SkyrimLE:ENBSeries INI Reference/Bloom

From Step Mods | Change The Game

[BLOOM][edit | edit source]

Bloom is the effect you get when a light source behind an object makes the object's edges "glow" and become a bit hazy. Bloom also accounts for a lot of the "hazy" effect in some ENB presets.

Quality
determines the blurring quality of the bloom. Values range from 0 to 2 where lower values are higher quality and vise versa.

Quality for bloom is obsolete as of 0.266. It still functions for all previous binaries. Jafin16 (talk) 01:15, February 20, 2015 (EST)

Amount
sets the amount of bloom during the day, night, and in interiors for each setting. Ranges from 0.0 (none) to 1.0.

Bloom Amount[edit | edit source]

The following parameters determine how much Bloom is added to the scene for the specific time of day. The values range from 0.0 to 100+ and the higher the value the more Bloom blurs and adds a lighting effect to the scene. If using an ENB Preset then it is recommended to not change these values.

AmountSunrise=(0.0...)
AmountDay=(0.0...)
AmountSunset=(0.0...)
AmountNight=(0.0...)
AmountInteriorDay=(0.0...)
AmountInteriorNight=(0.0...)
*All the above parameter have a similar effect for the specific time of day. Below is an example during the day time.
AmountDay=0.0
AmountDay=1.0


AmountDay=0.0
AmountDay=0.0
 
AmountDay=1.0
AmountDay=1.0

Bloom BlueShiftAmount[edit | edit source]

The following parameters determine how much blue coloring is added to objects affected by Bloom. The values range from 0.0 to 100+, but going below 1.0 will remove most blue color from Bloom. If using an ENB Preset then it is recommended to not change these settings.

Addition-> The color of this effect can be changed in the enbbloom.fx shader file. It is in simplest terms a color filter with an intensity control. Search for violet in the enbbloom.fx shader file, there are various color filter presets in the file already. --JawZ (talk) 17:22, January 8, 2016 (EST)

BlueShiftAmountSunrise=(0.0...)
BlueShiftAmountDay=(0.0...)
BlueShiftAmountSunset=(0.0...)
BlueShiftAmountNight=(0.0...)
BlueShiftAmountInteriorDay=(0.0...)
BlueShiftAmountInteriorNight=(0.0...)
*The images below have Bloom Amount set at 1.0 for this compare.
BlueShiftAmountDay=0.0
BlueShiftAmountDay=10.0


BlueShiftAmountDay=0.0
BlueShiftAmountDay=0.0
 
BlueShiftAmountDay=10.0
BlueShiftAmountDay=10.0

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