Guide:Skyrim INI/BudgetCaps

From Step Mods | Change The Game

[BudgetCaps][edit | edit source]

fMaxMsUsagePerFrame[edit | edit source]

fMaxMsUsagePerFrame is believed to be unused by the game.

Default is 28.

fMaxMsUsagePerFrame=(...,-0.0001,0,0.0001,...)

fMsActiveRefCount[edit | edit source]

fMsActiveRefCount is believed to be unused by the game.

Default is 0.0500000007.

fMsActiveRefCount=(...,-0.0001,0,0.0001,...)

fMsActorRefCount[edit | edit source]

fMsActorRefCount is believed to be unused by the game.

Default is 0.2450000048.

fMsActorRefCount=(...,-0.0001,0,0.0001,...)

fMsAnimatedObjectsCount[edit | edit source]

fMsAnimatedObjectsCount is believed to be unused by the game.

Default is 0.0500000007.

fMsAnimatedObjectsCount=(...,-0.0001,0,0.0001,...)

fMsDecalCount[edit | edit source]

fMsDecalCount is believed to be unused by the game.

Default is 0.001.

fMsDecalCount=(...,-0.0001,0,0.0001,...)

fMsEmittersCount[edit | edit source]

fMsEmittersCount is believed to be unused by the game.

Default is 0.0099999998.

fMsEmittersCount=(...,-0.0001,0,0.0001,...)

fMsGeometryCount[edit | edit source]

fMsGeometryCount is believed to be unused by the game.

Default is 0.0099999998.

fMsGeometryCount=(...,-0.0001,0,0.0001,...)

fMsHavokTriCount[edit | edit source]

fMsHavokTriCount is believed to be unused by the game.

Default is 0.001.

fMsHavokTriCount=(...,-0.0001,0,0.0001,...)

fMsLightCount[edit | edit source]

fMsLightCount is believed to be unused by the game.

Default is 0.0099999998.

fMsLightCount=(...,-0.0001,0,0.0001,...)

fMsLightExcessGeometry[edit | edit source]

fMsLightExcessGeometry is believed to be unused by the game.

Default is 0.0099999998.

fMsLightExcessGeometry=(...,-0.0001,0,0.0001,...)

fMsParticlesCount[edit | edit source]

fMsParticlesCount is believed to be unused by the game.

Default is 0.001.

fMsParticlesCount=(...,-0.0001,0,0.0001,...)

fMsRefCount[edit | edit source]

fMsRefCount is believed to be unused by the game.

Default is 0.0209999997.

fMsRefCount=(...,-0.0001,0,0.0001,...)

fMsTriangleCount[edit | edit source]

fMsTriangleCount is believed to be unused by the game.

Default is 0.0001.

fMsTriangleCount=(...,-0.0001,0,0.0001,...)

fMsWaterCount[edit | edit source]

fMsWaterCount is believed to be unused by the game.

Default is 0.1000000015.

fMsWaterCount=(...,-0.0001,0,0.0001,...)

uActiveRefCount[edit | edit source]

uActiveRefCount is believed to be unused by the game.

Default is 100.

uActiveRefCount=(0,1,2,...)

uActiveRefCountInterior[edit | edit source]

uActiveRefCountInterior is believed to be unused by the game.

Default is 100.

uActiveRefCountInterior=(0,1,2,...)

uActorMemoryBudgetCap[edit | edit source]

uActorMemoryBudgetCap is believed to be unused by the game.

Default is 10485760.

uActorMemoryBudgetCap=(0,1,2,...)

uActorRefCount[edit | edit source]

uActorRefCount is believed to be unused by the game.

Default is 20.

uActorRefCount=(0,1,2,...)

uActorRefCountInterior[edit | edit source]

uActorRefCountInterior is believed to be unused by the game.

Default is 20.

uActorRefCountInterior=(0,1,2,...)

uAnimatedObjectsCount[edit | edit source]

uAnimatedObjectsCount is believed to be unused by the game.

Default is 50.

uAnimatedObjectsCount=(0,1,2,...)

uAnimatedObjectsCountInterior[edit | edit source]

uAnimatedObjectsCountInterior is believed to be unused by the game.

Default is 50.

uAnimatedObjectsCountInterior=(0,1,2,...)

uCityLODBudgetAdjustment[edit | edit source]

uCityLODBudgetAdjustment is believed to be unused by the game.

Default is 5242880.

uCityLODBudgetAdjustment=(0,1,2,...)

uDecalCount[edit | edit source]

uDecalCount is believed to be unused by the game.

Default is 500.

uDecalCount=(0,1,2,...)

uDecalCountInterior[edit | edit source]

uDecalCountInterior is believed to be unused by the game.

Default is 500.

uDecalCountInterior=(0,1,2,...)

uEmittersCount[edit | edit source]

uEmittersCount is believed to be unused by the game.

Default is 50.

uEmittersCount=(0,1,2,...)

uEmittersCountInterior[edit | edit source]

uEmittersCountInterior is believed to be unused by the game.

Default is 50.

uEmittersCountInterior=(0,1,2,...)

uGeometryCount[edit | edit source]

uGeometryCount is believed to be unused by the game.

Default is 1000.

uGeometryCount=(0,1,2,...)

uGeometryCountInterior[edit | edit source]

uGeometryCountInterior is believed to be unused by the game.

Default is 1000.

uGeometryCountInterior=(0,1,2,...)

uGeometryMemory[edit | edit source]

uGeometryMemory is believed to be unused by the game.

Default is 5242880.

uGeometryMemory=(0,1,2,...)

uGeometryMemoryInterior[edit | edit source]

uGeometryMemoryInterior is believed to be unused by the game.

Default is 10485760.

uGeometryMemoryInterior=(0,1,2,...)

uHavokTriCount[edit | edit source]

uHavokTriCount is believed to be unused by the game.

Default is 5000.

uHavokTriCount=(0,1,2,...)

uHavokTriCountInterior[edit | edit source]

uHavokTriCountInterior is believed to be unused by the game.

Default is 5000.

uHavokTriCountInterior=(0,1,2,...)

uLightCount[edit | edit source]

uLightCount is believed to be unused by the game.

Default is 10.

uLightCount=(0,1,2,...)

uLightCountInterior[edit | edit source]

uLightCountInterior is believed to be unused by the game.

Default is 10.

uLightCountInterior=(0,1,2,...)

uLightExcessGeometry[edit | edit source]

uLightExcessGeometry is believed to be unused by the game.

Default is 100.

uLightExcessGeometry=(0,1,2,...)

uLightExcessGeometryInterior[edit | edit source]

uLightExcessGeometryInterior is believed to be unused by the game.

Default is 5.

uLightExcessGeometryInterior=(0,1,2,...)

uLoadedAreaNonActorMemoryBudgetCap[edit | edit source]

uLoadedAreaNonActorMemoryBudgetCap is believed to be unused by the game.

Default is 185597952.

uLoadedAreaNonActorMemoryBudgetCap=(0,1,2,...)

uParticlesCount[edit | edit source]

uParticlesCount is believed to be unused by the game.

Default is 5000.

uParticlesCount=(0,1,2,...)

uParticlesCountInterior[edit | edit source]

uParticlesCountInterior is believed to be unused by the game.

Default is 5000.

uParticlesCountInterior=(0,1,2,...)

uRefCount[edit | edit source]

uRefCount is believed to be unused by the game.

Default is 700.

uRefCount=(0,1,2,...)

uRefCountInterior[edit | edit source]

uRefCountInterior is believed to be unused by the game.

Default is 1000.

uRefCountInterior=(0,1,2,...)

uTextureMemory[edit | edit source]

uTextureMemory is believed to be unused by the game.

Default is 20971520.

uTextureMemory=(0,1,2,...)

uTextureMemoryInterior[edit | edit source]

uTextureMemoryInterior is believed to be unused by the game.

Default is 104857600.

uTextureMemoryInterior=(0,1,2,...)

uTriangleCount[edit | edit source]

uTriangleCount is believed to be unused by the game.

Default is 100000.

uTriangleCount=(0,1,2,...)

uTriangleCountInterior[edit | edit source]

uTriangleCountInterior is believed to be unused by the game.

Default is 100000.

uTriangleCountInterior=(0,1,2,...)

uWastelandLODBudgetAdjustment[edit | edit source]

uWastelandLODBudgetAdjustment is believed to be unused by the game.

Default is 20971520.

uWastelandLODBudgetAdjustment=(0,1,2,...)

uWaterCount[edit | edit source]

uWaterCount is believed to be unused by the game.

Default is 10.

uWaterCount=(0,1,2,...)

uWaterCountInterior[edit | edit source]

uWaterCountInterior is believed to be unused by the game.

Default is 10.

uWaterCountInterior=(0,1,2,...)

uWaterMemory[edit | edit source]

uWaterMemory is believed to be unused by the game.

Default is 5242880.

uWaterMemory=(0,1,2,...)

uWaterMemoryInterior[edit | edit source]

uWaterMemoryInterior is believed to be unused by the game.

Default is 10485760.

uWaterMemoryInterior=(0,1,2,...)