User:ShadowWhisper/BestOfBothWorlds

From Step Mods | Change The Game

Best Of Both Worlds - A TTW Guide

Introduction to "A Tale Of Two Wastelands"[edit | edit source]

For the uninitiated, "A Tale Of Two Wastelands" is a large mod/overhaul of Fallout New Vegas to incorporate the whole of Fallout 3 into the game, allowing you to play through both storylines (usually starting in DC and then moving to the Mojave from there, although you do have options) with the same character in the same playthrough.

That's pretty much it in a nutshell. Cool, huh?

Only things that you need are legal (as in NOT pirated!) copies of Fallout 3 and Fallout: New Vegas installed, with ALL of the DLCs for both, per the TTW website:

Info-Logo.png

NOTE

This version requires all Fallout 3 downloadable content and all Fallout New Vegas downloadable content: The Pitt, Operation Anchorage, Broken Steel, Point Lookout, Mothership Zeta, Dead Money, Honest Hearts, Old World Blues, Lonesome Road, Gun Runners Arsenal. The easiest way to acquire all DLC content is to purchase Fallout 3 Game Of The Year Edition and Fallout New Vegas Ultimate Edition.

Well, you also need a mod manager to actually implement "A Tale Of Two Wastelands" but just running TTW vanilla? That's all you need.

However, you aren't reading this page because you want to run it vanilla, are you? Good...

Introduction to "Best Of Both Worlds"[edit | edit source]

This guide is not meant as (and never will be) a replacement for the installation instructions on the Tale Of Two Wastelands site, especially when it comes to the core files, but rather a supplement. Updates happen...changes happen. Look at the dates - if I say "Do X" and the mod author says "Do Y" and their directions are newer, that means that you should probably heed their advice as preferential, since an update probably happened.

Some of this guide is based off of the STEP guides "Clear And Present Danger" ( Link ) and "Fear & Loathing In New Vegas" ( Link ), but some mods have been skipped for personal preference while more mods that weren't on those lists were added for the same.

About the "Best Of Both Worlds" Vault-Boys
This wiki employs the use of small visual cues to not only help break up the wall-of-text effect, but also to serve as an at-a-glance reminder as to what will be covered in that section.

Bobw-tool.png "Tool Boy"
This icon is shown when settings need to be adjusted or mods need to be edited as far as xEdit. It also covers installations done outside of xEdit, such as external program installation.
Bobw-cleanup.png "Cleanup Boy"
Dirty mods happen, even in the official files, but the game will run much better and with less crashes if the files are cleaned up. This is especially true of files that are to be merged and/or converted for use with TTW via the conversion script.
Bobw-f3boy.png "Fallout 3 Boy"
This Vault Boy specifies that work will be done in the Fallout 3-specific version of Mod Organizer.
Bobw-fnvboy.png "Fallout NV Boy"
This Vault Boy specifies that work will be done in the Fallout NV-specific version of Mod Organizer.
Bobw-f3convertboy.png "Fallout 3 Conversion Boy"
This Vault Boy specifies that work will be done in the Fallout TTW-specific version of Mod Organizer and that the task will be focusing on converting a prepped version a mod for use with TTW.
Bobw-ttwboy.png "Fallout TTW Boy"
This Vault Boy shows a happy couple and represents a "final step" in instructions, installing and activating mods in the TTW-specific version of Mod Organizer for actual use.

Required Tools[edit | edit source]

Bobw-tool.png
  • Mod Organizer
    Version: 1.2.18
    Note: Grab the manual install, not the automated installer - there's a reason for this. (Also, ignore the fact that it is in the 'Skyrim' section of Nexus. It works for the Fallout titles too.)
  • Mod Organizer iPhone Style Icons
    Version: 1.0
    Note: This icon pack will come in handy for distinguishing the different versions of Mod Organizer for determining at-a-glance which one is currently active.
  • FO3Edit
    Version: 3.0.32EXP
    Note: Yes, it says experimental, but don't worry. It will be okay - this is being installed only to look inside FO3 mods, not to edit them..
  • TES5Edit
    Version: 3.0.33EXP
    Note: Yes, it says experimental as well, but don't worry. It will be okay. Also, do not worry about the name - that will be fixed in the install below.
  • Merge Plugins xEdit Script
    Version: 1.8
    Note: Fallout: New Vegas has a plugin limit of 140, so merging is not only space-saving in regards to load order, but also often required in order to fall below the plugin limit..
  • TTW Conversion Script
    Note: Needed to make the FO3 mods that there are NOT patches for to work with TTW
  • 7-Zip
    Note: Needed for unpacking and packing mod archives. Some people prefer WinRAR, which is fine too, but 7z is really increasing in popularity.
  • Notepad++
    Note: A far better text editor than the stock Notepad that comes with Windows, especially when it comes to .ini files.
  • Loot
    Note: Have a problem with load order? Wondering if a mod is dirty? Loot will help in many cases.
  • G.E.C.K.
    Note: The Garden of Eden Creation Kit for Fallout: New Vegas. Needed to create and edit mods beyond what xEdit can do.
  • Tale Of Two Wastelands Installer
    Version: 2.7.3alpha
    Note: Needed to be able to install Tale of Two Wastelands.
Info-Logo.png

NOTE

SSD Drives and Best Of Both Worlds:

"Buy an SSD drive." is a common (and good) piece of advice for improving the performance of the Fallout 3/NV titles. Speed, however, comes at the cost of space. "Best Of Both Worlds" is written with the confined space of SSD drives in mind. As such, instructions regarding the locations of some directories point to storing the downloaded files and 'working' directories on non-SSD drives, while the completed mod compilations are directed to be placed on the SSD drive for best results.

If an SSD drive is not being used, best judgement may be substituted.
Bobw-tool.png

Installing Mod Organizer[edit | edit source]

"Best Of Both Worlds" uses three copies of Mod Organizer in order to install mods correctly, especially those that were packaged wrong or that come with FOMOD or BAIN installers.

Directory Setup

  1. On a non-SSD drive, create a directory called BOBW-DL and another called BOBW-WIP
  2. Go into BOBW-DL and create three more empty directories: One named FO3, one named FNV, and one named TTW. (These will be where mods are downloaded to)
  3. Go back and enter the BOBW-WIP directory. Create two empty directories in here: FNV and FO3. (these will be where mods for the vanilla games will be "installed".)

Unpacking Mod Organizer

  1. Unzip Mod Organizer into a temporary directory.
  2. Unzip Mod Organizer iPhone Style Icons and move the icon files into the Mod Organizer sub-directory of the temporary Mod Organizer directory.
  3. Enter the temporary Mod Organizer directory and create three empty directories: MO-FO3, MO-FNV, and MO-TTW.
  4. Enter the Mod Organizer sub-directory and select all files. Right-click and choose Copy.
  5. Go back one directory (where the new MO-whatever directories are located). Paste a copy of the Mod Organizer files + the icons into each of the MO-whatever directories that were created in the previous step.

Installing Mod Organizer for Fallout 3

  1. Move the MO-FO3 directory into your Fallout 3 base directory (where Fallout3.exe is located).
  2. Navigate into this directory and right-click ModOrganizer.exe and choose Create Shortcut.
  3. Rename the newly-created shortcut Fallout 3 Mod Organizer.
  4. Right-click Fallout 3 Mod Organizer and choose Properties.
  5. Click the Change Icon button and navigate into the MO-FO3 directory, choosing the Fallout 3 icon from the icon pack. Click OK.
  6. Right-click the shortcut again and choose a favored place to have it, pinning it to either the Taskbar or Start Menu and/or creating a shortcut to this shortcut on the desktop. This will enable quick access to this version of Mod Organizer.
  7. Open this version of Mod Organizer and bypass tutorials. Click the crossed screwdriver and wrench icon at the top of the Mod Organizer screen.
  8. Put a check mark in Advanced. The three fields below it will activate.
  9. Click the ellipses (...) button next to the Download Directory blank and navigate to the BOBW-DL/FO3 directory that was created earlier. Click the Select Folder button.
  10. Click the ellipses (...) button next to the Mod Directory blank and navigate to the BOBW-WIP/FO3 directory that was created earlier. Click the Select Folder button.
  11. Click OK and exit Mod Organizer

Mod Organizer is now set up for Fallout 3, with the files being stored outside of the SSD drive/game folder, BUT also allowing testing of mods in the native Fallout 3 game, as well as auto-tracking mod updates and endorsements, etc.,

Installing Mod Organizer for Fallout: New Vegas

  1. Move the MO-FNV directory into your Fallout New Vegas base directory (where FalloutNV.exe is located).
  2. Navigate into this directory and right-click ModOrganizer.exe and choose Create Shortcut.
  3. Rename the newly-created shortcut Fallout NV Mod Organizer.
  4. Right-click Fallout NV Mod Organizer and choose Properties.
  5. Click the Change Icon button and navigate into the MO-FNV directory, choosing the Fallout NV icon from the icon pack. Click OK.
  6. Right-click the shortcut again and choose a favored place to have it, pinning it to either the Taskbar or Start Menu and/or creating a shortcut to this shortcut on the desktop. This will enable quick access to this version of Mod Organizer.
  7. Open this version of Mod Organizer and bypass tutorials. Click the crossed screwdriver and wrench icon at the top of the Mod Organizer screen.
  8. Put a check mark in Advanced. The three fields below it will activate.
  9. Click the ellipses (...) button next to the Download Directory blank and navigate to the BOBW-DL/FNV directory that was created earlier. Click the Select Folder button.
  10. Click the ellipses (...) button next to the Mod Directory blank and navigate to the BOBW-WIP/FNV directory that was created earlier. Click the Select Folder button.
  11. Click OK and exit Mod Organizer

Mod Organizer is now set up for Fallout: New Vegas, with the files being stored outside of the SSD drive/game folder, BUT also allowing testing of mods in the native Fallout: New Vegas game, as well as auto-tracking mod updates and endorsements, etc.,

Installing Mod Organizer for Fallout: A Tale Of Two Wastelands

  1. Move the MO-TTW directory into your Fallout New Vegas base directory (where FalloutNV.exe is located).
  2. Navigate into this directory and right-click ModOrganizer.exe and choose Create Shortcut.
  3. Rename the newly-created shortcut Fallout TTW Mod Organizer.
  4. Right-click the shortcut and choose a favored place to have it, pinning it to either the Taskbar or Start Menu and/or creating a shortcut to this shortcut on the desktop. This will enable quick access to this version of Mod Organizer. The TTW Mod Organizer uses the stock Mod Organizer icon.
  5. Open this version of Mod Organizer and bypass tutorials. Click the crossed screwdriver and wrench icon at the top of the Mod Organizer screen.
  6. Put a check mark in Advanced. The three fields below it will activate.
  7. Click the ellipses (...) button next to the Download Directory blank and navigate to the BOBW-DL/TTW directory that was created earlier. Click the Select Folder button.
  8. Click OK and exit Mod Organizer

Mod Organizer is now set up for Fallout: A Tale Of Two Wastelands, with the downloaded files being stored outside of the SSD drive/game folder and the installed mods being stored on the SSD/in the game directory, allowing testing of mods in the Fallout: A Tale Of Two Wastelands game. This will also be the version of Mod Organizer used to play the game, once the mod-out is completed.

Auto-tracking mod updates and endorsements, etc. are problematic, at best, for TTW mods unless they are downloaded from the Nexus itself.,

Bobw-tool.png

Installing xedit and the Scripts[edit | edit source]

  1. Unzip Merge Plugins xEdit Script to a temporary directory.
  2. Unzip TTW Conversion Script to a temporary directory.
  3. Move the files from the TTW Conversion Script directory into the Merge Plugins directory, so that there is a single Edit Scripts directory that contains both scripts.
  4. Unzip FO3Edit to a temporary directory.
  5. Unzip TES5Edit to a temporary directory.
  6. Copy the files from the merged xEdit Script directory into both TES5Edit directory. There should be no overwrites.
  7. Go into the FO3Edit directory and select all files. Move these to the Fallout 3 base directory (where Fallout3.exe is located).
  8. Go into the FNVEdit directory and rename TES5Edit to FNVEdit.exe
  9. Select all files. Move these to the Fallout New Vegas base directory (where FalloutNV is located).

If done correctly, FNVEdit, if run, will have both the Merge Plugins 1.75 and the TTW Conversion Script available as selections, but the Mod Organizers still need to be set up to call to these programs from within Mod Organizer, otherwise xedit won't see any plugins that are installed via Mod Organizer.

  1. Start up Fallout 3 Mod Organizer and click the gears icon at the top of the Mod Organizer window.
  2. Type FO3Edit in the Title blank
  3. Click the Ellipses (...) button next to binary and navigate to the Fallout 3 base directory (where Fallout3.exe is stored) and select FO3Edit.exe and then hit Open.
  4. Click Add, Close, and then exit Fallout 3 Mod Organizer for now.
  5. Start up Fallout NV Mod Organizer and click the gears icon at the top of the Mod Organizer window.
  6. Type FNVEdit in the Title blank
  7. Click the Ellipses (...) button next to binary and navigate to the Fallout New Vegas base directory (where FalloutNV.exe is stored) and select FNVEdit.exe and then hit Open.
  8. Click Add, Close, and then exit Fallout NV Mod Organizer for now.
  9. Start up Fallout TTW Mod Organizer and click the gears icon at the top of the Mod Organizer window.
  10. Type FNVEdit in the Title blank
  11. Click the Ellipses (...) button next to binary and navigate to the Fallout New Vegas base directory (where FalloutNV.exe is stored) and select FNVEdit.exe and then hit Open.
  12. Click Add, Close, and then exit Fallout TTW Mod Organizer for now.

And that's it. Now when mods need cleaning, merging, or converting, it can be done.


Bobw-tool.png

Installing Tale Of Two Wastelands[edit | edit source]

Warning-Logo.png

WARNING

Do NOT, under any circumstances clean the Fallout 3 or Fallout New Vegas masters, no matter what Loot tells you. The guys who make TTW say that doing so will break TTW right out of the gate. The TTW installer will do any cleaning that needs to be done as it works, so no need to worry about any of that.

If you HAVE cleaned any of the masters, you will need to restore the original "dirty" version, either from backup or by deleting the cleaned ESPs and validating the files through Steam or whatnot.

Although the instructions have been copy/pasted into here, it is advised to read and follow the specific instructions on the Tale Of Two Wastelands Installer download page before returning to this STEP guide, just in case anything has changed there that has not been reflected here.

  1. Create a temporary directory somewhere (besides the Desktop) called TTW-Install Files.
  2. Launch the installer .exe file by right-clicking on it and choosing "Run as Administrator". THIS IS NOT OPTIONAL.
  3. When the installer loads, make sure it has found the correct location of both your Fallout 3 and, Fallout New Vegas Installs. If not use the browse button to navigate to the correct game directories.
  4. In the install location field, use the browse button to navigate to your preferred TTW installation directory (the TTW-Install Files directory created in step 1 above). DO NOT INSTALL DIRECTLY TO YOUR FNV DIRECTORY.
  5. Click Install.
  6. Watch the log and the progress bars to see how things are going. The installer can take between 10 to 30 minutes depending on the speed of your computer. Primarily, it is based on your hard drive speed. For example, users with solid state drives, fast processors, and lots of ram will have about 10 minute install times.

  7. The installer, near the end, will ask you if you wish to create fomods. Answer yes. The install will complete.
  8. Exit the installer and open the TTW Mod Organizer.
  9. Click the box-and-disc icon in the upper left-hand corner of Mod Organizer.
  10. Navigate to the TTW-Install Files directory that was created in Step 1 of this section.
  11. Double-click TaleOfTwoWastelands_Main.fomod and be PATIENT. It is a large fomod and it will begin auto-installing, but will probably take some time in doing so, depending on your system, which may make you think that it is locked up/frozen. It isn't.
  12. There will now be an entry in Mod Organizer called "Tale of Two Wastelands - Main Files" Click the checkmark next to it to activate it.
  13. Click the box-and-disc icon again.
  14. Double-click TaleOfTwoWastelands_Options.fomod. A FOMOD installer window will open. This is where you will pick any (or none) of the options that you want to use.

Section Skeleton[edit | edit source]

  • Tools
  • INI Edits
  • Legend
  • The Mods
  • Changelog
  • Credits


WIP workspace

Bobw-f3boy.png ===== Hall Of Equipment =====
  • Author: Deblazkez
  • Version: v.2
  • Note:: This is a good texture pack to use as a base, allowing other textures to overwrite it. If performance boost is needed, it can be omitted.
  • Installation: Open FO3 Mod Organizer. Get the main file "Hall Of Equipment V2 All In One" and install.
Bobw-fnvboy.png ===== Hall Of Equipment =====
  • Author: Deblazkez
  • Version: X2
  • Note:: This is a good texture pack to use as a base, allowing other textures to overwrite it. If performance boost is needed, it can be omitted.
  • Installation: Open FNV Mod Organizer. Get the main file and all four optional files. Install the main file, then install the four optional files in any order into the same folder as the main file and when asked click [Merge], not [Replace].
Bobw-ttwboy.png
  • Using Windows Explorer, navigate into the MO-FO3 directory.
  • Open the mods subdirectory and enter the Hall of Equipment directory.
  • Create a new directory called TTW Hall Of Equipment.
  • Copy (not move) the textures directory into the TTW Hall of Equipment directory. (This will leave a pristine copy of the mods in the FO3 Mod Organizer while supplying a base directory to be built upon.)
  • Right-click on the TTW Hall of Equipment directory and click [Cut]
  • Navigate into the MO-FNV directory.
  • Open the mods subdirectory and enter the Hall of Equipment directory.
  • Right-click in the open space and choose [Paste]. If done correctly, this will move the TTW Halls of Equipment directory to the current directory.
  • Copy (not move) the textures directory into the TTW Hall of Equipment directory. It will prompt for overwrites. Check the 'do this for all items' checkbox when one is offered and tell it to overwrite existing files - there should be 200 files that get overwritten.
  • Right-click on the TTW Hall of Equipment directory and click [Cut]
  • Navigate into the MO-TTW directory.
  • Open the mods subdirectory.
  • Right-click in the open space and choose [Paste]. If done correctly, this will move the TTW Halls of Equipment directory to the current directory.
  • Open TTW Mod Organizer and activate TTW Hall Of Equipment


Bobw-f3boy.png ===== Hall Of Weapons =====
  • Author: Deblazkez
  • Version: v.2
  • Note:: This is a good texture pack to use as a base, allowing other textures to overwrite it. If performance boost is needed, it can be omitted.
  • Installation: Open FO3 Mod Organizer. Get the main file Hall Of Weapons V2 All In One and install.
Bobw-ttwboy.png
  • Using Windows Explorer, navigate into the MO-FO3 directory.
  • Open the mods subdirectory and enter the Hall of Weapons directory.
  • Create a new directory called TTW Hall Of Weapons.
  • Copy (not move) the textures directory into the TTW Hall of Weapons directory. (This will leave a pristine copy of the mods in the FO3 Mod Organizer while supplying a base directory to be built upon.)
  • Right-click on the TTW Hall of Weapons directory and click [Cut]
  • Navigate into the MO-TTW directory.
  • Open the mods subdirectory.
  • Right-click in the open space and choose [Paste]. If done correctly, this will move the TTW Halls of Weapons directory to the current directory.
  • Open TTW Mod Organizer and activate TTW Hall Of Weapons


Bobw-f3boy.png ===== Hi-Res Weapons v3 =====
  • Author: the a - burns
  • Version: 3.1
  • Note:: This is a good texture pack to use as a base, allowing other textures to overwrite it. If performance boost is needed, it can be omitted.
  • Installation: Open FO3 Mod Organizer. Get the main file HiRes Weapons v3_1 and install. During installation, right click "Data" and select "Set data directory" and click [OK].
Bobw-ttwboy.png
  • Using Windows Explorer, navigate into the MO-FO3 directory.
  • Open the mods subdirectory and enter the Hi-Res Weapons v3 directory.
  • Create a new directory called TTW Hi-Res Weapons v3.
  • Copy (not move) the textures directory into the TTW Hi-Res Weapons v3 directory. (This will leave a pristine copy of the mods in the FO3 Mod Organizer while supplying a base directory to be built upon.)
  • Right-click on the TTW Hi-Res Weapons v3 directory and click [Cut]
  • Navigate into the MO-TTW directory.
  • Open the mods subdirectory.
  • Right-click in the open space and choose [Paste]. If done correctly, this will move the TTW Hi-Res Weapons v3 directory to the current directory.
  • Open TTW Mod Organizer and activate TTW Hi-Res Weapons v3
Installing Body Replacers In TTW[edit | edit source]
Bobw-f3boy.png
Type3 Armor Replacers[edit | edit source]
  • Author: Exeter
  • Version: 2.0
  • Files needed: T3 armors and outfits- full release, Charmer with stockings v1dot1, FOV patch, Patch for Combat armorr, Patch for v2, V2 Business suit patch
  • Instructions: Start with T3 armors and outfits- full release and choose [Manual] install. This mod is packaged incorrectly, so right-click on Data and select [Set data directory] and then click [Okay]. The updates, as well, are packaged incorrectly, so you will need to click the same sequences for them [Manual->Set data directory->Okay], except you will need to select [Merge] when the option presents itself. For clarity later, rename the mod fo3-Type3 Armor Replacers in Mod Organizer.
Point Lookout outfits for Type 3[edit | edit source]
  • Author: Exeter
  • Version: 1.0
  • Files needed: Lookout Outfits
  • Instructions: This mod is packaged incorrectly, so right-click on Data and select [Set data directory] and then click [Okay]. Install the meshes and textures folders ONLY, removing the checkmarks from anything else. For clarity later, rename the mod fo3-Point Lookout Outfits For Type 3 in Mod Organizer.
MZ Outfits for Type3[edit | edit source]
  • Author: Exeter
  • Version: 1.0
  • Files needed: MZ outfits for Type3, Spacesuit patch
  • Instructions: Start with MZ outfits for Type3 and choose [Manual] install. This mod is packaged incorrectly, so right-click on Data and select [Set data directory] and then click [Okay]. The update, as well, is packaged incorrectly, so you will need to click the same sequences for it [Manual->Set data directory->Okay], except you will need to select [Merge] when the option presents itself. For clarity later, rename the mod fo3-MZ Outfits For Type3 in Mod Organizer.
Pittraider replacer for Type3[edit | edit source]
  • Author: Exeter
  • Version: 1.0
  • Files needed: Pittraider replacer for type3
  • Instructions: This mod is packaged incorrectly, so right-click on Data and select [Set data directory] and then click [Okay]. For clarity later, rename the mod fo3-Pittraider Replacer For Type3 in Mod Organizer.
Type3 Leather Armors[edit | edit source]
  • Author: Exeter
  • Version: 1.0
  • Files needed: Type leather armors
  • Instructions: This mod is packaged incorrectly, so right-click on Data and select [Set data directory] and then click [Okay]. Install the meshes folder ONLY, removing the checkmarks from anything else. For clarity later, rename the mod fo3-Type3 Leather Armors in Mod Organizer.
Type3 Businesswear[edit | edit source]
  • Author: Exeter
  • Version: 2.0
  • Files needed: Type3 Businesswear v2, FOV Patch
  • Instructions: Start with Type3 Businesswear v2 and choose [Manual] install. This mod is packaged incorrectly, so right-click on Data and select [Set data directory] and then click [Okay]. Install the meshes and textures folders ONLY, removing the checkmarks from anything else. The update, as well, is packaged incorrectly, so you will need to click the same sequences for it [Manual->Set data directory->Okay], except you will need to select [Merge] when the option presents itself. For clarity later, rename the mod fo3-Type3 Businesswear in Mod Organizer
MZ Samurai and combat female armor replacers[edit | edit source]
  • Author: Exeter
  • Version: 1.0
  • Files needed: MZ Armor replacer v1dot1, Medic tweak
  • Instructions: Start with MZ Armor replacer v1dot1 and choose [Manual] install. This mod is packaged incorrectly, so right-click on Data and select [Set data directory] and then click [Okay]. The update, as well, is packaged incorrectly, so you will need to click the same sequences for it [Manual->Set data directory->Okay], except you will need to select [Merge] when the option presents itself. For clarity later, rename the mod fo3-MZ Samurai And Combat Female Armor Replacers in Mod Organizer
Breezes FO3 Males[edit | edit source]

(Install this OR Roberts - not both - remember your selection for later)

  • Author: Breeze582000
  • Version: 1.6d
  • Files needed: bzFO3MalesV1dot6d, bzsyArmorFixesV2dot2, bzsyArmorFixesPointLookoutV1dot0
  • Instructions: Start with bzFO3MalesV1dot6d MO will run a FOMOD installer. Select whatever you wish for the first two drop-downs, leaving the second two alone. Click [Okay] through the rest of the process as it detects The Pitt and installs textures for that as well. Once that is installed, move on to bzsyArmorFixesV2dot2. Select [Merge] when prompted and MO will run another FOMOD installer. Once that is installed, move on to bzsyArmorFixesPointLookoutV1dot0 and select [Merge] when prompted. This will run a FOMOD installer as well and will finish the needed updates for the mod. For clarity later, rename the mod fo3-Breezes FO3 Males in Mod Organizer.
Roberts Male Body for Fallout 3[edit | edit source]

(Install this OR Breezes - not both - remember your selection for later)

  • Author: SickleYield
  • Version: 2.0
  • Files needed: RMF3 2, Armor Quick Fix, Lucas Simms Armor Fix
  • Instructions: Start with RMF3 2. This mod is packaged incorrectly, so right-click on Data and select [Set data directory] and then click [Okay]. The updates, as well, are packaged incorrectly, so you will need to click the same sequences for them [Manual->Set data directory->Okay], except you will need to select [Merge] when the option presents itself. For clarity later, rename the mod fo3-Roberts Male Body for Fallout 3
  • SFW Instructions: The default body is nude, so if underwear is desired, do the following after completing the install: Right-click the mod in Mod Organizer and choose either [Open in Explorer] or [Information], clicking on the [Filetree] tab. Navigate to your meshes/characters/_male folder and rename upperbody.nif to something else. Navigate into the subdirectory containing the body type of your choosing and right-click upperbody2.nif, upperbody3.nif OR upperbody4.nif (pick one; only the Base has all 4, others have 3) and choose [Copy] if in Explorer, or simply drag-and-drop it if in the Filetree tab of the Information window. Rename the copied file to upperbody.nif and close the window. This will cause the underwear version to appear in your game instead of the nudes.


Bobw-fnvboy.png
BEWARE OF GIRL Type 3 HiRez HiDetailed Replacer[edit | edit source]

(Warning: Nudity on page)

  • Author: BlackBlossom
  • Version: 2.0
  • Files needed: It is recommended by this guide that selections be done manually, as the FOMOD installer seems to have issues with being unable to install meshes via Mod Organizer. The FOMOD method may be tried, of course, but if it does not work correctly, it can still serve as a visual aid to show you which of the non-FOMOD packages to choose to suit your tastes. Choose a "skin", "raider skin", and "optional" package, along with the Updated Hands patch.
  • FOMOD Instructions: Mod Organizer will launch a FOMOD installer. Click [Next]. A screen discussing Archive Invalidation should appear. Ignore any warnings (Archive Invalidation is set up in another part of this guide) and click the checkbox next to "I have installed Invalidation myself and it works perfectly fine." Click [Next] and choose desired options. For clarity later, rename the mod fnv-BEWARE OF GIRL Type 3 HiRez HiDetailed Replacer in Mod Organizer.
  • non-FOMOD Instructions: Start with selected "skins" package, and then install the others, selecting [Merge] when prompted. For clarity later, rename the mod fnv-BEWARE OF GIRL Type 3 HiRez HiDetailed Replacer in Mod Organizer.
Type3 Body and Armor replacer[edit | edit source]
  • Author: Exeter
  • Version: 2.1
  • Files needed: New Vegas Type 3 Armors Only V2_1, Business Suit Fix, CombatMk1, CombatMk2, Fieldhand, Leather Armor Wrist fix, Merc Charmer with stockings (Optional), NCR-Leather armor gloves
  • Instructions: Start with New Vegas Type 3 Armors Only V2_1. This mod is packaged incorrectly, so right-click on Data and select [Set data directory] and then click [Okay]. The updates, as well, are packaged incorrectly, so you will need to click the same sequences for them [Manual->Set data directory->Okay], except you will need to select [Merge] when the option presents itself. For clarity later, rename the mod fnv-Type3 Body And Armor Replacer in Mod Organizer.
Dead Money Type3 Outfits[edit | edit source]
  • Author: Exeter
  • Version: 1.0
  • Files needed: Dead Money Type 3 Outfits, Reversed Vera Dress (needed because a holster mod will be installed later), Type3 Dean Domino Tuxedo -Fixed
  • Instructions: Start with Dead Money Type 3 Outfits. This mod is packaged incorrectly, so right-click on Data and select [Set data directory] and then click [Okay]. The updates, as well, are packaged incorrectly, so you will need to click the same sequences for them [Manual->Set data directory->Okay], except you will need to select [Merge] when the option presents itself. For clarity later, rename the mod fnv-Dead Money Type3 Outfits in Mod Organizer.
Old World Blues Armors for Type 3[edit | edit source]
  • Author: Exeter
  • Version: 1.0
  • Files needed: Type 3 OWB armors, Modest Patient Gown (Optional, recommended for those trying to keep their game SFW), Patch for StealthSuit- Fixed
  • Instructions: Start with Type 3 OWB armors. This mod is packaged incorrectly, so right-click on Data and select [Set data directory] and then click [Okay]. The updates, as well, are packaged incorrectly, so you will need to click the same sequences for them [Manual->Set data directory->Okay], except you will need to select [Merge] when the option presents itself. For clarity later, rename the mod fnv-Old World Blues Armors for Type 3 in Mod Organizer.
Lonesome Road Armors for Type 3[edit | edit source]
  • Author: Exeter
  • Version: 1.1
  • Files needed: Lonesome Road Type3 Armors, Alpha fix for marked Men armors
  • Instructions: Start with Lonesome Road Type3 Armors. This mod is packaged incorrectly, so right-click on Data and select [Set data directory] and then click [Okay]. The updates, as well, are packaged incorrectly, so you will need to click the same sequences for them [Manual->Set data directory->Okay], except you will need to select [Merge] when the option presents itself. For clarity later, rename the mod fnv-Lonesome Road Armors for Type 3 in Mod Organizer.
Type 3 Honest Heart Tribal Armors[edit | edit source]
  • Author: Exeter
  • Version: 2.5
  • Files needed: Type 3 Honest Hearts Complete, Fix for Graham outift, Fix for Sorrows body
  • Instructions: Start with Type 3 Honest Hearts Complete. This mod is packaged incorrectly, so right-click on Data and select [Set data directory] and then click [Okay]. The updates, as well, are packaged incorrectly, so you will need to click the same sequences for them [Manual->Set data directory->Okay], except you will need to select [Merge] when the option presents itself. For clarity later, rename the mod fnv-Type 3 Honest Heart Tribal Armors in Mod Organizer.
Breezes New Vegas Males[edit | edit source]

(Install this OR Roberts - not both - remembering your selection from earlier)

  • Author: sesom
  • Version: 1.0
  • Files needed: Breezes New Vegas Males v1, Breezes New Vegas Males Armour Fixes v1_1, Breezes New Vegas Males DLC02 Fixes, Breezes New Vegas Males DLC03 Fixes, Breezes New Vegas Males DLC04 Fixes, Breezes New Vegas Males Preorder Fixes v1, Hand Fix (Just to be on the safe side)
  • Instructions: Start with Breezes New Vegas Males v1 and Mod Organizer will launch a FOMOD installer. Install fixes and updates afterwards, selecting [Merge] when prompted. For clarity later, rename the mod fnv-Breezes New Vegas Males in Mod Organizer.
Roberts Male Body[edit | edit source]

(Install this OR Breezes - not both - remembering your selection from earlier)

  • Author: Nivea and Favoredsoul
  • Version: 3.2
  • Files needed: ROBERTS for New Vegas MAIN FILE, Honest Hearts DLC Patch (For those wishing to keep their game SFW, I would recommend skipping this one since the tribals don't seem to have a 'nevernude' version available), Lonesome Road DLC Patch, Old World Blues DLC Patch
  • Instructions: Start with ROBERTS for New Vegas MAIN FILE, and then install patches afterward, choosing [Merge] when prompted.Install normally, using FOMOD installer to pick selections. Be sure to name the mod fnv-Roberts Male Body in Mod Organizer


Bobw-ttwboy.png
  1. Navigate into Fallout 3 Mod Organizer's /mods/ subdirectory.
  2. Create directory called TTW Body Replacers
  3. Launch fo3 Mod Organizer
  4. Right-click on the TTW Body Replacers mod (which is greyed-out at the moment due to being empty) and select [Open in explorer].
  5. Move this explorer window aside for now. It will be used often and will need to remain open during this leg of the process.
  6. Return to Mod Organizer. Right-click on the fo3-Type3 Armor Replacers mod and select [Open in explorer].
  7. Copy (don't move) the /textures and /meshes directories from fo3-Type3 Armor Replacers to TTW Body Replacers via the two Explorer windows.
  8. Close the fo3-Type3 Armor Replacers Explorer window and return to Mod Organizer, keeping the TTW Body Replacers Explorer window open.
  9. Uncheck fo3-Type3 Armor Replacers. It is now in the list simply to check for updates on occasion or in case the decision is made at a later date to change any of the selections in this merge.
  10. Right-click fo3-Point Lookout Outfits For Type 3 and repeat the above copy process, putting a checkmark in [Do this for all current items] and selecting [yes] when it speaks of folder replacing.
  11. Keep repeating the process until fo3-Pittraider Replacer is reached. This should be the first of the mods that actually overwrites files from previous mods. For these, the overwrite is wanted, so place a checkmark in [Do this for the next [x] conflicts] when prompted and click [Copy and Replace].
  12. Once the final mod has been copied (it should be Breezes or Roberts, assuming you chose to install either), close out of all Explorer windows and the fo3 Mod Organizer WITHOUT activating TTW Body Replacers.
  13. Open a new Explorer window and navigate into the FO3 Mod Organizer /mods/ subdirectory.
  14. Move (not copy) the TTW Body Replacers directory into the /mods/ subdirectory of your FNV Mod Organizer directory.
  15. Open FNV Mod Organizer. TTW Body Replacers should now be a mod listed at the bottom of the list.
  16. As done in the prior steps, right-click TTW Body Replacers, choose [Open in Explorer] and then do the same with fnv-BEWARE OF GIRL Type 3 HiRez HiDetailed Replacer.
  17. Repeat the copy process in here for all mods, except (this time) remember to copy over any .esp files as well. (If you chose to use the Breeses body, there should only be DeadMoneyFemaleTuxedo.esp, but if you opted to go with Roberts body, there should also be Roberts_NewVegas.esp)
  18. Close out of both Explorer windows and FNV Mod Organizer WITHOUT activating TTW Body Replacers.
  19. Open a new Explorer window and navigate into the FNV Mod Organizer /mods/ subdirectory.
  20. Navigate into the TTW Body Replacers directory and use 7zip (or other favored archive program) to create an archive of the directory's contents.
  21. Via Explorer, move this new archive into the /downloads/ subdirectory of the TTW Mod Organizer (or into the second-hard drive directory created for TTW earlier, if following the SSD space-saver option) and launch TTW Mod Organizer.
  22. Click on the Downloads tab and install the mod as normal. Now you have a "finished copy" of the mod built using the above steps, which will save both time and headache in the event that a reinstall has to happen.