Guide:Oblivion INI/General: Difference between revisions

From Step Mods | Change The Game
No edit summary
Line 20: Line 20:


==== bBorderRegionsEnabled ====
==== bBorderRegionsEnabled ====
bBorderRegionsEnabled
bBorderRegionsEnabled toggles the ability to go outside the borders of a worldspace.


Default is 1.
Default is 1.

Revision as of 01:40, April 30, 2019

[General][edit | edit source]

bActivateAllQuestScripts[edit | edit source]

bActivateAllQuestScripts

Default is 0.

bActivateAllQuestScripts=(0,1)

bActorLookWithHavok[edit | edit source]

bActorLookWithHavok

Default is 0.

bActorLookWithHavok=(0,1)

bAllowScriptedAutosave[edit | edit source]

bAllowScriptedAutosave

Default is 1.

bAllowScriptedAutosave=(0,1)

bBorderRegionsEnabled[edit | edit source]

bBorderRegionsEnabled toggles the ability to go outside the borders of a worldspace.

Default is 1.

bBorderRegionsEnabled=(0,1)

bCheckCellOffsetsOnInit[edit | edit source]

bCheckCellOffsetsOnInit

Default is 0.

bCheckCellOffsetsOnInit=(0,1)

bCheckIDsOnInit[edit | edit source]

bCheckIDsOnInit

Default is 0.

bCheckIDsOnInit=(0,1)

bCreate Maps Enable[edit | edit source]

bCreate Maps Enable

Default is 0.

bCreate Maps Enable=(0,1)

bCreateShaderPackage[edit | edit source]

bCreateShaderPackage

Default is 0.

bCreateShaderPackage=(0,1)

bDefaultCOCPlacement[edit | edit source]

bDefaultCOCPlacement

Default is 0.

bDefaultCOCPlacement=(0,1)

bDisableDuplicateReferenceCheck[edit | edit source]

bDisableDuplicateReferenceCheck

Default is 1.

bDisableDuplicateReferenceCheck=(0,1)

bDisableHeadTracking[edit | edit source]

bDisableHeadTracking

Default is 0.

bDisableHeadTracking=(0,1)

bDisplayBoundingVolumes[edit | edit source]

bDisplayBoundingVolumes

Default is 0.

bDisplayBoundingVolumes=(0,1)

bDisplayMissingContentDialogue[edit | edit source]

bDisplayMissingContentDialogue

Default is 1.

bDisplayMissingContentDialogue=(0,1)

bDrawSpellContact[edit | edit source]

bDrawSpellContact

Default is 0.

bDrawSpellContact=(0,1)

bEnableBoundingVolumeOcclusion[edit | edit source]

bEnableBoundingVolumeOcclusion

Default is 0.

bEnableBoundingVolumeOcclusion=(0,1)

bEnableProfile[edit | edit source]

bEnableProfile

Default is 0.

bEnableProfile=(0,1)

bExternalLODDataFiles[edit | edit source]

bExternalLODDataFiles

Default is 1.

bExternalLODDataFiles=(0,1)

bFaceGenTexturing[edit | edit source]

bFaceGenTexturing

Default is 1.

bFaceGenTexturing=(0,1)

bFaceMipMaps[edit | edit source]

bFaceMipMaps

Default is 1.

bFaceMipMaps=(0,1)

bFixAIPackagesOnLoad[edit | edit source]

bFixAIPackagesOnLoad

Default is 0.

bFixAIPackagesOnLoad=(0,1)

bFixFaceNormals[edit | edit source]

bFixFaceNormals

Default is 0.

bFixFaceNormals=(0,1)

bForceReloadOnEssentialCharacterDeath[edit | edit source]

bForceReloadOnEssentialCharacterDeath

Default is 1.

bForceReloadOnEssentialCharacterDeath=(0,1)

bKeepPluginWhenMerging[edit | edit source]

bKeepPluginWhenMerging

Default is 0.

bKeepPluginWhenMerging=(0,1)

bPreemptivelyUnloadCells[edit | edit source]

bPreemptivelyUnloadCells

Default is 0.

bPreemptivelyUnloadCells=(0,1)

bPreloadIntroSequence[edit | edit source]

bPreloadIntroSequence

Default is 1.

bPreloadIntroSequence=(0,1)

bRunMiddleLowLevelProcess[edit | edit source]

bRunMiddleLowLevelProcess

Default is 1.

bRunMiddleLowLevelProcess=(0,1)

bRunVTuneTest[edit | edit source]

bRunVTuneTest

Default is 0.

bRunVTuneTest=(0,1)

bTintMipMaps[edit | edit source]

bTintMipMaps

Default is 0.

bTintMipMaps=(0,1)

bTrackAllDeaths[edit | edit source]

bTrackAllDeaths

Default is 0.

bTrackAllDeaths=(0,1)

bUseEyeEnvMapping[edit | edit source]

bUseEyeEnvMapping

Default is 1.

bUseEyeEnvMapping=(0,1)

bUseFaceGenHeads[edit | edit source]

bUseFaceGenHeads

Default is 1.

bUseFaceGenHeads=(0,1)

bUseHardDriveCache[edit | edit source]

bUseHardDriveCache

Default is 0.

bUseHardDriveCache=(0,1)

bUseMyGamesDirectory[edit | edit source]

bUseMyGamesDirectory

Default is 1.

bUseMyGamesDirectory=(0,1)

bUseThreadedMorpher[edit | edit source]

bUseThreadedMorpher

Default is 0.

bUseThreadedMorpher=(0,1)

bUseThreadedParticleSystem[edit | edit source]

bUseThreadedParticleSystem

Default is 0.

bUseThreadedParticleSystem=(0,1)

bUseThreadedTempEffects[edit | edit source]

bUseThreadedTempEffects

Default is 0.

bUseThreadedTempEffects=(0,1)

bWarnOnMissingFileEntry[edit | edit source]

bWarnOnMissingFileEntry

Default is 0.

bWarnOnMissingFileEntry=(0,1)

fAnimationDefaultBlend[edit | edit source]

fAnimationDefaultBlend

Default is 0.1000.

fAnimationDefaultBlend=(...,-0.0001,0,0.0001,...)

fAnimationMult[edit | edit source]

fAnimationMult

Default is 1.0000.

fAnimationMult=(...,-0.0001,0,0.0001,...)

fGlobalTimeMultiplier[edit | edit source]

fGlobalTimeMultiplier

Default is 1.0000.

fGlobalTimeMultiplier=(...,-0.0001,0,0.0001,...)

fStaticScreenWaitTime[edit | edit source]

fStaticScreenWaitTime

Default is 3.0000.

fStaticScreenWaitTime=(...,-0.0001,0,0.0001,...)

iFPSClamp[edit | edit source]

iFPSClamp

Default is 0.

iFPSClamp=(...,-1,0,1,...)

iHoursToSleep[edit | edit source]

iHoursToSleep

Default is 3.

iHoursToSleep=(...,-1,0,1,...)

iIntroSequencePriority[edit | edit source]

iIntroSequencePriority

Default is 3.

iIntroSequencePriority=(...,-1,0,1,...)

iNumBitsForFullySeen[edit | edit source]

iNumBitsForFullySeen

Default is 248.

iNumBitsForFullySeen=(...,-1,0,1,...)

iPreloadSizeLimit[edit | edit source]

iPreloadSizeLimit

Default is 26214400.

iPreloadSizeLimit=(...,-1,0,1,...)

iSaveGameBackupCount[edit | edit source]

iSaveGameBackupCount

Default is 1.

iSaveGameBackupCount=(...,-1,0,1,...)

SBetaCommentFileName[edit | edit source]

SBetaCommentFileName

Default is blank.

SBetaCommentFileName=string

SCharGenQuest[edit | edit source]

SCharGenQuest

Default is 0002466E.

SCharGenQuest=string

SCreditsMenuMovie[edit | edit source]

SCreditsMenuMovie

Default is CreditsMenu.bik.

SCreditsMenuMovie=string

SIntroSequence[edit | edit source]

SIntroSequence

Default is bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik.

SIntroSequence=string

SLocalMasterPath[edit | edit source]

SLocalMasterPath

Default is Data\.

SLocalMasterPath=string

SLocalSavePath[edit | edit source]

SLocalSavePath

Default is Saves\.

SLocalSavePath=string

SMainMenuMovie[edit | edit source]

SMainMenuMovie

Default is Map loop.bik.

SMainMenuMovie=string

SMainMenuMovieIntro[edit | edit source]

SMainMenuMovieIntro

Default is Oblivion iv logo.bik.

SMainMenuMovieIntro=string

SMainMenuMusic[edit | edit source]

SMainMenuMusic

Default is Special\TES4Title.mp3.

SMainMenuMusic=string

SOblivionIntro[edit | edit source]

SOblivionIntro

Default is OblivionIntro.bik.

SOblivionIntro=string

SSaveGameSafeCellID[edit | edit source]

SSaveGameSafeCellID

Default is 2AEEA.

SSaveGameSafeCellID=string

SStartingCell[edit | edit source]

SStartingCell

Default is blank.

SStartingCell=string

SStartingCellX[edit | edit source]

SStartingCellX

Default is blank.

SStartingCellX=string

SStartingCellY[edit | edit source]

SStartingCellY

Default is blank.

SStartingCellY=string

SStartingWorld[edit | edit source]

SStartingWorld

Default is blank.

SStartingWorld=string

STestFile10[edit | edit source]

STestFile10

Default is blank.

STestFile10=string

STestFile1[edit | edit source]

STestFile1

Default is blank.

STestFile1=string

STestFile2[edit | edit source]

STestFile2

Default is blank.

STestFile2=string

STestFile3[edit | edit source]

STestFile3

Default is blank.

STestFile3=string

STestFile4[edit | edit source]

STestFile4

Default is blank.

STestFile4=string

STestFile5[edit | edit source]

STestFile5

Default is blank.

STestFile5=string

STestFile6[edit | edit source]

STestFile6

Default is blank.

STestFile6=string

STestFile7[edit | edit source]

STestFile7

Default is blank.

STestFile7=string

STestFile8[edit | edit source]

STestFile8

Default is blank.

STestFile8=string

STestFile9[edit | edit source]

STestFile9

Default is blank.

STestFile9=string

uExterior Cell Buffer[edit | edit source]

uExterior Cell Buffer

Default is 36.

uExterior Cell Buffer=(0,1,2,...)

uGridDistantCount[edit | edit source]

uGridDistantCount

Default is 25.

uGridDistantCount=(0,1,2,...)

uGridDistantCountCity[edit | edit source]

uGridDistantCountCity

Default is 4.

uGridDistantCountCity=(0,1,2,...)

uGridDistantTreeRange[edit | edit source]

uGridDistantTreeRange

Default is 15.

uGridDistantTreeRange=(0,1,2,...)

uGridDistantTreeRangeCity[edit | edit source]

uGridDistantTreeRangeCity

Default is 4.

uGridDistantTreeRangeCity=(0,1,2,...)

uGridsToLoad[edit | edit source]

uGridsToLoad

Default is 5.

uGridsToLoad=(0,1,2,...)

uInterior Cell Buffer[edit | edit source]

uInterior Cell Buffer

Default is 3.

uInterior Cell Buffer=(0,1,2,...)

uiFaceGenMaxEGMDataSize[edit | edit source]

uiFaceGenMaxEGMDataSize

Default is 67108864.

uiFaceGenMaxEGMDataSize=(0,1,2,...)

uiFaceGenMaxEGTDataSize[edit | edit source]

uiFaceGenMaxEGTDataSize

Default is 67108864.

uiFaceGenMaxEGTDataSize=(0,1,2,...)