Guide:Oblivion INI/Pathfinding: Difference between revisions
From Step Mods | Change The Game
(Created page with "== [Pathfinding] == ==== bDebugAvoidance ==== bDebugAvoidance Default is 0. bDebugAvoidance=(0,1) ==== bDebugSmoothing ==== bDebugSmoothing Default is 0. bDebugSmoothing...") |
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==== bDebugSmoothing ==== | ==== bDebugSmoothing ==== | ||
bDebugSmoothing | bDebugSmoothing toggles the debug boxes showing the paths that NPCs will walk down. | ||
Default is 0. | Default is 0. |
Latest revision as of 15:04, April 27, 2019
[Pathfinding][edit | edit source]
bDebugAvoidance[edit | edit source]
bDebugAvoidance
Default is 0.
bDebugAvoidance=(0,1)
bDebugSmoothing[edit | edit source]
bDebugSmoothing toggles the debug boxes showing the paths that NPCs will walk down.
Default is 0.
bDebugSmoothing=(0,1)
bDisableAvoidance[edit | edit source]
bDisableAvoidance
Default is 0.
bDisableAvoidance=(0,1)
bDrawPathsDefault[edit | edit source]
bDrawPathsDefault
Default is 0.
bDrawPathsDefault=(0,1)
bDrawSmoothFailures[edit | edit source]
bDrawSmoothFailures
Default is 0.
bDrawSmoothFailures=(0,1)
bPathMovementOnly[edit | edit source]
bPathMovementOnly
Default is 0.
bPathMovementOnly=(0,1)
bSnapToAngle[edit | edit source]
bSnapToAngle
Default is 0.
bSnapToAngle=(0,1)
bUseBackgroundPathing[edit | edit source]
bUseBackgroundPathing
Default is 1.
bUseBackgroundPathing=(0,1)