User:Dreadflopp/mmo old

From Step Mods | Change The Game
Modular Morrowloot Overhaul

What to expect from the pack:[edit | edit source]

  • The pack is mostly modular and most mods are optional but the pack is designed around morrowloot and deleveled loot. Suggestions, bash tags etc are based on this premise.
  • Morrowloot removes all random high level loot (dwemer+) an handplaces them in different, logical places. Ebony is very rare. Only one set of daedric armor remains in skyrim and it is spread out. Adds artifacts from previous games.
  • ERSO, which is optional as everything else, delevels the worlds encounter zones making the world static and independent of player level. You will get mightier as you level up in contrast of vanilla where the world scales with you and enemies gets harder and harder as you level up.
  • Enhanced Mighty Dragons or Deadly Dragons transforms the dragons into the mighty creatures they should have been. Level 12-15 are recommended before fighting dragons.
  • Different mods overhauls all skills and perks, this includes magic and shouts. The player can choose which perks to use or go with vanilla. Major overhauls included are SkyRe (not functional atm), SPERG and TTR.
  • Dragon Soul Relinquishment lets the player use dragon souls to get bonuses or bonus perks.
  • New spells and shouts
  • New equipment
  • Mods that enhance immersion
  • Garfinks Skyrim Rebalance Project

|preinstallation=

STEP: Core[edit | edit source]

STEP: Core users should install Complete Crafting Overhaul Remade, which is a STEP: Extended mod

STEP: Extended[edit | edit source]

  • Skyrim Coin Replacement Redux needs to be removed as it is not compatible with gold adjustments from this pack. You will get too much gold if you use Skyrim Coin Replacement Redux
  • It is recommended to uninstall/untick Enhanced Blood textures and remove Enhanced Blood textures dependency from the STEP Extended patch. This is to save computer power and leave room for other scripted mods.
Open TES5Edit through MO
Untick all plugins except STEP Extended patch.esp and click OK
Delete the following (by right-clicking them and choose remove)
Example: Right-click on the entry 0D021D40 and choose remove. Do NOT remove the whole Magic effect entry

STEP Extended Patch.esp
	Magic Effect
		xx021D40
		xx0232D1
		xx024DC5
		xx03300A
	Spell
		xx03300B
	Impact
		000193B2
		000C190E
		000F0EAF
		000F0EB0
		000F0EB1
		000F0EB2
	Impact Data Set
		000189FD
		000193CA
		00097785
		000E4CB0
		000E64AA

Right-click STEP Extended Patch.esp and choose clean masters
If you uninstall Enhanced blood textures, use Brawls Bug Patch from the STEP guide.
If you want an alternative to Enhanced blood textures, try Better blood splatter
  • Uninstall/untick Skyrim Coin Replacement Redux and remove Skyrim Coin Replacement Redux dependency from the STEP Extended patch since it breaks the functionality from the mods in the section "deleveled scarcer loot".
Open TES5Edit through MO
Untick all plugins except STEP Extended patch.esp and click OK
Delete the following (by right-clicking them and choose remove)
Example: Right-click on the entry 00015257 and choose remove. Do NOT remove the whole Cell entry

STEP Extended Patch.esp
	Cell
		Block 5
			Sub-Block 1
				00015257
					
Right-click STEP Extended Patch.esp and choose clean masters
  • Other mods that may have a negative impact on stability due to the use of scripts are Footprints and Wet and cold. If your game is not stable, try without these mods. The STEP patch is not dependent on the plugins from these mods. They can therefore be uninstalled without any further steps.

Utilities[edit | edit source]

You should make yourself familliar with the following utilities:

BOSS, LOOT and Bash tags[edit | edit source]

The recommended way of sorting your plugins is with LOOT, which is used by STEP. This guide previously used BOSS to sort plugins. I'm leaving all old BOSS rules in the guide for users who still uses that.
All BOSS rules, LOOT rules and Bash tags are spread throughout the guide. To make it more user friendly they are all compiled in their own section towards the end of the guide.

Merging plugins[edit | edit source]

It will be necessary to merge plugins if you are using REGS or lots of other mods. This is because Skyrim only allows 255 plugins. Merge them using instructions on this page https://stepmodifications.org/wiki/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition/Mod_Merging Make sure you use version 1.9+ of the merged script found here. We have made a lot of patches (most very small) to keep things modular. These should be merged too. More on that later. Neovalens guide Skyrim Revisited: Legendary Edition contains some insight to other mods that can be merged.

Modularity[edit | edit source]

If you want to do a custom install of STEP, check the patches section to learn which mods from STEP that are required for the patches to work. All mods in this guide except complete crafting overhaul are optional

Other packs[edit | edit source]

Weather and Lighting[edit | edit source]

https://stepmodifications.org/wiki/Pack:Weather_and_Lighting
I have not installed Weather and lighting pack to test for conflicts with this pack, but I use many mods from this pack myself and there shouldn't be any conflicts. If there are any conflicts they are minor and nothing to worry about.


A real explorers guide to Skyrim (REGS)[edit | edit source]

https://stepmodifications.org/wiki/Pack:Explorers_Guide
I have made patches to make this pack compatible with REGS. Do not install CWI Improved NPCs from Immersive college of winterhold. REGS is modular, which means you can use parts of REGS if you like. A full REGS install with STEP: Extended and Modular Morrowloot Overhaul may (probably) be too much for your computer and the game engine.
The patches for REGS will solve conflicts between MMO and REGS but please note that quest and city mods from REGS includes high level loot that may break some of the philosophy/function from MMO. REGS is still very recommended.

Skyrim Revisited: Legendary Edition[edit | edit source]

https://stepmodifications.org/wiki/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition
Skyrim Revisited: Legendary Edition is more of a replacement for STEP than a pack. I do not have time to test for conflicts against SR:LE, but I use some mods and parts of this guide. Later in this guide you will find my recommended install that contains big parts of SR:LE.

}}

Deleveled scarcer loot[edit | edit source]

A Harsher Skyrim
Morrowloot 4E Edition[edit | edit source]

Description: Removes high level loot from the world
Author: Fuma
Optionals: None.
Special Instructions: Download the mesh fix from the original morrowloot. Install the mesh fix into Morrowloot 4E Edition. The mesh fix you downloaded contains a plugin with the same name as the plugin from Morrowloot 4E edition. Make sure you only install the meshes from mesh fix. We don't want the included plugin.

BOSS Masterlist Update Required: (Updating Guide)

  • Morrowloot.esp BEFORE Complete Crafting Overhaul_Remade.esp

Bash Tagging Required: (Bash Tagging Guide)

  • Morrowloot.esp (Delev)

LOOT Rules:

  • Load Morrowloot.esp after Weapons & Armor Fixes_Remade.esp
Trade and Barter[edit | edit source]

Description: Different factors influences buying and selling prices
Author: kryptopyr
Special Instructions:

  • Start the mod in the MCM menu in-game and change settings to:
-40 buying price 
fbartermin 3.5
fbartermax 7.5
Scarcity - Less Loot Mod[edit | edit source]

Description: Makes all loot less common
Author: Syclonix
Optionals: None.
Special Instructions: Install the following plugins:

  • Scarcity - Less loot mod.esp
  • Scarcity - 8x Loot Rarity.esp
  • Scarcity - 6x Merchant Item Rarity.esp

BOSS Masterlist Update Required: (Updating Guide)

  • Scarcity - Less loot mod.esp BEFORE Bashed Patch, 0.esp
  • Scarcity - 8x Loot Rarity.esp BEFORE Bashed Patch, 0.esp
  • Scarcity - 6x Merchant Item Rarity.esp BEFORE Bashed Patch, 0.esp

LOOT Rules:

  • Scarcity - Less loot mod.esp Set global priority 990900
  • Scarcity - 8x Loot Rarity.esp Set global priority 990901
  • Scarcity - 6x Merchant Item Rarity.esp Set global priority 990902
Gold adjustment[edit | edit source]

Description: Gold adjustment limits your income by adjusting gold, gems, lockpicks and soul gems acquired from chests and gold from coin purses and quest rewards.
Author: kuertee
Optionals: Install only the optional kuGA merged with MCM 0p8, no main file
Special Instructions: Change these settings in the MCM menu:

Soul gems (except black) increase to 0.5

Bash Tagging Required: (Bash Tagging Guide)

  • kuerteeGoldAdjustment.esp (Delev)
Sold out - Merchants do not sell Rare Ingots[edit | edit source]

Description: Merchants do not sell Rare Ingots
Author: Etibe
Optionals: None.
Special Instructions:
Bash Tagging Required: (Bash Tagging Guide)

  • NoRareVendorMetals.esp (Delev)
Living Takes Time[edit | edit source]

Description: Calculates the time spent in various menus in the game and forwards the game time accordingly.
Author: Akezhar
Optionals: None.
Special Instructions:
MCM Settings (thanks IdiotDave for these):

General:
  Activate Mod: ticked

Reading:
  Reading increases speech: unticked

Crafting:
  Crafting Takes Time: ticked

  Armors, Shields, and Jewels:
  Improving Time: 1.00
  Helmet Crafting: 2.0
  Cuirass: 4.0
  Bracers: 2.0
  Boots: 2.0
  Shield Crafting: 3.0
  Jewelry: 1.0

  Tanning, smelting and misc: 1.0

  Enchanting: 0.5

  Potions, poisons and food: 0.3

  Weapons:
  Improving: 0.5
  Battle Axe: 4.0
  Bow: 4.0
  Dagger: 2.0
  Greatsword: 4.0
  Mace: 3.0
  Staff: 3.0
  Sword: 3.0
  Warhammer: 4.0
  War Axe: 3.0
  Ammo: 1.0

Looting:
  Block Looing in combat unticked (leaving this ticked might aggro enemies to far away in combat. Further investigation needed)

Preparing:
  BLock InvENTORY in combat? unticked
  Block Magic in combat:  unticked

Trading:
  Barter Time Mult: 1.25


You Hunger[edit | edit source]

Description: This mod removes food from leveled list and cells.
Author: evrymetul
Optionals: None.
Special Instructions: Use only one main file and use the one that is most relevant to your install. If using this mod, which is recommended, use the basic version of Realistic Room Rental, if you use it. The enhanced version adds back food to the game. REGS adds back food too unfortunately, especially ETaC. For full effect of this mod, do not use REGS. If you use REGS, load this mod before ETaC. You still have good use of it, even if you are using REGS.
BOSS Masterlist Update Required: (Updating Guide)

  • You Hunger.esp TOP Lighting

Bash Tagging Required: (Bash Tagging Guide)

  • You Hunger.esp (Delev)

LOOT Rules:

  • Load You Hunger.esp before any lighting mods, before ETaC and before nightingale hall
Perseids Inns and Taverns - Realistic Room Rental Enhanced[edit | edit source]

Description: Modifies costs for room rental.
Author: perseid9
Optionals: None.
Special Instructions: Install the basic version

Deleveled Skyrim[edit | edit source]

Become mighty, requiem style


Info-Logo.png
NOTE:
These deleveleing mods are optional. Please read below!



These mods delevels Skyrim and its encounter zones, just like the popular overhaul requiem does. Doing this is highly optional. With an unleveled world you will be very weak in the beginning. You will have to run from stronger foes. As you grow in power you can take on stronger foes and you will experience how your character grows in power while the world stays static. This may become a problem in higher levels when you become too powerful. There will be no challenge left.

Playing without deleveled skyrim but with the other mods in this guide will provide you with a great challenge up to level 100 and beyond. The downside is that you will loose the feeling of you character becoming more powerful as it levels up.

What to choose is highly subjective. The creators of this guide all currently plays skyrim without these deleveling mods and Garfinks Skyrim Rebalance Project is made without these mods.

All mods in this section can be merged. Don't forget to add bash tags to merged mod to mimic the tags of the mods that were merged.

ERSO[edit | edit source]

Description: Unlevels skyrims encounter zones, certain npc's, the bosses of dawnguard and dragonborn.
Author: Erkeil
Optionals: None.
Special Instructions: Choose the following in the main installer:

  • 8 - RUS-00 Main plus Dawnguard Dragonboard
  • 08.1 - ERSO MIRAAK
  • 08.2 - ERSO HARKON
  • 09 - Vendor Trainer Quest-giver protected USKP
Enhanced Mighty Dragons[edit | edit source]

Description: Overhauls the games dragons and adds new dragon types.
Author: Erkeil
Optionals: None.
Special Instructions: Choose the following in the main installer:

  • 03 - Mighty Dragons (FOR DAWNGUARD DLC......)
  • Mix textures optional
  • 03.5 New Dragon Loots (SUGGESTED)
  • 04 - Mighty Odahviing
  • 04.2 Mighty Durnehviir
  • 05 - Dovah Holy Book
  • 07 - Mighty Dragon Priests (SUGGESTED)

Immersion[edit | edit source]

Winter is coming

All mods in this section are essential for Garfinks Skyrim Rebalace Project

Extended Encounters[edit | edit source]

Description: Extended Encounters adds new types of random encounters to Skyrim.
Author: Jonx0r
Optionals: None.

ERSO 09.2 Radiance[edit | edit source]

Description: Radiance adds new encounters.
Author: Erkeil, Opaj
Optionals: None.
Special Instructions: Extract "ERSO 09.2 - Radiance" and package it as a new archive using 7-zip. Install this new archive as a mod using Mod organizer. ERSO's mod can be hard to install using MO and this particular module has a BSA that doesn't get unpacked by MO if it isn't done this way (and you do unpack BSA's).

Skyrim Immersive Creatures[edit | edit source]

Description: Adds dozens of new creatures
Author: lifestorock
Special Instructions: From the main installer choose:

  • Main
  • DLC2
  • Revenge of the enemies patch (if you use Revenge of the enemies)
  • SkyRe crossbow fix (if you use SkyRe)

Recommended MCM settings:

General: Purist
Difficult Adjustments: Assigned Global Difficult set to Expert
Creature Spawn Difficulty; Additional Spawns set to HARD.
All other tick boxes on page unticked.

By choosing purist, most of the creatures that aren't lore-friendly will be disabled. There are some creatures that still may bother you. Feel free to disable them and please share your thoughts on the forum if you think I will recommend to disable them. Some creatures you may think about to disable in the MCM:

  • Dwemer specters - Metallic ghosts that drop metallic parts and make metallic noises


Install compatibility patch from Enhanced blood textures only if you still use Enhanced blood textures

BOSS Masterlist Update Required: (Updating Guide)

  • Rebirth Monster - SIC Patch.esp AFTER Rebirth Monster.esp

LOOT Rules:

  • Let LOOT sort this mod
Frostfall[edit | edit source]

Description: Makes cold matter
Author: Chesko
Optionals: 2048x2048 HD Travel Cloak Fur Texture.
Special instructions:
MCM Settings:

Hardcore preset
iNeed[edit | edit source]

Description: This mod replaces realistic needs and diseases. If you still want to use realistic needs and diseases, the patches for that are left inside the patch archive. No patches are needed for iNeed.
Author: isoku
Optionals: None.
Special Instructions:

BOSS Masterlist Update Required: (Updating Guide)

  • iNeed.esp BOTTOM Realism

LOOT Rules:

  • Let LOOT sort this mod

MCM Settings:

General
  Reduced carry weight 200
Better Fast Travel - Carriages and Ships - Overhauled[edit | edit source]

Description: Adds carriages and boats.
Author: Dj20 and Sp0rk
Optionals: None.

Smarter Combat Music[edit | edit source]

Description: Stops music from alerting the player of unseen enemies.
Author: Verteiron
Optionals: None.
Special Instructions:

BOSS Masterlist Update Required: (Updating Guide)

  • vSCM_SmarterCombatMusic.esp BOTTOM Base V

LOOT Rules:

  • Let LOOT sort this mod
Loot and Degradation[edit | edit source]

Author: Isoku
Optionals: None.

Equipment[edit | edit source]

All you need to survive

All mods in this section except Complete crafting overhaul remade are optional.

ERSO 18 & 29 - Legendary Armors and Weapons Enhanced & Dragon Priest Mask Overhaul[edit | edit source]

Description: ERSO 18 buffs weapons and their guardians, ERSO 29 overhauls the effects on the dragon masks
Author: Erkeil, Opaj
Optionals: None.
Special Instructions:
Using the main installer, choose:

  • 18 - LAWE Hardcore (SUGGESTED)
  • 29 - DPMO

Bash Tagging Required: (Bash Tagging Guide)

  • ERSO 18 - LAWE Hardcore.esp (Name, Stats)
  • ERSO 29 - DPMO.esp (Name, Stats)

Note: ERSO 18 & ERSO 29 is untested against Garfinks Skyrim rebalance project and is therefore not recommended now if you follow Garfinks recommendations.

AMidianBorn Book of Silence[edit | edit source]

Description: This mod is already in STEP.
Author: CaBaL- EmeraldReign-the AMB team
Optionals: aMidianBorn - Content Addon
Special Instructions: Follow the STEP guide when installing this mod

Bandolier - Bags and pouches[edit | edit source]

Description: Adds bags and pouches
Author: Dragten
Optionals: None.
Special Instructions: Delete the main plugin. Complete crafting overhaul (installed later) will handle bandoliers.

Bandolier - Dawnguard[edit | edit source]

Description: Adds bags and pouches
Author: Dragten
Optionals: None.
Special Instructions: Delete the main plugin. Complete crafting overhaul (installed later) will handle bandoliers.

Winter is Coming[edit | edit source]

Description: Adds cloaks too Skyrim
Author: Nivea
Optionals: None.
Special Instructions: Delete all plugins. Plugin is installed with CCOR later instead.

Cloaks of Skyrim[edit | edit source]

Description: Adds cloaks too Skyrim
Author: Noodles
Optionals: Cloaks of Skyrim 1-2 Dawnguard.
Special Instructions: Delete cloaks.esp and Cloaks - Dawnguard.esp. Those plugins are installed with CCOR later instead.

Immersive Weapons[edit | edit source]

Description: Adds weapons to Skyrim.
Author: Hothtrooper44, Ironman5000, Eckss
Optionals: None.
Special Instructions: Delete Immersive weapons.esp
Install the "Weapons and armors and fixes Immersive Weapons patch" from the Weapons and armor fixes remade installer.

Lore Weapon Expansion[edit | edit source]

Description: Adds weapons to Skyrim.
Author: InsanitySorrow, Elvarheim
Optionals: None.
Special Instructions:
Bash Tagging Required: (Bash Tagging Guide)

  • Lore Weapon Expansion.esp Remove all bash tags
Morrowloot Support for Immersive Weapons SkyRe and Other Mods[edit | edit source]

Description: Adds morrowloot support for several mods
Author: Garfink
Optionals: None.
Special Instructions:

  • Install Immersive Weapons morrowloot support
Immersive Armors[edit | edit source]

Description: Adds armors to Skyrim.
Author: Hothtrooper44
Optionals: None.
Special Instructions: Delete Hothtrooper44_Armor_Ecksstra.esp. Turn off all item distribution in the in-game MCM menu

LOOT Rules if you use Sky Haven Temple from REGS:

  • Load Sky Haven Temple M&M3.esp after Hothtrooper44_ArmorCompilation.esp
JaySuS Swords[edit | edit source]

Description: Adds swords.
Author: JaySuS
Optionals: JaySuS Swords V13C to V13D Update
Special Instructions: Install Jaysus swords main file and the update. Delete all plugins. Turn off item distribution for Jaysus swords in Complete crafting overhaul remade's MCM menu

Complete Crafting Overhaul Remade[edit | edit source]

Description: Overhauls crafting. This is now included in STEP 2.9. It's left in this guide as a reminder to install the optional patches below.
Author: kryptopyr
Optionals: Choose optional files that are relevant to your install:

  • Cloaks of Skyrim - CCO Supported Version (cloaks.esp and Cloaks - Dawnguard.esp)
  • Winter is Coming - CCO Supported version (craft only, 1nivWICCloaksCRAFT.esp)
  • CCO Compatibility Patch for Frostfall
  • CCO Compatibility Patch for Skyrim Immersive Creatures
  • Complete Crafting_TrueWeaponsLvlLists.esp can be skipped since a replacement is installed with our patches


Do not install CCO_WAFTrueWeapons_Patch

Special Instructions: Replaces several equipment mods plugins. It is therefore not optional.

Bash Tagging Required: (Bash Tagging Guide)

  • Complete Crafting Overhaul_Remade.esp (Names, Stats) [make sure Relev, Delev is unselected]

BOSS Masterlist Update Required: (Updating Guide)

  • CCO_SIC Path.esp BOTTOM Compatibility Patches

LOOT Rules:

  • Load Crafting Overhaul_Remade.esp after Morrowloot.esp

MCM Settings:

Mods
  optional integrated mods:
    Bandolier - bags and pouches ticked
    Bandolier - Dawnguard ticked
    Jaysus swords ticked
  Distribute in lists :
    Bandoliers, bags and pouches ticked
    Jaysus swords unticked 
    Jewelcraft unticked
XP32 Maximum Skeleton -XPMS[edit | edit source]

Author: XP32
Main file: XPMS 1-93a NMM-BAIN INSTALLER
Special Instructions: This mod is already included in STEP. We reinstall it with different settings to avoid clipping between backpacks and quivers.
Reinstall this mod like STEP instructs you to but in the main installer choose: Bow and quiver by XP32

Belt-Fastened Quivers[edit | edit source]

Description: Provide animations to belt fastened quivers from XP32 Maximum skeleton.
Author: Chesko and Ninivekha
Optionals: Animation Only Optional
Special Instructions: Install Animation Only Optional. Do not install the main file.

Dual Sheath Redux[edit | edit source]

Description: This mod is already included in STEP. We reinstall it with different options.
Author: Neovalen
Optionals: None.
Special Instructions: Install this mod using Mod Organizers external installer. In the installer choose:

  • First page
  • Patcher and vanilla meshes
  • Mod packs
  • Second page
  • YES
  • Third page
  • Skyrim Weapon De-LARP-ification Project [a STEP: Core mod, select this only if you use this mod]
  • Fourth page [Your installed mods should be selected. Make sure all your weapon mods are selected]
  • aMidianBorn Book of Silence
  • Elemental Staffs
  • Frostfall
  • Immersive Armors
  • Immersive Weapons
  • Lore Weapons Expansion
  • Skyrim immersive Creatures


Meshes for Jaysus swords needs to be added manually since they can not be posted on the nexus. Download it from one of these links, link, link, link (copied from SR:LE) and install.

Skills[edit | edit source]

Choose your path

There are three main overhauls: SPERG, TTR and SkyRe. You can also choose to stay with vanilla if you like.

  • To make it easier to choose we will present four main paths and some skill mods to complement the main ones.

Path 1: Vanilla[edit | edit source]

Choose to stay with Skyrims default skills and perks if you think most of these are great and you do not want to try any other skill overhauls

Path 2: TTR Skill overhaul[edit | edit source]

TTR stays close to vanilla and buffs/debuffs perks and balances the skill system. Recommended by Dreadflopp.

TTR Skill overhaul[edit | edit source]

Description: Overhauls all skills.
Author: TheThirdRace
Optionals: None.
Special Instructions: Do a manual install. Install everything. Delete the source folder. You should only use one plugin for every skill you want to use from TTRSO. From the official install instructions: Each DLC has a suffix associated with it (DG:Dawnguard, DB:Dragonborn, HF:Heartfires) and you need to eliminate the ESPs you can't use by keeping the only file that match the right suffixes. For any combination of DLCs, there is only 1 ESP possible. If a skill doesn't have any ESP with the suffix for your DLC, that means the DLC has no impact on it and thus don't need to be part of the suffix for that skill.

Merging Required: (Merging Guide)
Merge all plugins (do not merge TTR_Skill_Overhaul.esm). Name the merged file TTR_Skill_Overhaul.esp and move it to the original mod folder. Disable all other .esp files from the mod.

Path 3: SPERG[edit | edit source]

SPERG overhauls the skill and perk system, adds new exciting perks and adds automatic perks. Recommended by Nicopad. SPERG needs to be patched against Weapons and armor fixes remade. No such patch exist atm but the mod is still functional.

SPERG[edit | edit source]

Description: Sperg overhauls all skill trees and adds automatic perks. Using this is optional and it can be used with other mods skill trees.
Author: seorin
Optionals: None.
Special Instructions: In the override folder of SPERG are optional plugins to be loaded after SPERG that reverts chosen skills to vanilla. These optional plugins are only needed if you want to revert a skill to vanilla, not if you want to override a skill from SPERG with another mods skill tree EXCEPT if you want to use melee skills from another perk mod. Load SPERG before all other perk plugins in loadorder
In SPERG MCM menu:

untick enable salvage

BOSS Masterlist Update Required: (Updating Guide)

  • SPERG.esp BEFORE [insert name of first perk plugin in loadorder]
  • SPERG-DG.esp AFTER SPERG.esp
  • SPERG-DB.esp AFTER SPERG-DG.esp

LOOT Rules:

  • Make sure SPERG plugins are loaded before any other perk plugins
Unofficial SPERG Patches[edit | edit source]

Description: Patches for SPERG
Author: LgEnder
Optionals: None.
Special Instructions: Install patches for immersive armors or other mods that you use. Do not use the weapons and armor fixes patch since it is outdated.

Path 4: Skyrim Redone (not functional at the moment)[edit | edit source]

SkyRe is very popular and adds a lot of new perks and new weapon types with perks. To install SkyRe is a little more complicated. Recommended by Garfink who uses SkyRe with thunderchild, forgotten magic, Resplendent, Enchanted awakening and apocalypse spells.

Warning-Logo.png
WARNING:
Not functional. Read below.

This SkyRe section is maintained by Garfink. He has been on vacation and without internet but is expected to return soon. This section needs updates to some patches because of updated mods (clothing and clutter fixes, weapon and armor fixes, complete crafting overhaul). Install SkyRe if you know what you are doing, otherwise wait for Garfinks return.

Skyrim Redone[edit | edit source]

Description: SkyRe is a perk and gameplay overhaul
Author: T3nd0
Optionals: None.
Special Instructions: Choose the following from the main installer:

  • SkyRe - Main
  • SkyRe - Survivalism

Delete the main plugin, SkyRe_Main.esp

ReProccer - Automated SkyRe patch generator[edit | edit source]

Description: Automated SkyRe patch generator
Author: T3nd0
Optionals: None.
Special Instructions:

  • Navigate to SkyProc Patchers>T3nd0_ReProccer>Files>blocklist.txt
  • Edit blocklist.txt - add the following files on its own separate line
BCS - SkyRe Patch EN.esp
BCS - CCOR Patch.esp
Post ReProccer Fixes CCOR IA7 IW UU aMidianSS Content Addon Patch.esp
ICH Skyre Compatibility Patch.esp
  • Save blocklist.txt and exit explorer
Morrowloot Support for Immersive Weapons SkyRe and Other Mods[edit | edit source]

Description: Morrowloot patches for different mods
Author: Garfink
Optionals: CCOR_IA7_Patch.esp Fix.
Special Instructions: Install the SkyRe replacement plugin, SkyRe_main - Morrowloot support, by Garfink. Install the optional only if you use both CCOR and Immersive armors 7.

SkyRe Compatibility and ReProccer Patches[edit | edit source]

Description: Patches for SkyRe
Author: Xathra
Optionals:Pre and Post ReProccer Patch, Clothing and clutter fixes, warmonger armomory skyre patch
Special Instructions: Choose the following from the main installer:

  • 1) Optional Addons: WAFR IA7 IW aMidianSS Content Addon Patch [or whatever choice best suits your setup]
  • 3) Falskaar
  • Install weapon patches for mods you use

Choose the following from Pre and Post ReProccer Patch

  • with IW and aMidianSS Content Addon [or whatever choice best suits your setup]

Download and install the Clothing and clutter fixes from optionals, do not use the version included in the main installer
Download and install "XML Edits only"

  • When installing the Warmonger armory SkyRe patch, delete WarmongerArmory_Vanilla.esp and WarmongerArmory_DLC.esp
SkyRe ReProccer Compatibility Patches qotsafan[edit | edit source]

Description: Patches for SkyRe
Author: qotsafan
Optionals: None.
Special Instructions: Choose the following from the main installer:

  • 01 Misc RePro etc... 01. SkyRe Destruction Tweak Patch 50
  • Patches: 04. Explosive bolts visualized
  • Options 02. Ingestible Patches 18. Ingestibles+Radiant Potions+Heartfire Patch

Use the ingestible patch that fits your install. There are patches for unique booze and imps needs etc.

Skyrim Redone - Complete Crafting Overhaul Remade Patch[edit | edit source]

Description: Patches for SkyRe
Author: Gruffys
Optionals: None.
Special Instructions: Install the following:

  • CCOR_SkyRe_Patch.esp
  • CCOR_aMidianBorn_Patch.esp
  • CCOR_IW_Patch.esp
SkyRe Helmless Warrior[edit | edit source]

Description: Removes helmet requirement for several perks
Author: evilsabre
Optionals: None.

Gimpyones patches[edit | edit source]

Description: Patches for SkyRe
Author: Gimpyone
Optionals: None.
Special Instructions: Install the following of gimpyones patches:

  • Bring Out Your Dead - Skyre.esp
  • SkyRe Consisten Older People.esp
  • Falskaar Skyre Alternative Start Patch
Enchanting Awakened Skyre Perk Tree Merge[edit | edit source]

Description: Patches SkyRe-Enchanting awakened.
Author: evrymetul
Optionals: None.
Special Instructions: Only install this if you are using enchanting awakened

Audio Overhaul Skyrim[edit | edit source]

Description: Overhauls Skyrim sounds
Author: David Jegutidse
Optionals: None.
Special Instructions: This mod is already included in STEP. Reinstall and choose to install it with the STEP instructions+the SkyRe patch

Garfinks SkyRe/Enchantment Awakened Fix[edit | edit source]

Description: This is a replacement for Enchantment Awakeneds SkyRe patch, which is installed during the main Enchantment Awakened install.
Author: Garfink
Optionals: None.
Special Instructions: Delete EnchantmentAwakenSkyRePatch.esp from the original Enchantment Awakened install and use this one instead

Perkus Maximus - Not ready for use[edit | edit source]

T3nd0's Perkus Maximus[edit | edit source]

Description:
Author: T3nd0
Optionals: None.

PerMa Headless(or Helmetless) Warrior[edit | edit source]

Description:
Author: GioGr
Optionals: None.

PerMa Compatibility and PaMa Patches (PCaPP)[edit | edit source]

Description:
Author: Raulfin
Optionals: None.
Special Instructions: Navigate to "PerMa Compatibility and PaMa Patches\SkyProc Patchers\T3nd0_PatchusMaximus\Files", open the blocklist.txt and append the following at the end:

Dwemertech - Magic of the Dwarves.esp
Magic of the Magna-Ge.esp
Spectraverse - Only After Dragon Rising.esp //If you use it
Dual Sheath Redux for Perkus Maximus[edit | edit source]

Description:
Author: vallenvega
Optionals: None.

PerMa Weapon Models Fix[edit | edit source]

Description:
Author: Rudi91
Optionals: None.

LOOT Rules:

  • PerMa_ModelsFix.esp After PerkusMaximus_Master.esp
Perkus Ranged Patch for PerMa and Extended UI[edit | edit source]

Description:
Author: SOT Team
Optionals: None.

Other skill and perk mods:[edit | edit source]

These mods can be used with path 1-3. Using Stealth skills rebalanced alongside with TTR may not be nescessary though as TTR's stealth skills are inspired by kryptopyrs stealth skills and are therefore almost a copy of her mod.

Stealth Skills Rebalanced[edit | edit source]

Description: Overhauls the stealth skills
Author: kryptopyr
Optionals: None.
Special Instructions: Used by dreadflopp alongside with TTR. Recommended by Dreadflopp to be used alongside with TTR. Not because TTR stealth skills are bad (they are in fact inspired by this mod), but because this mod is good.

Stealth Skills Rebalanced - SPERGified[edit | edit source]

Description: SPERRGifies Stealth Skills Rebalanced.
Author: ServantOfSin
Optionals: None.
Special Instructions: Use this if you want to use both SPERG and Stealth skills rebalanced. Both SPERG and SSR original mods are required. No need to deativate any skills in SPERG.

Smithing Perks Overhaul[edit | edit source]

Description: Replaces the smithing perk. From the creator of Complete Crafting Overhaul Remade
Author: kryptopyr
Optionals:
Special Instructions: Recommended by Dreadflopp to be used alongside with TTR. Not because TTR smithing is bad, but because this mod is good.

Enchanting Awakened[edit | edit source]

Description: Enchanting skill mod, can be used as an alternative to TTR's or SPERG's enchanting skill.
Author: egocarib
Optionals: Install the optional .
Special Instructions: Install all relevant patches from the main installer and from the patch pack. Not compatible with the following STEP mods, but their functionality are included in this mod:

  • Smart Souls
  • Unknown Enchants

Bash Tagging Required: (Bash Tagging Guide)

  • EnchantingAwakened.esp (Relev, Names, Stats) [relev optional, it adds soul gems to vendors]

LOOT Rules:

  • Load EnchantingAwakened.esp after ERSO 18 - LAWE Hardcore.esp

Shouts, Powers, Races and Magic[edit | edit source]

Talents of the dragonborn
Imperious - Races of Skyrim[edit | edit source]

Description: New abilities and stats for all races.
Author: Enai Siaion
Optionals: None.
Special Instructions:

BOSS Masterlist Update Required: (Updating Guide)

  • Imperious - Races Package.esp AFTER Endgame NPC Overhaul.esp
  • Imperious - Races Package.esp AFTER RaceMenu.esp
  • Imperious - Races Package.esp AFTER RaceMenuPlugin.esp
  • Imperious - Races Package.esp AFTER RaceMenuPluginXPMSE.esp


LOOT Rules:

  • Load Imperious - Races Package.esp after RaceMenu.esp
  • Load Imperious - Races Package.esp after RaceMenuPlugin.esp
  • Load Imperious - Races Package.esp after RaceMenuPluginXPMSE.esp

Change the following in the MCM menu:

Enable NPC powers ticked
NPC Wood Elves have Forestwalk unticked
No Ancestral Guardians ticked
Unarmed Weapon Scaling (SkyRe) ticked if using SkyRe.
Aurora Doomstone Package[edit | edit source]

Description: Aurora replaces the default Doomstone (standing stone) effects with tactical and interesting new powers and abilities. Each Doomstone comes with one ability (passive bonus) and one active power.
Author: Enai Siaion
Optionals: None.
Special instructions:This mod is not compatible with the mod Undeath. One of the stones will not work as intended if both are installed.

BOSS Masterlist Update Required: (Updating Guide)

  • Aurora - Standing Stones of Skyrim.esp BOTTOM Player Perks

LOOT Rules:

  • Make sure Aurora is loaded after Stealth skills rebalanced and enchanting awakened (it should by default)
Dragon Soul Relinquishment[edit | edit source]

Description: Use dragon souls to get more perks or other powers
Author: Alek
Optionals: None.

Improved Dragon Shouts[edit | edit source]

Description: Overhauls the vanilla dragon shouts. Use this if you want an enhanced dragon shout experience closer to vanilla.
Author: Ozram
Optionals: None.

BOSS Masterlist Update Required: (Updating Guide)

  • Improved Dragon Shouts.esp BOTTOM Player Perks
  • Improved Dragon Shouts - Dawnguard.esp BOTTOM Player Perks
  • Improved Dragon Shouts - Dragonborn.esp BOTTOM Player Perks

LOOT Rules:

  • Load The improved dragon shouts plugins after the speech module of TTR (it should by default)
Thunderchild[edit | edit source]

Description: A dragon shouts overhaul that unlike Improved Dragon Shouts also features new shouts.
Author: Enai Siaion
Optionals: If you use Perma, install the PerMa Compatibility Patch. If you use Wyrmtooth, install the Wyrmtooth compatibility patch
Special Instructions: Use this or Improved dragon shouts. This has a conflict with Enchanting Awakened. Solve it by loading it before Enchanting awakened or using our patch (recommended)

After the game starts you need to type these in the console IF you are using SkyRe to allow Thunderchild to take control of speechcraft leveling via shouts.

set xxxSPEShoutExpBase to 0
set TC_ExpMultiplier_Global to 4
Apocalypse Spell Package[edit | edit source]

Description: Adds lots of new spells
Author: Enai Siaion
Optionals:

  • If using Skyrim Redone, install the Apocalypse - SkyRe Patch
  • If using SPERG, install the Apocalypse - SPERG Patch
  • If using PerMa, isntall the PerMa Compatibility Patch.

Special Instructions: This mod is essential for balance in Garfinks Skyrim Rebalance project

Forgotten Magic Redone[edit | edit source]

Description: Adds spells that evolve and grow stronger as you use them.
Author: 3JIou, sward66
Optionals: If using Skyrim Redone, install the Forgotten Magic Redone - SkyRe Patch

Spectraverse - Magic of the Magna-Ge[edit | edit source]

Description: Spectraverse features a questline with several voiced characters revolving around the Children of Magnus. Your reward for intervening in the war in heaven is a choice of 42 unique Destruction spells with scripted effects.
Author: Enai Siaion
Optionals:

  • If using Skyrim Redone, install the SkyRe Patch.
  • If using PerMa, install the PerMa Compatibility Patch.
Dwemertech - Magic of the Dwarves[edit | edit source]

Description: Dwemerverse contains 42 brand new Dwemer themed Alteration, Destruction and Restoration spells and a 1-3 hours quest...
Author: Enai Siaion
Optionals: If you are using PerMa, install the PerMa Compatibility Patch.

GSRP - Garfink's Skyrim Rebalance Project[edit | edit source]

A deadlier Skyrim

The aim of GSRP is to remake Skyrim into a might tighter experience without the frustration of too much micromanagement, but still remaining modular enough that the user can adjust his experience by minor changes to the setup. I want to create an even playing field between the hero and the enemies, so you don't need to up the difficulty by making enemies into health-sinks, this is achieved by adjusting sizes of mobs, increasing spawn points, the types of spawns, giving more potions, magicks and perks to the NPCs, improving their AI and allowing NPCs to use enchantments, all the while not nerfing the hero. On the hero side of the equation, I want a build that is robust enough to accommodate all play-styles without any more mods added and also create more different ways to the play the game than ever before.
The other important part of the project is to redesign the economy of the world by making changes that affect all the resources of the game, including an unprecedented modular deleveled loot system, scarce vendor contents and world loot, where mining is essential, where weapon and armor wear is a concern like every other Elder Scroll game to date. Even paused-activities like smithing/alchemy will now add real-game-time hence making the timing of these activities a concern and increase the need for food/water/sleep.
All these changes are designed with other realism mods in mind and is designed to work with Frostfall & the various needs mods. Everything is modular and can be adapted to a variety of combat changes packs, but it has been extensively tested for use with the amazing overhaul Skyrim Redone and one of the best combat improvement mods, Duel Combat V7. Like many other projects of its kind and the ever changing landscape of Skyrim Modding, packs like these will forever need to be updated and evolving, but unlike many other projects, I aim to have a final version in place that is near perfect so that my modding can literally end and playing start.

NPC Knockout Overhaul[edit | edit source]

Description: NPCs in bleed out can be knocked out. You can make stealth knockouts.
Author: Sevencardz and Noobzor
Optionals: None.
Special Instructions: If you want to do some testing, check if this mod works with Yield 2dot0. They "should" work together but some testing has suggested that they do not.

Dodge Mod[edit | edit source]

Description: This mod allows the player to make short, quick movements to dodge the attacks of opponents.
Author: Borgut1337
Optionals: None.

Duel - Combat Realism[edit | edit source]

Description: Overhauls combat
Author: Gabriel Mailhot as LogRaam
Optionals: None.
Special Instructions:
TES5Edit Cleaning Required: (Cleaning Guide)

  • Duel - Combat Realism.esp

Note: Deadly Combat is an alternative to Duel and is currently being tested and might replace Duel in the future. Both mods will be supported. If you install Deadly Combat, do not install the Giant fix. A custom version of the fix is included in the patch package.

High Level Enemies - SIC Edition[edit | edit source]
Info-Logo.png
NOTE:
Do not install if you use Deleveled Skyrim

Description: Lets certain enemies continue to level up
Author: Dalquist
Optionals: None.
Special Instructions: Also install Falskaar patch from the main installer if Falskaar is used.
Delete "High Level Enemies - SIC.esp"

BOSS Masterlist Update Required to make sure it's loaded before Rebirth monster.esp: (Updating Guide)

  • High Level Enemies - SIC.esp TOP Base Late
  • High Level Enemies - SIC Falskaar.esp AFTER High Level Enemies - SIC.esp
High Level Enemies[edit | edit source]
Info-Logo.png
NOTE:
Do not install if you use Deleveled Skyrim

Description: Installs a hardcore setting for High level enemies
Author: Dalquist
Optionals: High level enemies - Hardcore
Special Instructions: Only install the optional, not the main file

BOSS Masterlist Update Required: (Updating Guide)

  • High Level Enemies - Hardcore.esp AFTER Rebirth Monster.esp

LOOT Rules:

  • Check that you load High Level Enemies - Hardcore.esp after Rebirth Monster.esp (it should do this by default)
Morrowloot Support for Immersive Weapons SkyRe and Other Mods[edit | edit source]
Info-Logo.png
NOTE:
Do not install if you use Deleveled Skyrim

Description: Morrowloot patches for different mods
Author: Garfink
Optionals: None.
Special Instructions: Install "High Level Enemies - SIC Edition - Morrowloot Support"

Revenge of the Enemies[edit | edit source]

Description: Adds skills and magic to enemies and make them act more intelligently.
Author: MyEvergreenHometown
Optionals: None.
Special Instructions:
LOOT Rules:

  • Load Rebirth Monster.esp after High Level Enemies - SIC.esp
Endgame NPC Overhaul[edit | edit source]
Info-Logo.png
NOTE:
Do not install if you use Deleveled Skyrim

Description: This mod will add perks to vanilla and DLC's followers accordingly with their original fight style and class and they will now level along with the player
Author: Xannon98
Optionals: None.
Special Instructions: Install legendary version.
This mods makes changes to vanilla NPCs. It will therefore overwrite followers mods that changes vanilla followers or makes vanilla NPCs into followers. Solved by loading this mod before them.

BOSS Masterlist Update Required: (Updating Guide)

  • Endgame NPC Overhaul.esp TOP Post UFO

LOOT Rules:

  • Load this mods plugin before any follower mods and after any multi-management follower mods plugins (like UFO/EFF)
ASIS[edit | edit source]

Description: NPCs will use potions, spells from mods, perks from mods and will spawn in bigger groups. This program is setup through a patcher later. Install the mod like any other mod now.
Author: The ASIS Team
Optionals: None.
Special Instructions: In the MCM menu, choose:

Reduced indoor spawns
ASIS Improved INI Files[edit | edit source]

Description: Improved .ini files for ASIS.
Author: EggOver1979
Optionals: None.

DFB - Random Encounter[edit | edit source]

Description: This mod adds 230 new spawn points into the wilderness of Skyrim. br> Author: Darkfirebird, lifestorock
Optionals: None.
Special Instructions: Change these settings in the ingame MCM menu:

General: Creature Size Scaling: Max. set to 1.33x
Difficulty: Assign Global Difficulty set to HARD, all other boxes unticked. 
Encounter Amounts: Wolf set to 2 and everything else set to 1.
Turn off nightingale spawn (not lorefriendly)
Deadly Dragons[edit | edit source]
Info-Logo.png
NOTE:
Do not install if you use Deleveled Skyrim

Description: Overhauls the games dragons and adds new dragon types.
Author: 3JIou, Redshift
Optionals: None.
Special Instructions: Change these settings in the ingame MCM menu:

Expert,
keep protect essential NPCs OFF
turn off stagger
Dragon Combat Overhaul[edit | edit source]

Description: Overhauls dragon combat.
Author: ApolloDown
Optionals: None.
Special instructions: This mod has a conflict with No spinning death animation. This is solved by not installing the merged version of no spinning death animation. An alternative, if you want, is to load dragon combat overhaul after no spinning death animation. If you use audio overhaul Skyrim, install the Dragon combat overhaul patch from the main Audio overhaul Skyrim installer

Better Stealth AI for Followers[edit | edit source]

Description: Better Stealth AI for Followers
Author: kryptopyr, nbtc971
Optionals: None.

Improved Sneak Detection[edit | edit source]

Description: This mod improves Skyrim's detection while sneaking, triggered by loud noises, changes in light sources and movement.
Author: Dragonborn77
Optionals: None.
Special Instructions: Compatible with with SkyRe. Probably not with Stealth skills rebalanced. Unknown for SPERG/TTR.

Traps Make Noise - More Dangerous Traps[edit | edit source]

Description: Traps are more dangerous and triggers detection.
Author: Kryptopyr
Optionals: None.
Special Instructions: Install both main files, delete traps make noise.esp
===== Traps Make Noise - More Dangerous Traps ===== Description: Traps are more dangerous and triggers detection.
Author: Kryptopyr
Optionals: None.
Special Instructions: Install both main files, delete traps make noise.esp

Toxicity - A Witcher-like Toxicity System[edit | edit source]

Description: Adds a dynamic toxicity system that effectively limits the number of potions the player can ingest in a given amount of time.
Author: BralorMarr
Optionals: None.

Immersive Potions[edit | edit source]

Description: All instant restoration potions (Health, Stamina and Magicka) now work over a five second duration
Author: Nastakanoth
Optionals: None.
Special Instructions: Needs to be loaded after TTRSO, which it is if you are using LOOT. Overwrites one alchemy perk of TTRSO and reverts it to vanilla.

Tweaks[edit | edit source]

Tweaking the stats

These mods are optional but recommended

SkyTweak[edit | edit source]

Description: Adds an ingame MCM menu where you can tweak
Author: Grimy Bunyip
Optionals: None.
Special Instructions: We previously recommend setting carry weight to -200. This to let you start the game with only 100 carry weight. Since I (dreadflopp) have had problems with this setting, I suggest using the carry weight tweak from iNeed instead. For more immersion disable health regeneration. Health regeneration during combat is already disabled by duel.

Better Leveling[edit | edit source]

Description: Better Leveling has made several Skyrim community uncapper ini's which balances skills and slows down leveling.
Author: aselnor
Optionals: None.
Special Instructions: If you use vanilla or TTR perks, use vanilla ini. If you use SkyRe or SPERG, use the ini for that skill overhaul. Devil edition (not recommended) lets you level faster. Open the ini to make some changes:

  • Add 100=0.1 under the following [SkillExpGainMults\] which was suggested by the author of Better Leveling, aselnor
[SkillExpGainMults\Alchemy]
[SkillExpGainMults\Enchanting]
[SkillExpGainMults\Smithing]
30=1.25
60=1.5
90=2.0
100=0.1 <---- add this line.
  • To change health at level up to vanilla, change [HealthAtLevelUp] to
2=10
  • To change magicka at level up to vanilla, change [MagickaAtLevelUp] to
2=10
  • To change stamina at level up to vanilla, change [StaminaAtLevelUp]] to
2=10
  • To nerf how much you can carry, change [CarryWeightAtMagickaLevelUp], [CarryWeightAtStaminaLevelUp] and [CarryWeightAtHealthLevelUp] to, this, which will raise you carry capacity with a total of +300 at level 42. After level 42 you will gain no more carry weight capacity.
2=10
22=5
42=0
  • If you want to roleplay and use more hardcore settings, change it to this. This will give you +5 carry weight every time you choose health at level up and none if you choose magicka or stamina.:
[CarryWeightAtHealthLevelUp]
2=5
[CarryWeightAtMagickaLevelUp]
2=0
[CarryWeightAtStaminaLevelUp]
2=0

Pack authors custom setups[edit | edit source]

This are the setups the pack authors recommends. Nicopads recommendation was written by him and is rather vague and short but included anyway. Garfinks recommendation is written by me (dreadflopp) and is a qualified guess since both him and Nicopad is missing from the STEP forums.

NicoPads's recommendations[edit | edit source]

Recommendations for less powerful computers

These recommendations are due to a somewhat not so powerful computer with limitations (essentially when coming to scripts and spawns).
I recommend using the Delevelled scarcer loot section and leveled world with SPERG.
Use Ace BYOG https://www.nexusmods.com/skyrim/mods/18474/? to set starting attributes to 5.
Use Better levelling for SPERG.
Difficulty set to Adept.
For ASIS: only use ASIS for potions and npc enchant fix (no additional spawns and autoperks, bandits with 30 or so perks does not seem realistic.)
Trade and barter installed but not started in MCM menu. (caused ctd’s when opening trade menus)
Skytweak : weight to 100. timescale to 10. healthregen : 0,10 fbartermin and max to Garfink setting 3.5 and 7.5

Garfinks's recommendations[edit | edit source]

TBA

Dreadflopp's recommendations[edit | edit source]

STEP: Extended[edit | edit source]

Do a full STEP: Extended install with a few exeptions.
Mods removed

  • Skyrim Coin Replacement
remove dependency from the STEP patch, see pre-installation setup
  • Enhanced Blood Textures
remove dependency from the STEP patch, see pre-installation setup
  • Footprints
  • Wet and cold
  • Wet and cold ashes
  • Dead body collision fix
Keep use this mod if you like it
  • SM Drop Lit torches
Keep use this mod if you like it

STEP mod added:

Skyrim Revisited: Legendary Edition[edit | edit source]

User:Neovalen/Skyrim_Revisited_-_Legendary_Edition
Install the following:
ENB Series Graphics Modification

  • ENB manager and changer (section 2.3)
  • ENB files, enblocal.ini and Vividian (I prefer vanilla version) (section 3.7)

Other fixes

  • Enchantment reload fix
  • Horns are forever
  • Skyrim Enhanced camera

User interface

  • Extended UI
  • iWASM
  • More HUD

Weather system

  • Climates of tamriel
  • Climates of tamriel Falskaar patch
Install if you use Falskaar

ENB related data files

  • Vividian ENB
I prefer the vanilla version
Install with the options that you find in the SR:LE guide but choose "AllinOne Preset"
Wait with the merge until you have installed Wearable lanterns.
  • ENB Terrain Parallax Fix
  • Enhanced Lighting for ENB
    • In LOOT set global priority to 990500

General world improvement

  • Better dynamic snow
  • No stretching
  • Project parallax remastered

Clutter and misc

  • Hold border banners
  • Peltapalooza - Pelts of Skyrim Expansion
  • Ren's HD Shrines
  • Stunning statues of Skyrim

Landscape & Enviroment

  • aMidianBorn Solstheim Landscape 2k
  • Ash Rocks
  • Dynamic snow for map
  • HD Enhanced Terrain PRO - Blended versions
  • HD Stone quarry and clay deposit for Hearthfire
  • HQLODSs - Normals original
Install the textures only, the meshes are installed with STEP
  • Lightning during thunder storms
Install the Climates of Tamriel patch, the original mod is installed with STEP
  • Moon Glow
  • SkyFalls + SkyMills
  • Skyrim Flora Overhaul 2.0
  • Skyrim REalistic Texture Overhaul Dragonborn
  • Stalhrim of Skyrim 2k
  • Telvanni reborn
  • Vivid Clouds and Fogs
  • Vivid Landscapes - All in one
Do not install Enhanced Lights and FX Compatibility Patch
  • Vivid LAndscapes - Castle Volkihar
Do not install the ELFX optionals
  • WEBS Extended

Effects

  • Alternate Summoning Visuals

Modified and Expanded quests

  • Alternate start

Animation ans skeleton

  • Belt-fastened quivers
  • Immersive animations
  • XP32 Maximum Skeleton

The armory of Skyrim

  • aMidianBorn Hide and studded hide
  • aMidianBornIron and banded armory
  • aMidianBorn Scaled armory
  • aMidianBorn Steel armor
  • Apophysis Dragon Priest Masks
  • Better Weapons - All in one installer
  • EotW Dawnguard DLC textures remastered* EchtelionOtW Mage equipment overhaul
  • Clothing and clutter fixes remade
This mod is already installed, install the EotW mage robes compatible textures optional only as a new mod
  • Gemling queen jewelry
  • Hold border banners
  • New Jewels for circlets
  • Nightingale weapon retexture - carbon fiber
  • UltraHD - Stormcloaks and city guards

New items

  • Wearable lanterns

Combat and traps

  • VioLens - A Killmove Mod

Vampires, Werewolves and Bears, Oh My

  • Better vampires
  • Moonlight tales


The following mods are included both in STEP: Extended and SR:LE. Install them with a different name than in STEP. Deactivate the STEP version and place the SR:LE version directly after the STEP version of the mod.

Example: Install "The Skyrim Distance Overhaul". This mod is already installed with STEP. Therefore, rename the mod to "The Skyrim Distance Overhaul SR LE". You will now have both mods installed. On the left hand in MO, sort "The Skyrim Distance Overhaul SR LE" directly after "The Skyrim Distance Overhaul". Activate "The Skyrim Distance Overhaul SR LE", deactivate "The Skyrim Distance Overhaul".

Do this for the following mods:

  • The Skyrim Distance Overhaul
  • Serious HD
  • Skyrim Flora Overhaul
  • Dual sheath redux
  • Complete crafting overhaul remade
  • Better Shaped Weapons


Do not install the conflict resolution patch from SR:LE

A real explorers guide to Skyrim[edit | edit source]

Pack:Explorers_Guide
Install everything except:

  • Realistic room rental
Another version is installed with MMO
  • Immersive college of Winterhold - CWI improved npc's
Install Immersive College of Winterhold according to REGS but do not install CWI improved NPC's
  • Better fast travel
This is installed later with MMO.
  • Spectraverse
This is installed with MMO
  • Aethernautics
I did not install this


Merge the ETaC patches
Merge the REGS patches

Modular morrowloot overhaul[edit | edit source]

Install the following:
Deleveled scarcer loot

  • Install everything

Deleveled Skyrim

  • Install nothing

Immersion

  • Install everything

Equipment
I choose to not install some equipment mods because I felt they weren't necessary.
Install the following:

  • AmidianBorn Book of Silence
  • Bandolier - Bags and pouches
  • Bandolier - Dawnguard
  • Winter is Coming
  • Cloaks of Skyrim
  • Immersive armors
  • Jaysus swords
  • Complete crafting overhaul
Already installed, check the LOOT rule and bash tags

Skills

  • TTR Skill Overhaul

Shouts, powers, races and magic

  • Install everything except Improved dragon shouts

GSRP

  • Install everything except Improved sneak detection


Final steps

  • Reinstall Audio overhaul Skyrim
Choose to install patches for Climates of Tamriel and Dragon combat overhaul.
  • Rebuild the bashed patch
  • Run the patchers, FNIS and Dual Sheath Redux.
  • Run the ASIS patcher
When running the ASIS patcher, only select NPC enchantment fix. The reason for this is that my computer couldn't handle all scripts and that I was not that fond of all the extra spawns.


Because of the removal of increased spawns, raise the in-game difficulty setting to adept.

Other mods[edit | edit source]

Patches[edit | edit source]

Download my own conflict resolution patches. Install these after the MMO patches:
https://goo.gl/sBtlX7

Merge the patches. Make sure to sort the ELE USKP patch first. Name the merged patch "MCR merged".

LOOT Rules:

  • MCR merged.esp Set global priority 990600

Problems with this build[edit | edit source]

  • Inigo has some ebony equipment from the start. Take them and throw them away :)
  • Arissa seems to have unlimited carry weight. This will be fixed in an update.
  • Carpenters chests for Hearthfire & Blacksmith Storage Chests might be considered cheating. They are not needed for this build to work. If you don't like them, don't use them.

Post-Installation Configuration[edit | edit source]

Patches[edit | edit source]

Conflict resolution

All patches can be found here.
https://goo.gl/sBtlX7

There are 4 files in the download folder: replacement plugins and leveled lists, regular patches and My conflict resolution patches witch are used in Dreadflopps custom install. There is also a bahed patch patch, read more about that last in this section:

Download Modular Morrowloot Overhaul replacement plugins and leveled lists. These plugins removes high level loot from the leveled lists. This download contains replacement plugins for the following plugins:

  • Complete Crafting_TrueWeaponsLvlLists.esp (from Complete Crafting overhaul)

It also contains leveled lists for the following mods:

  • Lore weapon expansion
  • Weapons and armor fixes (works for both True orcish or deadric weapons AND complete version)
  • Morrowloot

All these plugins can and should be merged into the bashed patch. If wrye bash doesn't automatically deactivate the mods afterwards you can do this manually.

Download Modular Morrowloot Overhaul patches. Install all patches that are relevant to your install. Sort them in numeric order. If two or more patches uses the same number you are supposed to only use one of them. This is very important, never use two plugins with the same number.

The following mods are required to use the STEP Core patches:

  • The unofficial patches
  • Consistent older people
  • Guard dialogue overhaul
  • Clothing and clutter fixes remade
  • Weapons and armor fixes remade
  • Audio overhaul Skyrim
  • Cutting room floor
  • Improved Closefaced Helmet



The following mods are required to use the STEP Extended patches:

  • The unofficial patches
  • Bring out your dead
  • Enchanting awakened
  • Consistent older people
  • Guard dialogue overhaul
  • Clothing and clutter fixes remade
  • Weapons and armor fixes remade
  • Audio overhaul Skyrim
  • Cutting room floor
  • Improved Closefaced Helmet
  • Animated weapons enchants
  • Thieves guild requirements
Just one patch for Thieves guild requirements, 780 - NPC Knockout Overhaul - Thieves guild requirements (STEP Extended) patch



Merging[edit | edit source]

To save plugin slots and to make sure the load order between the patches doesn't get messed up it is recommended to merge all patches. Use the tutorial to merge the patches.

Make sure the patches are sorted in numeric order before merging. Name the merged plugin "MMO merged"

LOOT Rules:

  • MMO merged.esp Set global priority 990400

Load order[edit | edit source]

Sort your merged MMO patch followed by the NO_MERGE patch just before the bashed patch.

Bash tags[edit | edit source]

Add the bash tags names and stats to the merged MMO patch using wrye bash.

Other mods[edit | edit source]

If you have installed followers mods that alters existing NPCs, these will need patching as they conflicts with several mods. Simply forward any conflicting follower mod record and add to your own conflict resolution patch(es), placed after our patches

Bashed patch patch[edit | edit source]

This is my own patch that I use to fix problems with the bashed patch. Using this is optional but if you do use it, make sure to check its content with TES5Edit to make sure its fixes applies to your install and bashed patch.

Patchers[edit | edit source]

Automatic patching
  • Download and install SUM
  • Add executables for SUM.
Click on the data tab on the right side of Mod Organizer
Expand SkyProc Patchers
Expand SUM
Right click SUM.jar, choose Add as executable
Click OK
  • Run the SUM dynamic patch through MO. Make sure all patchers you use are ticked. Click on SUM options [open]. Make sure everything is Unticked. Click on patcher list [open] to return. Click on settings after every patcher and set them up using the following settings:
  • ASIS - Make sure only the following is ticked:
Increased Spawns
Automatic Perks
Automatic Spells
Customized AI
NPC potions [NPC Potions defaut number of potions 2, chance per potion 5]
NPC enchantment fix

Click open at Increases spawns. Change the settings as follows if you use High level enemies hardcore:

50
100
10
2
0
0
0
0
0
0

Use interior spwans
Reduce interior Spawn chance 2

If you do not use High level enemies hardcore, you can turn up the spawn settings a little:

50
100
10
10
3
2
0
0
0
0

Use interior spawns
Reduce interior Spawn chance 2



  • Dual sheath redux through
In the settings of the Dual Sheath Redux you can change which biped slots should be used for left and right biped. These can be changed so they do not use the same slot as any other equipment mod does. If the use the same slot, one of them won't show. I recommend changing it to the slots Neovalen (author of both Dual Sheath Redux and the guide/pack Skyrim Revisited: Legendary Edition) uses since we have several equipment mods in common. Changing biped slots may not be necessary if you are not using immersive armors but it doesn't hurt.

In the patcher settings, choose:

Left Biped Slot: 54
Right Biped Slot: 45
  • Click [Patch]
  • New plugins has been created in the override. These must be sorted after the batch patch in the load order. The masters of these new plugins will be sorted in the wrong order. Open the three plugins in TES5Edit, right click each one of them and choose sort masters.



Final Steps[edit | edit source]

Almost done
  • Realistic Water Two
Reinstall with relevant patches.
  • Weapons and armor fixes
Install it according to the STEP guide. Make sure both the main plugin and the True orcush and Daedric weapons plugin is loaded before morrowloot.esp. If you use Immersive weapons, choose to install the patch for that.
  • Remove relev tag (in wrye bash) from "Weapons and armor fixes_remade.esp".
  • Make sure the Guard dialogue overhaul plugin is loaded before the main weapons and armor fixes plugin. Source
  • Reinstall Audio Overhaul for Skyrim and install all relevant patches for your setup, including the traps are dangerous patch, if you use that mod.
  • It is important to only use these tags for the STEP patch: Stats, Names, Delev. Do not use relev.

BOSS, LOOT and Bash tags[edit | edit source]

A compilation of all rules and Bash tags

BOSS[edit | edit source]

  • Morrowloot.esp BEFORE Complete Crafting Overhaul_Remade.esp
  • Scarcity - Less loot mod.esp BEFORE Bashed Patch, 0.esp
  • Scarcity - 8x Loot Rarity.esp BEFORE Bashed Patch, 0.esp
  • Scarcity - 6x Merchant Item Rarity.esp BEFORE Bashed Patch, 0.esp
  • You Hunger.esp TOP Lighting
  • Rebirth Monster - SIC Patch.esp AFTER Rebirth Monster.esp
  • iNeed.esp BOTTOM Realism
  • vSCM_SmarterCombatMusic.esp BOTTOM Base V
  • CCO_SIC Path.esp BOTTOM Compatibility Patches
  • SPERG.esp BEFORE [insert name of first perk plugin in loadorder]
  • SPERG-DG.esp AFTER SPERG.esp
  • SPERG-DB.esp AFTER SPERG-DG.esp
  • Resplendent - The Races Package.esp AFTER Endgame NPC Overhaul.esp
  • Aurora - Standing Stones of Skyrim.esp BOTTOM Player Perks
  • Improved Dragon Shouts.esp BOTTOM Player Perks
  • Improved Dragon Shouts - Dawnguard.esp BOTTOM Player Perks
  • Improved Dragon Shouts - Dragonborn.esp BOTTOM Player Perks
  • Yield 2.0.esp BOTTOM Base XYZ
  • High Level Enemies - SIC.esp TOP Base Late
  • High Level Enemies - SIC Falskaar.esp AFTER High Level Enemies - SIC.esp
  • High Level Enemies - Hardcore.esp AFTER Rebirth Monster.esp
  • Endgame NPC Overhaul.esp TOP Post UFO

LOOT[edit | edit source]

Make these rules:

  • Load Crafting Overhaul_Remade.esp after Morrowloot.esp
  • Load Morrowloot.esp after Weapons & Armor Fixes_Remade.esp
  • Load Weapons & Armor_TrueOrcish&DaedricWeapons.esp after Weapons & Armor Fixes_Remade.esp
  • Load Rebirth Monster after High Level Enemies - SIC
  • Load EnchantingAwakened after ERSO 18 - LAWE Hardcore.esp

Check that this is true, otherwise make a rule:

  • Load You Hunger.esp before any lighting mods, before ETaC and before nightingale hall
  • Load SPERG.esp, SPERG-DG.esp and SPERG-DB.esp before any other perk plugins
  • Load Aurora - Standing Stones of Skyrim.esp after Stealth Skills Rebalanced_COMPLETE and EnchantingAwakened.esp
  • Load Improved Dragon Shouts*.esp after TTR_Skill_Overhaul_Speech.esp
  • Load High Level Enemies - Hardcore.esp after Rebirth Monster.esp

Bash tags[edit | edit source]

  • Morrowloot.esp (Delev)
  • kuerteeGoldAdjustment.esp (Delev)
  • You Hunger.esp (Delev)
  • ERSO 18 - LAWE Hardcore.esp (Name, Stats)
  • ERSO 29 - DPMO.esp (Name, Stats)
  • Complete Crafting Overhaul_Remade.esp (Names, Stats) [make sure Relev, Delev is unselected]
  • EnchantingAwakened.esp (Relev, Names, Stats) [relev optional, it adds soul gems to vendors]
  • Weapons and armor fixes_remade.esp (Delev, Names, Stats) [Remove Relev]
  • STEP Core/Extended patch: (Delev, Names, Stats) [Remove Relev]
  • Lore Weapons Expansion [Remove all tags]

Rebuild the bashed patch using wrye bash.

In-game settings[edit | edit source]

MCM and difficulty settings

To make it more user friendly, here is a collection of all in-game settings, MCM settings and console commands in a goggle doc to make it easy to view them on your phone: https://docs.google.com/document/d/1-FjQl0COAjeZRrXe6MG_sEpt198aVmmEmTSvikA2Dek/edit?usp=sharing
Please take a glance at all MCM configurable mods that you use. There are several settings and tweaks you might want to use that I haven't brought up due to it not being important to what we intend to do with this pack.

Changelog[edit | edit source]

  • 15-03-20 Updated patches
  • 15-03-20 Added Toxicity and Immersive potions
  • 15-03-17 Updated the collection of bash tags at the end of the guide to reflect recent changes to different mods
  • 15-03-17 Small update to the bashed patch patch
  • 15-03-17 Added modified morrowloot lvl list that corrects some dawnguard stuff not carried over
  • 15-03-17 Updated the complete crafting overhaul leveled list replacement. Had forgotten a glass dagger in there.
  • 15-03-17 Removed replacement plugins for Lore weapon expansion and aMidianborn content addon. Added Modified leveled lists instead. Updated patching instructions to reflect this
  • 15-03-17 Removed instruction to delete Lore weapon expansion plugin. Added bash tagging instructions instead.
  • 15-03-15 Update to patch 230 ERSO 18 - STEP Core & Extended patch.esp
  • 15-03-14 Updated patches and replacement plugins again because of CCOR update
  • 15-03-14 Updated install instructions for Cloaks of Skyrim and Complete crafting overhaul.
  • 15-03-14 Updated patches and replacement plugins to reflect changes in Weapons and armor fixes remade 5.1
  • 15-03-14 Updated merging instructions with links to Neovalens guide
  • 15-03-14 Removed Bash tag Relev from Morrowloot 4E
  • 15-03-08 Modified instructions for Better Leveling
  • 15-03-08 Updated install instructions for TTRSO, updated patches
  • 15-02-28 Added SUM
  • 15-02-28 Changed Relighting Skyrim version in my custom install, updated patches (mmo and my custom install) to latest uskp changes. Added my bashed patch patch. Please read the notes about it.
  • 15-02-22 Forgot to add a patch, it's there now (577 TTR_Skill_Overhaul_OneHanded - STEP Extended & Core)
  • 15-02-22 Updated the patches and the patches for my custom install
  • 15-02-22 Added note (and patch) about using Deadly Combat as an alternative to Duel. Added VioLens to my custom install. Switched Enchanting Awakened, Stealth Skills Rebalanced and Smithing perks overhaul for TTRSO in my custom install.
  • 15-02-19 Patch 780 updated
  • 15-02-18 Added instructions to NOT install CCO_WAFTrueWeapons_Patch
  • 15-02-16 Updated my (dreadflopp) custom install with Vivid clouds and fogs, moon glow and alternate summoning visuals
  • 15-02-15 Added link to the latest version of TES5Edit which is required by the merged script
  • 15-02-15 Added bash tag Delev to NoRareVendorMetals.esp (Sold Out)
  • 15-02-15 Using the latest version of the merged script (1.8) all patches can now be merged
  • 15-02-09 Updated patches and My Conflict Resolution patches. Updated link to patches.
  • 15-02-09 Added LOOT rule to Immersive armors
  • 15-02-09 Added instructions to install Thunderchild - Wyrmstooth patch
  • 05-02-09 Added loot rule for Enhanced lighting for ENB (dredflopps custom install)
  • 15-02-02 Modified the Scarcity LOOT rules
  • 15-01-29 Updated patch #100
  • 15-01-29 Added LOOT rules to scarcity, the merged patches and the conflict resolution patches from my custom install
  • 15-01-28 Added LOOT rule for Imperious - Races of Skyrim
  • 15-01-27 Replaced Resplendent races with Imperious. I don't know if the MCM settings still appy.
  • 15-01-27 Updated patches: Minor updates #730 to keep up with USKP. Removed resplendent patch. The new replacement mod, Imperious races, desn't need any patches.
  • 15-01-27 Updated the Patches for Dreadflopps custom install. Added ELE.
  • 14-11-16 Added my (dreadflopp) recommended install
  • 14-11-16 Added more records that should be removed from the STEP patch if you are not using enhanced blood textures
  • 14-11-15 Added Loot and degradation, removed Reduced gold rewards for quests
  • 14-11-13 Updated patches, added load order and bash tags instructions to the MMO patches
  • 14-10-29 Added Dual sheath redux (already in STEP) as we need different install options than STEP. Added some info about the DSR patcher
  • 14-10-27 Sharlikrans compatibility patches removed textures and meshes from their version of Jaysus swords. This means I switched the Sharlikrans download to Jaysus original download. No need to redownload Jaysus if you got it from Sharlikran (or Jaysus)
  • 14-10-26 Added Living takes time, removed professions, added MCM setting for frostfall, complete crafting overhaul, iNeed. Removed SkyTweaks carry weight tweak in favor of iNeeds carry weight tweak.
  • 14-10-19 Added some info about SR:LE and Weather & Lighting
  • 14-10-18 Added a custom xp32 install and belt fastened quivers to avoid clipping between backpacks/quivers
  • 14-10-16 Added some creatures you might want to disable from Skyrim Immersive Creatures
  • 14-10-14 Added NPC knockout overhaul. Added a patch for NPC knockout overhaul - Thieves guild requirements
  • 14-10-13 Added some .css style to the guide
  • 14-10-13 Compiled all LOOT/BOSS rules. Checked all rules.
  • 14-10-13 Removed Thunderchild LOOT rule and replaced it with a patch (630 Thunderchild - Enchanting awakened patch.esp) since the rule couldn't be used with SPERG. The patch makes thunderchild/enchanting enhanced independent of load order against each other
  • 14-10-10 Updated the patch format again after some constructive criticism
  • 14-10-08 Forgot the replacement plugins. Added them to the patches section
  • 14-10-07 Removed Realistic Humanoid Movement Speed and Encumbering loot armour and weapons. If you like them continue to use them, no patches are needed.
  • 14-10-07 Moved ERSO 18 & 29 to the equipment section where the belong
  • 14-10-07 All patches updated to a new format
  • 14-10-07 Removed Garfinks ASIS edits since ASIS has been updated and the probably aren't relevant
  • 14-10-07 Some layout changes. Cleaned up some texts. Added Final Steps. Still working on this. Patches will be posted in a day or two
  • 14-10-05 Moved all skill mods to a seperate category. This will help me when I make patches. Added SkyRe to this category. Will work with the layout to make it easier to read.
  • 14-09-30 Made the instructions on how to clean the STEP patches from dependencies on removed mods clearer. Removed the pre-cleaned STEP patch since it was outdated.
  • 14-09-27 Added instructions to install the patch for Immersive weapons from the WAF installer
  • 14-08-11 Removed Garfinks ASIS .ini-files, added ASIS improved INIs, added Stealth Skills Rebalanced - SPERGified by ServantOfSin
  • 14-07-24 Removed NPC Enchantment fix since it's functionality is included in ASIS
  • 14-07-24 Updated patches. Added a third patch archive. Removed instructions to merge TTR.
  • 14-07-17 Removed instruction to delete TTR source folder (this was a mistake that shouldn't have made it to the guide)
  • 14-07-16 Updated Patches and replacement plugins
  • 14-07-15 Removed instructions to not update Lore Weapon Expansion and removed instruction to use Garfinks replacement plugin for this mod since it was not made for the latest version
  • 14-07-15 Created replacement plugins for the lates Lore weapons expansion and Weapons & Armor_TrueOrcish&DaedricWeapons.esp. Uploaded replacement plugin for amidianborn content addon.
  • 14-07-15 Changed instructions for the patches and uploaded new patches. There are now two downloads.
  • 14-07-15 Added note to remove relev from Weapons and armor fixes_remade.esp
  • 14-07-15 Added note to remove relev from STEP patch
  • 14-07-14 Added bash tags for aMidianBorn_ContentAddon.esp
  • 14-07-12 Updated our STEP Extended replacement patch
  • 14-07-12 Updating the pre-install text and some wording throughout the guide to 2.9 (ongoing during the day)
  • 14-07-12 Added note to Lore Weapons Expansion to stay on version 1.2. Added note to the SkyRe section because it needs updates.
  • 14-07-02 Added the in-game settings as a google doc
  • 14-07-02 Removed TES5Editing from Skyrim immersive creatures
  • 14-07-02 Updated TTR instructions to merge all plugins you want to use. Updated TTR patches to use the merged plugin as master
  • 14-07-02 Added reminder in pre-install to use Brawls Bug Patch if not using enhanced blood textures.
  • 14-07-01 NPC enchantment fix is now included in ASIS. Updated NPC enchantment fix instructions and ASIS patcher instructions to reflect this.
  • 14-06-27 Modified description for Unofficial SPERG Patches to not use WAF patch. Updated our patches, please redownload.
  • 14-06-23 Further edited the Pre-Install text for WAF and added a LOOT rule to Morrowloot
  • 14-06-23 Added LOOT rule for Thunderchild, again thanks Blattgeist
  • 14-06-23 Added instructions for WAF and GDO in the pre-install instructions
  • 14-06-23 Updated the patches because of CCF update. Added edits Blattgeist pointed out and his Traps are dangerous CTD fix (thanks!)
  • 14-06-23 Added some instructions to Professions
  • 14-06-21 Updated patches because of Weapon and armor fixes being updated to version 5. Use complete plus version, true orcish & daedric.
  • 14-06-20 Added instructions to clean Duel, which removes the need for the WAF patch
  • 14-06-19 Added BOSS/LOOT rules for aMidianBorn and Complete Crafting Overhaul Remade
  • 14-06-19 Updated professions description.
  • 14-06-19 Updated all patches and made them more modular. Updated some text in the introduction of the guide to reflect this. Removed WIP tag
  • 14-06-19 Added NicoPads recommendations
  • 14-06-19 Added Traps make noise, Better fast travel, Realistic Room Rental Basic, Dodge mod, Smarter Combat Music, Yield 2.0, Spectraverse, Dwemerverse
  • 14-06-19 Added instructions for Reproccer in the patchers section
  • 14-06-19 Added SkyRe_main.esp which was missing from the guide.
  • 14-06-19 Added instructions to Skyrim Immersive Creatures to fix a compatibility issue with Run for your lives
  • 14-06-19 Added BOSS/LOOT rules for High level enemies - Hardcore and Aurora. Added instructions to Aurora.
  • 14-06-03 Updated you hunger instructions
  • 14-05-27 Added Garfinks SkyRe/EnchantmentAwakened patch replacer. Fixed a typo in the SPERG instructions.
  • 14-05-27 Removed Warmonger since it conflicted with something we couldn't find, which was causing naked NPC's. Removed Unofficial SkyRe patch since we only used SkReCraftinFix.esp which isn't needed anymore.
  • 14-05-27 Updated instructions for dragon combat overhaul. Updated instructions for High level enemies - SIC edition+fixed a typo. Made the morrowloot LOOT rule clearer. Added Enchanted awakening to Garfinks used skill/power/magic mods.
  • 14-05-25 Updated the ASIS ini file. Added CCOR/IA7 SkyRe patch.
  • 14-05-22 Modified instructions for SPERG mcm menu
  • 14-05-21 Updated instructions for Reduced gold rewards for quests and gold adjustments
  • 14-05-20 Updated ASIS ini files, moved reduced indoor spawn settings to the mcm menu
  • 14-05-20 Changed MCM settings for random encounters, immersive creatures, resplendent races. Changed patcher settings for ASIS. Added recommended game setting: Novice
  • 14-05-20 Added CCOR_IW_Patch.esp to the SkyRe/CCOR patch
  • 14-05-19 Added Customized AI to ASIS settings
  • 14-05-18 Added Enchanting Awakened Skyre Perk Tree Merge
  • 14-05-18 Added Aurora, fixed iNeed instructions, fixed Morrowloot Support for Immersive Weapons SkyRe and Other Mods instructions in the equipment section, fixed warmonger instruction, some skyre section fixes and removed skyre wip tag, added Encumbering loot armour and weapons, modified instructions for Reduced Gold Rewards for Quests, Overhauled the mod layout by ripping of REGS and SkyRe. Changed instruction for community uncapper and skytweak.
  • 14-05-11 Added You Hunger, added notes to LOOT users
  • 14-05-11 Updated link to ASIS ini files and added a missing ini file
  • 14-05-11 Added Warmonger armory and Lore Weapon Expansion. Changed instructions for "Morrowloot Support for Immersive Weapons SkyRe and Other Mods"
  • 14-05-15 Replaced realistic needs and diseases with iNeed
  • 14-05-14 Updated ASIS spawn settings
  • 14-05-11 Updated Skyrim immersive creatures description (removed extended stats and changed Spawn amount maximum)
  • 14-05-11 Updated instructions for Unofficial Skyrim Redone Patches (do not install SkyRe_Main_Fix.esp)
  • 14-05-11 Updated Professions ini, updated instructions for SkyRe Compatibility and ReProccer Patches
  • 14-05-10 Added new mod, Professions
  • 14-05-08 Added Better Stealth AI for followers and Improved sneak detection to GSRP
  • 14-05-08 Rearranged equipment mods, added some equipment mods. Added patches for aMidianBorn content addon
  • 14-05-08 Updated instructions for Thunderchild. Changed SkyTweak settings
  • 14-05-08 Added instructions to add DELEV to gold adjustments
  • 14-05-08 Added instructions to use ERSO 18, 29 with caution. Added STEP: Extended patch replacer.
  • 14-05-08 Added ASIS ini file. Added instructions to Improved Dragon Shouts
  • 14-05-08 Added Smithing Perks Overhaul - TTR_Skill_Overhaul_Light_Heavy_armor Patch
  • 14-05-08 Updated the structure of the patches archive added uploaded a replacement plugin for High levele enemies - sic edition. Updated patch link. No need to redownload patches.
  • 14-05-08 Changed instructions for Apocalypse spell package, forgotten magic redone, dfb - random encounters, high level enemies, gold adjustment. Added introduction to GSRP. Changed post install instructions for the patchers and changed ASIS settings.
  • 14-05-07 Massive update. Please go through the guide again.

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