STEP:Extended Proposal/Clutter and Miscellaneous

From Step Mods | Change The Game

The 418th Step[edit | edit source]

Votes[edit | edit source]

Tick green.png DoubleYou (talk) 00:10, February 26, 2014 (EST)
Cross red.png While it is lore friendly, I don't find it adds enough to the game that I'm willing to use an esp for it Kelmych (talk) 02:19, February 28, 2014 (EST)
Tick green.png Essarrbee (talk) 03:39, February 28, 2014 (EST)
Tick green.png Reading the nexus page, this is lore friendly and has a purpose. Techangel85 (talk) 11:02, February 28, 2014 (EST)
Cross red.png ditto Kelmych ... unless we assimilate this into our patch ~z929669 Ixian Insignia.png Talk 23:00, April 3, 2014 (EDT)

Better Bones[edit | edit source]

Votes[edit | edit source]

Cross red.png Has conflicts, needs to go back to testing at least. DoubleYou (talk) 00:10, February 26, 2014 (EST)
Tick green.png Essarrbee (talk) 03:39, February 28, 2014 (EST)
Tick yellow.png Needs to be sent back to testing. There are no compares for this in the forum thread. Techangel85 (talk) 11:05, February 28, 2014 (EST)
Tick yellow.png - Not sure it is better than vanilla ... agree that we need compares before using ... if we like it more, this should be Core ~z929669 Ixian Insignia.png Talk 12:13, April 7, 2014 (EDT)

Dark Brotherhood Tenets Restored[edit | edit source]

Votes[edit | edit source]

Tick green.png DoubleYou (talk) 00:10, February 26, 2014 (EST)
Tick green.png Techangel85 (talk) 00:36, February 28, 2014 (EST)
Tick green.png Essarrbee (talk) 03:39, February 28, 2014 (EST)
Tick green.png it provides better quality textures that improve the game without adding a plugin, so it's useful ins spite of only being relevant to a portion of the Skyrim players. Kelmych (talk) 01:48, March 1, 2014 (EST)
Tick green.png ~z929669 Ixian Insignia.png Talk 12:13, April 7, 2014 (EDT)

Designs of the Nords[edit | edit source]

I think I have a bunch of screen testing some of these rugs vs something else, maybe the latest AMB Whiterun, but didn't post them yet. Will do very soon. EssArrBee (talk) 01:27, April 1, 2014 (EDT)

Votes[edit | edit source]

Cross red.png Has conflicts, doesn't seem to fit the Skyrim style. Looks to new and fancy. DoubleYou (talk) 00:10, February 26, 2014 (EST)
Cross red.png Techangel85 (talk) 00:30, February 28, 2014 (EST)
Cross red.png some of the recently introduced alternatives such as Saerileth's seem like a better fit to Skyrim. Kelmych (talk) 00:32, April 4, 2014 (EDT)
Tick yellow.png - Only if there is an option to install improved vanilla styles only ~z929669 Ixian Insignia.png Talk 12:13, April 7, 2014 (EDT)

Radiant and Unique Potions and Poisons HD[edit | edit source]

Votes[edit | edit source]

Cross red.png Has conflicts, would prefer more testing, not sure if the style is quite right. DoubleYou (talk) 00:10, February 26, 2014 (EST)
Tick green.png The vanilla game has only a single bottle for all potions and another one for all poisons (as does SLOD), and I find this immersion breaking for characters using alchemy or magic (what happens if you grab the wrong potion!). This mod adds a set of meshes and textures that provide diverse bottle shapes and colors for different potion/poison types, similar to the game improvements that Book Covers Skyrim provides for books relative to vanilla. Some don't like the saturated colors of the bottles; I like them a lot but for those who don't we should ask the author for an alternate less saturated version. It should be loaded after SLOD and needs only 3 textures hidden, and has a few simple conflicts with USKP. Kelmych (talk) 02:39, February 28, 2014 (EST)
Tick yellow.png I agree with Kelmych. The conflicts it causes would affect affect pack authors, but this is not a Core mod so that is irrelevant. The other thing it may conflict with is CFF, if kryp decides to address bottles. Essarrbee (talk) 03:39, February 28, 2014 (EST)
Tick green.png I also agree with Kelmych. The bottle diversity is important. I am one of those that doesn't care for the overly saturated bottles because they stand out too much and possibly even more so if we decided to add a recommended ENB into Extended. We could ask the author for permission to make a "less saturated" version or ask if he/she would be willing to make one for the users that are bothered by the saturation. Techangel85 (talk) 10:42, February 28, 2014 (EST)
Tick yellow.png ~z929669 Ixian Insignia.png Talk 23:00, April 3, 2014 (EDT)

Realistic Instruments[edit | edit source]

Votes[edit | edit source]

Tick green.png DoubleYou (talk) 00:10, February 26, 2014 (EST)
Tick green.png Techangel85 (talk) 00:37, February 28, 2014 (EST)
Tick green.png It's a little better than the vanilla instruments and doesn't use a plugin Kelmych (talk) 02:23, February 28, 2014 (EST)
Cross red.png These just look to old and musicians would never let their instruments get that bad. Essarrbee (talk) 03:39, February 28, 2014 (EST)
Tick yellow.png ~z929669 Ixian Insignia.png Talk 23:00, April 3, 2014 (EDT)

Rens HD Shrines[edit | edit source]

Votes[edit | edit source]

Tick green.png DoubleYou (talk) 00:10, February 26, 2014 (EST)
Tick green.png Techangel85 (talk) 00:38, February 28, 2014 (EST)
Tick green.png I don't like the current STEP choice for shrines and this one seems a lot better Kelmych (talk) 02:21, February 28, 2014 (EST)
Tick green.png Essarrbee (talk) 03:39, February 28, 2014 (EST)
Tick green.png Why isn't this core? WilliamImm (talk) 21:36, March 1, 2014 (EST)
Tick green.png ~z929669 Ixian Insignia.png Talk 23:00, April 3, 2014 (EDT)