Guide:ENBseries INI/Sky

From STEP Modding Wiki

[SKY]

As the name suggests, the [SKY] section has everything to do with what you see when you look up.

Understanding the Sky Layers and Horizon Limitation

With ENBSeries, the sky is separated into three layers; Top, Middle, and Horizon. The Top and Middle are mainly self explanatory; however, the Horizon is a bit more complicated. Bethseda, in their infinite wisdom, thought it would be a good idea to make the sky a dome rather than a sphere and then decided to make the world within that dome square. This creates several issues with texture lines and blending in the horizon.

Here, the first image is vanilla. Notice the line in the distance? That is literally the edge of the world, while what lays beyond is a gap between the world and the sky texture. Bethseda hid this gap by using distant fog/mist. This creates a blending issue because the Horizon actually sits directly above this Fog/Mist layer1. The second image shows the same scene with ENB enabled. The Fog/Mist layer1 has been blended to be very similar to vanilla. The layers outlined are also an approximation simply to show where the layers approximately set.

Sky Layers

Please be aware of these issues and know that they can be hidden; however, it's going to take a lot of custom editing and tweaking to match the Fog/Mist to the preset.
1 The Fog/Mist layer is not a part of the Sky parameters. They can be found under the Environment and Mist sections, respectively. It is shown here for demonstration purposes.

IgnoreWeatherSystem=false
Enable=true
DisableWrongSkyMath=false

Stars

StarsIntensity=1.0
StarsCurve=1.0
 Sky Layers
 Sky Layers

AuroraBorealis

AuroraBorealisIntensity=1.0
AuroraBorealisCurve=1.0
 Sky Layers
 Sky Layers

CloudsIntensity

CloudsIntensitySunrise=1.0
CloudsIntensityDay=1.0
CloudsIntensitySunset=1.0
CloudsIntensityNight=1.0
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
 Sky Layers

CloudsCurve

CloudsCurveSunrise=1.0
CloudsCurveDay=1.0
CloudsCurveSunset=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
 Sky Layers

CloudsDesaturation

CloudsDesaturationSunrise=0.0
CloudsDesaturationDay=0.0
CloudsDesaturationSunset=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
 Sky Layers

CloudsOpacity

CloudsOpacitySunrise=1.0
CloudsOpacityDay=1.0
CloudsOpacitySunset=1.0
CloudsOpacityNight=1.0
CloudsOpacityInteriorDay=1.0
CloudsOpacityInteriorNight=1.0
 Sky Layers

CloudsEdge

CloudsEdgeClamp=0.5
CloudsEdgeIntensity=8.0

Controls sun scattering for clouds. (Reference)

CloudsEdgeFadeRange=1.0
CloudsEdgeMoonMultiplier=4.0
 Sky Layers

GradientIntensity

GradientIntensitySunrise=1.0
GradientIntensityDay=1.0
GradientIntensitySunset=1.0
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
 Sky Layers

GradientDesaturation

GradientDesaturationSunrise=0.0
GradientDesaturationDay=0.0
GradientDesaturationSunset=0.0
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
 Sky Layers

GradientTopIntensity

GradientTopIntensitySunrise=1.0
GradientTopIntensityDay=1.0
GradientTopIntensitySunset=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
 Sky Layers

GradientTopCurve

GradientTopCurveSunrise=1.0
GradientTopCurveDay=1.0
GradientTopCurveSunset=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
 Sky Layers

GradientMiddleIntensity

GradientMiddleIntensitySunrise=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensitySunset=1.0
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
 Sky Layers

GradientMiddleCurve

GradientMiddleCurveSunrise=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveSunset=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
 Sky Layers

GradientHorizonIntensity

GradientHorizonIntensitySunrise=1.0
GradientHorizonIntensityDay=1.0
GradientHorizonIntensitySunset=1.0
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
 Sky Layers

GradientHorizonCurve

GradientHorizonCurveSunrise=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveSunset=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
 Sky Layers

SunIntensity

SunIntensitySunrise=1.0
SunIntensityDay=1.0
SunIntensitySunset=1.0
SunIntensityNight=1.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
 Sky Layers

SunDesaturation

SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
 Sky Layers

SunColorFilter

SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
 Sky Layers

SunGlowIntensity

SunGlowIntensitySunrise=1.0
SunGlowIntensityDay=1.0
SunGlowIntensitySunset=1.0
SunGlowIntensityNight=1.0
SunGlowIntensityInteriorDay=1.0
SunGlowIntensityInteriorNight=1.0
 Sky Layers

SunGlowHazines

SunGlowHazinessSunrise=0.0
SunGlowHazinessDay=0.0
SunGlowHazinessSunset=0.0
SunGlowHazinessNight=0.0
SunGlowHazinessInteriorDay=0.0
SunGlowHazinessInteriorNight=0.0
 Sky Layers

SunCorona

SunCoronaIntensity=1.0
SunCoronaCurve=1.0
SunCoronaDesaturation=0.0
 Sky Layers

MoonIntensity

MoonIntensitySunrise=1.0
MoonIntensityDay=1.0
MoonIntensitySunset=1.0
MoonIntensityNight=1.0
MoonIntensityInteriorDay=1.0
MoonIntensityInteriorNight=1.0
 Sky Layers

MoonCurve

MoonCurveSunrise=1.0
MoonCurveDay=1.0
MoonCurveSunset=1.0
MoonCurveNight=1.0
MoonCurveInteriorDay=1.0
MoonCurveInteriorNight=1.0
 Sky Layers

MoonDesaturation

MoonDesaturationSunrise=0.0
MoonDesaturationDay=0.0
MoonDesaturationSunset=0.0
MoonDesaturationNight=0.0
MoonDesaturationInteriorDay=0.0
MoonDesaturationInteriorNight=0.0
 Sky Layers