[General][edit | edit source]
bActivateAllQuestScripts[edit | edit source]
bActivateAllQuestScripts
Default is 0.
bActivateAllQuestScripts=(0,1)
bActorLookWithHavok[edit | edit source]
bActorLookWithHavok
Default is 0.
bActorLookWithHavok=(0,1)
bAllowScriptedAutosave[edit | edit source]
bAllowScriptedAutosave
Default is 1.
bAllowScriptedAutosave=(0,1)
bBorderRegionsEnabled[edit | edit source]
bBorderRegionsEnabled toggles the ability to go outside the borders of a worldspace.
Default is 1.
bBorderRegionsEnabled=(0,1)
bCheckCellOffsetsOnInit[edit | edit source]
bCheckCellOffsetsOnInit
Default is 0.
bCheckCellOffsetsOnInit=(0,1)
bCheckIDsOnInit[edit | edit source]
bCheckIDsOnInit
Default is 0.
bCheckIDsOnInit=(0,1)
bCreate Maps Enable[edit | edit source]
bCreate Maps Enable
Default is 0.
bCreate Maps Enable=(0,1)
bCreateShaderPackage[edit | edit source]
bCreateShaderPackage
Default is 0.
bCreateShaderPackage=(0,1)
bDefaultCOCPlacement[edit | edit source]
bDefaultCOCPlacement
Default is 0.
bDefaultCOCPlacement=(0,1)
bDisableDuplicateReferenceCheck[edit | edit source]
bDisableDuplicateReferenceCheck
Default is 1.
bDisableDuplicateReferenceCheck=(0,1)
bDisableHeadTracking[edit | edit source]
bDisableHeadTracking
Default is 0.
bDisableHeadTracking=(0,1)
bDisplayBoundingVolumes[edit | edit source]
bDisplayBoundingVolumes
Default is 0.
bDisplayBoundingVolumes=(0,1)
bDisplayMissingContentDialogue[edit | edit source]
bDisplayMissingContentDialogue
Default is 1.
bDisplayMissingContentDialogue=(0,1)
bDrawSpellContact[edit | edit source]
bDrawSpellContact
Default is 0.
bDrawSpellContact=(0,1)
bEnableBoundingVolumeOcclusion[edit | edit source]
bEnableBoundingVolumeOcclusion
Default is 0.
bEnableBoundingVolumeOcclusion=(0,1)
bEnableProfile[edit | edit source]
bEnableProfile
Default is 0.
bEnableProfile=(0,1)
bExternalLODDataFiles[edit | edit source]
bExternalLODDataFiles
Default is 1.
bExternalLODDataFiles=(0,1)
bFaceGenTexturing[edit | edit source]
bFaceGenTexturing
Default is 1.
bFaceGenTexturing=(0,1)
bFaceMipMaps[edit | edit source]
bFaceMipMaps
Default is 1.
bFaceMipMaps=(0,1)
bFixAIPackagesOnLoad[edit | edit source]
bFixAIPackagesOnLoad
Default is 0.
bFixAIPackagesOnLoad=(0,1)
bFixFaceNormals[edit | edit source]
bFixFaceNormals
Default is 0.
bFixFaceNormals=(0,1)
bForceReloadOnEssentialCharacterDeath[edit | edit source]
bForceReloadOnEssentialCharacterDeath
Default is 1.
bForceReloadOnEssentialCharacterDeath=(0,1)
bKeepPluginWhenMerging[edit | edit source]
bKeepPluginWhenMerging
Default is 0.
bKeepPluginWhenMerging=(0,1)
bPreemptivelyUnloadCells[edit | edit source]
bPreemptivelyUnloadCells
Default is 0.
bPreemptivelyUnloadCells=(0,1)
bPreloadIntroSequence[edit | edit source]
bPreloadIntroSequence
Default is 1.
bPreloadIntroSequence=(0,1)
bRunMiddleLowLevelProcess[edit | edit source]
bRunMiddleLowLevelProcess
Default is 1.
bRunMiddleLowLevelProcess=(0,1)
bRunVTuneTest[edit | edit source]
bRunVTuneTest
Default is 0.
bRunVTuneTest=(0,1)
bTintMipMaps[edit | edit source]
bTintMipMaps
Default is 0.
bTintMipMaps=(0,1)
bTrackAllDeaths[edit | edit source]
bTrackAllDeaths
Default is 0.
bTrackAllDeaths=(0,1)
bUseEyeEnvMapping[edit | edit source]
bUseEyeEnvMapping
Default is 1.
bUseEyeEnvMapping=(0,1)
bUseFaceGenHeads[edit | edit source]
bUseFaceGenHeads
Default is 1.
bUseFaceGenHeads=(0,1)
bUseHardDriveCache[edit | edit source]
bUseHardDriveCache
Default is 0.
bUseHardDriveCache=(0,1)
bUseMyGamesDirectory[edit | edit source]
bUseMyGamesDirectory
Default is 1.
bUseMyGamesDirectory=(0,1)
bUseThreadedMorpher[edit | edit source]
bUseThreadedMorpher
Default is 0.
bUseThreadedMorpher=(0,1)
bUseThreadedParticleSystem[edit | edit source]
bUseThreadedParticleSystem
Default is 0.
bUseThreadedParticleSystem=(0,1)
bUseThreadedTempEffects[edit | edit source]
bUseThreadedTempEffects
Default is 0.
bUseThreadedTempEffects=(0,1)
bWarnOnMissingFileEntry[edit | edit source]
bWarnOnMissingFileEntry
Default is 0.
bWarnOnMissingFileEntry=(0,1)
fAnimationDefaultBlend[edit | edit source]
fAnimationDefaultBlend
Default is 0.1000.
fAnimationDefaultBlend=(...,-0.0001,0,0.0001,...)
fAnimationMult[edit | edit source]
fAnimationMult
Default is 1.0000.
fAnimationMult=(...,-0.0001,0,0.0001,...)
fGlobalTimeMultiplier[edit | edit source]
fGlobalTimeMultiplier
Default is 1.0000.
fGlobalTimeMultiplier=(...,-0.0001,0,0.0001,...)
fStaticScreenWaitTime[edit | edit source]
fStaticScreenWaitTime
Default is 3.0000.
fStaticScreenWaitTime=(...,-0.0001,0,0.0001,...)
iFPSClamp[edit | edit source]
iFPSClamp
Default is 0.
iFPSClamp=(...,-1,0,1,...)
iHoursToSleep[edit | edit source]
iHoursToSleep
Default is 3.
iHoursToSleep=(...,-1,0,1,...)
iIntroSequencePriority[edit | edit source]
iIntroSequencePriority
Default is 3.
iIntroSequencePriority=(...,-1,0,1,...)
iNumBitsForFullySeen[edit | edit source]
iNumBitsForFullySeen
Default is 248.
iNumBitsForFullySeen=(...,-1,0,1,...)
iPreloadSizeLimit[edit | edit source]
iPreloadSizeLimit
Default is 26214400.
iPreloadSizeLimit=(...,-1,0,1,...)
iSaveGameBackupCount[edit | edit source]
iSaveGameBackupCount
Default is 1.
iSaveGameBackupCount=(...,-1,0,1,...)
SBetaCommentFileName[edit | edit source]
SBetaCommentFileName
Default is blank.
SBetaCommentFileName=string
SCharGenQuest[edit | edit source]
SCharGenQuest
Default is 0002466E
.
SCharGenQuest=string
SCreditsMenuMovie[edit | edit source]
SCreditsMenuMovie
Default is CreditsMenu.bik
.
SCreditsMenuMovie=string
SIntroSequence[edit | edit source]
SIntroSequence
Default is bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik
.
SIntroSequence=string
SLocalMasterPath[edit | edit source]
SLocalMasterPath
Default is Data/
.
SLocalMasterPath=string
SLocalSavePath[edit | edit source]
SLocalSavePath
Default is Saves/
.
SLocalSavePath=string
SMainMenuMovie[edit | edit source]
SMainMenuMovie
Default is Map loop.bik
.
SMainMenuMovie=string
SMainMenuMovieIntro[edit | edit source]
SMainMenuMovieIntro
Default is Oblivion iv logo.bik
.
SMainMenuMovieIntro=string
SMainMenuMusic[edit | edit source]
SMainMenuMusic
Default is Special/TES4Title.mp3
.
SMainMenuMusic=string
SOblivionIntro[edit | edit source]
SOblivionIntro
Default is OblivionIntro.bik
.
SOblivionIntro=string
SSaveGameSafeCellID[edit | edit source]
SSaveGameSafeCellID
Default is 2AEEA
.
SSaveGameSafeCellID=string
SStartingCell[edit | edit source]
SStartingCell
Default is blank.
SStartingCell=string
SStartingCellX[edit | edit source]
SStartingCellX
Default is blank.
SStartingCellX=string
SStartingCellY[edit | edit source]
SStartingCellY
Default is blank.
SStartingCellY=string
SStartingWorld[edit | edit source]
SStartingWorld
Default is blank.
SStartingWorld=string
STestFile10[edit | edit source]
STestFile10
Default is blank.
STestFile10=string
STestFile1[edit | edit source]
STestFile1
Default is blank.
STestFile1=string
STestFile2[edit | edit source]
STestFile2
Default is blank.
STestFile2=string
STestFile3[edit | edit source]
STestFile3
Default is blank.
STestFile3=string
STestFile4[edit | edit source]
STestFile4
Default is blank.
STestFile4=string
STestFile5[edit | edit source]
STestFile5
Default is blank.
STestFile5=string
STestFile6[edit | edit source]
STestFile6
Default is blank.
STestFile6=string
STestFile7[edit | edit source]
STestFile7
Default is blank.
STestFile7=string
STestFile8[edit | edit source]
STestFile8
Default is blank.
STestFile8=string
STestFile9[edit | edit source]
STestFile9
Default is blank.
STestFile9=string
uExterior Cell Buffer[edit | edit source]
uExterior Cell Buffer
Default is 36.
uExterior Cell Buffer=(0,1,2,...)
uGridDistantCount[edit | edit source]
uGridDistantCount
Default is 25.
uGridDistantCount=(0,1,2,...)
uGridDistantCountCity[edit | edit source]
uGridDistantCountCity
Default is 4.
uGridDistantCountCity=(0,1,2,...)
uGridDistantTreeRange[edit | edit source]
uGridDistantTreeRange
Default is 15.
uGridDistantTreeRange=(0,1,2,...)
uGridDistantTreeRangeCity[edit | edit source]
uGridDistantTreeRangeCity
Default is 4.
uGridDistantTreeRangeCity=(0,1,2,...)
uGridsToLoad[edit | edit source]
uGridsToLoad
Default is 5.
uGridsToLoad=(0,1,2,...)
uInterior Cell Buffer[edit | edit source]
uInterior Cell Buffer
Default is 3.
uInterior Cell Buffer=(0,1,2,...)
uiFaceGenMaxEGMDataSize[edit | edit source]
uiFaceGenMaxEGMDataSize
Default is 67108864.
uiFaceGenMaxEGMDataSize=(0,1,2,...)
uiFaceGenMaxEGTDataSize[edit | edit source]
uiFaceGenMaxEGTDataSize
Default is 67108864.
uiFaceGenMaxEGTDataSize=(0,1,2,...)