User:Rootsrat/TheWitcher3 Return Of The White Wolf PhotoMode2inOneInput

From Step Mods | Change The Game
[BASE_ALL_ATTACKS]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_ATTACKS_NO_LIGHT]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_ATTACK_HEAVY]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_ATTACK_LIGHT]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_CameraMovement]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_CharacterMovement]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_CharacterMovementWithSprint]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_DEBUG]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_DRAW_SWORDS]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_DRAW_SWORDS_KEYBOARD]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_DRINK_POTIONS]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_FocusMode]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_INTERACTIONS_HORSE]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_INTERACTIONS_KEYBOARD]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_INTERACTIONS_PAD]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_Interactions]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_Items]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_JOURNAL_AND_QUEST_MANAGE]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_PanelsShortcuts]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_SHOW_RADIAL_MENU]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_SPECIAL_ATTACK_HEAVY]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_SPECIAL_ATTACK_LIGHT]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BASE_Signs]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[Boat]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[BoatPassenger]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[Combat]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[Combat_Replacer_Ciri]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[Diving]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[EMPTY_CONTEXT]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[Exploration]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[Exploration_Replacer_Ciri]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[FakeAxisInput]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[FastMenu]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[Horse]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[Horse_Replacer_Ciri]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[JumpClimb]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[RadialMenu]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[SCENE_IS_STARTING_HACK]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[Scene]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[ScriptedAction]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[Swimming]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)

[ThrowHold]
IK_NumPad0=(Action=Photomode2inOne)
IK_NumPad8=(Action=SelectFXUp)
IK_NumPad7=(Action=SelectFXDown)
IK_NumPad9=(Action=ActivateFX)
IK_NumPad5=(Action=SelectWTUp)
IK_NumPad4=(Action=SelectWTDown)
IK_NumPad6=(Action=ActivateWT)
IK_NumPad2=(Action=TimeScaleUp)
IK_NumPad1=(Action=TimeScaleDown)
IK_NumPad3=(Action=TimeScaleReset)
IK_NumPeriod=(Action=DespawnFog)