Guide:Oblivion INI/BlurShader

From Step Mods | Change The Game

[BlurShader][edit | edit source]

bUseBlurShader[edit | edit source]

bUseBlurShader toggles Bloom.

Default is 1.

bUseBlurShader=(0,1)

fAlphaAddExterior[edit | edit source]

fAlphaAddExterior

Default is 0.2000.

fAlphaAddExterior=(...,-0.0001,0,0.0001,...)

fAlphaAddInterior[edit | edit source]

fAlphaAddInterior

Default is 0.5000.

fAlphaAddInterior=(...,-0.0001,0,0.0001,...)

fBlurRadius[edit | edit source]

fBlurRadius

Default is 0.0300.

fBlurRadius=(...,-0.0001,0,0.0001,...)

fSIEmmisiveMult[edit | edit source]

fSIEmmisiveMult

Default is 1.0000.

fSIEmmisiveMult=(...,-0.0001,0,0.0001,...)

fSISpecularMult[edit | edit source]

fSISpecularMult

Default is 1.0000.

fSISpecularMult=(...,-0.0001,0,0.0001,...)

fSkyBrightness[edit | edit source]

fSkyBrightness

Default is 0.5000.

fSkyBrightness=(...,-0.0001,0,0.0001,...)

fSunBrightness[edit | edit source]

fSunBrightness

Default is 0.0000.

fSunBrightness=(...,-0.0001,0,0.0001,...)

fSunlightDimmer[edit | edit source]

fSunlightDimmer

Default is 1.0000.

fSunlightDimmer=(...,-0.0001,0,0.0001,...)

iBlendType[edit | edit source]

iBlendType

Default is 2.

iBlendType=(...,-1,0,1,...)

iBlurTexSize[edit | edit source]

iBlurTexSize

Default is 256.

iBlurTexSize=(...,-1,0,1,...)

iNumBlurpasses[edit | edit source]

iNumBlurpasses

Default is 1.

iNumBlurpasses=(...,-1,0,1,...)