Guide:Oblivion INI/Audio: Difference between revisions

From Step Mods | Change The Game
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==== bSoundEnabled ====
==== bSoundEnabled ====
bSoundEnabled
bSoundEnabled toggles all sounds other than music.


Default is 1.
Default is 1.

Revision as of 00:03, April 21, 2019

[Audio][edit | edit source]

bMusicEnabled[edit | edit source]

bMusicEnabled toggles music.

Default is 1.

bMusicEnabled=(0,1)

bSoundEnabled[edit | edit source]

bSoundEnabled toggles all sounds other than music.

Default is 1.

bSoundEnabled=(0,1)

bUseSoundDebugInfo[edit | edit source]

bUseSoundDebugInfo

Default is 1.

bUseSoundDebugInfo=(0,1)

bUseSpeedForWeaponSwish[edit | edit source]

bUseSpeedForWeaponSwish

Default is 1.

bUseSpeedForWeaponSwish=(0,1)

fChainLargeMassMin[edit | edit source]

fChainLargeMassMin

Default is 30.0000.

fChainLargeMassMin=(...,-0.0001,0,0.0001,...)

fChainMediumMassMin[edit | edit source]

fChainMediumMassMin

Default is 5.0000.

fChainMediumMassMin=(...,-0.0001,0,0.0001,...)

fClothLargeMassMin[edit | edit source]

fClothLargeMassMin

Default is 25.0000.

fClothLargeMassMin=(...,-0.0001,0,0.0001,...)

fClothMediumMassMin[edit | edit source]

fClothMediumMassMin

Default is 8.0000.

fClothMediumMassMin=(...,-0.0001,0,0.0001,...)

fDBVoiceAttenuationIn2D[edit | edit source]

fDBVoiceAttenuationIn2D

Default is 0.0000.

fDBVoiceAttenuationIn2D=(...,-0.0001,0,0.0001,...)

fDSoundRolloffFactor[edit | edit source]

fDSoundRolloffFactor

Default is 4.0000.

fDSoundRolloffFactor=(...,-0.0001,0,0.0001,...)

fDefaultEffectsVolume[edit | edit source]

fDefaultEffectsVolume

Default is 0.8000.

fDefaultEffectsVolume=(...,-0.0001,0,0.0001,...)

fDefaultFootVolume[edit | edit source]

fDefaultFootVolume

Default is 0.8000.

fDefaultFootVolume=(...,-0.0001,0,0.0001,...)

fDefaultMasterVolume[edit | edit source]

fDefaultMasterVolume

Default is 1.0000.

fDefaultMasterVolume=(...,-0.0001,0,0.0001,...)

fDefaultMusicVolume[edit | edit source]

fDefaultMusicVolume

Default is 0.3000.

fDefaultMusicVolume=(...,-0.0001,0,0.0001,...)

fDefaultVoiceVolume[edit | edit source]

fDefaultVoiceVolume

Default is 0.8000.

fDefaultVoiceVolume=(...,-0.0001,0,0.0001,...)

fDialogAttenuationMax[edit | edit source]

fDialogAttenuationMax

Default is 35.0000.

fDialogAttenuationMax=(...,-0.0001,0,0.0001,...)

fDialogAttenuationMin[edit | edit source]

fDialogAttenuationMin

Default is 7.7500.

fDialogAttenuationMin=(...,-0.0001,0,0.0001,...)

fEarthLargeMassMin[edit | edit source]

fEarthLargeMassMin

Default is 30.0000.

fEarthLargeMassMin=(...,-0.0001,0,0.0001,...)

fEarthMediumMassMin[edit | edit source]

fEarthMediumMassMin

Default is 5.0000.

fEarthMediumMassMin=(...,-0.0001,0,0.0001,...)

fGlassLargeMassMin[edit | edit source]

fGlassLargeMassMin

Default is 25.0000.

fGlassLargeMassMin=(...,-0.0001,0,0.0001,...)

fGlassMediumMassMin[edit | edit source]

fGlassMediumMassMin

Default is 8.0000.

fGlassMediumMassMin=(...,-0.0001,0,0.0001,...)

fHeadroomdB[edit | edit source]

fHeadroomdB

Default is 2.0000.

fHeadroomdB=(...,-0.0001,0,0.0001,...)

fLargeWeaponSpeedMax[edit | edit source]

fLargeWeaponSpeedMax

Default is 0.9500.

fLargeWeaponSpeedMax=(...,-0.0001,0,0.0001,...)

fLargeWeaponWeightMin[edit | edit source]

fLargeWeaponWeightMin

Default is 25.0000.

fLargeWeaponWeightMin=(...,-0.0001,0,0.0001,...)

fMainMenuMusicVolume[edit | edit source]

fMainMenuMusicVolume

Default is 0.6000.

fMainMenuMusicVolume=(...,-0.0001,0,0.0001,...)

fMaxFootstepDistance[edit | edit source]

fMaxFootstepDistance

Default is 1100.0000.

fMaxFootstepDistance=(...,-0.0001,0,0.0001,...)

fMediumWeaponSpeedMax[edit | edit source]

fMediumWeaponSpeedMax

Default is 1.1000.

fMediumWeaponSpeedMax=(...,-0.0001,0,0.0001,...)

fMediumWeaponWeightMin[edit | edit source]

fMediumWeaponWeightMin

Default is 8.0000.

fMediumWeaponWeightMin=(...,-0.0001,0,0.0001,...)

fMetalLargeMassMin[edit | edit source]

fMetalLargeMassMin

Default is 25.0000.

fMetalLargeMassMin=(...,-0.0001,0,0.0001,...)

fMetalMediumMassMin[edit | edit source]

fMetalMediumMassMin

Default is 8.0000.

fMetalMediumMassMin=(...,-0.0001,0,0.0001,...)

fMinSoundVel[edit | edit source]

fMinSoundVel

Default is 10.0000.

fMinSoundVel=(...,-0.0001,0,0.0001,...)

fPlayerFootVolume[edit | edit source]

fPlayerFootVolume

Default is 0.9000.

fPlayerFootVolume=(...,-0.0001,0,0.0001,...)

fSkinLargeMassMin[edit | edit source]

fSkinLargeMassMin

Default is 30.0000.

fSkinLargeMassMin=(...,-0.0001,0,0.0001,...)

fSkinMediumMassMin[edit | edit source]

fSkinMediumMassMin

Default is 5.0000.

fSkinMediumMassMin=(...,-0.0001,0,0.0001,...)

fStoneLargeMassMin[edit | edit source]

fStoneLargeMassMin

Default is 30.0000.

fStoneLargeMassMin=(...,-0.0001,0,0.0001,...)

fStoneMediumMassMin[edit | edit source]

fStoneMediumMassMin

Default is 5.0000.

fStoneMediumMassMin=(...,-0.0001,0,0.0001,...)

fUnderwaterFrequencyDelta[edit | edit source]

fUnderwaterFrequencyDelta

Default is 0.0000.

fUnderwaterFrequencyDelta=(...,-0.0001,0,0.0001,...)

fWoodLargeMassMin[edit | edit source]

fWoodLargeMassMin

Default is 15.0000.

fWoodLargeMassMin=(...,-0.0001,0,0.0001,...)

fWoodMediumMassMin[edit | edit source]

fWoodMediumMassMin

Default is 7.0000.

fWoodMediumMassMin=(...,-0.0001,0,0.0001,...)

iCollisionSoundTimeDelta[edit | edit source]

iCollisionSoundTimeDelta

Default is 50.

iCollisionSoundTimeDelta=(...,-1,0,1,...)

iMaxImpactSoundCount[edit | edit source]

iMaxImpactSoundCount

Default is 32.

iMaxImpactSoundCount=(...,-1,0,1,...)