[GethitShader][edit | edit source]
fBlockedTexOffset[edit | edit source]
fBlockedTexOffset is believed to be unused by the game.
Default is 0.001.
fBlockedTexOffset=(...,-0.0001,0,0.0001,...)
fBlurAmmount[edit | edit source]
fBlurAmmount is believed to be unused by the game.
Default is 0.5.
fBlurAmmount=(...,-0.0001,0,0.0001,...)
fHitTexOffset[edit | edit source]
fHitTexOffset is believed to be unused by the game.
Default is 0.0049999999.
fHitTexOffset=(...,-0.0001,0,0.0001,...)