Guide:Oblivion INI/SpeedTree

From Step Mods | Change The Game

[SpeedTree][edit | edit source]

bEnableTrees[edit | edit source]

bEnableTrees toggles trees.


Default is 1.

bEnableTrees=(0,1)

bForceFullLOD[edit | edit source]

bForceFullLOD toggles the ability of the tree LOD to always have maximum LOD detail.

Default is 0.

bForceFullLOD=(0,1)

fCanopyShadowGrassMult[edit | edit source]

fCanopyShadowGrassMult

Default is 1.0000.

fCanopyShadowGrassMult=(...,-0.0001,0,0.0001,...)

fLODTreeMipMapLODBias[edit | edit source]

fLODTreeMipMapLODBias

Default is -0.7500.

fLODTreeMipMapLODBias=(...,-0.0001,0,0.0001,...)

fLocalTreeMipMapLODBias[edit | edit source]

fLocalTreeMipMapLODBias

Default is -0.2500.

fLocalTreeMipMapLODBias=(...,-0.0001,0,0.0001,...)

fTreeForceBranchDimming[edit | edit source]

fTreeForceBranchDimming

Default is -1.0000.

fTreeForceBranchDimming=(...,-0.0001,0,0.0001,...)

fTreeForceCS[edit | edit source]

fTreeForceCS

Default is -1.0000.

fTreeForceCS=(...,-0.0001,0,0.0001,...)

fTreeForceLLA[edit | edit source]

fTreeForceLLA

Default is -1.0000.

fTreeForceLLA=(...,-0.0001,0,0.0001,...)

fTreeForceLeafDimming[edit | edit source]

fTreeForceLeafDimming

Default is -1.0000.

fTreeForceLeafDimming=(...,-0.0001,0,0.0001,...)

fTreeForceMaxBudAngle[edit | edit source]

fTreeForceMaxBudAngle

Default is -1.0000.

fTreeForceMaxBudAngle=(...,-0.0001,0,0.0001,...)

fTreeForceMinBudAngle[edit | edit source]

fTreeForceMinBudAngle

Default is -1.0000.

fTreeForceMinBudAngle=(...,-0.0001,0,0.0001,...)

fTreeLODExponent[edit | edit source]

fTreeLODExponent

Default is 1.0000.

fTreeLODExponent=(...,-0.0001,0,0.0001,...)

iCanopyShadowScale[edit | edit source]

iCanopyShadowScale affects the shadows of distant trees. Increasing it does not necessarily seem to improve the quality. Setting it to 0 removes the shadowing.

Default is 512.

iCanopyShadowScale=(...,-1,0,1,...)