Guide:SkyrimPrefs INI/Decals

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[Decals]

bDecals

bDecals does not appear in game-generated INI--only ones created by the Skyrim Launcher via the preset files, where Low is 0 and Medium, High, and Ultra are 2. It has been empirically verified that changing this setting in SkyrimPrefs.ini has no effect in game, but instead must be changed inside Skyrim.ini, otherwise the default value shall be used (which is 1).

bDecals=(0,1)

bSkinnedDecals

bSkinnedDecals does not appear in game-generated INI--only ones created by the Skyrim Launcher via the preset files, where Low is 0 and Medium, High, and Ultra are 2. It has been empirically verified that changing this setting in SkyrimPrefs.ini has no effect in game, but instead must be changed inside Skyrim.ini, otherwise the default value shall be used (which is 1). It should be noted, however, that while bSkinnedDecals exists in Skyrim.ini, it has no actual effect.

bSkinnedDecals=(0,1)

uMaxDecals

uMaxDecals is believed to be unused by the game. It may have set the maximum number of decals. It is believed that this setting is ignored due to the fact that setting it to 0 does not disable decals.

Default is 100. Low is 0. Medium is 100. High is 250. Ultra is 1000.

uMaxDecals=(0,1,2,...)

uMaxSkinDecals

uMaxSkinDecals does not appear in game-generated INI--only ones created by the Skyrim Launcher via the preset files, where Low is 0, Medium is 35, High is 50, and Ultra is 100. It has been empirically verified that changing this setting in SkyrimPrefs.ini has no effect in game, but instead must be changed inside Skyrim.ini, otherwise the default value shall be used (which is 35).

uMaxSkinDecals=(0,1,2,...)

uMaxSkinDecalsPerActor

uMaxSkinDecalsPerActor does not appear in game-generated INI--only ones created by the Skyrim Launcher via the preset files, where Low is 0, Medium is 20, High is 40, and Ultra is 60. It has been empirically verified that changing this setting in SkyrimPrefs.ini has no effect in game, but instead must be changed inside Skyrim.ini as uMaxSkinDecalPerActor (uMaxSkinDecalsPerActor is a misspelling), otherwise the default value shall be used (which is 20).

uMaxSkinDecalsPerActor=(0,1,2,...)