Guide:Skyrim INI/Trees

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[Trees]

bEnableTreeAnimations

bEnableTreeAnimations toggles the "dynamic" rendering of trees. If disabled, all trees will be skinned and inanimate, using the "static" version of tree rendering. It seems to do the same thing as bEnableTrees. See the Skyrim Tree Settings Guide for more information.

Default is 1.

bEnableTreeAnimations=(0,1)

bEnableTrees

bEnableTrees toggles the "dynamic" rendering of trees. If disabled, all trees will be skinned and inanimate, using the "static" version of tree rendering. It seems to do the same thing as bEnableTreeAnimations. See the Skyrim Tree Settings Guide for more information.

Default is 1.

bEnableTrees=(0,1)

bForceFullDetail

bForceFullDetail is believed to be unused by the game. In testing with multiple different combinations, no difference was noticed.

Default is 0.

bForceFullDetail=(0,1)

bPickSkinnedTrees

bPickSkinnedTrees is believed to be unused by the game. In testing with multiple different combinations, no difference was noticed.

Default is 1.

bPickSkinnedTrees=(0,1)

fUpdateBudget

fUpdateBudget appears to control the amount of resources allocated to tree animations. If set to 0, tree animations will be effectively disabled while not causing all trees to be skinned. See the Skyrim Tree Settings Guide for more information.

Dependent upon:

  • bEnableTrees=1
  • bEnableTreeAnimations=1
fUpdateBudget=0

fUpdateBudget=0
fUpdateBudget=1.5(Default)

fUpdateBudget=1.5
(Default)

Default is 1.5.

fUpdateBudget=(...,-0.0001,0,0.0001,...)