiler.exe"
Info-Logo.png       Notice:Note 1: To undo the changes made above, simply execute corflags with /32bit- instead.
Info-Logo.png       Notice:Note 2: Users with Visual Studio installed may simply open the Developer Command Prompt and execute the command listed above. The required executable is already included with Visual Studio.

Configure Mod Organizer

With Skyrim and the Creation Kit properly configured, the next step is to initially set up our mod management utility and create a "Vanilla Skyrim" profile.

Start Mod Organizer.
If this is the first run, Mod Organizer will prompt to select which game to manage, select Skyrim.
Mod Organizer will then prompt to show a tutorial. It is highly recommended to click [Yes] if not familiar with the tool.
Click the [Configure Profiles] button at the top of the window. The icon looks like an id card.
Verify "Automatic Archive Invalidation" and "Local Savegames" are unchecked.
Click [Create] and type "Vanilla Skyrim" in the text box.
Verify that "Default Game Settings" is unchecked then click [OK]. The "Vanilla Skyrim" profile will appear in the list.
Select the "Default" profile and click [Remove]. Select [Yes] when prompted.
Close the dialogue by clicking [Close].
Verify that "Vanilla Skyrim" is the currently selected profile in the "Profile" drop-down above the left-pane of the Mod Organizer window.
Info-Logo.png       Notice:Mod Organizer has created a local copy of the current Skyrim.ini and SkyrimPrefs.ini to be used when running this profile. Throughout the guide, these copies will be modified with the various changes leaving the default ini files untouched.

Now, final preparations must be made to use our mod manager and other tools to their fullest extent.

Click the [Settings] button at the top of the main Mod Organizer window. The icon looks like a screwdriver and wrench.
In the "Settings" dialogue, click the [General] tab and in the "Style" drop down select "Dark.qss".
In the "Settings" dialogue, click the [Nexus] tab.
Check "Automatically Log-In to Nexus" and input a valid nexus username and password.
In the "Settings" dialogue, click the [Plugins] tab.
Select "Basic Diagnosis Plugin" in the left pane.
In the right pane, double click on the value to the right of "check_modorder" and select "false".
Select "BSA Extractor" in the left pane.
In the right pane, double click the value to the right of "enabled" and select "true".
In the "Settings" dialogue, click the [Workarounds] tab.
Verify that NMM Version is at least 0.52.2, if it is not then update it to this value.
Close the window by clicking [OK].
Click the [Executables] button at the top of the main Mod Organizer window. The icon looks like a pair of cogs.

If all prerequisites were installed correctly, some software such as SKSE, Skyrim, and the Creation Kit should appear already configured in the list. To configure the remaining tools, perform the following:

In the "Title" text box type "LOOT".
In the "Binary" text box type <LOOT Path>\LOOT.exe or select it using windows explorer by pressing the [...] button.
Do not select any of the optional check boxes.
Click the [Add] button. LOOT should appear in the list.
Repeat this process for both TES5Edit and Wrye Bash replacing the appropriate fields then close the dialogue by clicking [OK].
Info-Logo.png       Notice:The game and related tool programs must be run through Mod Organizer which allows them to see the virtual data folder. Desktop shortcuts can be created for this function by clicking the [Shortcut] button on the far right of the display below the [Run] button.

By default the install and plugin load order in Mod Organizer is slightly scrambled. To fix the install order, perform the following steps:

In the left pane of Mod Organizer drag and drop the "Non-MO" category mods that represent the DLCs to the following order:
* Dawnguard
* HearthFires
* Dragonborn
* HRDLC1
* HRDLC2
* HRDLC3

The plugin order can be fixed by running LOOT to do a quick sort. Perform the following steps:

Select "LOOT" from the drop-down above the right pane of the Mod Organizer window.
Click the [Run] push button.
Find the icon that looks like a horizontal bar graph (mouse over text should state "Sort Plugins") and click it.
After some processing, the calculated load order is displayed in the right pane of LOOT. Click the [Apply] button to apply the load order.
Click the [X] on the title bar to close LOOT.

This process loads LOOT through the Mod Organizer interface to sort the current ESMs/ESPs in the virtual data folder. For now this only consists of the base game and DLC ESM/ESP files. Note in the Mod Organizer window the load order has been corrected to match the output from LOOT. "Skyrim.esm" and "Update.esm" are at the top of the load order, greyed and checked. To load all the DLC content along with the base game for the "Vanilla Skyrim" profile:

Check the box next to the DLC ESMs but leave the HRDLC ESPs unchecked in the "Plugins" tab of the Mod Organizer right pane.

This has enabled the Dawnguard, Hearthfires, and Dragonborn DLCs for use in the game. The High Resolution DLC is not currently enabled. A powerful feature of MO is that it can load and manage BSA files without their corresponding ESP files by use of the "Archives" tab in the right pane. To enable the HRDLC without their corresponding ESPs active, perform the following:

Open the "Archives" tab in the right pane of Mod Organizer.
Verify the box adjacent to "Have MO manage archives" is checked.
Verify the boxes adjacent to HighResTexturePack01.bsa, HighResTexturePack02.bsa, and HighResTexturePack03.bsa are checked.
Info-Logo.png       Notice:Note that the High Resolution DLC ESPs are dummies and are only there to load their associated BSA files. If a dummy ESP is enabled by Mod Organizer a broom icon is posted next to the ESP file in the "Plugins" tab. Using this method, we have bypassed the need for those dummy ESPs and saved 3 slots. The maximum number of plugins that can be loaded by Skyrim is 256 including the base Skyrim.esm.

Create The Skyrim Revisited Profile

Now that an established clean "Vanilla Skyrim" profile has been created an unmodified Skyrim may be run at any time with the click of a button. However, the goal of the guide is to mod Skyrim and so a new profile must be established to contain "Skyrim Revisited" and its collection of ini tweaks and mods. Perform the following:

Click the [Configure Profiles] icon at the top of the main Mod Organizer window. The icon looks like an id card.
Select "Vanilla Skyrim" then click [Copy].
Type "Skyrim Revisited" in the text box and hit [OK].

During the above process, Mod Organizer created an exact copy of the "Vanilla Skyrim" profile into a new profile named "Skyrim Revisited". In the Prerequisites section, SKSE was installed without the required script files. This preserved a pristine vanilla Skyrim/Data folder but SKSE will not function properly without the supplied scripts. They will now be used to showcase how to add a mod to Mod Organizer. Perform the following steps:

Click the small screwdriver and wrench icon adjacent to the "Profile" drop-down and select "Install Mod...".
Navigate to the downloaded SKSE archive and click [Open].
Replace the default text, if any, in the "Name" text box with "Skyrim Script Extender". This is the name that will be displayed in the left pane post-installation.
In the file tree, navigate to the "Data" folder inside the archive, right-click and select "Set Data Directory". Only the Scripts folder should be visible and checked.
Click [OK].

The mod will now be displayed with an empty check box in the mod window. This mod is now installed but not yet enabled for use by the game. Also, note that Mod Organizer does not have a version number or category set for this mod. To resolve this, perform the following:

Right-click the mod and select "Information...". (Alternatively, double click the mod name.)
In the "Categories" tab, check the box next to "Patches" to add that category to this mod.
In the "Nexus Info" tab, set the version number to the installed SKSE version number but set the Mod ID to -1.

This has set the proper version number and category for this mod. The color of the text also indicates that SKSE is not available on the Nexus. Look at the [File Tree] tab to see the contents of the folder that will be virtually placed inside the Skyrim/Data folder. Note the meta.ini file is shown which Mod Organizer uses to store all the related data for the mod and it will not be visible to the game when executed.

Info-Logo.png       Notice:Any mods downloaded directly into Mod Organizer from the Nexus will have one or more of the data fields automatically filled based on Nexus server provided information.
Click [Close] to save and exit the window.

Mods version numbers that can be verified by the Nexus will be either Green(Current+) or Red(Out Of Date). To make the mod visible to the game:

Check the box adjacent to the mod name.

The files located inside this mod folder will now be visible to any programs executed through Mod Organizer as if they were placed inside of the Skyrim/Data folder. Any conflicts are handled by Mod Organizer in priority order (higher priority overwrites lower priority). Give this a try now:

Select "SKSE" in the drop down above the right pane then click [Run].

This will execute the game through Mod Organizer using the SKSE_Loader.exe. The Mod Organizer window will close as SKSE is automatically configured to do so. At this point, SKSE is now properly installed with all included script functionality.

Exit the game.

With the current setup, Mod Organizer may swap between an SKSE-only enabled profile "Skyrim Revisited" and a non-SKSE enabled "Vanilla Skyrim" profile. If it is desired to play the game in a pristine vanilla form at any time simply select the "Vanilla Skyrim" profile then select and run "Skyrim" in the drop-down above the right pane. Alternatively, the game may be run directly through Steam as the vanilla data files are not changed.

Clean The Bethesda ESMs

With profiles now set up properly, it is time to begin modding some vanilla game files. To increase stability, TES5Edit will be used to clean ITMs and UDRs from Bethesda 's ESMs. This improves compatibility between the various DLCs and lessens the chance of instability in Skyrim. Perform the following:

Start Mod Organizer.
Select "TES5Edit" from the drop down above the right pane and click [Run].
Right-click inside the file listing and select "None".
Check the box adjacent to Update.esm and click [OK]. Wait for the message "Background Loader: finished" to appear in the right pane.
Right-click Update.esm and select "Apply Filter For Cleaning". Wait for the message "[Filtering Done]" to appear in the right pane.
Right-click Update.esm and select "Remove Identical To Master Records". Wait for the message "[Removing Identical to Master records done]".
Right-click Update.esm and select "Undelete and Disable References". Wait for the message "[Undeleting and Disabling References done]".
Click the [X] on the title bar to close TES5Edit.
Verify the box adjacent to Update.esm is checked and also that "Backup Plugins" is checked then click [OK].

Update.esm has now been cleaned, meaning that any improperly removed records or edited records that were identical to the base Skyrim.esm file have been fixed.
Repeat the process above for all of the DLC ESMs in order selecting only one at a time. Do NOT attempt to clean Skyrim.esm itself. Dawnguard.esm must also be cleaned twice to remove all duplicate records.

Normally, when a file is cleaned through TES5Edit using Mod Organizer it is automatically moved back to it's original mod folder and any generated files are moved to <Mod Organizer Path>/overwrite. In the case of the base Bethesda ESM files there is no source mod and so post cleaning the cleaned ESMs are left in the Skyrim/Data folder while the backups are moved to the overwrite folder. The cleaned files should be moved to their own mod folder to preserve a clean Skyrim/Data folder and the backups restored from the TES5Edit Backup folder in overwrite. To resolve this problem, perform the following:

Close Mod Organizer.
Navigate to Skyrim/Data and move the newly cleaned Bethesda ESM files to <Mod Organizer Path>/Mods/Cleaned Vanilla ESMs.
Navigate to <Mod Organizer Path>/overwrite/TES5Edit Backups and move all of the backup files to the Skyrim/Data folder.
Rename the .backup* files to their original name such as Update.esm, Dawnguard.esm and so on.
Remove the TES5Edit Backups folder from <Mod Organizer Path>/overwrite.

This process has restored the original game files to allow the game to run in a pristine vanilla state via Steam. When Mod Organizer is started again, a new mod will be added to the left pane called "Cleaned Vanilla ESMs", it must be activated for Mod Organizer to use them.

Start Mod Organizer.
Verify Skyrim Revisited is the currently selected profile.
Drag the newly created mod "Cleaned Vanilla ESMs" between the "HighResTexturePack03" and "Skyrim Script Extender" mods in the left pane and activate it by checking the box.

To recap the current set up:

  • Running Skyrim through Steam results in a completely vanilla experience.
  • Running the "Vanilla Skyrim" profile through Mod Organizer with "Skyrim" selected in the drop-down results in a completely vanilla experience.
  • Running the "Skyrim Revisited" profile through Mod Organizer with "SKSE" selected in the drop-down results in a SKSE enabled experience using the cleaned base ESM files.

Optimizing The Bethesda Textures

Info-Logo.png       Notice:Important! Make sure DDSOpt is configured per the Prerequisites section before following these steps.

DDSopt performs optimization of texture files by eliminating redundancies, ensuring proper compression format, and recalculating scale-corrected mipmaps using a variety of custom algorithms. Several different types of texture files are used in object modeling in Skyrim, and DDSopt can recognize most types and be told how to treat unknowns using its ini configuration file.

Both vanilla and modded texture packs are often composed of textures saved in an inefficient compression format in relation to the texture function. This translates into textures often being 2x larger than necessary or worse due to inclusion of redundancies that add no useful information. Like unnecessary white space in this guide, the net effect is that more memory(both RAM and VRAM) is required to render these 'bloated' textures, which in turn costs valuable resources and hampers performance.

In addition to bloat, improperly-formatted textures may also lack important information in the form of mipmap levels required for scaling the texture in game. What are mipmaps? They are smaller copies of a texture that are used for rescaling object details in game as one moves away from them and they get smaller (i.e., rather than dynamically resizing, which would create aliasing artifacts and require more resources).

To optimize the vanilla textures, either perform the steps and use the batch files located here or, alternatively, download and install the MO ready packages here. Once that process is completed, perform the following:

Start Mod Organizer.
Check the box adjacent to all of the newly created folders in the left pane mod list to activate them.
Drag and drop the mods into the order specified below:
* Vanilla Optimized
* Dawnguard
* Dawnguard Optimized
* Hearthfire
* Hearthfire Optimized
* Dragonborn
* Dragonborn Optimized
* HighResTexturePack01
* HRDLC1 Optimized
* HighResTexturePack02
* HRDLC2 Optimized
* HighResTexturePack03
* HRDLC3 Optimized
* Cleaned Vanilla ESMs
* Skyrim Script Extender
Close Mod Organizer.

This process has completed the final step to create a stable base upon which to begin adding new content to the game, congratulations!

Info-Logo.png       Notice:If on an SSD and drive space is a concern, deleting HighResTexturePack01.bsa/.esp, HighResTexturePack02.bsa/esp, and HighResTexturePack03.bsa/.esp will not negatively affect the game unless running fully vanilla. To reacquire them at any time use the [Verify integrity of game cache] function from the Steam library options.

ENB Series Graphics Modification

ENB Series Graphic Modification is a graphic enhancement project for multiple games by Boris Vorontsov which can be used to bring much needed post-processing to the world of Skyrim. Effects added by the tool include:

  • Screen Space Ambient Occlusion (SSAO)
  • Screen Space Indirect Lighting (SSIL)
  • Depth Of Field (DOF)
  • Anti-Aliasing
  • Lense FX
  • Bloom
  • High Dynamic Range (HDR)
  • Tone Mapping
  • Sharpening
  • Vignette
  • Sun Rays
  • Detailed Shadows
  • Reflection
  • Memory Reduction and more.

These effects are injected into Skyrim by means of a modified d3d9.dll or alternatively through an injector program supplied in the archive and are controlled by an enbseries.ini, enblocal.ini, and a series of .fx files containing shader code. For the purposes of the guide, the d3d9.dll method will be used. Download the 0.272 version from here. To install, perform the following:

Open enbseries_skyrim_vXXX.zip using 7-zip and extract the d3d9.dll, enbhost.exe, and enblocal.ini files to a temporary folder. For reference, this will be called ENBTemp.
Open ENB Manager and Changer. *Note: Do NOT run this through Mod Organizer.*
In the "ENB Version" pane, click [Add]. Navigate to ENBTemp and select the d3d9.dll and enbhost.exe files, then click [Add].
In the resulting text box type the version number to indicate downloaded version then click [OK].
Verify that the version installed is selected in the drop down box.
Delete the d3d9.dll and enbhost.exe files from ENBTemp as they are now saved in ENB Manager and Changer.

Installing the d3d9.dll and enbhost.exe files is the first step to enabling an ENB. The next step is to tailor an enblocal.ini for the users system. Recommended starter settings are provided below:

Open ENBTemp/enblocal.ini and modify the following:
 Under [PERFORMANCE], set EnableOcclusionCulling=false. This can cause flickering on the world map if enabled.
 Under [MEMORY], set ExpandSystemMemoryX64=true. This allows Skyrim to use more available memory in 64-bit systems.
 Under [MEMORY], set DisableDriverMemoryManager=true if using an AMD based video card.
 Under [MEMORY], set ReservedMemorySizeMb=X. Where X = 64, 128, 256, 512, or 1024. This setting is highly dependent on the users system. If stuttering is experienced when turning 360 degrees in game, increase this value.
 Under [MEMORY], set VideoMemorySizeMb=X. Where X the amount of VRAM available. 1GB = 1024, 2GB = 2048, 3GB = 3072, 4GB = 4096, etc.
 Under [ENGINE], set EnableVSync=true. This will prevent screen tearing.
 Under [ANTIALIASING], set EnableEdgeAA=true, This will smooth edges with only a small performance loss.
 Under [ANTIALIASING], set EnableSubPixelAA=true. This will increase picture quality with almost no performance loss.
 Under [Fix], set FixParallaxTerrain=true. This will enable ENB to use alpha channels to enable parallax effects on terrain.

This system tailored enblocal.ini should be used with any ENB graphical preset to be installed. Keep this file in a safe place. The last step to installing ENB is to select a preset and install it. This is the meat of the graphical experience and will determine what is seen on screen as far as colors, effects, etc. The currently recommended preset is presented below:

Vividian ENB

Author: Mangaclub and Benhat
Version: 7.02
Special Installation: Vividian ENB has a built in installer that will generate a directory containing the preset files to be added to ENB Manager and Changer. Due to this, only a partial installation will occur here. The remainder will be done during mod installation. Perform the following:

Open ENB Manager and Changer. *Note: Do NOT run this through Mod Organizer.*
In the "Configs" pane, click [New]. In the resulting text pane type "Vividian ENB 7.02" then click [OK].
On the "Files" pane, click [Add]. Navigate to the system tailored enblocal.ini created in the previous section and click [Add].
Adjacent to the "Skyrim Directory" label, click the [..] and navigate to the base Skyrim folder (where TESV.exe is located) then click [Set].

ENB Series with the starting steps of the Vividian ENB preset is now configured in ENB Manager and Changer but not activated. The last steps of this process will be covered as a part of mod installation.

Initial INI Tweaks

The following INI tweaks aim to increase gameplay and visuals in Skyrim by tweaking the game engine to provide a better than vanilla experience.

SKSE.ini

The first step to editing the SKSE.ini is to create it. Perform the following:

Right-click Skyrim Script Extender in the Mod Organizer mod list.
Select "Open In Explorer".
Create and enter a folder named SKSE.
Create and open a text file named SKSE.ini.

Once this file is open to be edited, paste in the following:

[General]
ClearInvalidRegistrations=1

[Memory]
DefaultHeapInitialAllocMB=768
ScrapHeapSizeMB=256

This enables self-healing of rogue updating scripts in saves and the new memory patch.

Save and close SKSE.ini then exit explorer.

Skyrim.ini

Skyrim.ini controls half of the configuration for the Skyrim game. Each of the following ini changes have been confirmed working in game. If a section exists, simply add the tweak to the bottom of that section or update existing parameter if present. If a section does not exist, add it at the bottom of the file. Perform the following:

Open Mod Organizer.
Click [Tools]>[Edit Ini] at the top of the window.
Verify skyrim.ini is selected and input the tweaks in the following subsections.
Click [Save] and close the window.
Arrow and Bolt Aiming Tweak

This tweak shifts the point of aim to the center of the aiming reticule for arrows and crossbows (with this setting targets will be hit where the cursor is placed at approximately 100 feet from the target).

[Combat]
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
Disable Bethesda Splash Video Tweak

This tweak will allow loading directly into the main menu without the annoying Bethesda splash screen video.

[General]
sIntroSequence=
Field of View (FOV) Tweak

This tweak increases the horizontal area visible on the screen. Adjust the angle as desired, recommended setting is below.

[Display]
fDefault1stPersonFOV=85.0
fDefaultWorldFOV=85.0
Light Pop-In Tweak

This tweak helps prevent lighting “pop-in” by pushing back the distance at which the flicker/pulse animation loops begin.

[General]
fFlickeringLightDistance=8192
Papyrus Load Time Tweak

This tweak allows more time for Papyrus scripts to execute when loading a new area. This minimizes errors caused by scripts not finishing before the allotted time has expired.

[Papyrus]
fPostLoadUpdateTimeMS=2000.0
Shadow Flicker Tweak

This tweak fixes the shadow flickering caused by updating sun shadows.

[Display]
fSunShadowUpdateTime=0
fSunUpdateThreshold=2.0

SkyrimPrefs.ini

SkyrimPrefs.ini controls the other half of the configuration for the Skyrim game. Each of the following ini changes have been confirmed working in game. If a section exists, simply add the tweak to the bottom of that section or update existing parameter if present. If a section does not exist, add it at the bottom of the file. Perform the following:

Open Mod Organizer.
Click [Tools]>[Edit Ini] at the top of the window.
Select skyrimprefs.ini is selected and input the tweaks in the following subsections.
Click [Save] and close the window.
Fade Distance Tweak

This tweak pushes back the distance for grass and shadows to fade. Minor performance hit.

[Display]
fShadowLODStartFade=400.0000

[Grass]
fGrassStartFadeDistance=18000
Floating Point Rendering Tweak

This tweak allows Skyrim to use floating point rendering, enabling better light rendering. This is required for ENB Series Graphics Modification to function.

[Display]
bFloatPointRenderTarget=1
Mouse Acceleration Tweak

This tweak disables mouse acceleration.

[Controls]
bMouseAcceleration=0
Shadow Map Resolution Tweak

This tweak decreases ultra shadow resolution with minor visual degradation, however the jump in framerate and general stability is large.

[Display]
iShadowMapResolution=2048
Shadows Tweaks

This tweak allows ground self shadowing and shadows on trees.

[Display]
bDrawLandShadows=1
bTreesReceiveShadows=1

The Dovahkiin Comes

Dragonborn, huh? Was it your ma or your pa that was the dragon? --Hadvar

With the grueling start of the journey complete, the Dovahkiin strides strongly into the main quest of their journey. In the previous section a profile named "Skyrim Revisisted" was created. This is the profile that will be used for the remainder of the guide. The important points to remember when installing mods are as follows:

  • Mods are sorted into categories and should be installed in the order presented for proper overwrites. Any deviation from a standard installation such as the unofficial patches in the next section will be clearly marked.
  • The recommended option/texture size will be specified next to the version number.
  • If installing a mod with compatibility patches for a mod found later in the guide, be sure to disable those esps until after the mod being made compatible is installed.
  • Run LOOT after each mod with an ESM or ESP file to ensure the load order is correct.
  • If a mod is not marked for cleaning in the guide, do not clean it! Some selected ITMs are necessary to ensure proper functionality.
  • Backup a copy of the original mod archives in case a mod is ever taken down from the Nexus.
  • DDSOpt recommendation will be specified for any mod that should be optimized along with the method to do so. (i.e. Regular, Half Normals, or Resize)
Info-Logo.png       Notice:Critically Important! The first time a mod is installed that contains .bsa file Mod Organizer will prompt to extract it. Respond [Yes] and check the box labeled "Remember Selection" to prevent future prompts. If the prompt is needed again in the future simply click "Reset Dialogs" in Mod Organizers settings menu.

Unofficial Patches

The unofficial patch project is a comprehensive bug fixing mod for The Elder Scrolls V: Skyrim, the goal of which is to eventually fix every bug with Skyrim and its DLCs not officially resolved by the developers to the limits of the Creation Kit and other community-developed tools in one easy-to-install package. The features of the unofficial patches include:

  • Hundreds of gameplay, quest, NPC, object, item, text and placement bugs fixed already, and plenty more on the way.
  • Created by the authors of the Unofficial Oblivion Patch.
  • No unsafe changes (such as deletions of stock objects).
  • Designed to be compatible with as many other mods as possible.
  • Beta-tested with over fifteen thousand downloads.

The unofficial patches are flagged as "False ESMs". This means that the extension of the files is ESP but they are flagged in the header as ESM files to overcome Skyrim engine limitations. These mods should be placed in the left pane interleaved with the DLC and optimized textures that they patch as follows to ensure proper asset loading:

  • Vanilla Optimized
  • Unofficial Skyrim Patch
  • Dawnguard
  • Dawnguard Optimized
  • Unofficial Dawnguard Patch
  • HearthFires
  • Hearthfires Optimized
  • Unofficial Hearthfire Patch
  • Dragonborn
  • Dragonborn Optimized
  • Unofficial Dragonborn Patch
  • HighResTexturePack01
  • HRDLC1 Optimized
  • HighResTexturePack02
  • HRDLC2 Optimized
  • HighResTexturePack03
  • HRDLC3 Optimized
  • Unofficial High Resolution Patch

Note that the way these are installed is unique to the unofficial patches and normally mods are installed after all Bethesda plugins and assets.
Unfortunately, some mod authors have not adopted using the unofficial patches as a base for their mod changes and thus some mods may overwrite records that contain fixes in them. Resolution of these conflicts using TES5Edit will be covered after mod installation has completed.

Unofficial Skyrim Patch

Author: Unofficial Patch Project Team
Version: 2.1.1
Special Installation: Do not install the following file(s) and/or folder(s):

  • Docs folder
  • Unofficial Skyrim Patch.bsl
Unofficial Dawnguard Patch

Author: Unofficial Patch Project Team
Version: 2.1.1
Special Installation: Do not install the following file(s) and/or folder(s):

  • Docs folder
  • Unofficial Dawnguard Patch.bsl

Overrides: Unofficial Skyrim Patch

Unofficial Hearthfire Patch

Author: Unofficial Patch Project Team
Version: 2.1.1
Special Installation: Do not install the following file(s) and/or folder(s):

  • Docs folder
  • Unofficial Hearthfire Patch.bsl

Overrides: Unofficial Skyrim Patch

Unofficial Dragonborn Patch

Author: Unofficial Patch Project Team
Version: 2.1.1
Special Installation: Do not install the following file(s) and/or folder(s):

  • Docs folder
  • Unofficial Dragonborn Patch.bsl

Overrides: Unofficial Dawnguard Patch, Unofficial Skyrim Patch

Unofficial High Resolution Patch

Author: Unofficial Patch Project Team
Version: 1.1.9a
Special Installation: Do not install the following file(s) and/or folder(s):

  • Docs folder
  • Unofficial High Resolution Patch.esp (Dummy ESP)
  • Unofficial High Resolution Patch.bsl

Overrides: Unofficial Dragonborn Patch, Unofficial Skyrim Patch

Resource Mods

This section is dedicated to mods that are used only as base resources for other mods.

PapyrusUtil - Modders Scripting Utility Functions

Author: exiledviper and meh321
Version: 2.8
Mod Notes: SKSE plugin that allows you to save any amount of int, float, form and string values on any form or globally from papyrus scripts. Also supports lists of those data types. These values can be accessed from any mod allowing easy dynamic compatibility.
Mod Dependencies(As Configured):

Other Fixes

Auto Unequip Ammo

Author: Alek
Version: 5.0
Mod Notes: This mod will activate when weapon is equipped or unequipped and deal with the ammo respectively. Goal is not to have ammo equipped unless you're using ranged weapons. If enabled, equip sets are created automatically when ammo is manually equipped to be used with currently equipped ranged weapon. Mod is basically learning which ammo is preferred to be used with each weapon so less manual ammo swapping is needed each time a different bow or crossbow is used. Up to 50 equip sets can exist at one time and if limit is breached the list with cycle itself by replacing the oldest entry with newest one. Equip sets can be manually cleared at any time.
Mod Dependencies(As Configured):

Enchantment Reload Fix

Author: egocarib
Version: 1.2
Mod Notes: There is a game engine bug that causes weapon enchantments to drain more charges after the player saves and reload the game. The price of enchanted weapons also jumps significantly higher. These problems become worse as enchanting skill increases. Once the player character has reached a high level and begins placing more than one enchantment on a weapon, the charges can drain extremely quickly after game reload. This mod fixes those issues.
Mod Dependencies(As Configured):

Dragon Stalking Fix

Author: Sevencardz
Version: 1.2

FOMOD Instructions
Main File
Introduction
Introduction
Click next to proceed with installation.
Click next to proceed with installation.

DotMO.png Install Dragon Stalking Fix

Next
Installation Method
Installation Method
Choose an installation method.
Choose an installation method.

DotMO.png Loose Files Only (Advanced)

Next
Mod Edition
Mod Edition
Choose an edition of the mod to install.
Choose an edition of the mod to install.

DotMO.png Loose files for Dragonborn

Install

Overrides: Unofficial Dragonborn Patch, Unofficial Skyrim Patch
Mod Notes: This mod fixes the vanilla issue of dragon corpses sometimes randomly spawning near the player when changing cells post absorption.

Follower Trap Safety

Author: Alek
Version: 1.3
Mod Notes: This mod changes a few base scripts and as a result followers and summoned creatures should no longer trigger traps. Unfortunately, the game AI does not allow followers to avoid traps.

Horns are Forever

Author: Chilean Wolf
Version: 1.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • hornsareforever.esp

Mod Notes: Horns on Argonians will always show, except on headgear that covers the entire head.

No NPC Greetings

Author: Cipscis
Version: 1.1 (Reduced Distance)
Special Installation: Do not install the following file(s) and/or folder(s):

  • Cipscis - No NPC Greetings Readme.txt

Mod Notes: One of the most frustrating things in Skyrim is having an unrelated NPC speaking over the top of an important speech, just because they walked past and decided to talk about themselves. This mod stops all that by reducing the distance required between the player and an NPC before they'll start talking outside of dialogue mode.

Point the Way

Author: Arthmoor
Version: 1.0.5
Special Installation: Do not install the following file(s) and/or folder(s):

  • Point The Way.txt

Mod Notes: This mod places road signs at several major intersections that were either lacking signs, or didn't have enough signs to indicate the full extent of possible travel on a road. In some cases, the smaller towns and villages aren't even mentioned - despite Bethesda having created signs for them! Others that were pointed the wrong way or had the wrong city being represented have been fixed as well.

Ragdoll Paralysis

Author: silverfish
Version: 1 (Paralyze Misc File)
Mod Notes: This mod changes all paralyzing magic effects (except chillrend and deep freezes) to cause the victim to naturally fall down, as a ragdoll. The paralyze spell is left unchanged.

Skyrim - Enhanced Camera

Author: LogicDragon
Version: 1.1
Special Installation: Do not install the following file(s) and/or folder(s):

  • SKSE_EnhancedCamera_readme.txt

Mod Notes: This is a skse plugin that enables a visible body when in first person using a hybrid mode (vanilla 1st person arms with 3rd person body). Also, any points where the game force switches to 3rd person (sitting, crafting, riding, werewolf, knockout/death, etc.) are now in 1st person.
Mod Dependencies(As Configured):

Skyrim Project Optimization

Author: rgabriel15
Version: 1.6 (Full Version)
Optionals(Via BAIN Installer):

  • Data

Mod Notes: This mod improves the performance in interiors without changing anything visually in the game by utilizing Occlusion Culling.

Smart Souls

Author: ShadeMe
Version: 9.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • Smart Souls_readme.rtf

Mod Notes: This mod knocks some sense into the souls of the various denizens of Skyrim, keeping them from entering soul gems that aren't of the same level/quality as they are. Also displays the quality of the soul being captured. And prevents black soul gems from providing refuge to white souls.
Mod Dependencies(As Configured):

Stable uGridsToLoad

Author: Altimor
Version: 1.0
Mod Notes: This mod fixes a recursion problem when loading new cells and allows the player to change the current uGrids setting with the console.
Mod Dependencies(As Configured):

User Interface

General User Interface Improvement

SkyUI

Author: The SkyUI Team
Version: 4.1
Special Installation: A warning about missing SKSE scripts will pop up from the installer, ignore the message and click [Install].
Mod Notes: This mod replaces the console based UI with a more comprehensive and functional one suitable to a PC environment.
Mod Dependencies(As Configured):

Blocksteal Redux

Author: towawot
Version: 1.5
Optionals: All vannila miscItem basket text by White Shadow
Special Installlation: Do not install the following file(s) and/or folder(s):
Main File:

  • PreventsAccidentPickUp.bsl
  • readme*.txt

For the optional file, create directory SKSE/Plugins and move PreventsAccidentPickUp.basket into it during installation.
Mod Notes: This mod prevents accidental pick up of items marked as stealing. Additionally, other items can be configured to not be picked up on activation such as plates, silverware, etc.
Mod Dependencies(As Configured):

Extended UI

Author: MrJack
Version: 1.2.0d
Special Installlation: Do not install the following file(s) and/or folder(s):

  • Readme - Extended UI.txt

Mod Notes: This mod attempts to fix parts of the user interface. The intent is for it to be a complementary mod to SkyUI rather than to replace it.
Mod Dependencies(As Configured):

Heads Up Display

A Matter of Time - A HUD clock widget

Author: SkyAmigo
Version: 2.0.7
Special Installation: Do not install the following file(s) and/or folder(s):

  • fomod folder
  • AMatterOfTime_Readme.txt

Mod Notes: The mod adds a widget to the HUD which displays the current in game time in two ways: As a picture showing the current time of day and a clock.
Mod Dependencies(As Configured):

Better Messagebox Controls

Author: ecirbaf
Version: 1.2
Mod Notes: This mod lets the player navigate the message boxes with the keyboard. Use Left/Right controls, and Activate to select options (typically A,D and E but it should work if these keys have been remapped). Also fixes the click area of buttons so they are easier to click.
Mod Dependencies(As Configured):

Immersive HUD

Author: Gopher
Version: 3.0.03
Mod Notes: This mod increases immersion by hiding non-essential HUD elements until needed.
Mod Dependencies(As Configured):

iWASM - Immersive Wait And Sleep Menu

Author: DarkWolfModding
Version: 1.0
Mod Notes: This mod provides a more immersive and cleaner way to wait and sleep.

Main Font Replacement

Author: Valistar
Version: 2.0 (Centaur Font)
Mod Notes: This mod fixes the ugly modern font that does not befit a fantasy game.

moreHUD

Author: Ahzaab
Version: 2.1.3
Mod Notes: This mod displays information about an object that the player is targeting such as alchemy effects, weight, and complete armor/weapon stats without having to pick them up.
Mod Dependencies(As Configured):

No Poison Dialogues

Author: Mardoxx
Version: 1.0
Mod Notes: Removes the annoying dialog to confirm weapon poisoning.
Mod Dependencies(As Configured):

Smaller Cursor

Author: Lywald
Version: 1.0
Mod Notes: This mod shrinks the cursor so the player can actually see what they are clicking on.

Character Creation

Race Menu

Author: Expired
Version: 3.2.2
Optionals: Overlays Plugin v2-5-0
Mod Notes: This mod increases the functionality of the character creation menu and prevents a crash that can occur when using various character modifications.
Mod Dependencies(As Configured):

Dialogue and Follower Control

Better Dialogue Controls

Author: ecirbaf
Version: 1.2
Mod Notes: This mod fixes a vanilla user interface issue where selecting dialogue options would behave erratically between the keyboard and mouse.

Extensible Follower Framework

Author: Expired
Version: 4.0.2
Special Installation: After installation, install this replacement script to disable automatic inventory sorting for followers. This improves compatibility with other mods that place items in follower inventory.
Mod Notes: This mod expands and improves the follower system and interface.
Mod Dependencies(As Configured):

Face To Face Conversation

Author: towawot
Version: 3.2
Special Installation: Do not install the following file(s) and/or folder(s):

  • towConversation.bsl

Mod Notes: This mod changes conversations so that it will zoom in on the character to whom the player is speaking with, similar to The Elder Scrolls IV: Oblivion.
Mod Dependencies(As Configured):

World Map

Atlas Map Markers for Skyrim Blackreach Dawnguard and Dragonborn

Author: Kronixx
Version: 1.7

FOMOD Instructions
Main File
Page 1
Page 1
1.. Core
1.. Core

DotMO.png Atlas Legendary

Next
Page 2
Page 2
2.. Optional World Maps
2.. Optional World Maps

DotMO.png Modified SkyUI

3.. Optional Support Files
3.. Optional Support Files

DotMO.png Compass Tweaks

Install

Overrides: SkyUI
Mod Notes: Exploration is a huge part of Skyrim and there are many locations that can be hard to find and easy to lose or miss. These mods help by adding map markers to hundreds of locations.
Mod Dependencies(As Configured):

The World Of Skyrim

Dynamic LOD

TES5LODGen

Author: Ehamloptiran, Sheson, and the TES5Edit Team
Version: 1.0 (Vanilla Skyrim LOD Billboards)
Mod Notes: This mod is a tool used to create LODs for objects and trees. It is included with TES5Edit, therefore the tool itself does not need to be downloaded here - only the vanilla tree billboards.
Mod Dependencies(As Configured):

Dynamic Distant Objects LOD - DynDOLOD

Author: Sheson
Version: 1.30
Special Installation: Install the contents of the Data folder as normal in Mod Organizer. The contents of TES5Edit folder in the archive should be extracted to the Edit Scripts folder where TES5Edit is installed.
Mod Notes: This mod is a set of tools based on TES5Edit and TES5LODGen to dynamically create a mod based on a load order which adds distant LOD for objects to Skyrim.
Mod Dependencies(As Configured):


LOOT Metadata Update Required: (Updating Guide)

  • DynDOLOD.esp - Enable Global Priority and set it to 992000
Info-Logo.png       Notice:This mod is not completely installed until the TES5Edit script is executed in the final section of the guide.
TES5LODGen

Author: Ehamloptiran, Sheson, and the TES5Edit Team
Version: 1.0 (Vurt SFO 2.3 LOD Billboards Optional)
Mod Notes: This mod is installed a second time to provide tree billboards for Skyrim Flora Overhaul.
Overrides: Dynamic Distant Objects LOD - DynDOLOD, TES5LODGen
Mod Dependencies(As Configured):

World Expansions

This category is for unofficial expansions and quests that create new worldspaces and add to the richness and story of Skyrim.

Falskaar

Author: Alexander J Velicky
Version: 1.1.5
Special Installation: Do not install the following file(s) and/or folder(s):
Main File

  • Falskaar1.1.5ReadMe.txt

Mod Notes: Falskaar is a new lands mod that adds an entirely new worldspace to the world. It's accessed by a dungeon the first time, then by boat from then on out. Falskaar's goal was to act as a DLC, adding content in almost every area. There is a new land, places, people, quests, dungeons and more for the player to experience. It adds roughly 20+ hours of content, and favors all types of characters.

DDSOpt Processing Required: (Guide)

  • All: 8192x8192 (default)
Wyrmstooth

Author: Jonx0r
Version: 1.15
Special Installation: Do not install the following file(s) and/or folder(s):

  • WyrmstoothReadme.txt

Mod Notes: The East Empire Company commissions the Dragonborn to slay a dragon that is interrupting trade routes throughout Skyrim. But is the dragon stirring up trouble with a particular reason and is there something more sinister behind it? A new voice acted questline that takes the player across Skyrim to the large island of Wyrmstooth. Battle across new landscapes and through new dungeons in this professionally delivered adventure. The quest begins for players at level 10 and above and after the player has been summoned by the Greybeards in the main quest line. Theodyn Bienne, an imperial courier, will track the player down starting from the Bannered Mare in Whiterun and will deliver an important message. The task seems simple enough; slay a dragon that's stirring up trouble. However, things never go that easily...

DDSOpt Processing Required: (Guide)

  • All: 8192x8192 (default)

Weather Systems

Project Reality - Climates Of Tamriel

Author: JJC74
Version: 3.1

FOMOD Instructions
Main File
Installation Options
Installation Options
Main Files
Main Files

DotMO.png ClimatesOfTamriel

Dungeons and Caves
Dungeons and Caves

DotMO.png Default Experience

Interiors
Interiors

DotMO.png Default Experience

Optional Vanilla Nights
Optional Vanilla Nights

DotMO.png Default Experience

Next

Optionals: Dawnguard Patch, Dragonborn Patch
Mod Notes: This mod completely overhauls the weather systems of Skyrim.

Falskaar - Climates of Tamriel Patch

Author: EmadJo
Version: 1.1
Mod Notes: This mod adds the weathers from Project Reality - Climates of Tamriel to Falskaar.
Mod Dependencies(As Configured):





TES5Edit Multiple Mod Merge Required: (Merging Guide)

Files to merge:

Output file:

  • CoT-WeatherPatch.esp

Mod folder name:

  • SRLE Weather Systems Merge


LOOT Metadata Update Required: (Updating Guide)

  • CoT-WeatherPatch.esp - Load After WetandCold - Ashes.esp

ENB Related Data Files

Vividian - Weather - Lighting Enhancement

Author: Mangaclub and Benhat
Version: 7.02

FOMOD Instructions
Main File
Welcome
Welcome
Install Options
Install Options

DotMO.png Custom Install

Next
Vividian ENB
Vividian ENB
ENB Mainfiles
ENB Mainfiles

DotMO.png Vividian ENB Vivid

ENB Lighting Options
ENB Lighting Options

DotMO.png Normal Lighting (No Change)

ENB Performance Options
ENB Performance Options

DotMO.png Default Version

ENB Sharpening Options
ENB Sharpening Options

DotMO.png Default

Next
Interior Lighting Mods
Interior Lighting Mods
ELE Lite 0.95a
ELE Lite 0.95a

DotMO.png None

ELE OLD Fallback
ELE OLD Fallback

DotMO.png None

Next
Optional ENB Files
Optional ENB Files
ENB Optional Files
ENB Optional Files

DotMO.png None

Depth of Field Options
Depth of Field Options

DotMO.png Depth of Field: Normal (No Change)

Next
Textures and Fixes
Textures and Fixes
Skyrim Fixes
Skyrim Fixes

DotMO.png Dim Torches

DotMO.png Remove Sunglare (required/recommended)

Compatibility Patches for Third Party Mods
Compatibility Patches for Third Party Mods

DotMO.png Wearable Lanterns Preset

Mindflux - Particle Patch (recommended)
Mindflux - Particle Patch (recommended)

DotMO.png Mindflux - Particle Patch and Fixes

DotMO.png Mindflux - Subsurface Scattering Patch

Next
Weather Patches
Weather Patches
What Weather Mods Do You Use?
What Weather Mods Do You Use?

DotMO.png Vanilla Only

Do you use Climates of Tamriel
Do you use Climates of Tamriel

DotMO.png Yes and AOS

Next
IMPORTANT
IMPORTANT
Read the description to know what to do!
Read the description to know what to do!

DotMO.png YES! I have read the description and know now what to do!

Install

Special Installation: After installation, perform the following steps to finish installing ENB and the Vividian ENB preset using ENB Manager and Changer:

Open ENB Manager and Changer. *Note: Do NOT run this through Mod Organizer.*
On the "Files" pane, click [Add].
Navigate to <Mod Organizer Path>/mods/Vividian - Weather - Lighting Enhancement/Vividian ENB Install Files then select all files and folders contained within and click [Add].
Click [Activate] then exit the program by clicking the [X].

Overrides: Project Reality - Climates of Tamriel
Mod Notes: This installs the required data files for Vividian ENB. Additionally, it constructs a directory with the files to be installed with ENB Manager and Changer.
Mod Dependencies(As Configured):


TES5Edit Mod Merge Required: (Merging Guide)
Files to merge:

  • Vividian - Weather Patch Vanilla.esp
  • Vividian - Weather Patch CoT + AOS.esp
  • Vividian - Torches Preset.esp
  • Vividian - Wearable Lanterns Preset.esp

Output file:

  • Vividian ENB.esp

Mod folder name:

  • Vividian ENB Merge
Info-Logo.png       Notice:This merge requires Audio Overhaul for Skyrim and Wearable Lanterns to be installed.


LOOT Metadata Update Required: (Updating Guide)

  • Vividian ENB.esp - Load After CoT-WeatherPatch.esp
ENB Terrain Parallax Fix

Author: Aron
Version: 1.0 (Terrain Parallax Fix - for Vivid Landscapes Users)
Mod Notes: Fixes some meshes not yet covered by Vivid Landscapes for ENBs terrain parallax.
Mod Dependencies(As Configured):

Enhanced Lighting for ENB

Author: -JawZ--
Version: 0.95b (Only IL)

FOMOD Instructions
Main File
First Screen
First Screen
Install Options
Install Options

DotMO.png Legendary + Falskaar + Wyrmstooth

Next

Mod Notes: This mod intends to adjust every type of lighting inside the Skyrim game so it will both look better with ENB and make it a lot easier to customize an ENB preset without ruining some parts of the games look. Which is the case with the vanilla Skyrim lighting in some parts depending on the ENB settings used.

LOOT Metadata Update Required: (Updating Guide)

  • ELE_Legendary_Fs_Wt_Lite.esp - Enable Global Priority and set it to 990100

General World Improvement

The Ruffled Feather - Mod Collection

Author: SparrowPrince
Version: 3.7.1
Optionals: The Ruffled Feather - Enhanced Distant Terrain v1.1

FOMOD Instructions
Main File
Select Option(s)
Select Option(s)
Install Options
Install Options

DotMO.png Custom Install

Next
Select Option(s)
Select Option(s)
Dragonborn DLC
Dragonborn DLC

DotMO.png Yes

Next
Select Option(s)
Select Option(s)
01. WATER Core Files (REQUIRED!)
01. WATER Core Files (REQUIRED!)

DotMO.png None

02. WATER DLC Options
02. WATER DLC Options

DotMO.png None

03. WATER Optional Features
03. WATER Optional Features

DotMO.png None

04. WATER + Falskaar
04. WATER + Falskaar

DotMO.png None

05. WATER + Realistic Needs and Diseases Patches
05. WATER + Realistic Needs and Diseases Patches

DotMO.png None

06. WATER + Realistic Needs and Diseases Falskaar Patch
06. WATER + Realistic Needs and Diseases Falskaar Patch

DotMO.png None

Next
Select Option(s)
Select Option(s)
3D-2D Fence
3D-2D Fence

DotMO.png None

Next
Select Option(s)
Select Option(s)
Argonian Access
Argonian Access

DotMO.png None

Next
Select Option(s)
Select Option(s)
Better Dynamic Snow MAIN Files
Better Dynamic Snow MAIN Files

DotMO.png Better Dynamic Snow + SMIM

Better Dynamic Snow
Better Dynamic Snow

DotMO.png Dawnguard + Dragonborn (Legendary)

Next
Select Option(s)
Select Option(s)
Decrease Those Plants
Decrease Those Plants

DotMO.png None

Lush Trees
Lush Trees

DotMO.png None

Next
Select Option(s)
Select Option(s)
Hairy Furry Pelts Main Files
Hairy Furry Pelts Main Files

DotMO.png None

Hairy Furry Pelts Options
Hairy Furry Pelts Options

DotMO.png None

Next
Select Option(s)
Select Option(s)
I Hold Silver
I Hold Silver

DotMO.png None

Next
Select Option(s)
Select Option(s)
Just Ice
Just Ice

DotMO.png None

Next
Select Option(s)
Select Option(s)
Moss Rocks
Moss Rocks

DotMO.png Moss Rocks

Next
Select Option(s)
Select Option(s)
Smoking Hot Load FX
Smoking Hot Load FX

DotMO.png None

Next
Select Option(s)
Select Option(s)
Sweetnuts
Sweetnuts

DotMO.png None

Next
Select Option(s)
Select Option(s)
Terrain Bump
Terrain Bump

DotMO.png None

Next
Select Option(s)
Select Option(s)
Vibrant Auroras
Vibrant Auroras

DotMO.png None

Next
Select Option(s)
Select Option(s)
Sparrows Mountains and Rocks
Sparrows Mountains and Rocks

DotMO.png None

Next
Select Option(s)
Select Option(s)
Grassias Fixas Textures
Grassias Fixas Textures

DotMO.png None

Grassias Fixas Meshes
Grassias Fixas Meshes

DotMO.png None

Next
Select Option(s)
Select Option(s)
Suped-Up Stalhrim
Suped-Up Stalhrim

DotMO.png Suped-Up Stalhrim

Next
Select Option(s)
Select Option(s)
Red Mountain Particle Plume
Red Mountain Particle Plume

DotMO.png None

Install
FOMOD Instructions
Enhanced Distant Terrain v1.1
Select Option(s)
Select Option(s)
Enhanced Distant Terrain
Enhanced Distant Terrain

DotMO.png EDT-A Quality World Map Compatibility

Enhanced Distant Terrain - Dragonborn
Enhanced Distant Terrain - Dragonborn

DotMO.png EDT Dragonborn - A Quality World Map Compatibility

Next

Overrides: Unofficial Skyrim Patch
Mod Notes: This mod is a compilation pack consisting of SparrowPrinces mod projects. As configured, it A) changes the ugly, pure-white dynamic snow effect to actually use the default snow texture, B) adds moss in appropriate locations on certain mountain and stream rocks, C) fixes the ugly stretched meshes for the Stalhrim deposits in Dragonborn and also provides an excellent texture, and D) Takes 6000+ LOD textures and applies the most amount of noise possible without making the landscape look too dark making the terrain look more detailed than it actually is in the distance.

No Stretching

Author: Langley
Version: 2.2 (USKP Compatible)
Special Installation: Do not install the following file(s) and/or folder(s):

  • No_Stretching.esp (Empty ESP.)

Overrides: Unofficial Skyrim Patch
Mod Notes: This mod corrects meshes of floors in caves and mines, rubble piles in imperial forts and dwemer ruins, mountains, cliffs, rocks to not stretch textures oddly.

Static Mesh Improvement Mod

Author: Brumbek
Version: 1.80 (Main File + Update)

FOMOD Instructions
Main File
Options
Options
Options
Options

DotMO.png Install Everything With Dragonborn DLC

Next

Overrides: No Stretching, Unofficial Skyrim Patch, Vividian ENB
Mod Notes: This mod modifies many 3D models and textures to improve their appearance , fix many ugly seams, and to fix other oddities found in Skyrim.

Skyrim Realistic Overhaul

WARNING: This mod link points to a torrent site, which is one of the riskiest places on the internet in terms of computing security. If you choose to download the torrent, please use the link at top of page titled "Download Torrent", and do so at your own risk. That said, thousands of people have safely downloaded this mod using this torrent. You will need a torrent client to download.
Author: Starac
Version: 1.6
Special Installation: Do not install the following file(s) and/or folder(s):

  • Optimized_readme.txt
  • SRO 1.1 Readme.txt
  • SRO 1.6 Update.txt

Overrides: Unofficial Skyrim Patch
Mod Notes: This mod retextures the majority of Skyrim and is absolutely essential for a great Skyrim visual experience.

Enhanced Lights and FX

Author: anamorfus
Version: 2.0
Optionals: ELFX - Dawnguard, ELFX - Dragonborn, SMIM Meshes

FOMOD Instructions
Main File
Main
Main
Main
Main

DotMO.png Core Files

Main - Optional
Main - Optional

DotMO.png ELFX - Exteriors

Next
Patches
Patches
Patches
Patches

DotMO.png None

Next
Optionals
Optionals
Optionals
Optionals

DotMO.png None

Install
FOMOD Instructions
SMIM Meshes
Main
Main
Main
Main

DotMO.png Core Files

SMIM Optionals
SMIM Optionals

DotMO.png SMIM Lanterns

Next

Overrides: No Stretching, Static Mesh Improvement Mod, The Ruffled Feather - Mod Collection, Unofficial Skyrim Patch, Vividian ENB
Mod Notes: This mod create a more dramatic and realistic mood to the Skyrim lights by adding lights to all light sources and removing any light without a source, as well as the addition many more effects like smoke, volumic lights, driples, etc.
Mod Dependencies(As Configured):

Project Parallax Remastered

Author: Osmodius
Version: 1.3 (Project Parallax SRO Optional + SMIM Bridge Update)
Special Installation: Do not install the following file(s) and/or folder(s):
SRO Optional:

  • meshes/architecture/solitude/sbluepalaceentrance.nif (Mesh issue causing see-through walls and odd effects.)
  • meshes/architecture/windhelm/whdockdoortrim.nif (Mesh issue causing see-through walls and odd effects.)
  • meshes/architecture/windhelm/whshorttower.nif (Mesh issue causing see-through walls and odd effects.)
  • meshes/architecture/windhelm/whstatuetalos02.nif (Mesh issue causing black statue in Windhelm's temple of Talos.)

Overrides: Dynamic Distant Objects LOD - DynDOLOD, Enhanced Lights and FX, Static Mesh Improvement Mod, Unofficial Skyrim Patch, Vividian ENB
Mod Notes: This is a remastery and expansion of my Project Parallax mod series. This mod covers Whiterun, Solitude, Windhelm, Winterhold, Farms/Villages, Markarth, Roads/Bridges, and Riften.
Parallax Mapping is an effect applied to textures in the game to give the illusion of full 3D depth, the best way to see this effect is to examine it first hand in game.
Mod Dependencies(As Configured):

Relighting Skyrim

Author: NovakDalton
Version: 3.6a (Download Here)
Mod Notes: This mod aims to make all light come straight from a light source and to have all light sources make light. For the purposes of this guide, only a subset of this mod is used to be compatible with ELFX and thus the alternate download location. Please endorse the original mod as it is really good work!

Clutter and Miscellaneous

Animated Clutter

Author: JackMorris
Version: 1.9

FOMOD Instructions
Main File
First Page
First Page
Introduction
Introduction

DotMO.png Readme

Next
Second Page
Second Page
Choose One
Choose One

DotMO.png Custom

Next
Third Page
Third Page
Animal Related Containers
Animal Related Containers

DotMO.png Beehive

DotMO.png Spider sack

DotMO.png Spider sack Albino Spider

Coffins
Coffins

DotMO.png Coffin Common

DotMO.png Coffin Dwemer

DotMO.png Coffin Noble and Poor

DotMO.png Coffin Riften

DotMO.png Coffin Whiterun

Doors
Doors

DotMO.png Orc longhouse shack door

DotMO.png Solitude palace inner door

DotMO.png Whiterun Underforge inside door

DotMO.png Whiterun Underforge outside door

DotMO.png Windhelm Grey Quarter door

Falmer Chests
Falmer Chests

DotMO.png Falmer Chests

Misc Containers
Misc Containers

DotMO.png Burial Urn

DotMO.png Common barrel

DotMO.png Dwemer convector

DotMO.png Dwemer dresser

DotMO.png Elder scroll chest

DotMO.png Knapsack

DotMO.png Noble chest

DotMO.png Orc end table

DotMO.png Sacks closed

DotMO.png Sacks opened

DotMO.png Satchel

DotMO.png Sovngarde mead barrels

DotMO.png Strongbox

DotMO.png Thieves guild cache

DotMO.png Wall cage

DotMO.png Winterhold bookcase

DotMO.png Wrapped draugr

Sewers and Wells
Sewers and Wells

DotMO.png Imperial sewer entrance

DotMO.png Imperial well entrance

DotMO.png Riften sewer entrance

Ships
Ships

DotMO.png Ships trap doors

Trap Doors
Trap Doors

DotMO.png Farmhouse trap door

DotMO.png Hearthfire basement home trap door

DotMO.png Imperial trap doors

DotMO.png Winterhold trap door

Next
Fourth Page
Fourth Page
Fixes
Fixes

DotMO.png Fort Dawnguard wall fix

DotMO.png Wall Button

Next
Last Page
Last Page
Thanks
Thanks

DotMO.png Readme

Install

Overrides: Unofficial Skyrim Patch
Mod Notes: This mod adds opening/closing animations to several objects that should be animated for the sake of greater realism.

Animated Dwemer Lift Load Doors

Author: DoubleBrewski and Brumbek
Version: 1.2 (Download Here)
Special Installation: Do not install the following file(s) and/or folder(s):

  • fomod folder

Mod Notes: This mods adds a small animation to simulate the movement of the elevator shortly before transitioning cells. The alternate download location is because the main mod has not been updated with the latest files yet.

Barenziah's Glory

Author: Saerileth
Version: 2.0

FOMOD Instructions
Main File
Optional Textures
Optional Textures
Crown Texture Options
Crown Texture Options

DotMO.png Desaturated Crown Texture - 1k

Jewelrybox Texture Options
Jewelrybox Texture Options

DotMO.png Gamwich Jewelrynbox Texture - 2k

Gem Texture Options
Gem Texture Options

DotMO.png Original

Next

Overrides: Unofficial Skyrim Patch
Mod Notes: This mod replaces the Stones and Crown of Barenziah with something worthy of an ancient treasure. No longer will the Dovahkiins display room be disfigured by opaque monstrosities posing as gemstones.

Better-Shaped Talos Statue with Greatsword

Author: LeanWolf
Version: 1.2a

FOMOD Instructions
Main File
Options
Options
Talos Statue
Talos Statue

DotMO.png High-Poly Statue

Sword
Sword

DotMO.png Nord Hero Greatsword

Next

Mod Notes: A simple mesh replacer that gives the statue of Talos a Greatsword rather than that toothpick he was holding - for a more warrior-like Talos statue.

Bloodstone Chalice Reborn

Author: Gamwich
Version: 1.1 (2k)
Mod Notes: This mod is a complete overhaul of the original vampire quest item. All new meshes and textures were created to fix the ugly distorted eyesore that was the original.

Bloody Dragon Bones

Author: Were
Version: 1.1 (2k)
Mod Notes: This mod makes it so that when a dragon is killed and a soul absorbed there are bloody dragon bones. All hanging skeletons and old bones are unaffected.

Book Covers Skyrim

Author: DanielCoffey and doccdr
Version: 3.2 (Legendary - Desaturated)
Mod Notes: This mod is a high quality retexture of all the readable books, journals, and notes in Skyrim. It gives each book and journal its own unique cover and adds many additional paper styles to the notes.

Book Covers Skyrim - Lost Library

Author: DanielCoffey
Version: 1.7 (Desaturated)
Mod Notes: This mod is a high quality addition of all the readable books from Daggerfall, Morrowind, and Oblivion.

Easier Lockpicking - without cheating - Nordic Retexture

Author: Gamwich
Version: 1.2
Mod Notes: This mod retextures the locks in Skyrim to be more scratched and weathered looking as would be expected. This gives more visual reference points to remember lockpick placement. When a pick breaks, it's easier to find the spot to try again.

Enchanting Candle Meshes Improved

Author: LeanWolf
Version: 1.1
Mod Notes: This mod fixes the candles on enchanting work surfaces.

Enhanced HD Dragon Bones

Author: Were
Version: 1.6a (2k)

FOMOD Instructions
Main File
Main Interface
Main Interface
Please choose one
Please choose one

DotMO.png Option 4 - No Flesh

Next

Mod Notes: This mod provides a high quality dragon bone retexture.

Gemling Queen Dragon Claws

Author: Saerileth
Version: 3.0 (Solid)
Mod Notes: This small mod is a replacer for the hideous gemstone dragon claws (diamond, emerald, glass, ruby, saphire). It adds a proper texture and normal map to the talons and slightly tweaks the meshes to bring out the sparkly nature of gems in a realistic, lore-friendly fashion.

Hold Border Banners

Author: Thicketford
Version: 1.0
Mod Notes: This mod adds banners along roadsides at the boundaries of two holds. The banner will show which hold is being entered. If unsure which hold the banner represents, simply target it and the name of the hold will appear.

HQ Paper

Author: Anarin
Version: 2.3
Mod Notes: This mod adds new paper to various objects in the world of Skyrim. The items included are: Books, notes, business ledgers, rolls of paper, scrolls, battle maps and the corresponding world objects (such as open books, notes on the wall, etc).

Peltapalooza - Pelts of Skyrim Expansion

Author: Gamwich
Version: 1.1 (Full)
Mod Notes: This mod increases the number of pelts used by the game from the default 3 to 9 and adds new higher quality textures.

Realistic Boat Bobbing

Author: Gandaganza
Version: 2.3.2

FOMOD Instructions
Main File
Realistic Boat Bobbing
Realistic Boat Bobbing
Select an option:
Select an option:

DotMO.png Merged Versions

Next
All Boats
All Boats
Select File
Select File

DotMO.png SR

Next
Other Patches
Other Patches
Select Files
Select Files

DotMO.png SMIM

Next
SMIM
SMIM
Select Barrels:
Select Barrels:

DotMO.png SMIM Barrels - Animated

Select Crates:
Select Crates:

DotMO.png Crates

Install

Mod Notes: Ever wondered why boats don't bob while in water? Bethesda made a great job adding idle animations to boats but unfortunately never added them to the game due to clipping issues. This mod fixes it.
Mod Dependencies(As Configured):

Rens HD Shrines

Author: Rengel
Version: 2.0

FOMOD Instructions
Main File
Choices
Choices
Akatosh
Akatosh

DotMO.png Sands of Time

Arkay
Arkay

DotMO.png Red Heart

Dibella
Dibella

DotMO.png Spring of Love

Julianos
Julianos

DotMO.png Magic Circles

Kynareth
Kynareth

DotMO.png Heavenly Air

Mara
Mara

DotMO.png Gilded Saint

Stendarr
Stendarr

DotMO.png Tusk of Mercy

Talos
Talos

DotMO.png Rusted Copper

Zenithar
Zenithar

DotMO.png Chrome

Next

Overrides: Unofficial Skyrim Patch
Mod Notes: This mod is a high quality lore friendly retexture of the divine shrines.

Rugnarok

Author: Gamwich
Version: 1.3.1 (2048)
Special Installation: Do not install the following file(s) and/or folder(s):

  • textures/architecture/whiterun/Thumbs.db (Mistakenly packed file.)
  • textures/architecture/windhelm/Thumbs.db (Mistakenly packed file.)
  • textures/clutter/common/Thumbs.db (Mistakenly packed file.)

Overrides: Enhanced Lights and FX, Skyrim Realistic Overhaul, Unofficial Skyrim Patch
Mod Notes: This mod is a high quality mesh and texture for all the rugs found throughout the game.

Rustic Clutter Collection

Author: Gamwich
Version: 1.1 (2k)
Special Installation: Do not install the following file(s) and/or folder(s):

  • textures/clutter/common/Thumbs.db (Mistakenly packed file.)

Overrides: Static Mesh Improvement Mod
Mod Notes: This mod is a hi-res and lore-friendly retexture of Skyrim dinnerware, pottery, silverware/goldware, and wine bottles. The original color scheme was preserved for the most part. The pots, plates, and cups have the greens and golds of the Whiterun interiors, and the larger flowerpots and urns have the blue hues of Solitude and the Blue Palace, where those items are prominently featured.

Rustic Cooking Station

Author: Gamwich
Version: 1.1 (2k)
Special Installation: Do not install the following file(s) and/or folder(s):

  • textures/architecture/whiterun/Thumbs.db (Mistakenly packed file.)

Mod Notes: This mod is a retexture of the cooking apparatus in its three versions: fire spit, stand, and pedestal. It includes retextures for the stew, cooked beef, cooked venison, and cooked goat.

Rustic Potions and Poisons

Author: Gamwich
Version: 1.0 (2k)
Special Installation: Do not install the following file(s) and/or folder(s):

  • textures/clutter/ingredients/Thumbs.db (Mistakenly packed file.)

Mod Notes: This mod is a lore-friendly retexture of the potions and poisons found throughout Skyrim.

Rustic Soulgems

Author: Gamwich
Version: 2.0 (2k - Unsorted)
Mod Notes: This mod features hi-res textures and modified meshes. The soul gems now have transparency and a subtle animated color-shifting effect. Each soul gem has it's own diffuse texture, rather than sharing textures as in the default version. The soul gem holders have also been retextured.

Septim HD

Author: Crypton
Version: 1.0
Special Installation: Install only the contents of Alternates/Default BBP/Mipmaps.
Mod Notes: This mod is a HD replacement for the default Septim without breaking default design.

Stunning Statues of Skyrim

Author: AnTiWoMaAgNoT
Version: 1.3

FOMOD Instructions
Main File
How to use flags
How to use flags
Choose your statues
Choose your statues

DotMO.png Bella Dibella

DotMO.png Neat Nocturnal

DotMO.png Astonich Azura

DotMO.png Terrific Talos

DotMO.png Ysterical Ysgramor

DotMO.png Melancholic Meridia

DotMO.png Madness Malacath

DotMO.png Wakened Winterhold

DotMO.png Clever Clavicus

DotMO.png Bucolic Boethiah

DotMO.png Necrotic Namira

DotMO.png Magnetic Mara

DotMO.png Malefic Mehrunes

DotMO.png Vehement Vaermina

DotMO.png Spicy Skyforge

DotMO.png Fancy Falmer

DotMO.png Sweet Sovngarde

Next
Bella Dibella
Bella Dibella
Dibella Meshe
Dibella Meshe

DotMO.png HD Meshe

Dibella Textures
Dibella Textures

DotMO.png Dibella 2k

Next
Neat Nocturnal
Neat Nocturnal
Nocturnal Meshe
Nocturnal Meshe

DotMO.png HD Meshe

Nocturnal Textures
Nocturnal Textures

DotMO.png Nocturnal 2k

Next
Astonich Azura
Astonich Azura
Azura Meshe
Azura Meshe

DotMO.png HD Meshe

Azura Textures
Azura Textures

DotMO.png Azura 2k

Next
Terrific Talos
Terrific Talos
Talos Meshe
Talos Meshe

DotMO.png None

Talos Textures
Talos Textures

DotMO.png Talos 2k

Next
Ysterical Ysgramor
Ysterical Ysgramor
Ysgramor Meshe
Ysgramor Meshe

DotMO.png HD Meshe

Ysgramor Textures
Ysgramor Textures

DotMO.png Ysgramor 2k

Next
Melancholic Meridia
Melancholic Meridia
Meridia Meshe
Meridia Meshe

DotMO.png HD Meshe

Meridia Textures
Meridia Textures

DotMO.png Meridia black 2k

Next
Madness Malacath
Madness Malacath
Malacath Meshe
Malacath Meshe

DotMO.png HD Meshe No Glow (for stone texture)

Malacath Textures
Malacath Textures

DotMO.png Malacath Stone 2k

Next
Wakened Winterhold
Wakened Winterhold
Winterhold Meshe
Winterhold Meshe

DotMO.png ENB HD Meshe Default Cape (reduced glow)

Winterhold Textures
Winterhold Textures

DotMO.png Winterhold 4k

Next
Clever Clavicus
Clever Clavicus
Clavicus Meshe
Clavicus Meshe

DotMO.png HD Meshe Default Mask

Clavicus Textures
Clavicus Textures

DotMO.png Clavicus 2k

Next
Bucolic Boethiah
Bucolic Boethiah
Boethiah Meshe
Boethiah Meshe

DotMO.png HD Meshe

Boethiah Textures
Boethiah Textures

DotMO.png Boethiah 4k

Next
Necrotic Namira
Necrotic Namira
Namira Meshe
Namira Meshe

DotMO.png HD Meshe

Namira Textures
Namira Textures

DotMO.png Namira 2k

Next
Magnetic Mara
Magnetic Mara
Mara Meshe
Mara Meshe

DotMO.png HD Meshe

Mara Textures
Mara Textures

DotMO.png Mara 2k

Next
Malefic Mehrunes
Malefic Mehrunes
Mehrunes Meshe
Mehrunes Meshe

DotMO.png HD Meshe

Mehrunes Textures
Mehrunes Textures

DotMO.png Mehrunes Green 2k

Next
Vehement Vaermina
Vehement Vaermina
Vaermina Meshe
Vaermina Meshe

DotMO.png HD Meshe

Vaermina Textures
Vaermina Textures

DotMO.png Vaermina 4k

Next
Spicy Skyforge
Spicy Skyforge
Skyforge Textures
Skyforge Textures

DotMO.png Skyforge 4k

Next
Fancy Falmer
Fancy Falmer
Falmer Meshe
Falmer Meshe

DotMO.png HD Meshe

Falmer Textures
Falmer Textures

DotMO.png Falmer Rusty Copper 4k

Next
Sweet Sovngarde
Sweet Sovngarde
Sovngarde Meshe
Sovngarde Meshe

DotMO.png HD Meshe

Sovngarde Textures
Sovngarde Textures

DotMO.png Sovngarde 4k

Install

Overrides: Skyrim Realistic Overhaul, Unofficial High Resolution Patch
Mod Notes: This mod is high quality meshes and texture for the statues of Skyrim.

Subliminal Traps 2

Author: Mr Dave
Version: 2.1 + Sovngarde Edition

FOMOD Instructions
Main File
First page
First page
Introduction
Introduction

DotMO.png Readme

Next
Second page
Second page
Pressure Plates
Pressure Plates

DotMO.png None

Next
Third page
Third page
Tripwires
Tripwires

DotMO.png RLO Version

Next
Last page
Last page
Thanks
Thanks

DotMO.png Readme

Install

Mod Notes: This mod makes traps much harder to detect prior to setting them off. Gone are the easily found pressure plates and tripwires... a keen eye is needed to watch for those traps now!

Weathered Road Signs

Author: Nimbli Bimbli
Version: 1.4 (2k)
Special Installation: Do not install the following file(s) and/or folder(s):

  • textures/tos_* folders
  • Weathered Road Signs Readme.txt
  • Weathered Road Signs.esp (Prefer Point the Way)

Mod Notes: This mod provides new worn and weathered road signs that remain legible for the player.

White Phial Replacer

Author: Saerileth
Version: 1.2

FOMOD Instructions
Main File
Version Selection
Version Selection
Version Selection
Version Selection

DotMO.png Dawnguard Edition (recommended)

Next
Options - Dawnguard Edition
Options - Dawnguard Edition
Texture Resolution
Texture Resolution

DotMO.png 1024

Bottle Size
Bottle Size

DotMO.png 80% (recommended)

Next

Mod Notes: This replacer features a brand new, unique shape for both the broken and repaired White Phial bottles.

Landscape and Environment

A Quality World Map and Solstheim Map - With Roads

Author: IcePenguin
Version: 8.4

FOMOD Instructions
Main File
A Quality World Map - With Roads
A Quality World Map - With Roads
Quality Map (for vanilla meshes)
Quality Map (for vanilla meshes)

DotMO.png None

Quality Map (for hi-res meshes)
Quality Map (for hi-res meshes)

DotMO.png Install All Roads

Solstheim Map (DLC)
Solstheim Map (DLC)

DotMO.png Install!

Clear Map Add-on
Clear Map Add-on

DotMO.png Do not install!

Install

Overrides: The Ruffled Feather - Mod Collection
Mod Notes: This mod increases the world map texture quality and adds roads which should be documented on any good map.
Mod Dependencies(As Configured):

aMidianborn Caves

Author: CaBaL120
Version: 3 (2k)
Overrides: Skyrim Realistic Overhaul, Static Mesh Improvement Mod, Unofficial High Resolution Patch, Unofficial Skyrim Patch
Mod Notes: This mod is a high quality retexture of all the caves and mine interiors.

aMidianborn Solsteim Landscape

Author: CaBaL120
Version: 1.0 (2k)
Special Installation: Do not install the following file(s) and/or folder(s):

  • textures/dlc02/landscape/dlc2basaltcolumnsingle*.dds (High Resolution DLC is superior.)
  • textures/dlc02/landscape/dlc2basaltside*.dds (High Resolution DLC is superior.)
  • textures/dlc02/landscape/dlc2road01ash01_n.dds (High Resolution DLC is superior.)
  • textures/dlc02/landscape/volcanic_ash_tundra_01_n.dds (High Resolution DLC is superior.)

Mod Notes: This mod is a high quality retexture of the Solsteim landscape.

Ash Rocks

Author: michaelrw
Version: 1.2.1 Ash Rocks + 0.3.BETA Sulfur Rocks

FOMOD Instructions
Main File
Mesh Detail Selection
Mesh Detail Selection
Mesh Detail Selection
Mesh Detail Selection

DotMO.png SMIM - Less Ash

Next
Textures - Colour and Bump Maps
Textures - Colour and Bump Maps
Textures - Colour and Bump Maps
Textures - Colour and Bump Maps

DotMO.png New (Dense) 2k

Next
Final Stage
Final Stage
Final Stage
Final Stage

DotMO.png Finalise

Install

Special Installation: Do not install the following file(s) and/or folder(s):
Sulfer Rocks:

  • Screenshots folder
  • SulfurRocks v0.3 readme.txt

Mod Notes: This mod adds proper ash in appropriate locations on certain mountains and rocks in the Dragonborn DLC.

Better Falskaar and Wyrmstooth Map With Roads

Author: dastrokes
Version: 1.2
Overrides: Falskaar, Wyrmstooth
Mod Notes: This mod improves the quality and add main roads to the maps of Falskaar and Wyrmstooth.
Mod Dependencies(As Configured):

Drops

Author: ramccoid
Version: 1.0

FOMOD Instructions
Main File
x
x
Main File
Main File

DotMO.png DROPS - x512

Next
x
x
DROPS - Alternative Textures
DROPS - Alternative Textures

DotMO.png DROPS - Alternative Texture for x512

Install

Overrides: Vividian ENB
Mod Notes: This mod retextures the blurry drops which are seen dripping in dungeons and caves.

Dynamic Snow For Map

Author: Hritik Vaishnav -SkyrimENB
Version: V8 (Type 2)
Mod Notes: This mod improves the look of the dynamic snow on the world map.

Embers HD

Author: mindflux
Version: 1.11 (2048)
Optionals: Forges Add-On
Special Installation: Do not install the following file(s) and/or folders(s):
Forges Add-On:

  • meshes/furniture/blacksmithingskyforgemarker.nif (The Skyforge is too large for this texture and makes it look repetitive.)

Overrides: Static Mesh Improvement Mod, Unofficial Skyrim Patch, Vividian ENB
Mod Notes: This is a small mod that makes embers found in various fire sources around the game world more aesthetically pleasing.

Enhanced Night Skyrim

Author: CptJoker
Version: 0.4 (Medium Stars Optional)
Special Installation: Do not install the following file(s) and/or folder(s):

  • Enhanced Night Skyrim README.txt
  • ens_v04_comparison_stars.jpg

Mod Notes: This mod replaces the night sky textures with high resolution alternatives made from real astrophotography.

HD Enhanced Terrain

Author: Hritik Vaishnav
Version: PRO (Blended)
Overrides: The Ruffled Feather - Mod Collection
Mod Notes: This mod gives a more detailed "grass-like" effect to terrain at long-distance.

HD Stone Quarry and Clay Deposit for Hearthfire

Author: skyrimaguas
Version: 1.0 (2K)
Special Installation: Do not install the following file(s) and/or folder(s):

  • Readme HD StoneQuarry&ClayDep.txt

Mod Notes: High definition texture and mesh replacers for the Stone Quarry and Clay Deposit resources added by the Hearthfire DLC which until now has very few replacers available (none for the clay deposit yet). These are hand-made, high-quality textures done from scratch. Meshes are also modified to reduce the stretching (obvious in vanilla) and to enable Parallax effect.

High Quality 3D Map

Author: Ethatron
Version: 2.0 (Meshes Hi-Res and Normals Original)
Optionals(Normals Original): 04 - Ultra 2048x2048
Special Installation: Do not install the following file(s) and/or folder(s) in Meshes Hi-Res:

  • Docs folder
  • HQ3DMap.txt

Mod Notes: This mod increases the accuracy of the world map terrain.

High Quality LODs

Author: Ethatron
Version: 2.1 (Meshes Hi-Res + Normals Original)
Optionals(In Archive):
Normals Original:

  • 03 - High 256x256

Special Installation: Do not install the following file(s) and/or folder(s):

  • Docs folder
  • HQLODs.txt

Mod Notes: This mod is a replacer for all of the landscape LOD meshes and normals.

Lightning During Thunder Storms

Author: Minty
Version: 23.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • readmes folder

Mod Notes: This mod adds lightning effects to snow and thunder storms.

Lightning during Thunder Storms - Climates of Tamriel Patch

Author: Minty
Version: 3.1
Mod Notes: This mod makes Lightning During Thunder Storms compatible with Project Reality - Climates of Tamriel.
Mod Dependencies(As Configured):

Moon Glow

Author: isoku
Version: 1.01
Special Installation: Do not install the following file(s) and/or folder(s):

  • MoonGlow.txt

Mod Notes: Masser and Secunda now glow. The fuller the moon, the brighter the glow. Glow is more apparent behind clouds and/or near the horizon.

Moss Rocks - Dragonborn DLC Addon

Author: michaelrw and SparrowPrince
Version: 1.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • docs folder

Mod Notes: This mod expands the functionality of The Ruffled Feather - Mod Collection Moss Rocks component to the Dragonborn DLC.
Mod Dependencies(As Configured):

Pilgrims Delight - High Hrothgar Shrine Retextures

Author: Kotep
Version: 1.1 (Zul Do Dov)
Special Installation: Do not install the following file(s) and/or folder(s):

  • Readme.txt

Mod Notes: How sad it must be for the poor pilgrims to the shrines on the Throat of the World to have to spend all that time squinting at muddy, illegible textures on those plaques. Well, praise be Talos because the Imperial Heritage Society has just commissioned a renovation of the plaques, now in freshly-carved runes!

Real Ice

Author: Yuril
Version: 3 (All-In-One Installer)

FOMOD Instructions
Main File
Real Ice Main
Real Ice Main
Parallax
Parallax

DotMO.png With Parallax

Next
Real Ice Parallax
Real Ice Parallax
Choose Ice Type
Choose Ice Type

DotMO.png Half-Icecube, Half-Dull

Next

Overrides: Skyrim Realistic Overhaul
Mod Notes: This mod retextures the vanilla glaciers and ice formations into a more realistic combination of snow with ice.

Realistic Aspen Trees

Author: AceeQ
Version: 3.4
Optionals: RAT 3.4 Billboards for TES5LodGen

FOMOD Instructions
Main File
Main Files
Main Files
Resolution
Resolution

DotMO.png 2048x2048

Next
LOD Textures
LOD Textures
Vanilla or SFO Tree LOD
Vanilla or SFO Tree LOD

DotMO.png Skyrim Flora Overhaul

Install

Mod Notes: Why have the aspen trees in Skyirm all the same color? This simple modification recolors the aspen trees in yellow-green, red, and orange colors.
Mod Dependencies(As Configured):

Realistic Smoke and Embers

Author: isoku
Version: 1.4 (Medium)
Mod Notes: Higher detailed, new textures related to embers and smoke.

Realistic Water Two

Author: Isoku
Version: 1.11
Optionals: Realistic Water Two - ENB Textures

FOMOD Instructions
Main File
Options
Options
0. Core
0. Core

DotMO.png Core Files

1. Resolution
1. Resolution

DotMO.png High

2. Compatibility
2. Compatibility

DotMO.png Default

Next
Options
Options
3. Combination
3. Combination

DotMO.png Legendary

4. New Lands
4. New Lands

DotMO.png Wyrmstooth

DotMO.png Falskaar

5. Waves
5. Waves

DotMO.png Wyrmstooth

DotMO.png Falskaar

6. Other
6. Other

DotMO.png None

Next
FOMOD Instructions
ENB Textures
Options
Options
Resolution
Resolution

DotMO.png High

Next

Overrides: Drops, No Stretching, Static Mesh Improvement Mod, Vividian ENB
Mod Notes: This is Realistic Water Textures revived and remade from scratch. New water surface textures were carefully crafted in an attempt to imitate the fluid motion of water. Lake, pond, river and ocean water are now visually and aurally distinct from each other. Various water effects have also been modified.

TES5Edit Mod Merge Required: (Merging Guide)
Files to merge:

  • RealisticWaterTwo.esp
  • RealisticWaterTwo - Legendary.esp
  • RealisticWaterTwo - Falskaar.esp
  • RealisticWaterTwo - Waves - Falskaar.esp
  • RealisticWaterTwo - Wyrmstooth.esp
  • RealisticWaterTwo - Waves - Wyrmstooth.esp

Output file:

  • RealisticWaterTwo - Merged.esp

Mod output folder:

  • Realistic Water Two Merge

Special Instructions:

  • Post merge rename the output file RealisticWaterTwo - Merged to RealisticWaterTwo.esp to retain compatibility with patches.
Rustic Nordic Murals

Author: Gamwich
Version: 1.0 (2K)
Overrides: Skyrim Realistic Overhaul
Mod Notes: This mod is a retexture of the carved stone murals found in Nordic ruins. They are commonly seen in the inner sanctum areas where the puzzle doors are found. The vanilla textures are not very detailed, and the murals are quite large, so the designs tend to be a bit hard to make out.

Serious HD Retexture Skyrim

Author: Z4G4
Version: 2.0 (2048)
Special Installation: Install only the following file(s) and/or folder(s):

  • textures/dlc02/landscape/dlc2road01ash01.dds
  • textures/dlc02/landscape/volcanic_ash_darkcliff_01*.dds
  • textures/dlc02/landscape/volcanic_ash_rocks_01*.dds
  • textures/dlc02/landscape/volcanic_ash_tundra_01.dds
  • textures/dlc02/landscape/volcanic_ash_tundra_03*.dds

Mod Notes: This is a high quality landscape retexture for all of Skyrim. For the purposes of the guide, only select textures are used.

Skyrim Flora Overhaul

Author: Vurt
Version: 2.3b (Main File + Update)
Special Installation: Do not install the following file(s) and/or folder(s):
Main File:

  • textures/landscape/fieldgrass02*.dds (Skyrim Realistic Overhaul is superior.)

Overrides: Project Reality - Climates of Tamriel, Realistic Aspen Trees, Skyrim Realistic Overhaul, Static Mesh Improvement Mod
Mod Notes: This mod overhauls the Skyrim landscape with better looking flora.

Telvanni Reborn

Author: Mystery Modder
Version: 1.0 (2048)
Mod Notes: This mod is a high quality retexture of the Telvanni area of Solsteim.

Trees HD - Skyrim Variation

Author: namotep
Version: 1.6 (Ultra)
Special Installation: Do not install the following file(s) and/or folder(s):

  • meshes folder
  • textures/landscape/trees/treepineforestbarkcomp3*.dds
  • textures/landscape/trees/Vurt_Pine*.dds

Overrides: Skyrim Flora Overhaul, Skyrim Realistic Overhaul
Mod Notes: This mod is an add-on for "Skyrim Flora Overhaul" by Vurt with different trunks, which are more in the style of the original game.

Trees HD - Skyrim Variation - Upgrade and Fix

Author: Pfuscher aka Zerwas1
Version: 1.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • textures/landscape/trees/treepineforestbarkcomp3*.dds

Overrides: Skyrim Flora Overhaul, Skyrim Realistic Overhaul, Trees HD - Skyrim Variation
Mod Notes: This mod fixes a seam in a bark texture and has twice the performance with the exact same visual quality as the original Trees HD - Skyrim Variation.

Ultimate HD Fire Effects

Author: BuzzDee84
Version: 1.9 (Medium Resolution)
Optionals: Ultimate HD Candle Flames
Special Installation: Do not install the following file(s) and/or folder(s):
Main File:

  • meshes/clutter folder (Static Mesh Improvement Mod is superior.)
  • meshes/effects folder (Embers HD is superior.)
  • textures/effects/smokeparticles01.dds (Realistic Smoke and Embers is superior.)

Overrides: Vividian ENB
Mod Notes: This mod retextures fire throughout the game.

Vivid Clouds and Fogs

Author: Mangaclub
Version: 2.52

FOMOD Instructions
Main File
Options
Options
Vivid Clouds and Fogs
Vivid Clouds and Fogs

DotMO.png Vivid Clouds

DotMO.png Vivid Clouds Climates of Tamriel

DotMO.png Vivid Groundfogs

DotMO.png Vivid Mountainfogs

DotMO.png Vivid Steams

DotMO.png Vivid fire smoke

Vivid Clouds and Fogs - Half Res
Vivid Clouds and Fogs - Half Res

DotMO.png None

Next
Weather Patches
Weather Patches
Do you use Climates of Tamriel?
Do you use Climates of Tamriel?

DotMO.png None

Next
Extended Weathers
Extended Weathers
1. Vanilla Skyrim
1. Vanilla Skyrim

DotMO.png Vanilla: Groundfogs + Windyclouds

2. Climates of Tamriel
2. Climates of Tamriel

DotMO.png COT: Groundfogs + Windyclouds

3. Pure Weather
3. Pure Weather

DotMO.png None

4. RCRN Weathers Only
4. RCRN Weathers Only

DotMO.png None

5. NLA Weathers Only
5. NLA Weathers Only

DotMO.png None

6. Purity Weathers Only
6. Purity Weathers Only

DotMO.png None

Install

Overrides: Project Reality - Climates of Tamriel, Realistic Smoke and Embers, Ultimate HD Fire Effects
Mod Notes: This mod replaces almost all cloud, mountain fog, ground fog, fire smoke, and steams with high resolution textures.
TES5Edit Mod Merge Required: (Merging Guide)
Files to merge:

  • Vividian - Extended Weathers.esp
  • Vividian - Extended Weathers CoT.esp

Output file:

  • Vividian ENB - Extended Weathers.esp

Mod folder name:

  • Vividian ENB Extended Weathers
Vivid Landscapes - All In One

Author: Aron
Version: 2.8 (2048 Loose Files)
Optionals: Enhanced Lights and FX Compatibility Patch, Moss Rocks - Compatibility Patch, SMIM Farmhouse Stuff, Vivid Landscapes - Tundra Ground from Skyrim HD in 2k
Special Installation: Do not install the following file(s) and/or folder(s):
Main File:

  • meshes/architecture/farmhouse/interior/basement/farmbtrapdoor02.nif (Preserve Animated Clutter Animations.)
  • meshes/architecture/orclonghouse/orcdoor01.nif (Preserve Animated Clutter Animations.)
  • meshes/clutter/pelts folder (Peltapalooza is superior.)
  • meshes/dungeons/imperial/clutterkits/impwell01.nif (Preserve Animated Clutter Animations.)
  • meshes/dungeons/imperial/door/impbutton01.nif (Preserve Animated Clutter Animations.)
  • meshes/dungeons/imperial/door/impsewerhole01.nif (Preserve Animated Clutter Animations.)
  • meshes/dungeons/imperial/door/impwallcage01.nif (Preserve Animated Clutter Animations.)
  • meshes/dungeons/imperial/door/trapdoorladder*.nif (Preserve Animated Clutter Animations.)
  • meshes/furniture/orcfurniture/orcendtable01.nif (Preserve Animated Clutter Animations.)
  • meshes/traps/pressureplate folder (Preserve Subliminal Traps 2 Meshes.)
  • textures/architecture/farmhouse/pelt*.dds (Peltapalooza is superior.)
  • textures/terrain/noise.dds (HD Enhanced Terrain is superior.)

Overrides: Dynamic Distant Objects LOD - DynDOLOD, Enhanced Lights and FX, Skyrim Realistic Overhaul, Static Mesh Improvement Mod, No Stretching, Realistic Water Two, The Ruffled Feather - Mod Collection, Unofficial Skyrim Patch, Vividian ENB
Mod Notes: This mod adds high quality meshes and textures which enhance various terrain and objects with parallax depth effects.
Mod Dependencies(As Configured):

Vivid Landscapes - Castle Volkihar

Author: Aron
Version: 1.3 (2048 Uncompressed Normals)
Optionals: ELFX Compatibility Patch
Overrides: Enhanced Lights and FX, Skyrim Realistic Overhaul, Unofficial Dawnguard Patch
Mod Notes: This mod adds high quality meshes and textures which enhance Castle Volkinar from the Dawnguard DLC with parallax depth effects.

Webs Extended

Author: ramccoid
Version: 3.0 (2048)
Optionals: Animated Clutter 1_9 Compatibility Patch
Overrides: Animated Clutter, Enhanced Lights and FX, Skyrim Realistic Overhaul, Vividian ENB
Mod Notes: This mod replaces and adds more unique and diverse textures, than the usual 3 used by the vanilla game, to spider webs, cobwebs and egg sacs placements throughout the entire game world.

Wonders of Weather

Author: isoku
Version: 1.01

FOMOD Instructions
Main File
Options
Options
Core
Core

DotMO.png Wonders of Weather

Optionals
Optionals

DotMO.png None

Next

Mod Notes: Adds rain splashes, rainbows, and shooting stars to the world of Skyrim for a more immersive weather experience.
Mod Dependencies(As Configured):

Effects

Alternate Summoning Visuals

Author: TheGreyLight
Version: 1.0 (No ESP)
Mod Notes: This is a small mod which replaces the large purple ball effect that occurs when a creature is summoned, with an effect that looks a lot more subtle and arcane.

Burn Freeze Shock Effects

Author: pauderek
Version: 3.6 (Loose)
Optionals: BFS Effects 3_6 - Dragonborn Dawnguard
Mod Notes: This mod allows magic to set fire to enemies upon death, cause lightning to course through their corpses, and even freeze them.
Mod Dependencies(As Configured):

Deadly Spell Impacts

Author: isoku
Version: 1.6.1 (Medium)

FOMOD Instructions
Main File
Options
Options
Options
Options

DotMO.png Default

Next

Mod Notes: This mod adds fire, lightning, and frost spell impacts with their own unique textures.

Enhanced Blood Textures

Author: dDefinder1
Version: 3.6b

FOMOD Instructions
Main File
Custom
Custom
Main Plugin
Main Plugin

DotMO.png Enhanced Blood Textures Main

Compatiblity Patches
Compatiblity Patches

DotMO.png Immersive Creatures-DG-DB

Blood Size - Optional
Blood Size - Optional

DotMO.png None

Wound Size - Optional
Wound Size - Optional

DotMO.png None

Next
Textures
Textures
Resolution and Color
Resolution and Color

DotMO.png Hi-Res / Default Color

Blurry Screen Blood (Optional)
Blurry Screen Blood (Optional)

DotMO.png None

Next
Alternate Textures
Alternate Textures
Alt. Blood Textures (Optional)
Alt. Blood Textures (Optional)

DotMO.png None

Install

Mod Notes: This mod makes a bloodier combat experience for both player and npcs with higher resolution and detailed textures with additional features such as decapitated spasms, blood drops when low health, blood pools, green blood for spiders and oil for machines.
Mod Dependencies(As Configured):

Footprints

Author: jonwd7
Version: 1.0
Special Installation: Do not install the following file(s) and/or folder(s):
Main File:

  • Footprints.bsl
  • Footprints.txt

Mod Notes: This mod adds footprints to the player, NPCs, and creatures in ash and snow.

SOUL

Author: ramccoid
Version: 2.0 (2048)
Mod Notes: This retextures the effect which is displayed when the player absorbs the soul of a dragon. The effect is more colourful and with more soul streaks to make a change from the default.

Modified and Expanded Quests

Alternate Start - Live Another Life

Author: Arthmoor
Version: 3.0.2
Special Installation: Do not install the following file(s) and/or folder(s):

  • Alternate Start - Live Another Life Extension Documentation.txt
  • Alternate Start - Live Another Life.bsl
  • Alternate Start - Live Another Life.txt

Mod Notes: Misery and despair have haunted the player all their life. Just when they thought it could not get any worse, they've been arrested and thrown in the dungeons. Their trial was supposed to be weeks ago, only nobody has come for them. It's been so long since seeing daylight they no longer know what month it is anymore. The dungeon is cold, damp, and worse still, they are running out of food. At least there is that leak in the wall for water. It seems as though they have been forgotten, soon to rot away and die. The eight have forsaken them... or have they?

Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen. The player will be given the opportunity to choose a race and then a new life to lead. A wide variety of choices will be available. What is choosen will have a lasting impact, so choose carefully or the gods may forsake them again!

Cutting Room Floor

Author: Arthmoor
Version: 1.1.3a
Optionals: RSC - CRF Patch
Special Installation: Do not install the following file(s) and/or folder(s):
Main File:

  • Cutting Room Floor.bsl
  • Cutting Room Floor.txt

Overrides: Unofficial Skyrim Patch
Mod Notes: From the depths of the ether, or just the cutting room floor, comes forth several NPCs, some quests, and other miscellaneous content which was created but never implemented in the game. If ever it felt as if Skyrim was missing something, it was! This mod should relieve a bit of that. This mod contains mostly generic NPCs with no purpose, quests that were complete but cut for some reason, random bits of stuff to be found, and even a town.

Gildergreen Regrown

Author: Arthmoor
Version: 1.2.6
Special Installation: Do not install the following file(s) and/or folder(s):

  • Gildergreen Regrown.txt

Mod Notes: Danica asked for sap from the Eldergleam to revive the dead Gildergreen in Whiterun. Instead, Maurice convinced the Dovahkiin to bring back a sapling. All is now well in Whiterun, except for one small thing. That sapling deserves to grow into a nice big healthy proper replacement for the dead tree.

Provincial Courier Service

Author: Arthmoor
Version: 1.2.5
Special Installation: Do not install the following file(s) and/or folder(s):

  • Provincial Courier Service.bsl
  • Provincial Courier Service.txt

Mod Notes: Skyrim's courier is an industrious young lad who can be seen all over the province, yet doesn't seem to have anywhere to live and/or work. He seems able to find the Dovahkiin at will, but what if the player wanted to find HIM? Even if it would be a meaningless encounter, one should still expect a living breathing NPC that takes part in the world to have some place to work at and call home. No longer will the poor courier simply be dragged from his mystery cell and dropped in front of the player to make his deliveries. Thus is born the Provincial Courier Service.

The Choice Is Yours

Author: kryptopyr
Version: 1.4 (All Main Files)
Special Installation: Do not install the following file(s) and/or folder(s):
Base + Dawnguard:

  • readmes folder

Dragonborn:

  • TCIY - Dragonborn.txt

Overrides: Unofficial Dragonborn Patch, Unofficial Skyrim Patch
Mod Notes: Stop random greetings, comments, and rumors from triggering quests, as well as having forced encounters with NPCs automatically trigger the start of a quest. Now those quests won't be activated unless the player decides to pursue them. Rumors and gossip are just that... rumors and gossip. Some are worth investigating further, others are not.

The Paarthurnax Dilemma

Author: Arthmoor
Version: 1.2.8
Special Installation: Do not install the following file(s) and/or folder(s):

  • The Paarthurnax Dilemma.bsl
  • The Paarthurnax Dilemma.txt

Mod Notes: Disappointed with how ruthless and unforgiving the Blades were at the end of the main quest? Felt like the Dovahkiin should have been able to put their foot down and make them see reason? Well now they can!

Thieves Guild Requirements - No Auto Quest Start

Author: kryptopyr
Version: 2.1
Special Installation: Do not install the following file(s) and/or folder(s):

  • readmes folder

Overrides: The Choice Is Yours, Unofficial Skyrim Patch
Mod Notes: The Thieves Guild is now for thieves only. The player will no longer be approached by Brynjolf immediately upon entering Riften. Brynjolf is now a much better judge of character. He won't consider the Dovahkiin a potential recruit for the Guild until actually doing a bit of dirty work. If the player has never stolen anything, the Thieves Guild quest line will never be activated. Additional requirements can also be set that must be met before allowing progress in the Thieves Guild quest line.

Expanded Cities, Towns, and Villages

Books of Skyrim

Author: MannyGT
Version: 1.1
Special Installation: Do not install the following file(s) and/or folder(s):

  • Books of Skyrim - Readme.txt

Mod Notes: This mod adds a books store in Solitude similar to previous Elder Scrolls games. This allows the player to buy clutter books and grow their home library.

The Creatures Of Skyrim

Vanilla Creature Retextures and Tweaks

Bellyaches HD Dragon Replacer Pack

Author: Wrig675
Version: 1.3
Special Installation: Do not install the following file(s) and/or folder(s):

  • Bellyache's Vanilla Dragonreplacer README.txt

Overrides: Unofficial High Resolution Patch, Unofficial Skyrim Patch
Mod Notes: This mod is a high quality retexture of the Skyrim dragons.

Pondfish and Salmon Replacer

Author: Nexus79
Version: 1.2
Mod Notes: This mod gives pond fish and salmon better, more realistic textures.

Animal Companions and Mounts

Convenient Horses

Author: Alek
Version: 5.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • Convenient Horses - ReadMe.txt

Mod Notes: This mod is a much needed horse overhaul for Skyrim featuring horse armor, follower horses, and a multitude of horse commands.
Mod Dependencies(As Configured):

The Elder Scrolls V Rewritten - Arvak

Author: Oriius
Version: 1.1.1

FOMOD Instructions
Main File
Installation Options
Installation Options
Plugins
Plugins

DotMO.png Main File

Texture Sizes
Texture Sizes

DotMO.png Extreme Definition

Model Options
Model Options

DotMO.png Soul Cairn

Next

Mod Notes: This mod makes Bethesda's plastic skeletal horse look real.

Dawnguard Rewritten Arvak - Convenient Alsvid Patch

Author: cmdo
Version: 1.0
Mod Notes: This mod makes it so that the horse that Serana uses, Alsvid, uses Oriius's much better rendition of Arvak. (Flame Atronach version)
Mod Dependencies(As Configured):

New Creatures and Encounters

101 Bugs HD

Author: 83 Willows
Version: 4.1 (High Resolution)
Mod Notes: This mod adds new species of bugs to Skyrim and fixes problems with the existing butterflies and dragonflies (+ their ingredients).

Deadly Dragons

Author: 3JIou
Version: 6.3.5

FOMOD Instructions
Main File
Deadly Dragons Installation
Deadly Dragons Installation
Deadly Dragons
Deadly Dragons

DotMO.png Normal

Deadly Monsters
Deadly Monsters

DotMO.png Do Not Install

Install

Mod Notes: Deadly Dragons is a mod with a singular purpose; make dragons the feared & powerful creatures they supposedly are. If a single giant or small group of bandits can take down an ancient dragon, why the hell does Skyrim need the Dovahkiin to save it?

Skyrim Immersive Creatures

Author: lifestorock
Version: 6.5.2a

FOMOD Instructions
Main File
Introduction
Introduction
Introduction
Introduction

DotMO.png Readme

Next
Skyrim Immersive Creatures 6.5.2a
Skyrim Immersive Creatures 6.5.2a
Mod Files
Mod Files

DotMO.png Main (Skyrim + Dawnguard)

DotMO.png DLC2 (Dragonborn)

Compatibility Patches
Compatibility Patches

DotMO.png None

Next
Thanks
Thanks
Thanks
Thanks

DotMO.png Readme

Install

Mod Notes: This mod adds dozens of new creatures to the world of Skyrim with the goal to enhance the game experience. The original vanilla creatures are very well made, but lack in variety. This needed variety arrives with this mod. All creatures, monsters and enemies fit the original vanilla art style. So there will not be any stuff imported from other games.

The People of Skyrim

Dynamic Patches

ASIS

Author: The ASIS Team
Version: 1.42.5
Special Installation: Do not install the following file(s) and/or folder(s):

  • Docs folder

Mod Notes: This mod is designed to modify NPCs for additional perks, spells, etc. Currently, for the purposes of this guide it is only used to fix enchantments not working for NPCs. NPCs can only get the effects from some armor enchantments by default. This is because some enchantments require a specific perk to be effective and only the player has the perk. This adds the required perk to every NPC in the game so they can get full benefit from enchanted items.

Info-Logo.png       Notice:This mod is not fully installed until SkyProc Unified Manager is executed in the final section of the guide.

Beards, Brows, and Hair

Beards

Author: Hvergelmir
Version: 2.0 (High)
Mod Notes: This mod replaces the existing beards with high resolution hand painted beards that are true to the vanilla style, but look so much more photo realistic. Beards also feature added beard styles that were present in the Skyrim files, but not enabled in game.

Brows

Author: Hvergelmir
Version: 3.1 (High)
Mod Notes: This mod replaces the existing eyebrows with high resolution hand painted eyebrows that are true to the vanilla style, but look so much more photo realistic. Brows also feature added brow styles that will be added along the way as the mod develops.

More Realistic Hair

Author: Ichibu
Version: 1.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • readme.txt

Mod Notes: This mod retextures hair for a more realistic appearance.

Superior Lore-Friendly Hair

Author: skyrimaguas
Version: 2.01 (All-In-One)

FOMOD Instructions
Main File
Options
Options
Texture Size
Texture Size

DotMO.png Rough (2k Size)

Optionals
Optionals

DotMO.png None

Next

Overrides: More Realistic Hair
Mod Notes: This mod is a texture replacer for vanilla hair - meaning, it doesn't need any esp nor it will not install new hairstyles to the game - it will just change the appearance of vanilla hair.

Eyes

The Eyes of Beauty

Author: LogRaam
Version: 10.0.1 (Main File + Update)
Optionals: Dawnguard Update
Special Installation: Do not install the following file(s) and/or folder(s):
Player Main File:

  • Textures/Actors/Character/eyes/eyeargonianamber*.dds
  • Textures/Actors/Character/eyes/eyeargonianaqua*.dds
  • Textures/Actors/Character/eyes/eyeargonianblind*.dds
  • Textures/Actors/Character/eyes/eyeargonianblue*.dds
  • Textures/Actors/Character/eyes/eyeargonianbrown*.dds
  • Textures/Actors/Character/eyes/eyeargoniandefault*.dds
  • Textures/Actors/Character/eyes/eyeargonianolive*.dds
  • Textures/Actors/Character/eyes/eyeargonianred*.dds
  • Textures/Actors/Character/eyes/eyeargoniansilver*.dds
  • Textures/Actors/Character/eyes/eyeargonianvampire*.dds
  • Textures/Actors/Character/eyes/eyeargonianyellow*.dds
  • Textures/Actors/Character/eyes/eyedemon.dds
  • Textures/Actors/Character/eyes/eyekhajiit.dds
  • Textures/Actors/Character/eyes/eyekhajiitblue*.dds
  • Textures/Actors/Character/eyes/eyekhajiitice*.dds
  • Textures/Actors/Character/eyes/eyekhajiitnarrow.dds
  • Textures/Actors/Character/eyes/eyekhajiitorange*.dds
  • Textures/Actors/Character/eyes/eyekhajiitvampire.dds
  • Textures/Actors/Character/eyes/eyekhajiityellow*.dds
  • Textures/Actors/Character/eyes/eyeoldbrown.dds

Dawnguard Optional:

  • babette.esp

Overrides: Unofficial Dawnguard Patch, Unofficial Skyrim Patch
Mod Notes: The Eyes of Beauty offers many new eyes textures for player and NPCs. All texture are high resolution and are made for the best result in Skyrim. No other eyes will be so real and unique.

Manual TES5Edit Cleaning Required:
Problem: Wild worldspace edit, a commonly occuring problem with the Creation Kit. Loading any worldspace causes it to be marked as "edited".
Solution: Delete the wild worldspace edit.

Open TES5Edit then select TheEyesofBeauty.esp and click [OK].
Right-click TheEyesofBeauty.esp>"Worldspace" and select "Remove".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Scars, Tints, and Warpaints

Better Makeup for SKSE

Author: Diethardt
Version: 1.0b (High Res Female Face Makeup For SKSE + High Res Male Face Makeup for SKSE + High Res Vanilla Male and Female Blackblood Warpaints for SKSE)
Mod Notes: This mod is a replacer for the vanilla makeup and lip tints in high res 2048x2048 for increased quality. As a bonus, also includes a high res version of the Blackblood warpaint.

Northborn Scars

Author: Northborn
Version: 1.1
Special Installation: Do not install the following file(s) and/or folder(s):

  • readme.txt

Mod Notes: This mod is a high quality retexture of the vanilla scars and adds a few new ones.

XCE - Warpaint and Dirt

Author: Xenius
Version: 1.0
Optional Files: Beast Tints
Mod Notes: This mod is a replacer for the vanilla warpaints in high res 2048x2048 for increased quality.

Skin and Body

Argonian Female Refined

Author: zalunaya
Version: 1.1

FOMOD Instructions
Main File
Custom
Custom
Replacers
Replacers

DotMO.png Head Replacer

DotMO.png NPC Replacer

Next

Mod Notes: This mod is a mesh replacement for the Argonian female head featuring defined ridges, longer pointed muzzle, and an overall less square/masculine look.

Better Males

Author: Chris57 and FavoredSoul
Version: 2.3.2 (Faces - GeonoxFaces + Nudes - FavoredSoulMeshes - FlaccidVersion or Underwear - Default)
Optionals(In Archive):
Faces - GeonoxFaces:

  • Smooth Normal Map

Nudes - FavoredSoulMeshes - FlaccidVersion or Underwear - Default:

  • Body Hair Level 3

Special Installation: Do not install the following files(s) and/or folder(s):
Nudes or Underwear file:

  • textures/actors/character/character assets folder (Better Makeup for SKSE and XCE - Warpaints and Dirt are superior.)
  • textures/actors/character/male/facedetails/face*.dds (Northborn Scars is superior.)

After installation, navigate to <Mod Organizer Path>/Mods/Better Males/textures/actors/character/male and make a copy of the following files and rename them as specified:

  • Copy of malehead.dds -> maleheadvampire.dds
  • Copy of malehead_msn.dds -> maleheadvampire_msn.dds

This will give male vampires a normal appearance (no bat features) with the new eyes. This way vampires can blend in with society given some stealth, not stick out like a sore thumb.
Overrides: Unofficial Skyrim Patch
Mod Notes: This mod is a male body mod that changes the shape of the male form in Skyrim. It also changes face textures and normals for an altered and improved appearance without taking away the manliness.

CoverKhajiits

Author: MrLenski
Version: 1.0 (Female)
Mod Notes: This mod is a high quality retexture of Khajiit faces. As a note, the male version is already included in Better Males.

Forgotten Argonian Roots

Author: redtox
Version: Latest (4k)
Optionals(In Archive):

  • Males/Better Males Body
  • Females/UNP/MAIN

Overrides: Better Males
Mod Notes: This mod is a retexture of Argonian skin which makes it more real-looking and close to real members of reptile family. Males were made closer to crocodiles. Females have snake-based skin texture.
Mod Dependencies(As Configured):

Khajiit body replacer for UNP and CBBE

Author: Shadowwolf888
Version: 1.4 (darker nipple remove pawprint tattoo update file)
Mod Notes: This mod is a Khajiit female body retexture for UNP.
Overrides: Unofficial Skyrim Patch
Mod Dependencies(As Configured):

Mature Skin Texture and Body

Author: Maevan2
Version: V2 Beta 10

FOMOD Instructions
V2 Beta 10
Welcome
Welcome
Info
Info

DotMO.png Body and face textures

DotMO.png Complexions

Next
Texture quality
Texture quality
Texture quality
Texture quality

DotMO.png High

Next
Body Type
Body Type
Body Type
Body Type

DotMO.png UNPB

Next
FaceAge
FaceAge
Face age
Face age

DotMO.png Medium

Next
Face
Face
Face Options
Face Options

DotMO.png None

Tint masks
Tint masks

DotMO.png Lips

Complexions
Complexions

DotMO.png Complexions

Next
Face Maps
Face Maps
Face Normal maps
Face Normal maps

DotMO.png V2 (Standard)

Next
BodyAge
BodyAge
Body Age
Body Age

DotMO.png Young

Next
Body UNP
Body UNP
Public Hair
Public Hair

DotMO.png Natural

Body Options
Body Options

DotMO.png None

Next
Normal Maps UNP
Normal Maps UNP
Body Normal maps
Body Normal maps

DotMO.png Install

Install

Mod Notes: This mods replaces the textures and normal maps of females with less flawless and more "mature" look. But don't worry, it won't turn the player character into a granny. It will just turn teenagers into real women.
Mod Dependencies(As Configured):

RS Children Overhaul

Author: Ranaline
Version: 1.1.0
Optionals: RSChildren - Books of Skyrim Patch, RSChildren - Merged Complete and USKP .esp

FOMOD Instructions
Main File
1. Required (Core)
1. Required (Core)
RS Children Overhaul
RS Children Overhaul

DotMO.png RS Children - Default

DLC Option
DLC Option

DotMO.png Hearthfire + Dragonborn DLC

Next
2. Options (Non-Playable Version)
2. Options (Non-Playable Version)
Compatible Patches
Compatible Patches

DotMO.png Unofficial Skyrim Patch (USKP)

Next
3. Extra Options
3. Extra Options
Extra Options
Extra Options

DotMO.png 2K Aventus and Wanderer Outfit

DotMO.png Facial Animations

Install

Special Installation: After installation, remove the following file(s) and/or folder(s):

  • RSChildren - Complete.esp (Merged Complete and USKP esp optional removes the need for this esp.)
  • RSChildren_PatchUSKP.esp (Merged Complete and USKP esp optional removes the need for this esp.)

Replace the child vampire eye texture included with this mod with The Eyes of Beauty - Dawnguard:

  • The Eyes of Beauty - Dawnguard/textures/actors/character/eyes/eyevampire_02.dds -> RS Children Overhaul/textures/actors/character/ranaline/eyes/eyevampire_02.dds

Overrides: Unofficial Dawnguard Patch, Vividian ENB
Mod Notes: This mod fixes children to no longer look like cabbage patch dolls.

RS Children Patches

Author: Ranaline and Thorodir
Version: 1.2 (Patch for Falskaar + Patch for Wyrmstooth)
Mod Notes: Compatibility patches between RS children and various mods.





TES5Edit Multiple Mod Merge Required: (Merging Guide)

Files to merge:

Output file:

  • RSChildren_Merge.esp

Mod output folder:

  • RS Children Merge

Special Instructions:

  • Post merge rename output file to RSChildren_CompleteUSKP.esp to maintain compatibility with patches.


UNP Blessed Body Redux Project

Author: Blessed Redux Project Team
Version: 2.5.2FIX

FOMOD Instructions
Main File
Main Body
Main Body
UNPB Body
UNPB Body

DotMO.png DESCRIPTION

Next
Main Body
Main Body
Bouncy or Static
Bouncy or Static

DotMO.png T/BBP or Bouncing

Next
Main Body
Main Body
SFW or NeverNude
SFW or NeverNude

DotMO.png NSFW or Nude

Next
Main Body
Main Body
UNPB Body
UNPB Body

DotMO.png 2.5g TBBP Body

Next
BBP
BBP
BBP - Files
BBP - Files

DotMO.png I have my own skeleton!

Next
Choose Animation Style
Choose Animation Style
Animations
Animations

DotMO.png Vanilla

Next
Choose BBP Style
Choose BBP Style
Animations
Animations

DotMO.png Natural Breast Motion by DarkAngel1265

Next
Choose Direction Style
Choose Direction Style
Animations
Animations

DotMO.png Default Direction

Next
Your Animations
Your Animations
XPMS
XPMS

DotMO.png Vanilla Natural BBP 180

Next
Skin
Skin
Textures
Textures

DotMO.png None

Next
Bonus
Bonus
BBP - Idle
BBP - Idle

DotMO.png Idle Animations

Next
BBP
BBP
BBP - Patch Files
BBP - Patch Files

DotMO.png None

Next
Final
Final
Final Note
Final Note

DotMO.png Required Core Files

Install

Mod Notes: This mod is a female body mod that changes the shape of the female form in Skyrim. It is a variant of Dimon99's UNP Body with a wider cup size variation from 0 to 100 weight. At 0 weight, UNP and UNPB are identical.

Animation and Skeleton

DSAMG - Dragon Soul Absorb More Glorious

Author: JonoPhoenix
Version: 1.0 (ALL-IN-ONE Installer)

FOMOD Instructions
Main File
Select Version
Select Version
Version
Version

DotMO.png Dragonborn

Next
Music (both)
Music (both)
Music
Music

DotMO.png E3 Demo Version or E3 Demo Version Female Victory Cry - With Words

Music Addons
Music Addons

DotMO.png None

Next
Music (Dragonborn)
Music (Dragonborn)
Music
Music

DotMO.png Better Evil Miraak Music

Next
Animations (Dragonborn) (Sound)
Animations (Dragonborn) (Sound)
Animations
Animations

DotMO.png Ritual Spell

Next
Patches
Patches
Patches
Patches

DotMO.png Greybeards Way of the Voice

Install

Mod Notes: Contrary to what is portrayed in Skyrim trailers and demos, in game dragon killing is pretty anti-climactic due to an unsatisfying, unemotional dragon soul absorb process. This mod's goal is to infuse some glory into dragon soul absorbing through simple sound and script edits.

Faster Get Up Stand Up Animation

Author: DarkAngel13
Version: 2.0
Mod Notes: This mod is an edit of the stand up get up animation to be twice as fast.

Fores New Idles In Skyrim - FNIS

Author: fore
Version: 5.5 (Behavior File)
Mod Notes: This mod allows the user to add and play new Idle Animations. It is also used by many mods as the required tool to include their custom idle animations into the game. This is done by adding new (mod specific) Behavior files.

HDT Physics Extensions

Author: HydrogensaysHDT
Version: 14.28
Mod Notes: HDT Physics Extension alleviates the problems associated with animation by actually using the physics engine that is part of the retail game. Through some creative use of SKSE, this plugin has provided a set of tools that create game physics objects that interact and respond to the world around them. A ponytail can bounce off a womans back, a cape can flow in any direction and boobs can bounce around and react to touch.

Immersive Animations

Author: Berzgore
Version: 2.1 (Complete Pack)

FOMOD Instructions
Main File
Options
Options
Main Files
Main Files

DotMO.png Main Module

DotMO.png Sneaking

Optional Files
Optional Files

DotMO.png Strafe

DotMO.png Greatsword Sprint

DotMO.png Dual Sword Wield -- Swords on Back

DotMO.png Dual Axe Wield

DotMO.png Dual Dagger Wield

DotMO.png Dual Mace Wield

DotMO.png Rogue Stab

Next

Mod Notes: This mod provides improved animations for combat. This mod also provides animations to provide proper appearance for drawing daggers/swords/shields from the back for use with Dual Sheath Redux.

Blocking Animation Pack

Author: Spoiler
Version: 1.0
Special Installation: The archive is packed oddly, install twice merging the contents of the Dual Wield/data and Twohanded and Onehanded/data folders.
Overrides: Immersive Animations
Mod Notes: This mod is a blocking animation replacer for greatsword, battleaxe, warhammer, one-handed, and dual wield. The animations make it looks like attacks are deflected by the equipped weapon, pushing it aside to left or right.

Dual Wield Improved Animation

Author: 5poiler
Version: 1.7
Overrides: Improved Animations
Mod Notes: This mod improves the dual wielding animations to be more fluid and actually use the off hand in a more non passive way even when swinging only one weapon. Also applies proper animations for the Dual Wield Parrying mod.
Mod Dependencies(As Configured):

No Spinning Death Animation

Author: dDefinder
Version: 1.3 (Merged)
Special Installation: Do not install the following file(s) and/or folder(s):

  • spinmewrong.txt

Mod Notes: Simply removes the spinning around dance animation that they do before death, they will now just ragdoll when killed. Works for normal deaths and dying from a high fall. Includes death pose removal of dragons, falmer, and rieklings.

Realistic Ragdolls and Force

Author: dDefinder
Version: 1.9 (Realistic Force)
Special Installation: Do not install the following file(s) and/or folder(s):

  • fomod folder
  • readme.txt

Mod Notes: Reduces the extra force applied on ragdolls to a more reasonable level and replaces ragdolls so that they bend and twist realistically and fall at a faster velocity. Increase friction to fix ice-like ragdoll sliding.

WWLMG - Word Wall Learning More Glorious

Author: Groovtama
Version: 1.2 (Greybeard Meditation - Dynamic)

FOMOD Instructions
Main File
Choose your Word Walls
Choose your Word Walls
Vanilla
Vanilla

DotMO.png Default

DotMO.png Dark Brotherhood

Dawnguard
Dawnguard

DotMO.png Dawnguard

Dragonborn
Dragonborn

DotMO.png Dragonborn

Next

Overrides: Unofficial Skyrim Patch
Mod Notes: This mod contains edited word wall scripts that have small animation sequences added to them. If the player goes to a word wall and learns a new shout word there will be an animation.

XP32 Maximum Skeleton

Author: xp32
Version: 2.82 (Groovtama's XPMS Extended)

FOMOD Instructions
Groovtama's XPMS Extended
Important Information
Important Information
Important Information
Important Information

DotMO.png At least read this...

Next
Skeleton
Skeleton
Description
Description

DotMO.png Description for this choice

Skeletons
Skeletons

DotMO.png XPMSE2

Next
Character Editor Mods
Character Editor Mods
Description
Description

DotMO.png Description for this choice

RaceMenu
RaceMenu

DotMO.png XPMSE2 RaceMenu Plugin

Next
Base Animations
Base Animations
Description
Description

DotMO.png Description for this choice

Base Animations
Base Animations

DotMO.png Base Animations - Dual

Bow\Quiver Animations (Not yet integrated in RaceMenu)
Bow\Quiver Animations (Not yet integrated in RaceMenu)

DotMO.png Frostfall Animations

Msgic Animations (Not yet integrated in RaceMenu)
Msgic Animations (Not yet integrated in RaceMenu)

DotMO.png None

Shout Animations (Not yet integrated in RaceMenu)
Shout Animations (Not yet integrated in RaceMenu)

DotMO.png None

Next
First Person and Mounted Combat Animations (Bugged)
First Person and Mounted Combat Animations (Bugged)
Description
Description

DotMO.png Description for this choice

First Person Skeletons
First Person Skeletons

DotMO.png None

First Person Animations (Bugged)
First Person Animations (Bugged)

DotMO.png None

Mounted Combat Animations (Bugged)
Mounted Combat Animations (Bugged)

DotMO.png None

Next
Monster Skeletons
Monster Skeletons
Description
Description

DotMO.png Description for this choice

Extended Monster Skeletons
Extended Monster Skeletons

DotMO.png Vampire Lord

DotMO.png Werewolf

DotMO.png Horse

DotMO.png Giant

DotMO.png Draugr

DotMO.png Atronachs

DotMO.png Spriggan

DotMO.png Wisp Mother

Next
Havok
Havok
Description
Description

DotMO.png Description for this choice

Havok
Havok

DotMO.png Skeleton Rig Map

Install

Overrides: Immersive Animations, Realistic Ragdolls and Force
Mod Notes: A multipurpose skeleton for animation that provides maximum compatibility between mods.
Mod Dependencies(As Configured):

NPCs and Behavior

Bring Out Your Dead

Author: Arthmoor
Version: 2.0.2
Special Installation: Do not install the following file(s) and/or folder(s):

  • Bring Out Your Dead.bsl
  • Bring Out Your Dead.txt

Mod Notes: This mod is a simple yet immersive mod which expands on the number of graves given to the unique NPCs in areas of the game that don't currently have them. Solitude, Windhelm, Whiterun, Riften, and Markarth all have a Hall of the Dead that contains coffins and urns for various unique NPCs who live there. Their items are transferred to their assigned coffin when they die. The smaller cities of Falkreath, Morthal, Dawnstar, and Winterhold do not have these facilities, and neither do the other smaller villages and towns. NPCs living on farms outside the major hold capitols don't get buried in their Hall of the Dead either. This mod aims to correct this and provide for more uniform handling of everyone's dead. Falkreath and Morthal both have graveyards already and have been expanded slightly to hold more. Dawnstar, Winterhold, and the smaller villages all have space set aside for new graveyards. NPCs living on farms immediately outside the 5 major hold capitols will be given appropriate burial space in the Hall of the Dead for their city if they don't already have it.

Follower Commentary Overhaul - FCO

Author: terzaerian
Version: 1.3
Mod Notes: Skyrim followers have a problem: they're boring. Once you've recruited them, 99% of them turn into mute robots. This mod aims to fix that by expanding the lines of dialogue available to vanilla followers using original and edited game assets. Mod Dependencies(As Configured):

Guard Dialogue Overhaul

Author: Eckss
Version: 1.4
Special Installation: Do not install the following file(s) and/or folder(s):

  • Guard Dialogue Overhaul ReadMe - 1_4.txt

Mod Notes: More Dialogue, More Realism, More Respect. This Mod alters the Guards' Dialogue, changing it from something that breaks immersion in the world of Skyrim to something that actually increases it.

Manual TES5Edit Cleaning Required:
Problem: Weapons and Armor Fixes includes all the keywords required for this mod, therefore the weapon and armor edits are not required and cause a compatibility issue.
Solution: Delete the weapon and armor edits.

Open TES5Edit then select Guard Dialogue Overhaul.esp and click [OK].
Right-click Guard Dialogue Overhaul.esp>"Armor" and select "Remove".
Right-click Guard Dialogue Overhaul.esp>"Weapon" and select "Remove".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].


Manual TES5Edit Cleaning Required:
Problem: A wild edit is overwriting a quest fix from the Unofficial Skyrim Patch.
Solution: Delete the offending edit.

Open TES5Edit then select Guard Dialogue Overhaul.esp and click [OK].
Right-click Guard Dialogue Overhaul.esp>"Quest">"000167D3 WICastMagic03" and select "Remove".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].


LOOT Metadata Update Required: (Updating Guide)

  • Guard Dialogue Overhaul.esp - Load After Hothtrooper44_ArmorCompilation.esp
High Level Enemies - SIC Edition

Author: Dalquist and lifestorock
Version: 1.6a

FOMOD Instructions
Main File
High Level Enemies - SIC Edition
High Level Enemies - SIC Edition
Mod Files
Mod Files

DotMO.png HLE Merged Main (Dawnguard + Dragonborn)

DotMO.png HLE Falskaar

Next

Mod Notes: This mod adds new enemies starting at level 10 for almost all of Skyrim's enemy types. The stats, skills, perks, spells, damage dealt and damage mitigated of each variant were adjusted to keep enemies in line with the player's natural progression so that the game continues to provide a challenge at higher levels. This edition is affected by Skyrim Immersive Creatures difficulty settings.
Mod Dependencies(As Configured):

Holidays

Author: isoku
Version: 2.0

FOMOD Instructions
Main File
Options
Options
Core
Core

DotMO.png Holidays

Optionals
Optionals

DotMO.png Modded Children Hat Meshes

Next

Mod Notes: Villages/cities will visually change as holidays based on TES lore come and go. NPCs will also react to these changes by attending various events appropriate for the holiday.
Mod Dependencies(As Configured):

Immersive Patrols

Author: Scrabbulor
Version: 2.0.3 (DLC Main Aggressive)
Mod Notes: Adds fully functional, scheduled patrols of almost every major faction across all DLCs, including Stormcloaks, Thalmor, Imperials, Dawnguard, Travelers, Merchants, Bandits, Skaal, Redoran, Reavers and Rieklings without cluttering the world. Also includes Warzones like battles with fort capture behavior.

OBIS - Organized Bandits in Skyrim

Author: Indigoblade aka Zeran Havik or cc229321
Version: 2.02 (Main File + Update)
Optionals: Obis - remove message bandits seem more common now V2
Special Installation: Do not install the following file(s) and/or folder(s):
Main File:

  • Docs folder

Mod Notes: Lets admit it, bandits suck at life. They are a little better than aggressive townspeople. Bandits are supposed to be a feared and constant threat throughout the lands of Skyrim. This mod aims to make them an actual threat. Adds approximately 1172 new, individual, hand-made bandits, all with different faces so that the Dovahkiin might never see the same person twice!

Respectful Guard Animations

Author: JeremeW5257
Version: 1.5 (Respectful Guard Animations Patch for Guard Dialogue Overhaul Optional)
Mod Notes: This mod adds the salute animation to some of the guards comments when they interact with the player. Anytime they pay a compliment, express gratitude or sympathy, or refer to the Dovahkiin as someone of power, they will salute when they talk.
Mod Dependencies(As Configured):

Run For Your Lives

Author: Arthmoor
Version: 2.0.5
Special Installation: Do not install the following file(s) and/or folder(s):

  • Run For Your Lives.bsl
  • Run For Your Lives.txt

Mod Notes: A small mod that makes citizens in a village or city run indoors during a dragon attack. This was born out of frustration at seeing the citizens all trying to be a hero and rushing headlong to their doom attacking dragons. Instead, the citizens will run to safety like smart people should when faced with the horrors of giant flying fire breathing lizards. NPCs who live in the attack location who own a home there will retreat to it. If the attack location has an inn, NPCs who don't live there will flee to the inn, along with any NPCs who live outdoors. If no inn is present the game picks a random interior from the surrounding area and those NPCs will flee there instead.

Wet and Cold

Author: isoku
Version: 2.01

FOMOD Instructions
Main File
Options
Options
Core
Core

DotMO.png Wet and Cold

Optionals
Optionals

DotMO.png Wet and Cold - Ashes

DotMO.png High Res Fur Cloaks

DotMO.png Modded Children Hat Meshes

Next

Mod Notes: This mod adds dynamic wet and cold related effects. Water drips, NPCs wearing rain/snow gear, getting out of the rain, etc. Integrates items from Cloaks of Skyrim and Winter is Coming - Cloaks.
Mod Dependencies(As Configured):

When Vampires Attack

Author: Arthmoor
Version: 2.0.5
Special Installation: Do not install the following file(s) and/or folder(s):

  • When Vampires Attack.bsl
  • When Vampires Attack.txt

Overrides: Unofficial Dawnguard Patch
Mod Notes: A small mod that makes citizens in a village or city run indoors during a random vampire attack. This includes eclipse attacks as well. This was born out of frustration at seeing the citizens all trying to be a hero and rushing headlong to their doom attacking master vampires. Instead, the citizens will run to safety like smart people should when faced with the horrors of the undead. NPCs who live in the attack location who own a home there will retreat to it. If the attack location has an inn, NPCs who don't live there will flee to the inn, along with any NPCs who live outdoors. If no inn is present the game picks a random interior from the surrounding area and those NPCs will flee there instead.

The Armory of Skyrim

Dynamic Patches

Dual Sheath Redux

Author: Neovalen
Version: 1.7.2

FOMOD Instructions
Main File
Base Mod and/or Compatibility Packs
Base Mod and/or Compatibility Packs
Base Packs or Both
Base Packs or Both

DotMO.png Patcher and Vanilla Meshes

DotMO.png Mod Packs

Next
Back or Hip
Back or Hip
Do you use a swords on back skeleton?
Do you use a swords on back skeleton?

DotMO.png YES

Next
Replacer Mods
Replacer Mods
Skyrim Weapon De-LARP-ification Project
Skyrim Weapon De-LARP-ification Project

DotMO.png None

Next
Standalone Mods
Standalone Mods
Akavari Katana Reborn
Akavari Katana Reborn

DotMO.png None

Alternate Blade of Woe
Alternate Blade of Woe

DotMO.png None

aMidianBorn Book of Silence
aMidianBorn Book of Silence

DotMO.png aMidianBorn Book of Silence

Arise - Chapter 1 - The Black Sacrament
Arise - Chapter 1 - The Black Sacrament

DotMO.png None

Bosmer Armor
Bosmer Armor

DotMO.png None

Bucklers - Shields and Other Armours
Bucklers - Shields and Other Armours

DotMO.png None

Dark Nemesis - Enhanced Edition
Dark Nemesis - Enhanced Edition

DotMO.png None

Deadly Dragons Armory
Deadly Dragons Armory

DotMO.png None

Diamond Armor Smithing
Diamond Armor Smithing

DotMO.png None

Dragon Knight Armor
Dragon Knight Armor

DotMO.png None

Dragonbone Ebonsteel Armor
Dragonbone Ebonsteel Armor

DotMO.png None

Dread Knight Weapon Set
Dread Knight Weapon Set

DotMO.png None

Elemental Staffs
Elemental Staffs

DotMO.png None

Frostfall
Frostfall

DotMO.png Frostfall

Frostmourne and Lich Kings Armor - Frostmourne
Frostmourne and Lich Kings Armor - Frostmourne

DotMO.png None

Frostmourne and Lich Kings Armor - Lich King's Armor
Frostmourne and Lich Kings Armor - Lich King's Armor

DotMO.png None

Ghosus Weapon Pack
Ghosus Weapon Pack

DotMO.png None

Gladiator Armor - Spartacus
Gladiator Armor - Spartacus

DotMO.png None

Heavy Armory - New Weapons
Heavy Armory - New Weapons

DotMO.png None

Hybrids Vicious Weapon Pack
Hybrids Vicious Weapon Pack

DotMO.png None

Immersive Armors
Immersive Armors

DotMO.png Immersive Armors

Immersive Weapons
Immersive Weapons

DotMO.png None

Insanitys Dwemer Weapons
Insanitys Dwemer Weapons

DotMO.png None

Insanitys Shields
Insanitys Shields

DotMO.png None

Isilmeriel LOTR Weapons Collection
Isilmeriel LOTR Weapons Collection

DotMO.png None

Lore Weapons Expansion
Lore Weapons Expansion

DotMO.png None

Nicoroshi Creations
Nicoroshi Creations

DotMO.png None

OBIS - Organized Bandits In Skyrim
OBIS - Organized Bandits In Skyrim

DotMO.png OBIS - Organized Bandits In Skyrim

Realistic Transparent Glass Armors and Weapons
Realistic Transparent Glass Armors and Weapons

DotMO.png None

Requiem - The Roleplaying Overhaul
Requiem - The Roleplaying Overhaul

DotMO.png None

Skyforge Shields
Skyforge Shields

DotMO.png None

Skyforge Weapons
Skyforge Weapons

DotMO.png None

Skyrim Immersive Creatures
Skyrim Immersive Creatures

DotMO.png Skyrim Immersive Creatures

Stahlrim Extra Crafting
Stahlrim Extra Crafting

DotMO.png None

Standalone09 Claw
Standalone09 Claw

DotMO.png None

Sword of the Ancient Tongues
Sword of the Ancient Tongues

DotMO.png None

T3nd0s Skyrim Redone
T3nd0s Skyrim Redone

DotMO.png None

TERA Weapons Collection for Skyrim
TERA Weapons Collection for Skyrim

DotMO.png None

The Chronicles of Steel
The Chronicles of Steel

DotMO.png None

The Loners Sword
The Loners Sword

DotMO.png None

Ultimate Assortment
Ultimate Assortment

DotMO.png None

Unique Uniques
Unique Uniques

DotMO.png None

Vvardenfell Glass Armor and Weapons
Vvardenfell Glass Armor and Weapons

DotMO.png None

Warglaives and Silverlight Armor
Warglaives and Silverlight Armor

DotMO.png None

Warrior Within Weapons
Warrior Within Weapons

DotMO.png None

Install

Optionals: JaySuS Swords Pack (here, here, or here)
Overrides: Unofficial Skyrim Patch, Vividian ENB
Mod Notes: This mod allows left hand weapons and staves to be visible when sheathed. It also allows shields and staves to be stored on back when sheathed.

Info-Logo.png       Notice:This mod is not fully installed until SkyProc Unified Manager is executed in the final section of the guide.

Vanilla Item Retextures and Tweaks

This section will also contain minor item changes or additions.

aMidianborn Blade of Woe

Author: CaBaL
Version: 1.1
Mod Notes: This mod is a texture replacer for the Blade of Woe. To be included in the next aMidianBorn Book of Silence update.

aMidianBorn Book of Silence

Author: CaBaL- EmeraldReign-The AMB Team
Version: 1.9 (All Main Files)
Optionals: aMidianBorn - Content AddOn

FOMOD Instructions
Armors
Options
Options
Options
Options

DotMO.png Custom

Next
Custom
Custom
Iron and Banded
Iron and Banded

DotMO.png Iron

Steel
Steel

DotMO.png Steel

Steel Plate
Steel Plate

DotMO.png Steel Plate

Leather
Leather

DotMO.png Leather

Hide and Studded
Hide and Studded

DotMO.png None

Fur
Fur

DotMO.png Fur

Elven
Elven

DotMO.png Elven - Gold

Dwarven
Dwarven

DotMO.png Dwarven

Ancient Nord
Ancient Nord

DotMO.png Ancient Nord

Orcish
Orcish

DotMO.png Orcish

Scaled
Scaled

DotMO.png None

Wolf
Wolf

DotMO.png Wolf - Grey Fur

Glass
Glass

DotMO.png Glass - Golden

Ebony
Ebony

DotMO.png Ebony - Black

Blades
Blades

DotMO.png Blades

Falmer
Falmer

DotMO.png Falmer

Next
FOMOD Instructions
Creatures
Options
Options
Options
Options

DotMO.png Custom

Next
Custom
Custom
Skeleton
Skeleton

DotMO.png Skeleton

Dragon Priest
Dragon Priest

DotMO.png Dragon Priest

Draugr
Draugr

DotMO.png Draugr

Falmer
Falmer

DotMO.png Falmer

Chaurus
Chaurus

DotMO.png Chaurus

Spriggan
Spriggan

DotMO.png Spriggan

Install
FOMOD Instructions
Dragonborn DLC
Options
Options
Options
Options

DotMO.png Custom

Next
Custom
Custom
Nordic Carved Armor
Nordic Carved Armor

DotMO.png Black Fur (default)

Bonemold Armor
Bonemold Armor

DotMO.png Bonemold Armor

Acolyte Masks
Acolyte Masks

DotMO.png Acolyte Masks

Dragon Priest Acolytes
Dragon Priest Acolytes

DotMO.png Dragon Priest Acolytes

Hulking Draugr
Hulking Draugr

DotMO.png Hulking Draugr

Ash Spawn
Ash Spawn

DotMO.png Ash Spawn

Ash Guardians
Ash Guardians

DotMO.png Ash Guardians

Install
FOMOD Instructions
Weapons
Options
Options
Options
Options

DotMO.png Custom

Next
Custom
Custom
Weapons
Weapons

DotMO.png Draugr

DotMO.png Dwarven

DotMO.png Iron

DotMO.png Orcish

DotMO.png Silver

DotMO.png Staves

DotMO.png Steel

Install
FOMOD Instructions
Unique Items
Options
Options
Options
Options

DotMO.png Custom

Next
Custom
Custom
Targe of the Blooded
Targe of the Blooded

DotMO.png Targe of the Blooded

Wuuthraad
Wuuthraad

DotMO.png None

Savrior's Hide
Savrior's Hide

DotMO.png None

Helm of Yngol
Helm of Yngol

DotMO.png Helm of Yngol

Mace of Molag Bal
Mace of Molag Bal

DotMO.png Mace of Molag Bal

Mehrune's Razor
Mehrune's Razor

DotMO.png Mehrune's Razor

Volendrung
Volendrung

DotMO.png Volendrung

Tsun's Armor
Tsun's Armor

DotMO.png Tsun's Armor

Ebony Mail
Ebony Mail

DotMO.png Ebony Mail - Black

Staff of Magnus
Staff of Magnus

DotMO.png Staff of Magnus

Dragon Priest Masks
Dragon Priest Masks

DotMO.png Dragon Priest Masks

Install

Special Installation: Do not install the following file(s) and/or folder(s):
aMidianborn - Content AddOn:

  • Improved Closefaced Helmets Version folder
  • aMidianBorn_ContentAddon.esp (Instead, move the version found in the Improved Closefaced Helmets Version folder to the main data folder.)
  • aMidianBorn_ContentAddOn_Installation directions.txt

After installation, perform the following:

  • Rename the textures/actors/dlc02/ash folder to textures/actors/dlc02/ashman. (Dragonborn DLC file)
  • Move the meshes/staffofmagnus folder to meshes/weapons/staffofmagnus. (Unique Items file)

Overrides: Static Mesh Improvement Mod, Unofficial High Resolution Patch, Unofficial Skyrim Patch, Vivid Landscapes - All In One
Mod Notes: This mod project aims to retexture all armor and weapons for Skyrim and it's DLC. Completely lore friendly with no over the top modifications. It also includes some creature retextures.

aMidianBorn Hide and Studded Hide

Author: CaBaL
Version: V2 (2048)
Mod Notes: This mod is a texture replacer for hide and studded hide armor sets. To be included in the next aMidianBorn Book of Silence update.

aMidianBorn Imperial Light and Studded

Author: CaBaL
Version: 1.1 (2k)
Mod Notes: This mod is a texture replacer for the light imperial armor sets (both regular and studded). To be included in the next aMidianBorn Book of Silence update.

aMidianBorn Iron and Banded Iron Armor

Author: CaBaL
Version: IV (CaBaL's Cut)
Mod Notes: This mod is a texture replacer for the iron and banded armor set. To be included in the next aMidianBorn Book of Silence update.

aMidianBorn Scaled Armor

Author: CaBaL
Version: V2
Mod Notes: This mod is a texture replacer for the scaled armor set. To be included in the next aMidianBorn Book of Silence update.

aMidianBorn Steel Armor

Author: CaBaL
Version: RC4
Overrides: aMidianBorn Book of Silence
Mod Notes: This mod is a texture replacer for the steel armor set. To be included in the next aMidianBorn Book of Silence update.

aMidianBorn Stormcloak Officer Armor

Author: CaBaL
Version: 1.0
Mod Notes: This mod is a texture replacer for the stormcloak officer armor set. To be included in the next aMidianBorn Book of Silence update.

Apophysis Dragon Priest Masks

Author: pondcypress
Version: 5.0a
Overrides: aMidianborn Book of Silence
Mod Notes: A retexture project of the Dragon Priest masks using my Apophysis Fractal Art.

Better Circlets HQ

Author: Yuril
Version: 1.1 (2k)
Mod Notes: This mod provides a high quality retexture of the metal on all circlets.

Better Shaped Weapons

Author: LeanWolf and masterofshadows
Version: 2.0.03

FOMOD Instructions
Main File
Options 1
Options 1
Options 1
Options 1

DotMO.png Dual Sheath Redux patch

Next
Options 2
Options 2
Options 2
Options 2

DotMO.png Install Everything (default)

Next
Patches
Patches
Patches
Patches

DotMO.png Dawnguard

DotMO.png Dragonborn

DotMO.png Skyforge Weapons

DotMO.png Dawnbreaker Options

Next
Dawnbreaker
Dawnbreaker
Dawnbreaker
Dawnbreaker

DotMO.png Dawnbreaker Elven Sheath ENB

Next
Dawnguard
Dawnguard
Dragonbone Swords
Dragonbone Swords

DotMO.png DragonBoring

Dragonbone Quiver
Dragonbone Quiver

DotMO.png DragonBoring

More Quivers
More Quivers

DotMO.png Auriel Quivers

Next
Dragonborn
Dragonborn
Stahlrim Dagger and Swords
Stahlrim Dagger and Swords

DotMO.png Stalhrim

Stahlrim Quiver
Stahlrim Quiver

DotMO.png Stalhrim

Nordic Weapons
Nordic Weapons

DotMO.png Swords

DotMO.png Quiver

Install

Overrides: aMidianBorn Book of Silence, Dual Sheath Redux, Unofficial Dawnguard Patch, Unofficial Dragonborn Patch, Unofficial Skyrim Patch, Vividian ENB
Mod Notes: In previous The Elder Scrolls titles, the swords were more realistically shaped. For some reason Bethesda decided to go with foam paddles for Skyrim and this mod fixes it.

EotW Dawnguard DLC Textures Remastered

Author: EcthelionOtW and misslexi
Version: 1.1
Overrides: Unofficial Dawnguard Patch, Unofficial High Resolution Patch
Mod Notes: This mod offers a massive lore friendly texture overhaul for almost all new items introduced by the Dawnguard DLC including armors, weapons, clothes, statues, creatures, and clutter.

EotW Mage Equipment Overhaul

Author: EcthelionOtW
Version: 1.4 (All In One)
Overrides: aMidianBorn Book of Silence, Unofficial High Resolution Patch
Mod Notes: This mod offers a lore friendly quality texture makeover for mage related vanilla gear which includes staves and some Daedric artifacts like Spellbreaker or Azura's Star.

EotW Mage Robes of Skyrim

Author: EcthelionOtW and misslexi
Version: 1.0
Optionals: Hearthfire DLC Robes Addon
Overrides: Better Males, Unofficial High Resolution Patch
Mod Notes: This mod provides new high quality texture replacers for all of the classical vanilla mage and mage related robes in addition to Thalmor, Greybeard, Psijic, and Mythic Dawn in one single consolidated download pack.

Gemling Queen Jewelry

Author: Saerileth
Version: 4.1c

FOMOD Instructions
Main File
Main Modules
Main Modules
Main Modules
Main Modules

DotMO.png Amulets

DotMO.png Circlets

DotMO.png Rings

DLC Addons
DLC Addons

DotMO.png Dawnguard Addon

DotMO.png Dawnguard Addon - Unobtainable Items

Next
Amulet Textures
Amulet Textures
Amulet Texture Options
Amulet Texture Options

DotMO.png Gamwich Amulet Textures - 1024

Next
Ring Textures
Ring Textures
Ring Texture Options
Ring Texture Options

DotMO.png Gamwich Ring Textures - Combined 1k

Optional Mesh Packs
Optional Mesh Packs

DotMO.png None

Optional Mesh Packs Dawnguard
Optional Mesh Packs Dawnguard

DotMO.png None

Install

Overrides: Barenziah's Glory, Static Mesh Improvement Mod, Unofficial Skyrim Patch
Mod Notes: This mod aims to replace all jewelry gemstones with actual transparency and depth, as opposed to flat, vertex coloured plastic.

Improved Closefaced Helmets

Author: navida1
Version: 1.57 (Legendary)
Optionals: Improved Closefaced Helmets (Amidianborn Compatibility Patch), Improved Closedfaced Helmets - Apophysis Patch, ICH (Guard helmets with tight eye holes), WAF Replacer ESP (Download)
Special Installation: Do not install the following file(s) and/or folder(s):
Main File:

  • imp_helm_legend.esp (Use Weapons and Armor Fixes - Remade replacer ESP download above.)

Improved Closefaced Helmets - Amidianborn Compatibility Patch Optional:

  • Differently_Ebony.esp (aMidianBorn Book of Silence removes the need for this ESP.)

Overrides: Unofficial Skyrim Patch
Mod Notes: This mod modifies and refines close faced helmets so that the head is no longer sealed inside and the eye holes are now open.
Mod Dependencies(As Configured):

New Jewels for Circlets

Author: VenusM
Version: Latest (Normal and Greyscale)
Overrides: Better Circlets HQ
Mod Notes: This mod replaces the onyx and moonstone gems textures only when combined with Gemling Queen Jewelry.

Nightingale Prime HD

Author: AncientVampire and ZeroFrost
Version: Final (Non-Leather)
Mod Notes: This mod is a high resolution retexture of the Nightingale armor set.

Nightingale Weapons Retexture - Carbon Fiber

Author: FrankFamily
Version: 2
Optionals: Nightingale Arrows - CCO Compatibility Patch
Special Installation: Do not install the following file(s) and/or folder(s):
Main File:

  • README.txt

Mod Notes: This mod is a retexture of both Nightingale weapons to better match Nightingale Prime HD and adds the missing Nightingale arrows to the game.
Mod Dependencies(As Configured):

UltraHD - Stormcloak and City Guards

Author: FrankFamily
Version: 2 (2K + Fix)
Mod Notes: This mod provides a high resolution retexture of Stormcloak and city guards armors (helmet, gloves, boots, cuirass and shield) following vanilla design and variations for each city.

UNP Blessed Body Vanilla Armor Conversions

UNP Dawnguard Armors

Author: Exeter
Version: 1.5 (UNPB)
Optionals: Patch for Dawnguard Boots, Patch for Vampire Boots
Mod Notes: Adapts the Dawnguard DLC armors to UNPB body shape.

UNP Dragonborn Armors

Author: Exeter
Version: 1.0 (UNPB)
Overrides: Unofficial Dragonborn Patch
Mod Notes: Adapts the Dragonborn DLC armors to UNPB body shape.

UNP Female Armors

Author: Exeter
Version: 2.1 (Both Main Files)
Optionals: Meshes for UNPB users
Special Installation: Do not install the following file(s) and/or folder(s):

  • textures folder

Overrides: aMidianborn Book of Silence, Unofficial Skyrim Patch
Mod Notes: Adapts the vanilla Skyrim armors to UNPB body shape.

TroubleMakers Clothing

Author: MrTroublemaker
Version: 2.01 (TroubleMakers Clothing Replacers UNPB - BBP Optional)
Overrides: Unofficial Skyrim Patch, UNP Female Armors
Mod Notes: This mod adapts the Barkeeper, Alternate Barkeeper, Tavern Wench, Chef's Tunic, and Wedding Sandals to UNPB body shape with BBP.

TroubleMakers Forsworn Armor

Author: MrTroublemaker
Version: 1.51 (TroubleMakers Forsworn Armor UNPB-BBP Optional)
Overrides: Unofficial Skyrim Patch, UNP Female Armors
Mod Notes: This mod adapts the Forsworn Armor to UNPB body shape with BBP.

Lore Friendly and SemiSkimpy Armors - UNPB-BBP

Author: Statmonster
Version: 3.4 (Collected Lore Friendly)
Special Installation: Do not install the following file(s) and/or folder(s):

  • All instances of Readme*.txt

Overrides: aMidianBorn Book of Silence, Unofficial Skyrim Patch, UNP Female Armors
Mod Notes: This mod includes replacers for various armors using the UNPB-BBP body including the variant aMidianBorn armors.

New Items

Bandolier - Bags and Pouches

Author: Dragten
Version: 1.2
Special Installation: Do not install the following file(s) and/or folder(s):

  • OPTIONAL FILES folder
  • Dr_Bandolier.esp (Complete Crafting Overhaul Remade removes the need for this ESP.)

Mod Notes: Left behind tons of useful stuff, simply because the player could not carry anymore? How many dragon bones, dwemer scrap or other valuable things were abandoned? Too much to count. But now, there is a solution! "Bandolier - Bags and Pouches" offers a wide selection of various equipment items that should ease the Dovahkiins burden and it can be used with nearly every armor.
Mod Dependencies(As Configured):

Bandolier - Dawnguard

Author: Dragten
Version: 1.0
Special Installation: Do not install the following file(s) and/or folder(s):

  • Dr_BandolierDG.esp (Complete Crafting Overhaul Remade removes the need for this ESP.)

Mod Notes: This mods adds items that were part of the Dawnguard armor, which can be worn with any armor or clothing. It is kind of an extension to the original mod.
Mod Dependencies(As Configured):

Cloaks of Skyrim

Author: Noodles
Version: 1.2
Optionals: Dawnguard
Special Installation: Do not install the following file(s) and/or folder(s):
Main File:

  • Cloaks Optional folder
  • Cloaks.esp (Complete Crafting Overhaul Remade removes the need for this ESP.)

Dawnguard Add-on:

  • Cloaks Optional folder
  • Cloaks - Dawnguard.esp (Complete Crafting Overhaul Remade removes the need for this ESP.)

Mod Notes: Adds almost 100 new styles of cloak to the world of Skyrim, via crafting, levelled-lists, and static loot. They are lore-friendly and enchantable, and more are being added with every update. The aim of this mod is to provide some variety and flavour to the world, as well as the chance to wear a stylish cloak and quite literally keep the cold out.
Mod Dependencies(As Configured):

Immersive Armors

Author: Hothtrooper44 and Co
Version: V7.1
Optionals(Via Installer):

  • Install UNP Support

Special Installation: After installation, remove the following file(s) and/or folder(s):

  • Hothtrooper44_Armor_Ecksstra.esp (Empty ESP.)

Mod Notes: If you're seeking to enhance Skyrim with a greater selection of armor sets without breaking from the natural feel of the game, this mod is for you. It adds many new armor sets that have been seamlessly integrated into the world. The items are balanced and spread across the gaming experience. Prepare to find new, power appropriate armor sets starting from level one up to level fifty and beyond.
Mod Dependencies(As Configured):

JaySuS Swords

Author: JaySuS
Version: 13D (Main File + Update)
Special Installation: Do not install the following file(s) and/or folder(s):
Main File:

  • JSwords.esm (Complete Crafting Overhaul Remade removes the need for this ESM.)
  • JSwords-ReadMe.txt

Update File:

  • JSwords.esm (Complete Crafting Overhaul Remade removes the need for this ESM.)
  • JSwords-DistributionBalancePlugin.esp (Complete Crafting Overhaul Remade removes the need for this ESP.)
  • JSwords*.txt

Mod Notes: This mod adds several high quality swords and weapons into the game.
Mod Dependencies(As Configured):

Wearable Lanterns

Author: Chesko
Version: 3.0b
Special Installation: Do not install the following file(s) and/or folder(s):

  • readmes folder

Mod Notes: Adds a craftable, wearable, Travel Lantern that can be hooked onto a belt, or carried in hand! Perhaps catch a Torchbug for a Torchbug Lantern! Let it light the way in dark dungeons while the Dovahkiin keeps their hands free during combat and adventuring. If the Dragonborn DLC is installed, a Paper Lantern can be crafted as well.
Mod Dependencies(As Configured):

Winter Is Coming - Cloaks

Author: Nivea
Version: 2.3
Optionals(Via Installer):

  • Craft Only Plugin

Mod Notes: Winter Is Coming - Cloaks adds lore friendly only items into the world through crafting and vendors, this will add more diversity to the game while keeping the "feel" of Skyrim.

Recipe and Stat Changers

Complete Crafting Overhaul Remade

Author: kryptopyr
Version: 1.61 (Main File + Hotfix)
Optionals: CCO Compatibility Patch for WAF True Weapons, Cloaks of Skyrim - CCO Supported Version, Winter is Coming - CCO Supported Version, CCO Compatibility Patch for Frostfall, CCO Compatibility Patch for Skyrim Immersive Creatures
Optionals(Via BAIN Installer):
Cloaks of Skyrim - CCO Compatible Version optional:

  • Cloaks

Special Installation: Do not install the following file(s) and/or folder(s):
Main File:

  • meshes/armor/amuletsandrings/EbonyRing*.nif (Static Mesh Improved Mod is superior.)
  • meshes/armor/amuletsandrings/GoldRing*.nif (Static Mesh Improved Mod is superior.)
  • meshes/armor/amuletsandrings/goldring*.nif (Static Mesh Improved Mod is superior.)
  • meshes/armor/amuletsandrings/JadeRing*.nif (Static Mesh Improved Mod is superior.)
  • meshes/armor/amuletsandrings/SilverRing*.nif (Static Mesh Improved Mod is superior.)
  • meshes/armor/amuletsandrings/silverring*.nif (Static Mesh Improved Mod is superior.)
  • textures/armor/circlets/circletstonesgreyscale.dds (New Jewels for Circlets is superior.)

Winter is Coming - CCO Compatible Version optional:

  • 1nivWICCloaks.esp
  • 1nivWICCloaksNoGuards.esp
  • 1nivWICSkyCloaksPatch.esp
  • README - Winter is Coming CCO Files.txt

Overrides: aMidianBorn Book of Silence, Bandolier Bags and Pouches, Bandolier - Dawnguard, Cloaks of Skyrim, Unofficial Skyrim Patch, Winter Is Coming - Cloaks
Mod Notes: Complete Crafting Overhaul provides the most comprehensive, consistent, and fully customizable crafting experience in Skyrim. The primary intention of this mod is to correct logical inconsistencies in Skyrim's smithing system and to enhance the functionality and balance of crafting in Skyrim. This mod is also intended to help bridge the gaps between other mods and provide a framework for greater inter-mod consistency and cross-compatibility.
Mod Dependencies(As Configured):

Clothing and Clutter Fixes

Author: kryptopyr
Version: 1.5 (LEGENDARY)
Optionals: CCF Compatibilify Patch for RS Children, EotW Mage Robes Compatible Textures
Special Installation: Do not install the following file(s) and/or folder(s):

  • Readmes folder

Overrides: Complete Crafting Overhaul - Remade, Gemling Queen Jewelry
Mod Notes: In general, the clothing and clutter items tend to have fewer real bugs than the weapons and armor. However, there were several major inconsistencies in the way the game treated clothing, jewelry, and other items that needed to be addressed.
Mod Dependencies(As Configured):

Weapons and Armor Fixes - Remade

Author: kryptopyr
Version: 5.1

FOMOD Instructions
Main File
Main File and DLC Installation
Main File and DLC Installation
Main File and DLC Installation
Main File and DLC Installation

DotMO.png Skyrim + Dawnguard + Dragonborn

Options
Options

DotMO.png Install All Options (default)

Next
Compatibility Patches
Compatibility Patches
Amidianborn Skyforge Weapons
Amidianborn Skyforge Weapons

DotMO.png None

Immersive Weapons
Immersive Weapons

DotMO.png None

Improved Closefaced Helmets
Improved Closefaced Helmets

DotMO.png None

Next
Final Final
Final Final
Final Step
Final Step

DotMO.png None

Install

Special Installation: After installation, remove the following file(s) and/or folder(s):

  • Weapons & Armor_TrueWeaponsLvlLists.esp (Complete Crafting Overhaul Remade removes the need for this ESP.)

Mod Notes: This mod is an attempt to fix bugs and incorrect settings for Skyrim's weapons and armors, as well as changing values, keywords, and other properties to achieve greater consistency between the different weapons and armors.
Mod Dependencies(As Configured):

The Symphony of Skyrim

General Sound Improvement

Audio Overhaul for Skyrim

Author: David Jegutidse
Version: 2.5

FOMOD Instructions
Main File
Main Files
Main Files
Main AOS.esp Plugin
Main AOS.esp Plugin

DotMO.png Skyrim + DG+ DB

AOS Sounds
AOS Sounds

DotMO.png Sound Files

Next
Compatbility Patches - Part 1
Compatbility Patches - Part 1
Weather/Sound Mod Patches
Weather/Sound Mod Patches

DotMO.png None

Next
Compatbility Patches - Part 2
Compatbility Patches - Part 2
Other Compatibility Patches
Other Compatibility Patches

DotMO.png None

Next

Mod Notes: This mod is an extensive sound overhaul aiming to make the soundscape more immersive, clear, responsive, impactful and ultimately fun, while always aiming for maximum compatibility, performance and coherency with the main game.
Mod Dependencies(As Configured):

Heart of the Beast - Werewolf Sound and Texture Overhaul

Author: NsJones
Version: 1.7 (Alpha Werewolf)
Mod Notes: This mod adds extremely vicious sounds and executions with added bone cracking and blood splattering sounds for Werewolves.

How The Game Is Played In Skyrim

Basic Needs and Survival

Bathing in Skyrim

Author: mzin
Version: 1.04
Optionals(Via Installer):

  • Realistic Water Two
  • No Variants
  • Legendary
  • Falskaar
  • Ekirts Ykcul Replacement
  • Perseids Inns and Taverns - Realistic Room Rental Enhanced

Special Installation: After installation, disable all installed ESPs and replace with this merged version.
Mod Notes: This mod adds bathing and cleanliness to Skyrim. Over time, the player character will become visually more filthy and get a penalty to speechcraft and disease resistance. If they become exceptionally filthy, they will also receive a penalty to Sneak as enemies smell them coming. To avoid these penalties, bathe regularly. Staying clean may also award small bonuses.
Mod Dependencies(As Configured):

Frostfall - Hypothermia Camping Survival

Author: Chesko
Version: 2.6
Optionals: 2048x2048 HD Travel Cloak Fur Texture
Special Installation: Do not install the following file(s) and/or folder(s):
Both Files:

  • readmes folder

Mod Notes: The three main components of Frostfall are Hypothermia, Cold Water Survival, and Camping Equipment. The primary objective of this mod is to add a deep, immersive level of gameplay to Skyrim, while keeping tedium to a minimum. An immersion mod should never get in the way of having fun. Frostfall uses a sophisticated system to track the players location, weather, time of day, worn clothing, and more to determine the current conditions in a seamless and immersive way. It also features a large variety of craftable camping equipment, including craftable torches. It is highly customizable, and very compatible with most other mods.
Mod Dependencies(As Configured):

iNeed - Food Water and Sleep

Author: isoku
Version: 1.602

FOMOD Instructions
Main File
Options
Options
Core
Core

DotMO.png Food, Water, and Sleep

Optionals
Optionals

DotMO.png Dangerous Diseases

Next

Mod Notes: A streamlined approach to needs. By default the player should only feel the need to eat and drink 2-3 times a day and sleep once per day provided that they are consuming full meals and getting at least 7 hours of sleep. There are no numbers to be concerned with. Just use a little common sense, follow a schedule and they should find that the features here are intuitive and well integrated into the world. Integrates seamlessly with Wet and Cold.
Mod Dependencies(As Configured):

Real Shelter

Author: ThreeTen
Version: 1.4.0.7
Special Installation: Do not install the following file(s) and/or folder(s):

  • 1.4.0.1 to 1.4.0.7 Upgrade Instructions.txt
  • Change Log.txt
  • Installation Instructions.txt

Mod Notes: This will prevent precipitation from passing through overhead cover. Shelters now provide... shelter.
Mod Dependencies(As Configured):


LOOT Metadata Update Required: (Updating Guide)

  • RSPatch.esp - Enable Global Priority and set it to 992100
Info-Logo.png       Notice:This mod is not completely installed until the script is executed in the final section of the guide.

Combat and Traps

Dual Wield Parrying

Author: Borgut
Version: 3.1b
Mod Notes: This mod allows the player to block while dual wielding one handed weapons or with a spell in their left hand, spell sword style.
Mod Dependencies(As Configured):

NPC Knockout Overhaul

Author: Sevencardz
Version: 3.4

FOMOD Instructions
Main File
Introduction
Introduction
Click next to proceed with installation.
Click next to proceed with installation.

DotMO.png Install NPC Knockout Overhaul

Next

Mod Notes: This mod makes it possible to knockout most humanoid NPCs in Skyrim, including all essential and protected NPCs.
Mod Dependencies(As Configured):

Traps Make Noise - More Dangerous Traps

Author: kryptopyr
Version: 2.1 (Traps Make Noise and are Dangerous)
Optionals: Follower Trap Safety Patch, Mining Makes Noise CCO Version
Overrides: Complete Crafting Overhaul Remade, Follower Trap Safety, Unofficial Dawnguard Patch, Unofficial Skyrim Patch
Mod Notes: Ever noticed how enemy NPCs never seem too concerned when a trap is triggered? Even when a dozen large boulders come crashing down several feet from them... no reaction, no alarm that someone has triggered one of their traps. This instantly kills immersion, even more so when playing a stealthy character. To make matters worse, if the player is hit by a trap it does little to no damage and thus are more trouble to avoid and disarm than to simply walk through them. This mod fixes that.
Mod Dependencies(As Configured):

VioLens - A Killmove Mod

Author: Reko
Version: 2.0

FOMOD Instructions
Main File
Options
Options
Core Files (Required)
Core Files (Required)

DotMO.png Loose

Plugins (Required)
Plugins (Required)

DotMO.png Legendary

Patches (Optional)
Patches (Optional)

DotMO.png None

Next

Mod Notes: This mod provides in-game control over both Ranged and Melee killmoves. VioLens aims to unlock and use as many killmoves as possible while still keeping them matched to their proper weapon types.
Mod Dependencies(As Configured):

Wiseman303s Critter Fixes

Author: wiseman303
Version: 1.06

FOMOD Instructions
Main File
Introduction
Introduction
Introduction
Introduction

DotMO.png None

Next
Install
Install
Options
Options

DotMO.png Monarch Wing Fix

DotMO.png 101BugsHD Support

DotMO.png Pondfish and Salmon Replacer

Install

Overrides: 101 Bugs HD, Pondfish and Salmon Replacer, Unofficial Dawnguard Patch, Unofficial Skyrim Patch
Mod Notes: In Skyrim walking into a butterfly or similar critter will stop you like hitting a solid wall. The Unofficial Patch Project Team fixed that problem in the Unofficial Skyrim and Dawnguard Patches, but the way they fixed it made the critters immune to projectiles. This mod redoes the collision data in the .nif files so now the player can pass through the critters while still allowing them to be hit by projectiles and melee attacks. The same edits were also made to the fish meshes, so the player no longer get shoved around by pond fish or salmon while swimming or wading but can still do some bow or fireball fishing if the mood strikes. The dead fish even bob to the surface for easy collecting. This mod also fixes the backwards wings on monarch butterflies by flipping the mesh data instead of using a custom transparent texture so it does not have transparency issues with the butterfly in a jar.
Mod Dependencies(As Configured):

Wiseman303s Trap Fixes

Author: wiseman303
Version: 1.04 + Vivid Landscapes Merged Mesh
Optionals(Via Installer):

  • Traps Make Noise Compatibility
  • Traps Are Dangerous Compatibility

Overrides: Traps Make Noise - More Dangerous Traps, Unofficial Skyrim Patch, Vivid Landscapes - All In One
Mod Notes: This mod fixes numerous issues with traps in Skyrim. Most notable changes are as follows: Pedestal traps now work properly, Telekinesis and thrown objects now disarm magic caster traps, and several fixes to magic caster traps to prevent misfires.
Mod Dependencies(As Configured):

Economy

Realistic Room Rental Enhanced

Author: perseid9
Version: 1.8.3 (Enhanced)
Optionals(Via Installer):

  • 01 RRR_ELFX Patch

Mod Notes: This mod overhauls inns and taverns in Skyrim. Local prices for room rentals, multi-night stays, bathing facilities, safe storage, etc.
Mod Dependencies(As Configured):

Skyrim Coin Replacer Redux

Author: Neovalen
Version: 1.2.2
Optionals: Septim HD Coinpiles
Mod Notes: Ever wondered why the player finds Imperial Septims buried deep in Ancient Nord barrows or Dwemer ruins? Why are the coins in Skyrim named "Gold" instead of "Septim" as in previous Elder Scrolls titles? This mod aims to remedy these issues.

Trade and Barter

Author: kryptopyr
Version: 1.2 (Hearthfire)
Special Installation: Do not install the following file(s) and/or folder(s):

  • READMES folder

Mod Notes: Trade in Skyrim is oversimplified and uninteresting. A particular type of merchant always has the same amount of gold and offers the exact same prices as the same type of merchant in another part of the country. Merchants in small towns differ very little from those in the larger cities, and the only factors that affect price are the players speech skill and any barter enchantments. This mod aims to change that.
Mod Dependencies(As Configured):

Perks and Leveling

Skyrim -Community- Uncapper

Author: Elys
Version: 1.15.2.0
Mod Notes: This mod will unlock the skill level caps of 100 and push them to 10000. This allows the player to be able to level up almost forever without the need of the Legendary system. Benefits are gained from skills above level 100, up to level 199 including enchantment bonuses. The settings of this plugin may be altered to set custom caps, to modify the experience earning rate of each skill, the relation between skill leveling and player leveling, and to change the number of perks, health points, magicka points, stamina points, carry weight points, etc gained at a specific level up.

Travel

Better Fast Travel - Carriages and Ships - Overhauled

Author: Dj20 and Sp0rk
Version: 3.76 (Hearthfires)
Special Installation: Do not install the following file(s) and/or folder(s):

  • BFT Ships and Carriages - ReadMe.txt

Overrides: Unofficial Hearthfire Patch
Mod Notes: This mod adds more carriages around Skyrim at most of the small settlements/towns and has pricing based on the distance to the destination (can be customized in the MCM menu), it also adds several ships/boats around the north coast.

Vampires, Werewolves and Bears, Oh My

Better Vampires

Author: Brehanin
Version: 7.0

FOMOD Instructions
Main File
Main Installation Options
Main Installation Options
Versions
Versions

DotMO.png BV - Dawnguard

Next
Royal Bloodlines Compatibility
Royal Bloodlines Compatibility
Patched Formlist
Patched Formlist

DotMO.png None

Next
Requiem Compatibility
Requiem Compatibility
Patched Requiem
Patched Requiem

DotMO.png None

Next
Vampire Lord Drain Option
Vampire Lord Drain Option
VL Drain Attack
VL Drain Attack

DotMO.png None

Install

Overrides: Unofficial Dawnguard Patch, Unofficial Skyrim Patch
Mod Notes: This mod is a vampire overhaul for Skyrim. It strives to maintain balance and provide a much better experience for those wishing to play the game as a vampire.

Moonlight Tales - Werewolf and Werebear Overhaul

Author: Brevi and Al99
Version: 2.33
Overrides: Unofficial Dawnguard Patch
Mod Notes: Werewolves have always been a great addition to the adventures of every Dragonborn in the world of Skyrim. However, there was still a lot of elements that could have been improved. This mod aims at making being a werewolf a much more immersive, atmospheric and fun experience. It offers some new and interesting content with a considerable amount of customization, allowing the player to choose what they would like to see (and hear) in the game. Welcome to Moonlight Tales.

Compatibility Patches

This section is reserved for mods that are simply compatibility patches between other mods previously installed.

Extensible Follower Framework Compatibility Collection

Author: bluedanieru
Version: 1.0 (Auto Unequip Ammo + Convenient Horses)
Special Installation: Do not install the following file(s) and/or folder(s):
All Files:

  • Docs folder

Overrides: Auto Unequip Ammo, Convenient Horses
Mod Notes: Extensible Follower Framework is a great follower mod, however it does not always play nice with other mods. These are patches designed to work around some of the issues. Mod Dependencies(As Configured):

Skyrim Immersive Creatures - Weapons and Armor Fixes Remade Patch

Author: statmonster
Version: 1.0
Mod Notes: This patch mod will make equipment looted from enemies added by Skyrim Immersive Creatures (6.5.2a) have the same stats and properties as equivalent vanilla items as modified by Weapons and Armor Fixes - Remade (5.1) and Complete Crafting Overhaul Remade (1.5).
Mod Dependencies(As Configured):

All Good Things Must Come To An End

We come to the last leg of the journey, the road was long and hard but the end worth it.

Post Install INI Tweaks

Some mods installed during the previous section require ini tweaks to be used for proper operation.

SKSE.INI

The first step to editing the SKSE.ini is to create it. Perform the following:

Right-click Skyrim Script Extender in the Mod Organizer mod list.
Select "Open In Explorer".
Navigate to <Mod Dir>/SKSE and open SKSE.ini.

Once this file is open to be edited, add the following:

[Display]
iTintTextureResolution=2048

This enables high resolution tint masks.

Save and close SKSE.ini then exit explorer.

Skyrim.ini

Skyrim.ini controls half of the configuration for the Skyrim game. Each of the following ini changes have been confirmed working in game. If a section exists, simply add the tweak to the bottom of that section or update existing parameter if present. If a section does not exist, add it at the bottom of the file. Perform the following:

Open Mod Organizer.
Click [Tools]>[Edit Ini] at the top of the window.
Verify skyrim.ini is selected and input the tweaks in the following subsections.
Click [Save] and close the window.
Grass Per Texture Tweak

This tweak allows more grasses to load per texture tile. This tweak is required for Skyrim Flora Overhaul.

[Grass]
iMaxGrassTypesPerTexure=7

SkyrimPrefs.ini

SkyrimPrefs.ini controls the other half of the configuration for the Skyrim game. Each of the following ini changes have been confirmed working in game. If a section exists, simply add the tweak to the bottom of that section or update existing parameter if present. If a section does not exist, add it at the bottom of the file. Perform the following:

Open Mod Organizer.
Click [Tools]>[Edit Ini] at the top of the window.
Select skyrimprefs.ini is selected and input the tweaks in the following subsections.
Click [Save] and close the window.

TBD - None at present.

Conflict Resolution

Various mods will conflict with each other in one way or another, when this happens it must be dealt with. This is essential for bug free gameplay. Due to its size, this section has been moved into its own subguide.

Info-Logo.png       Notice:This step is required. DO NOT SKIP.

Author Recommended Fixes

These are not fixes in the literal sense but rather items the author found annoying while playing Skyrim. These are not required, but recommended. These can be added to the conflict resolution ESP or in a new ESP located below the conflict resolution ESP. If the downloadable SR Conflict Resolution.esp is used these edits are already included.

Race > 00013747 OrcRace

Problem: By default, Orsimer females use the male behavior graph. Orsimer females are still female, damn it!
Problem Resolution: Use record from Update.esm and change the "Female Behavior Graph">"Model">"MODL - Model Filename" to "Actors\Character\DefaultFemale.hkx".

Race > 000A82B9 OrcRaceVampire

Problem: By default, Orsimer females use the male behavior graph. Orsimer females are still female, damn it!
Problem Resolution: Use record from Unofficial Dawnguard Patch.esp and change the "Female Behavior Graph">"Model">"MODL - Model Filename" to "Actors\Character\DefaultFemale.hkx".

LOOT

Load Order Optimisation Tool, or LOOT, is designed to help users maintain a working load order for their mods with a minimal amount of effort. Perform the following (and again every time mods change with an esp):

Start Mod Organizer.
Select LOOT in the executable selection box and click [Run].
Find the icon that looks like a horizontal bar graph (mouse over text should state "Sort Plugins") and click it.
After some processing, the calculated load order is displayed in the right pane of LOOT. Click the [Apply] button.
Click the [X] on the title bar to close LOOT.

All mods currently installed will now be ordered based upon the master list downloaded by the tool and the user metadata that was created while installing mods in this guide. However, they may not be in the order the plugins themselves are expecting. To fix this perform the following:

Open TES5Edit in Mod Organizer and click [OK].
Select all ESMs/ESPs and select "Sort Masters".
Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

Fores New Idles in Skyrim - FNIS

Fores New Idles in Skyrim, hereby referenced as FNIS is designed to allow new skeleton and animation designs not possible with the default Skyrim engine such as new animations, gender specific animations, poses, etc. This involves the use of an external patcher GenerateFNIS_for_Users.exe which will create specialized .hkx files to match the current skeleton and animation configuration. Perform the following (and again every time animation mods are changed):

Start Mod Organizer.
Select FNIS in the executable selection box and click [Run]. The FNIS main interface should appear, if it does not, review the installation section for FNIS.
In the Available Patches at the bottom of the window, check the box adjacent to "SKELETON Arm Fix" and "Groovtama's Alternate Anim for XPMSE/RaceMenu".
Click the [Update FNIS Behavior] button and wait for a message to appear in the window stating "X animations for Y mods successfully included.".
Click [Exit]
Info-Logo.png       Notice:For a refresher on installing FNIS in MO see the wiki for that tool.

Mod Organizer has automatically placed the generated files into the <Mod Organizer Path>/overwrite folder for inclusion in the game. No further action is required. For reference, the files generated are:

  • meshes/actors/character/behaviors/0_master.hkx
  • meshes/actors/character/characters/defaultmale.hkx
  • meshes/actors/character/characters female/defaultfemale.hkx
  • Entire tools folder containing logs.

Wrye Bash

Wrye Bash is a tool that can be used to install/manage mods but more importantly it has tools to merge leveled lists and can even merge entire mods together into a "Bashed Patch". Perform the following (and again every time mods change with an esp):

Start Mod Organizer.
Select Wrye Bash in the executable selection box and click [Run]. The Wrye Bash main interface should appear.
Scroll down the mod list and right-click Bashed Patch, 0.esp and select "Rebuild Patch".
A popup asking to deactive mods prior to patching may appear. If it does, simply click [OK]. This will deactivate said mod file and it will be merged into the bashed patch.
Check only "Merge Patches", "Import Names", "Import Stats", "Tweak Settings", and "Leveled Lists" in the left pane.
Click on "Tweak Settings" in the left pane.
Right-click "Crime: Alarm Distance" and select "1000".
Right-click "Timescale" and select "10".
Check the box next to both "Crime: Alarm Distance" and "Timescale" to apply them.
Click on "Leveled Lists" in the left pane.
Click [Build Patch] at the bottom of the window. A dialogue asking to activate it may appear, click [Yes].
Exit Wrye Bash by clicking the [X] in the top right corner.

The Bashed Patch, 0.esp is automatically moved to the Mod Organizer/Overwrite directory for inclusion in the game.

TES5Edit Scripts

DynDOLOD

The Dynamic Distant Objects LOD - DynDOLOD TES5Edit script adds records to the blank DynDOLOD.esp installed with the main mod and adapts it to fit the installed load order. Perform the following to execute the script:

Open TES5Edit and click [OK] to load all plugins prior to DynDOLOD.esp.
Right-click DynDOLOD.esp and select "Apply Script".
In the drop down, select "DynDOLOD Worlds" and click [Ok].
When the pop up window appears, check all of the boxes in the "Select Worlds" selection box.
In the "Output Directory" text box, select a folder such as "C:/DynDOLOD Output". Make sure this folder is outside the MO directory structure.
Click the [High] preset button. If performance is an issue, consider selecting [Medium] or [Low]. This will begin the LOD generation process (can take up to 30 minutes).
Once the script completes and any command prompts have closed, exit TES5Edit and save DynDOLOD.esp.
Go to the output directory selected in the script and copy the contents as a new folder in the <Mod Organizer>/mods folder and activate it. It should be placed at the bottom of the left pane.

Real Shelter

The Real Shelter TES5Edit script adds records to the blank RSPatch.esp installed with the main mod and adapts it to fit the installed load order. In addition, it also adapts the currently installed weatherlist.ini file installed with any weather enabled ENB Series preset that is installed to preserve compatibility. Perform the following to execute the script:

Add RSPatcher.bat found in the Real Shelter mod folder as an executable in Mod Organizer.
Select "RSPatcher" from the drop-down above the right pane of the Mod Organizer window and click [Run].
When TES5Edit appears, click [Ok] to load all plugins.
When the RS Patcher window appears, select [Create Patch].
Click [Yes] when prompted about adding masters to the patch. This will happen several times.
Once the script has reported completion, exit the TES5Edit window and save RSPatch.esp by clicking [Ok].

SkyProc Patchers

SkyProc patchers can scan a users mod setup and create dynamic patches to do things such as add perks, modify base statistics, add scripts, add perks, etc. with just about any mod setup. These powerful tools will be used to transform the world of Skyrim into one that is varying and alive.

Skyproc Unified Manager (SUM)

The SkyProc Unified Manager can be used to execute all installed SkyProc patchers in the correct order. Perform the following:

Download and install the latest Java Runtime Environment(JRE) from here. It is required for SUM to execute.
Download and install the SkyProc Unified Manager from here, currently version 1.3.2.
In Mod Organizer, select the data tab in the right-pane and expand "SkyProc Patchers">"SUM".
Right-click on SUM.jar and select "Add as executable" then click [OK]. The default name is sufficient.
Note that it is now part of the executable drop down next to the [Run] button. Mod Organizer has properly configured it already.
Start SUM. A list of installed patchers should be displayed with a check box next to each.
Click the arrow next to each patcher icon and configure them as in the subsections below.
Click [SUM Options] and uncheck "Run LOOT".
Click [Patch] in the top right corner to generate all the patches. After this is done, SkyProc Unified Manager will close.

Mod Organizer has automatically placed the generated files into the <Mod Organizer Path>/overwrite folder for inclusion in game.

Info-Logo.png       Notice:Each time load order is changed, SUM should be run again to remake all existing patches. Failure to do so may lead to a CTD on startup.
Info-Logo.png       Notice:Most new SkyProc mods are not compatible with the SUM merge function. Heed this warning.
ASIS

ASIS is a mod designed to increase spawns, distribute perks and spells, and fix enchantments not working for NPCs. For the purposes of the guide it will only be used to fix NPC enchantments. NPCs can only get the effects from some armor enchantments by default. This is because some enchantments require a specific perk to be effective and only the player has the perk. This adds the required perk to every NPC in the game so they can get full benefit from enchanted items.

In the configuration menu, only check the box for NPC Enchant Fix.

For reference, the files generated by this mod are:

  • ASIS.esp
  • Entire SkyProc Patchers/ASIS folder containing logs/configuration files.
Dual Sheath Redux

Dual Sheath Redux is a mod designed to allow left handed weapons to be displayed when sheathed and shields/staves to be stored on back.

In Settings > Other Settings, select the following:
 Left Biped Slot: 54
 Right Biped Slot: 45

For reference, the files generated by this mod are:

  • Dual Sheath Redux Patch.esp
  • Entire SkyProc Patchers/Dual Sheath Redux folder containing logs/configuration files.

Clean Up The Mod Organizer Overwrite Directory

While performing the steps in this section the output files have all been accumulating in the <Mod Organizer>/Overwrite directory. Perform the following to maintain a clean overwrite directory:

Right-click the "Overwrite" mod at the bottom of the Mod Organizer left pane select "Create Mod".
Give it the name "SRLE Profile" and click [OK].
Place this new mod folder at the bottom of the left pane and activate it.

All of the output files are now centrally located in one folder and do not apply to all profiles any longer.

In-Game Configuration

This section details settings for the various mods recommended by the author. This section is a work in progress.

Character Creation

This section specifies settings to be applied during character creation.

  • Weapons Tab
    • Sword Style & Sword Style (Left): 2 or 3
    • Sword Style (All) x2: 1 or 2
    • Dagger Style & Dagger Style (Left): 2
    • Dagger Style (All) x2: 1
    • Quiver Style: 2
    • Quiver Style (All): 1

MCM Menu Settings

This section specifies settings to be applied in the MCM Menu system. If a setting is not listed, it is expected to be at the mod install default (as seen with a new game).

A Matter of Time
  • General Panel
    • Symbol 1 Section
      • Show Moon Phases: Enabled
      • Show Seasons: Enabled
  • Display Panel
    • Symbol 1 Section
      • Scale: 60%
      • Horizontal Anchor: RIGHT
      • Horizontal Offset: -70
      • Vertical Offset: 30
    • In-Game Clock Section
      • Scale: 70%
      • Horizontal Anchor: RIGHT
      • Horizontal Offset: -65
      • Vertical Offset: 68
    • In-Game Date Section
      • Scale: 70%
      • Horizontal Anchor: RIGHT
      • Horizontal Offset: -65
      • Vertical Offset: 77
Auto Unequip Ammo
  • Configuration Panel
    • Features Section
      • Use Equip Sets Enabled
      • Follower Addon Enabled
Bathing in Skyrim
  • Settings Panel
    • General Section
      • Check Status HotKey B
  • Animations Panel
    • Bathing Animation Section
      • Style CUSTOM (FNIS)
    • Get Dressed After Bathing Section
      • Enabled Enabled
    • Undress Before Bathing - Extended Section
      • 44 - Face A Enabled
      • 46 - Chest A Enabled
      • 47 - Back Enabled
      • 48 - Tail Enabled
      • 49 - Pelvis A Enabled
      • 50 - Decapitated Head Enabled
      • 51 - Decapitate Enabled
      • 52 - Pelvis B Enabled
      • 53 - Right Leg Enabled
      • 55 - Face B Enabled
      • 56 - Chest B Enabled
      • 57 - Shoulder Enabled
      • 58 - Left Arm Enabled
      • 59 - Right Arm Enabled
      • 60 - Misc FX Enabled
      • 61 - FX01 Enabled
Info-Logo.png       Notice:Body slots 45 and 54 are excluded to prevent a shield stuck on back conflict with Dual Sheath Redux.
Better Fast Travel
  • Settings Panel
    • Additional Options Section
      • No Weight Limit Enabled
Better Vampires
  • General Options Panel
    • Stage Progression Section
      • REVERSE PROGRESSION
    • Stage Hated Section
      • STAGE 4 HATED
    • Sun Damage Section
      • SLIGHT DAMAGE
    • Specialized Sun Damage Section
      • EXEMPT AT STAGE 1
    • Turned Victim Skills Section
      • VICTIM KEEPS OWN SKILLS
    • Extract Blood Potions Section
      • EXTRACT BLOOD
  • Miscellaneous Options Panel
    • Gameplay Section
      • Mortal's Mask Makes Visual Changes Enabled
    • Spells and Abilities Section
      • SPELL: Mod Configuration Spell (obsolete) Disabled
BFS Effects
  • Options Panel
    • Player Percentages Section
      • Normal: 20%
    • NPC Percentages Section
      • Normal: 20%
    • Misc. Options Section
      • Cook Meat Disable
Blocksteal Redux
  • Activate Enable
  • Load Basket Enable (Respond yes when prompted)
Complete Crafting
  • Menu Options Panel
    • Additional Items Section
      • Artifact Replicas Enabled
      • Matching Set Circlets Enabled
    • Leveled Items Section
      • Auto Upgrade Enabled
  • Learning Panel
    • Learning Section
      • Learning Points required to Craft 200
    • Smithing Experience Section
      • Tanning Rack Enabled
      • Smelter Enabled
  • Mining & Materials Panel
    • Mining Section
      • Mining Presets FASTER MINING
  • Mods Panel
    • Display Crafting Recipes Section
      • JewelCraft Enabled
    • Optional Integrated Mods Section
      • Bandolier - Bags and Pouches Enabled
      • Bandolier - Dawnguard Enabled
      • Jaysus Swords Enabled
    • Distribute in Lists
      • JewelCraft Enabled
Convenient Horses
  • Main Panel
    • Bound Key Settings Section
      • Consolidate Talk/Loot/Harvest: Enabled
      • Talk/Loot Key: Z
      • Horse Inventory Key: O
      • Follow Toggle Key: C (Change "Auto Run" key to something else in game options)
  • Horses Panel
    • Horse Inventory Section
      • Inventory Access Mode: Local
  • Followers Panel
    • General Section
      • Followers Horses: Enabled
  • Auto Loot Panel
    • General Section
      • Auto Loot Mode: Disabled
Deadly Dragons
  • Dragons Panel
    • Presets Section
      • Difficulty EXPERT
Dual Wield Parrying
  • Block Key: M3 (Mouse 3 i.e. Scroll Wheel Push Button)
EFF
  • Features Panel
    • Stealth Invisiblity Disabled
  • Settings Panel
    • Max Followers 3
    • Spacing Section
      • Space between followers 120
  • Panel Panel
    • Dimensions Section
      • Y Coordinate: 70
Extended UI
  • Console Section
    • Fullscreen Enabled
  • Stats Menu Section
    • Aspect Ratio Set your game video resolution aspect ratio
    • Hide Legendary UI elements Enabled
    • Show attribute modifiers Enabled
    • Show skill modifiers Enabled
Face To Face
  • Options Section
    • Tracking TRACKING
Frostfall
  • Overview Panel
    • Frostfall Status Section
      • Frostfall is: Started (Exit menu then wait for the quest to complete before opening the menu again.)
    • Presets Section
      • Select Preset: Hardcore
      • APPLY Click (Exit menu then wait for the W.E.A.R. message box before opening the menu again.)
  • Effects & Interface Panel
    • Meters General Section
      • Meter Layout: SPLIT,TOP,EDGE
    • Indicators Section
      • Weathersense Gem Display: ALWAYS ON
Immersive Creatures
  • General Panel
    • General Section
      • Select Version Preset: Purist
Immersive HUD
  • Activation Panel
    • Compass Activation Section
      • Key press toggles Enabled
  • Options Panel
    • Enable Fast Fade of Magicka: Enabled
    • Enable Fast Fade of Stamina: Enabled
iNeed
  • Basics Panel
    • Player Section
      • Eat/Drink Animations Enabled
  • 'Advanced Panel
    • NPCs Section
      • Follower Needs Default
      • Followers Purchase Food Enabled
      • Horse Needs Enabled
    • Gameplay Section
      • Cannibalism Enabled
  • Difficulty Panel
    • World Section
      • Food Removal BOTH
      • Food Spoilage WORDS
    • Gameplay Section
      • Death Enabled
  • Notifications Panel
    • Text Section
      • Disease Progression Enabled
    • Widget Section
      • Style ALPHA/COLOR-BASED
      • Track Disease Enabled
Inns and Taverns
  • Configuration Panel
    • Options Section
      • Enhanced Mode Enabled
Minty Lightning
  • Miscellaneous Panel
    • Miscellaneous Section
      • Legacy Config Menu Enabled (Actually Disabled)
Moonlight Tales
  • Feeding Skill Gain Panel
    • Chance: 5%
Sky UI
  • General Panel
    • Item List Section
      • Font Size: Small
      • Category Icon Theme: Celtic
Trade & Barter
  • Barter Rates Panel
    • Start Mod Click (Exit menu then wait 10 seconds to allow time for the mod to start before opening the menu again.)
VioLens
  • Melee & Ranged Panel
    • Melee Section
      • Camera View 3RD PERSON LAST
      • Last Enemy Restriction Disabled
      • Player Killmove Immunity Enabled
    • Ranged Section
      • Camera View PROJECTILES
      • Last Enemy Restriction Disabled
  • Stealth & Triggers Panel
    • Triggers Section
      • Left Attacks Enabled
      • Alt Werewolf Attacks Enabled
Wearable Lanterns
  • General Panel
    • General Settings Section
      • Lantern Position WORN - FRONT RIGHT
    • Fuel Settings Section
      • Travel/Paper Lanterns Use Oil Enabled
      • Bug Lanterns Use Pollen Enabled
    • Hotkeys Section
      • Toggle Lantern G
  • Interface Panel
    • Fuel Meter Settings, General Section
      • Meter Layout BOTTOM RIGHT, EDGE
      • Meter Height Normal
Wet and Cold
  • Ashes Panel
    • Player Section
      • Watery Eyes Enabled

Tips, Known Issues, and Troubleshooting

Skyrim was created by Sheogorath himself. Issues ARE going to occur in any adventure through Skyrim even with full conflict resolution due to the game's ancient engine which is in need of an overhaul. That said, this section will list any known issues and some troubleshooting tips any good Dovahkiin should know.

Tips

  • If the character dies, completely exit the game and reload the last save. The automatic load erroneously retains data it should not from after the save.
  • When adding new mods on top of this guide, keep in mind the following non-standard biped slot usage:
    • 44 (Face Masks - Immersive Armors, OBIS)
    • 45 (Right Hand Staves - Dual Sheath Redux)
    • 46 (Cloaks - Cloaks of Skyrim, Frostfall, Immersive Armors, Winter is Coming)
    • 47 (Backpack - Frostfall)
    • 48 (Back Left Bandolier - Bandoliers Bags and Pouches)
    • 49 FREE
    • 52 (Side Left Bandolier - Bandoliers Bags and Pouches)
    • 53 (Chest/Shoulder Bandolier - Bandoliers Bags and Pouches)
    • 54 (Left Hand Weapon/Shield On Back - Dual Sheath Redux)
    • 55 (Back Right Bandolier/Worn Lantern - Bandolier Bags and Pouches, Wearable Lanterns)
    • 56 (Goggles - Wet & Cold)
    • 57 (Front Right Bandolier/Worn Lantern - Bandolier Bags and Pouches, Wearable Lanterns)
    • 58 (Front Left Bandolier - Bandoliers Bags and Pouches)
    • 59 (Side Right Bandolier - Bandoliers Bags and Pouches)
    • 60 (Eyepatch - Immersive Armors)

Known Issues

Visuals

Gameplay

  • None

Troubleshooting

Crashes and/or Freezes

  • Verify VRAM is not overloaded using a tool such as PrecisionX to check VRAM load and adjust mods accordingly.

Low FPS

Depending on the system configuration some effects may be too much to handle. To help tailor the experience, some of the higher FPS hitting effects are listed with possible tweaks.

  • Skyrim Flora Overhaul along with the grass tweaks provided in the guide can hit performance on certain systems. Try setting iMinGrassSize to 30 or 40 under [GRASS] in skyrim.ini. This thins out grass but improves performance.
  • DynDOLOD adds a lot of extra rendering for distant objects. If the hit is too much, try lowering the object generation level. This will make pop-in more apparent but give better performance.
  • If playing at high resolutions such as 1440p and above, consider dropping resolution to 1080p/1200p to ease rendering.

Important Dates

  • 08/30/2013 - Development started.