STEP:Core Proposal/F

From Step Mods | Change The Game

HRDLC Optimized[edit | edit source]

Votes[edit | edit source]

Tick green.png Does not deviate from vanilla style at all (in fact, they simply are optimized HRDLC resources). Also really useful to increase performance for low-VRAM users. WilliamImm (talk) 22:52, June 7, 2013 (MDT)
Tick green.png Kryptopyr (talk) 09:36, June 8, 2013 (MDT)
Tick green.png Techangel85 (talk) 20:41, June 9, 2013 (MDT)
Tick green.png ~FarloUser Farlo Sig.pngTalk 14:07, June 11, 2013 (MDT)
Tick green.png ~z929669 Ixian Insignia.png Talk 00:51, June 19, 2013 (MDT)
Tick green.png (important for baseline users) Kelmych (talk) 19:01, June 22, 2013 (MDT)
Tick green.png Solist (talk) 20:46, June 25, 2013 (MDT)
Tick green.png Though personally I prefer teaching people to use DDSOpt with SR. :) Neovalen

Better Dynamic Snow[edit | edit source]

Votes[edit | edit source]

Tick green.png Kryptopyr (talk) 13:30, June 8, 2013 (MDT)
Tick green.png Improvement over vanilla snow Techangel85 (talk) 20:46, June 9, 2013 (MDT)
Tick green.png ~z929669 Ixian Insignia.png Talk 00:52, June 19, 2013 (MDT) ~z929669 Ixian Insignia.png Talk 23:22, December 2, 2013 (EST)
Tick green.png Kelmych (talk) 19:01, June 22, 2013 (MDT)
Tick green.png Solist (talk) 20:47, June 25, 2013 (MDT)
Tick green.png Neovalen

Detailed Chests[edit | edit source]

Votes[edit | edit source]

Tick green.png HD improvement over vanilla Techangel85 (talk) 20:48, June 9, 2013 (MDT)
Cross red.png Straight texture replacement from vanilla. Not sure what it is about them, but I've just never cared for these textures. However, without individually selecting texture files, it may not currently be possible to get a better combination of textures for these objects. Kryptopyr (talk) 18:40, June 12, 2013 (MDT)
Tick green.png Are there any better alternatives? ~z929669 Ixian Insignia.png Talk 00:53, June 19, 2013 (MDT)
Tick yellow.png Solist (talk) 20:48, June 25, 2013 (MDT)
Tick green.png Neovalen
Tick green.png (better than vanilla) Kelmych (talk)

No Stretching[edit | edit source]

Votes[edit | edit source]

Tick green.png This is a fix more than a visual mod, a no brainer imo Thecompiler (talk) 01:06, June 9, 2013 (MDT)
Tick green.png Kryptopyr (talk) 07:29, June 9, 2013 (MDT)
Tick green.png Techangel85 (talk) 20:48, June 9, 2013 (MDT)
Tick green.png ~z929669 Ixian Insignia.png Talk 00:53, June 19, 2013 (MDT)
Tick green.png Kelmych (talk) 19:02, June 22, 2013 (MDT)
Tick green.png Solist (talk) 20:49, June 25, 2013 (MDT)
Tick green.png Neovalen

Ruins Clutter Improvement[edit | edit source]

Votes[edit | edit source]

Tick green.png Straight texture replacement from vanilla. Kryptopyr (talk) 07:33, June 9, 2013 (MDT)
Tick green.png Techangel85 (talk) 20:49, June 9, 2013 (MDT)
Tick green.png ~z929669 Ixian Insignia.png Talk 00:54, June 19, 2013 (MDT)
Tick green.png Kelmych (talk) 19:02, June 22, 2013 (MDT)
Tick green.png Solist (talk) 20:49, June 25, 2013 (MDT)
Tick green.png Neovalen

Better Rocks & Mountains[edit | edit source]

Votes[edit | edit source]

Tick green.png Clear improvement from vanilla while staying true to vanilla Techangel85 (talk) 20:55, June 9, 2013 (MDT)
Tick green.png Kryptopyr (talk) 16:47, June 10, 2013 (MDT)
Tick green.png There are a few meshes that shine through SMIM and No Stretching ~z929669 Ixian Insignia.png Talk 00:54, June 19, 2013 (MDT)
Tick green.png Kelmych (talk) 19:02, June 22, 2013 (MDT)
Tick green.png Solist (talk) 20:49, June 25, 2013 (MDT)
Tick yellow.png With SMIM/No Stretching the remaining amount is small, could go either way personally. Neovalen
Tick green.png Actually, if this mod is installed after No Streching, but before SMIM, a good about of meshes (21, to be specific) will be used, and they are a improvement over Vanilla. WilliamImm (talk) 15:33, June 28, 2013 (MDT)

Static Mesh Improvement Mod[edit | edit source]

Votes[edit | edit source]

Tick green.png Kryptopyr (talk) 09:37, June 8, 2013 (MDT)
Tick green.png I would recommend a specific installation configuration for Core STEP, lighter and more performant Thecompiler (talk) 01:08, June 9, 2013 (MDT)
Tick green.png Techangel85 (talk) 20:55, June 9, 2013 (MDT)
Tick green.png answering TC ... Possibly. aren't most of the textures overwritten anyway? ~z929669 Ixian Insignia.png Talk 00:56, June 19, 2013 (MDT)
Tick green.png Kelmych (talk) 19:03, June 22, 2013 (MDT)
Tick green.png Solist (talk) 20:50, June 25, 2013 (MDT)
Tick green.png Neovalen

Skyrim HD[edit | edit source]

Votes[edit | edit source]

Cross red.png This differs too much from the vanilla feel Thecompiler (talk) 01:11, June 9, 2013 (MDT)
Cross red.png Techangel85 (talk) 20:57, June 9, 2013 (MDT) (I never cared too much for the looks of these textures anyway)
Cross red.png This really feels more like a last-resort texture replacer - some textures mesh well with vanilla, and some don't. Wish SRO was back... WilliamImm (talk) 21:28, June 16, 2013 (MDT)
Cross red.png ~z929669 Ixian Insignia.png Talk 00:58, June 19, 2013 (MDT)
Cross red.png (SRO remains much better than this) Kelmych (talk) 19:04, June 22, 2013 (MDT)
Cross red.png Skyrim HD differs from Vanilla too much to use wholesale. SR uses only the towns and misc packages and even then overwrites many of them with better. SRO is the only lore friendly texture pack (except for the damned ruins textures but those are overwritten by Ruins Clutter Improvement. Neovalen

Serious HD[edit | edit source]

Votes[edit | edit source]

Tick yellow.png (undecided) Techangel85 (talk) 21:05, June 9, 2013 (MDT) Having a hard time deciding on this one. Many of the textures are improvements that stay true to vanilla; however, I can't tell if they are painted or photos. They look about half and half.
Tick green.png A decent minor overhaul. The real question for me is whether or not these fit well with the HRDLC landscape that this mod misses. The HRDLC may be the best way to go but for a few select specimens from this mod. I recall that this covers a few textures that SRO misses. ~z929669 Ixian Insignia.png Talk 01:01, June 19, 2013 (MDT)
Tick yellow.png Prefer the piecemeal solution I have in SR as some of these textures are horrendous (imo). At least when compared to SRO. Neovalen
Tick green.png (include the textures that are sufficiently better than vanilla as SR does) Kelmych (talk)

HD Miscellaneous Items[edit | edit source]

Votes[edit | edit source]

Tick green.png No brainer. Stays true to vanilla with HD replacements. Techangel85 (talk) 21:07, June 9, 2013 (MDT)
Tick green.png Kryptopyr (talk) 17:12, June 10, 2013 (MDT)
Tick green.png ~z929669 Ixian Insignia.png Talk 01:02, June 19, 2013 (MDT)
Tick green.png Kelmych (talk) 19:05, June 22, 2013 (MDT)
Tick green.png Solist (talk) 20:51, June 25, 2013 (MDT)
Tick green.png Neovalen

Tobe's Hi-Res Textures[edit | edit source]

Votes[edit | edit source]

Tick green.png HD improvement from vanilla while staying true to vanilla Techangel85 (talk) 21:09, June 9, 2013 (MDT)
Tick green.png Kryptopyr (talk) 17:13, June 10, 2013 (MDT)
Tick green.png ~z929669 Ixian Insignia.png Talk 01:03, June 19, 2013 (MDT)
Tick green.png Kelmych (talk) 19:05, June 22, 2013 (MDT)
Tick green.png Solist (talk) 20:52, June 25, 2013 (MDT)
Tick green.png Neovalen

Food & Ingredients[edit | edit source]

  • Meat has grill marks when it's clearly not being cooked on a grill. Changes texture of chickens and pheasant; however, they are more accurate. All other textures are vanilla friendly, HD versions.

Votes[edit | edit source]

Tick green.png Kryptopyr (talk) 07:36, June 9, 2013 (MDT)
Tick yellow.png (undecided) Techangel85 (talk) 21:15, June 9, 2013 (MDT)
Tick green.png ~z929669 Ixian Insignia.png Talk 01:05, June 19, 2013 (MDT)
Tick green.png Kelmych (talk) 19:06, June 22, 2013 (MDT)
Tick green.png Solist (talk) 20:52, June 25, 2013 (MDT)
Tick green.png Neovalen