Guide:Fallout4Prefs INI/General

From Step Mods | Change The Game

[General][edit | edit source]

bEnableStoryManagerLogging[edit | edit source]

bEnableStoryManagerLogging

Default is 0.

bEnableStoryManagerLogging=(0,1)

bGamepadEnable[edit | edit source]

bGamepadEnable toggles the use of a controller. It is changeable in the in-game Settings > Gameplay menu as Controller.

Default is 1.

bGamepadEnable=(0,1)

bPipboyCompanionEnabled[edit | edit source]

bPipboyCompanionEnabled toggles the usage of the Pip-Boy smartphone app. It is changeable in the in-game Settings > Gameplay menu as Pip-Boy App Enabled.

Default is 0.

bPipboyCompanionEnabled=(0,1)

iStoryManagerLoggingEvent[edit | edit source]

iStoryManagerLoggingEvent

Default is -1.

iStoryManagerLoggingEvent=(...,-1,0,1,...)

uGridsToLoad[edit | edit source]

uGridsToLoad sets how much of the world is rendered around the player. The value may only be an odd number that is 5 or higher. Values below 5 will be rounded up to 5. Even numbers shall be rounded up to the higher odd number (e.g., a value of 6 becomes 7). Negative values cause CTD. It is recommended to be left at its default value. Higher values will likely bug out the game over time. Values above ~11 are likely to run into a navmesh limit, causing an infinite load screen unless bBackgroundNavmeshUpdate:Pathfinding is disabled.

Default is 5.

uGridsToLoad=(0,1,2,...)