Guide:SkyrimPrefs INI/MAIN

From Step Mods | Change The Game

[MAIN][edit | edit source]

bCrosshairEnabled[edit | edit source]

bCrosshairEnabled toggles the crosshair. It is changeable in the in-game Settings > Display menu as Crosshair.

Default is 1.

bCrosshairEnabled=(0,1)

bGamepadEnable[edit | edit source]

bGamepadEnable toggles the use of a controller. Setting this to 1 fixes not being able to use a controller with the game. It is changeable in the in-game Settings > Gameplay menu as 360 Controller. bGamepadEnable's default value was changed from 1 (enabled) to 0 (disabled) with the official 1.2 patch.

Default is 0.

bGamepadEnable=(0,1)

bSaveOnPause[edit | edit source]

bSaveOnPause toggles the creation of autosaves at intervals of time specified by the length of fAutosaveEveryXMins. It is changeable in the in-game Settings > Gameplay menu as Save on Menu Character in combination with fAutosaveEveryXMins.

Default is 1.

bSaveOnPause=(0,1)

bSaveOnRest[edit | edit source]

bSaveOnRest toggles the creation of autosaves upon sleeping. It is changeable in the in-game Settings > Gameplay menu as Save on Rest.

Default is 1.

bSaveOnRest=(0,1)

bSaveOnTravel[edit | edit source]

bSaveOnTravel toggles the creation of autosaves upon traveling to different locations. It is changeable in the in-game Settings > Gameplay menu as Save on Travel.

Default is 1.

bSaveOnTravel=(0,1)

bSaveOnWait[edit | edit source]

bSaveOnWait toggles the creation of autosaves upon waiting. It is changeable in the in-game Settings > Gameplay menu as Save on Wait.

Default is 1.

bSaveOnWait=(0,1)

fHUDOpacity[edit | edit source]

fHUDOpacity sets the opacity of the head-up display (HUD). It is changeable in the in-game Settings > Display menu as HUD Opacity.

Default is 1.

fHUDOpacity=(...,-0.0001,0,0.0001,...)

fSkyCellRefFadeDistance[edit | edit source]

fSkyCellRefFadeDistance sets the distance for neverfade objects (the references under a base element with the neverfade flag always show to maximum draw distance). This is most noticeable with clouds. fLODFadeOutMultSkyCell multiplies this value. In testing, more clouds could be seen on distant mountains when raising this value beyond the default, and stopped at about 600000. Therefore, since there is no noticeable performance drop for the added detail, it is recommended to set this to 600000.

Default is 150000.

fSkyCellRefFadeDistance=(...,-0.0001,0,0.0001,...)