Guide:Oblivion INI/Pathfinding: Difference between revisions

From Step Mods | Change The Game
(Created page with "== [Pathfinding] == ==== bDebugAvoidance ==== bDebugAvoidance Default is 0. bDebugAvoidance=(0,1) ==== bDebugSmoothing ==== bDebugSmoothing Default is 0. bDebugSmoothing...")
 
 
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==== bDebugSmoothing ====
==== bDebugSmoothing ====
bDebugSmoothing
bDebugSmoothing toggles the debug boxes showing the paths that NPCs will walk down.


Default is 0.
Default is 0.

Latest revision as of 15:04, April 27, 2019

[Pathfinding][edit | edit source]

bDebugAvoidance[edit | edit source]

bDebugAvoidance

Default is 0.

bDebugAvoidance=(0,1)

bDebugSmoothing[edit | edit source]

bDebugSmoothing toggles the debug boxes showing the paths that NPCs will walk down.

Default is 0.

bDebugSmoothing=(0,1)

bDisableAvoidance[edit | edit source]

bDisableAvoidance

Default is 0.

bDisableAvoidance=(0,1)

bDrawPathsDefault[edit | edit source]

bDrawPathsDefault

Default is 0.

bDrawPathsDefault=(0,1)

bDrawSmoothFailures[edit | edit source]

bDrawSmoothFailures

Default is 0.

bDrawSmoothFailures=(0,1)

bPathMovementOnly[edit | edit source]

bPathMovementOnly

Default is 0.

bPathMovementOnly=(0,1)

bSnapToAngle[edit | edit source]

bSnapToAngle

Default is 0.

bSnapToAngle=(0,1)

bUseBackgroundPathing[edit | edit source]

bUseBackgroundPathing

Default is 1.

bUseBackgroundPathing=(0,1)