SkyrimLE:ENBLocal INI Reference/Performance: Difference between revisions

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====EnableZPrepass====
====EnableZPrepass====
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Enables/disables Zprepass. It is disabled by default. Zprepass works by telling the GPU to not draw pixels which are behind objects which are close to the camera; thus, increasing performance. Performance gain will be dependent on camera angle, visible objects, screen resolution, and video memory bandwidth.  It may fail if skyrimprefs.ini is not configured properly (do not touch shadow mask or zprepass there!).
Enables/disables Zprepass. It is disabled by default. Zprepass works by telling the GPU to not draw pixels which are behind objects which are close to the camera; thus, increasing performance. Performance gain will be dependent on camera angle, visible objects, screen resolution, and video memory bandwidth.  It may fail if skyrimprefs.ini is not configured properly (do not touch shadow mask or zprepass there!).
<pre>EnableZPrepass=(false, true)</pre>
<pre>EnableZPrepass=(false, true)</pre>

Revision as of 04:57, October 30, 2020

[PERFORMANCE][edit | edit source]

This section includes a couple of settings related to performance.

SpeedHack[edit | edit source]

Enables/disables certain DX9 functions not required by ENBoost in order to save some overhead, which could lead to better performance. It is recommended to always have it enabled.

SpeedHack=(false, true)

EnableOcclusionCulling[edit | edit source]

Enables/disables Occlusion Culling. It is enabled by default. Disabling this parameter will return Skyrim to its default behavior; however, this is not recommended. Leaving this this enabled can provide a performance increase.

EnableOcclusionCulling=(false, true)