User:DoubleYou

From STEP Modding Wiki

Contents

wikiA wiki is an application, typically a web application, which allows collaborative modification, extension, or deletion of its content and structure. In a typical wiki, text is written using a simplified markup language (known as "wiki markup") or a rich-text editor. While a wiki is a type of content management system, it differs from a blog or most other such systems in that the content is created without any defined owner or leader, and wikis have little implicit structure, allowing structure to emerge according to the needs of the users.

Me and Games

I got hooked initially when I was younger playing various old games Windows 95 style like Aliens Ate My Babysitter and Frogger. First addicting game I played was Age of Empires, and second was Railroad Tycoon II, which I pretty well mastered. I was away from games for awhile, than got hooked when I got my first computer which had a trial version of Fate pre-installed. I modded that a little, but not much. Then I found Skyrim, and modding really opened on a large scale, and here I am.

I am DoubleYou on STEP, Vuud on the Nexus, and DoubleYouEmSee on Steam.

System Specs

Octavian

Experience

I started modding Skyrim mainly because of the bugs. I used Nexus Mod Manager all the way up until early this year (2013). It took me awhile to add Wrye Bash to my list of tools, although I started using BOSS right away. Then TES5Edit came along and thanks to Gopher's video, I learned how to clean mods, and followed BOSS for when to clean dirty mods, etc. I found STEP in about May 2013, and started using some mods from it along with switching over to Mod Organizer. Quickly I found Skyrim Revisited and found even more must-have mods. Thanks to Skyrim Revisited, I learned how to use TES5Edit for more than the occasional cleaning job, and also started using BUM, Automatic Variants, and DDSopt. I'm still rather fuzzy on Creation Kit and scripts at the moment, but I currently have over 300 mods working perfectly together with over 200 esps and no conflicts, so I'm a happy modder.

Building Mod Organizer from source (WIP!!!)

Install Prerequisites

Visual Express 2010

  1. Install Visual Express 2010 from here (direct link offline installer). You need at a minimum C++ and C#. Not sure if Basic is needed or not.
  2. Update via Windows update.
  3. (Optional I believe) Install Windows sdk 7.1 (see here for more information on installation). Direct link offline installer ISO here.

Notes:

  • Qt 4.8.6 does not seem to compile on later versions (am I wrong?).

Qt Libraries

Version 4.8.x from here.

  • i.e. "Qt libraries 4.8.6 for Windows (VS 2010, 235 MB)"
  • tested: 4.8.6
  • Install according to instruction

Qt 5 Compatibility: MO compiles and mostly runs correctly built with Qt 5.3 and VC++ 2013 but

  • python plugins haven't been rewritten to use qt5 yet
  • pyqt5 isn't distributed as binaries for python 2.7 so this needs to be set up and built first
  • tutorial doesn't work because it seems to be impossible to create a transparent Qt Quick control...
  • the previewdds plugin only compiles with the opengl variant of the qt 5 distribution
  • Qt5 is a bi*** to distribute

Boost

  • tested: 1.55
  • Build according to their instructions (using vc++): http://www.boost.org/doc/libs/1_54_0/more/getting_started/windows.html
  • A few of the boost libraries need to be built (the rest is header-only). The only compiled libs MO needs (at the time of writing) are boost_thread (for everything that links agains bsatk) and boost_python (for pythonrunner). You can disable the others to save yourself compile time (even on a modern system compiling boost can easily take an hour)
Boost Python library

1. Create user-config.jam in root directory for Boost (e.g. C:\code\boost_1_55_0)
2. Paste the following inside it:

 # Configure specific Python version.
 using python : 2.7
 : C:/Python27/python.exe
 : C:/Python27/include #directory that contains pyconfig.h
 : C:/Python27/libs    #directory that contains python27.lib
 : <toolset>msvc ;

3. Open Command Prompt and run Bootstrap.
4. Run .\b2 toolset=msvc-10.0 --with-date_time --with-thread --with-python --user-config=user-config.jam --build-type=complete stage
5. Watch an episode of your favorite TV show while that is working.

Nexus Mod Manager directory code for NCC fomod installer plugin

here?


Test!

{{TestModEntry
|modName=Stalhrim of Skyrim-Fixes
|v=1.02
|filesSpecified=yes
|files=Stalhrim of Skyrim 1_02 
|filesizes=15,843kb
|crc=C5DD9014
}}
{{TestModEntry
|modName=Realistic Water Two
|game=TES5
|v=1.9
|shortdescription=This is my stupid description.
|modsRequired=yes
|modsIncompatible=yes
|filesSpecified=yes
|fomodInstall=yes
|fomodInstructions={{FOMOD Instructions
|{{FomodPage
|Options
|{{Fieldset
|1. Resolution
||Medium [baseline]}}@{{Fieldset
|2. Compatibility
||Default}}
|button=yes
|buttonText=Next}} {{FomodPage
|Options
|{{Fieldset
|3. Combination
||Legendary}}@{{Fieldset
|4. New Lands
||DO NOT SELECT ANY (unless all DLC are not used, in which case, deselect ''3. Combination - Legendary'' and select the applicable DLC/add-ons)}}@{{Fieldset
|5. Waves
||DO NOT SELECT ANY (unless all DLC are not used, in which case, deselect ''3. Combination - Legendary'' and select the applicable DLC/add-ons)}}@{{Fieldset
|6. Other
||Bobbing Longboats [nothing else]}}
|button=yes
|buttonText=Next}} }}
|bainInstall=yes
|manualInstall=yes
|priorities=yes
|hideFiles=yes
|pluginOptional=yes
|tickBSA=yes
|cleaning=yes
|optimize=yes
|pluginMerge=yes
|skyprocOptions=yes
|bashTags=yes
|overwrite=yes
|iniEdits=yes
|errorPlugins=yes
|extractBSA=yes
|mcmOptions=yes
|exeConfig=yes
|special=yes
|files=main file 2048, optional file with extra noobliness
|crc=123345, dsf9ewf
|filesizes=15mb, 16kb
}}
DB
 

REQUIRED
DLC
 LQ 
 HQ 
QUALITY
OPTIONS
1.02
VERSION
USED
Files
Name
Stalhrim of Skyrim 1_02
CRC32 Hash
C5DD9014
Size
15,843kb
1.9
VERSION
USED
This is my stupid description.
Required Mods
Incompatible Mods
Files
Name
main file 2048
optional file with extra noobliness
CRC32 Hash
123345
dsf9ewf
Size
15mb, 16kb
FOMOD Installation
FOMOD Instructions
Options
Options
1. Resolution
1. Resolution
@
2. Compatibility
2. Compatibility
Next
Options
Options
3. Combination
3. Combination
@
4. New Lands
4. New Lands
@
5. Waves
5. Waves
@
6. Other
6. Other
Next
BAIN Installation
Manual Installation
BSA Extraction
Priorities
Hide Files
Optional ESPs
BSA ticking
TES5Edit Cleaning
Optimizable
Merge ESPs into
SkyProc Patcher Options
Bash Tags
Overwrite
INI Edits
Plugin Errors
MCM Options
Special Instructions
Configure Executables


Guide!

1.C. Install Utilities

1.12.14
VERSION
USED
Mod Organizer by Tannin (Tannin42 on the Nexus) is an advanced mod manager for Fallout 3, Fallout New Vegas, Oblivion, and Skyrim.
Files
Name
Mod Organizer v1_2_14 installer
CRC32 Hash
58068625
Size
17.9mb
Special Instructions To properly install and setup Mod Organizer for the first time, please do the following:
  1. Download and install the Mod Organizer (MO) installer version (use default settings, but install to your Skyrim game directory, unless you are installing to an SSD and are running low on space).
  2. Run the ModOrganizer application. If you installed Skyrim to a protected directory (e.g., Program Files), you may have to Run as Administrator.
  3. When first started, MO will present a window asking for input to select the game to manage. Select Skyrim, or use the browse function to find the Skyrim game folder if necessary.
  4. First time users will receive a message to show a tutorial. It is highly recommended to do so.
  5. Click the wrench icon Wrench MO.png in the toolbar, and select the Nexus tab.
    • Check "automatically log in" box, insert your Nexus username and password, and click OK.
    • Optionally go to the General tab in Settings and change the style to a theme of your choice (dark.qss is currently the most popular).
    • IMPORTANT!!! Go to Workarounds tab and click Back-date BSAs. Otherwise, some mods may not work properly.
  6. Click the globe icon Globe MO.png in the toolbar. This allows MO to download mods when the Download with Manager button is clicked on the Nexus.
  7. If the update icon Update-MO.png is lit up, click it to update Mod Organizer to the latest version.
  8. Click the profiles icon Profiles MO.png in the toolbar and click the Create button.
    • Call the new profile STEP Core (or something similar), do NOT check the Default Game Settings, and click OK.
  9. Activate the created profile from the drop-down menu.
  10. Move the discovered Unmanaged DLC Non-MO mods into the following order:
    • Dawnguard
    • HearthFires
    • Dragonborn
    • HighResTexturePack01
    • HighResTexturePack02
    • HighResTexturePack03
Video
The Load Order Optimisation Tool (LOOT) helps to set the right load order for your mods, by providing automated load order sorting that's simple to use and fully customisable.
Files
Name
LOOT.Installer.exe
Special Instructions Install by following the on-screen instructions. The install location does not matter.
Configure Executables Since you must launch LOOT through Mod Organizer in order for it to recognize your mods, add LOOT to the list of executables by doing the following:
  1. Click the gears icon Gear MO.png. This opens the Modify Executables window.
  2. In the Title field, type LOOT.
  3. For the Binary field, browse to your LOOT installation and select the LOOT.exe application.
  4. Click the Add button. This will add LOOT to your executables list.
  5. Click OK.
Now each time you want to run LOOT, simply select it from the drop-down menu at top right and click Run.
Video
TES5Edit is an advanced Skyrim plugin manipulation tool.
Files
Name
TES5Edit_3_0_32_EXPERIMENTAL
Special Instructions Unzip to you Skyrim directory.
Configure Executables Since you must launch TES5Edit through Mod Organizer in order for it to recognize your mods, add TES5Edit to the list of executables by doing the following:
  1. Click the gears icon Gear MO.png. This opens the Modify Executables window.
  2. In the Title field, type TES5Edit.
  3. For the Binary field, browse to your Skyrim directory and select the TES5Edit.exe application.
  4. Click the Add button. This will add TES5Edit to your executables list.
  5. Click OK.
Now each time you want to run TES5Edit, simply select it from the drop-down menu at top right and click Run.
Video
Wrye Bash is an advanced mod tool which is capable of producing a Bashed Patch that enhances mod compatibility.
Files
Name
Wrye Bash 305 - Installer
Special Instructions Install by following the on-screen instruction. Tick the stand-alone executable version when prompted for the path to the Steam/Skyrim directory.
Configure Executables Since you must launch Wrye Bash through Mod Organizer in order for it to recognize your mods, add Wrye Bash to the list of executables by doing the following:
  1. Click the gears icon Gear MO.png. This opens the Modify Executables window.
  2. In the Title field, type Wrye Bash.
  3. For the Binary field, browse to your Wrye Bash installation and select the Wrye Bash.exe application.
  4. Uncheck Close MO when started if necessary.
  5. Click the Add button. This will add Wrye Bash to your executables list.
  6. Click OK.
Now each time you want to run Wrye Bash, simply select it from the drop-down menu at top right and click Run.

[[:Template:SkyUI]]

Sandbox

Bellyache's Creature Pack, Bellyaches HD Dragon Replacer, Better Circlets, Better Shadowmarks, Bowlegged Jump Fix, Detailed Rugs, Disease Descriptions, Distant Decal Fix, Dragon Glyphs-Fixed, Enchantment Effect Replacer, Enhanced Night Skyrim, Finer Dust, Frost Atronach HD, HD Sacks, HiRes Legible Road Signs, Improved Foot Wraps for Females, Intricate Spider Webs, Natural Eyes, No NPC Greetings, No Spinning Death Animation, Realistic Smoke and Embers, Realistic Wolf Howls, Ruins Clutter Improved, STEP Patches, Serious HD, Skyrim Performance Plus, Smaller Cursor, Tale of Two Wastelands 3.2.X, The Beauty of Skyrim-Dungeons, The Ruffled Feather, Ultimate HD Fire Effects, Ultimate HD Torch, Visible Windows

wikiA wiki is an application, typically a web application, which allows collaborative modification, extension, or deletion of its content and structure. In a typical wiki, text is written using a simplified markup language (known as "wiki markup") or a rich-text editor. While a wiki is a type of content management system, it differs from a blog or most other such systems in that the content is created without any defined owner or leader, and wikis have little implicit structure, allowing structure to emerge according to the needs of the users.


User:DoubleYou/templates

[templates]
[testpack]
FOMOD Instructions
PAGE TITLE
PAGE TITLE
OPTIONLIST
FOMOD Instructions
Main File
Select Option(s)
Select Option(s)
Install Options
Install Options
Next
Select Option(s)
Select Option(s)
Dragonborn DLC
Dragonborn DLC
Next
Select Option(s)
Select Option(s)
01. WATER Main
01. WATER Main
02. WATER DLC
02. WATER DLC
03. WATER + Falskaar
03. WATER + Falskaar
04. WATER + Realistic Needs and Diseases Patches
04. WATER + Realistic Needs and Diseases Patches
Next
Select Option(s)
Select Option(s)
3D-2D Fence
3D-2D Fence
Next
Select Option(s)
Select Option(s)
Argonian Access
Argonian Access
Next
Select Option(s)
Select Option(s)
Better Dynamic Snow
Better Dynamic Snow
Next
Select Option(s)
Select Option(s)
Decrease Those Plants
Decrease Those Plants
Lush Trees
Lush Trees
Next
Select Option(s)
Select Option(s)
Hairy Furry Pelts
Hairy Furry Pelts
Next
Select Option(s)
Select Option(s)
I Hold Silver
I Hold Silver
Next
Select Option(s)
Select Option(s)
Just Ice
Just Ice
Next
Select Option(s)
Select Option(s)
Moss Rocks
Moss Rocks
Next
Select Option(s)
Select Option(s)
Smoking Hot Load FX
Smoking Hot Load FX
Next
Select Option(s)
Select Option(s)
Sweetnuts
Sweetnuts
Next
Select Option(s)
Select Option(s)
Terrain Bump
Terrain Bump
Next
Select Option(s)
Select Option(s)
Vibrant Auroras
Vibrant Auroras
Next
Select Option(s)
Select Option(s)
Sparrows Mountains and Rocks
Sparrows Mountains and Rocks
Next
Select Option(s)
Select Option(s)
Suped-Up Stalhrim
Suped-Up Stalhrim
Next
Select Option(s)
Select Option(s)
Red Mountain Particle Plume
Red Mountain Particle Plume
Install

Testing

Unchecked Box.png
Checked checkbox 32.png
This is originally shown
this is shown next

Random

So how does Mod Organizer actually provides your modded setup to the game/program?

Mod Organizer does not actually create the virtual data folder. The virtual data folder actually never exists. Rather, Mod Organizer is simply a big fat liar. When you launch the game or application through Mod Organizer, Mod Organizer tells it a lie. It tells the game/program that the virtual data directory exists, and tells it where to find it. Once Mod Organizer has finished telling the program this lie, it does nothing. It has succeeded. The program believes Mod Organizer. Programs are very gullible. Mod Organizer doesn't have to stay active and constantly feed the program the lie. It tells it once, then leaves.

The nice thing about these programs is that they are not only very gullible, but also are great gossipers. They tell everyone else that they interact with the lie as well. This is why if you launch an application through Mod Organizer and then launch an application through that application, that application also will see the nonexistent virtual data directory.

So what is the lie that it tells the game/program? It tells it that all the files active in the profile are in the data folder, and it tells it that all files in conflict in the real data folder do not exist. Of course, it never mentions the conflicting files, as the program might get suspicious of the lie if it did that. Technically, it also lies about your INI files, plugins.txt, etc., as well.


Troubleshooting CTD

  1. Is Skyrim Memory Patch being used (via Skyrim Script Extender or SSME)?
  2. Is ENBoost installed and working?
    • Do you get the in-game message that ENBoost is active?
    • Are your ENBlocal.ini settings correct?
    • Use Skyrim Performance Monitor to verify
  3. Are you using unorthodox INI tweaks?
  4. Are the Unofficial Patches installed correctly?
    • Are they checked in the mod list?
    • Are they in the correct priority order in the mod list?
    • Are they checked in the plugins list?
  5. Do you have any active plugins that are missing a master?
    • Check for a warning icon in the plugins list before a plugin.
  6. Can TES5Edit successfully load all your plugins in one go?
  7. Do any of your plugins have errors that cannot be resolved?
    • Test plugins with the Check for Errors option in TES5Edit
    • Test patches first, as they are most likely to have outdated records due to mod version changes without patch update.
  8. Start disabling mods and find which mod is causing CTD


Useful Wiki Templates

Ask (Question Mark)
Bug (Large Bug Banner)

{{Bug|text=This is the big bug notice}}

Bug Small (Small Bug Banner)

{{Bug Small|text=This is the small bug notice}}

Clear (Performs a clear to force content to appear directly below floating content)

{{Clear}}

Construction (Big Construction Banner)

{{Construction|This is the big construction notice}}

Construction Small (Small Construction Banner)

{{Construction Small|This is the small construction notice}}

Delete (Proposal to delete a page)
Fc (Font Color)

{{Fc|white|This is white text}}

Fs (Font Size)

{{Fs|80%|Here's some {{Fs|25px|mixed}} font sizes}}

Gallery (Gallery of images)
HoverText (Able to show text upon hovering)
Indicator (Button for if, for example, Dawnguard is required)
No (Big X)
NoFile (Removed, big X)
NoFile Small (Removed, small X)
Notice (Big Notice Banner)

{{Notice|This is the big notice}}

Notice Small (Small Notice Banner)

{{Notice Small|text=This is the small notice}}

Quotation (For quotes)
Sidebox (That cool box to float text inside)

{{Sidebox|This is the title|This is the content}}

Video

{{Video|j4ZQpzf_iAE|Mod Organizer: Introduction (by Gopher)}}

Warning (Big Warning Banner)

{{Warning|This is the big warning}}

Warning Small (Small Warning Banner)

{{Warning Small|text=This is the small warning}}

Yes (Check mark)

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