Guide:Skyrim Configuration Settings: Difference between revisions

From Step Mods | Change The Game
(INI syntax highlighting! :D)
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Below is a diagram of the INI file structure.
Below is a diagram of the INI file structure.
<pre>[Section]
{{fc|#ddd|[Section]}}
setting=value
{{fc|#9eb8ee|setting}}={{fc|#78c888|value}}
;comment</pre>
'';comment''


=== Skyrim Specific ===
=== Skyrim Specific ===
Line 167: Line 167:
{{Notice Small|text=The [http://wiki.step-project.com/STEP:{{#show: STEP:Main|?CurrentRelease}} STEP Guide] ''DOES NOT'' officially recommend all of the following settings, but rather that all of the following INI entries are valid. These settings may improve the user experience, but each setting will be system/environment dependent. The values indicated are usually best for the [http://wiki.step-project.com/STEP:Guide#Minimum_System_for_STEP:Core "Recommended System"].}}
{{Notice Small|text=The [http://wiki.step-project.com/STEP:{{#show: STEP:Main|?CurrentRelease}} STEP Guide] ''DOES NOT'' officially recommend all of the following settings, but rather that all of the following INI entries are valid. These settings may improve the user experience, but each setting will be system/environment dependent. The values indicated are usually best for the [http://wiki.step-project.com/STEP:Guide#Minimum_System_for_STEP:Core "Recommended System"].}}
Each of the following entries can be pasted directly into the INI (if editing manually). The entry descriptions are commented, so they will not be interpreted by the game at startup. Alternatively, these descriptions can be omitted.
Each of the following entries can be pasted directly into the INI (if editing manually). The entry descriptions are commented, so they will not be interpreted by the game at startup. Alternatively, these descriptions can be omitted.
<onlyinclude>{{#ifeq:{{{insert|SkyrimBriefINI}}}|SkyrimBriefINI|<pre>
<onlyinclude>{{#ifeq:{{{insert|SkyrimBriefINI}}}|SkyrimBriefINI|<nowiki />
[General]
{{fc|#ddd|[General]}}
sIntroSequence=
{{fc|#9eb8ee|sIntroSequence}}=
;Disables the intro sequence for a faster startup
'';Disables the intro sequence for a faster startup''
{{fc|#9eb8ee|fFlickeringLightDistance}}={{fc|#78c888|8192}}
'';Helps prevent lighting pop-in''


fFlickeringLightDistance=8192
{{fc|#ddd|[Display]}}
;Helps prevent lighting pop-in
{{fc|#9eb8ee|fSunShadowUpdateTime}}={{fc|#78c888|0.25}}
</pre>
'';Improves shadow changes as the sun moves through the sky by adjusting the transition time of sun-shadow movement''
<pre>
[Display]
{{fc|#9eb8ee|fSunUpdateThreshold}}={{fc|#78c888|1.5}}
fSunShadowUpdateTime=0.25
'';Time between sun-shadow movement''
;Improves shadow changes as the sun moves through the sky by adjusting the transition time of sun-shadow movement
{{fc|#9eb8ee|iPresentInterval}}={{fc|#78c888|1}}
'';Enables VSync. REQUIRED by ENBoost. This line needs to be manually added, as it is misplaced into SkyrimPrefs.ini by the Skyrim Launcher.''


fSunUpdateThreshold=1.5
{{fc|#ddd|[Grass]}}
;Time between sun-shadow movement
{{fc|#9eb8ee|iMaxGrassTypesPerTexure}}={{fc|#78c888|3}}
'';increase grass diversity with a small cost to performance (yes, it's spelt 'texure' and not 'texture'). If using SFO, set to 7.''


iPresentInterval=1
{{fc|#ddd|[Combat]}}
;Enables VSync. REQUIRED by ENBoost. This line needs to be manually added, as it is misplaced into SkyrimPrefs.ini by the Skyrim Launcher.
{{fc|#9eb8ee|f1PArrowTiltUpAngle}}={{fc|#78c888|0.7}}
</pre>
{{fc|#9eb8ee|f3PArrowTiltUpAngle}}={{fc|#78c888|0.7}}
<pre>
{{fc|#9eb8ee|f1PBoltTiltUpAngle}}={{fc|#78c888|0.7}}
[Grass]
'';Shifts the point of aim to the center of the aiming reticule for arrows and crossbows.''
iMaxGrassTypesPerTexure=3
;increase grass diversity with a small cost to performance (yes, it's spelt 'texure' and not 'texture'). If using SFO, set to 7.
</pre>
<pre>
[Combat]
f1PArrowTiltUpAngle=0.7  
f3PArrowTiltUpAngle=0.7  
f1PBoltTiltUpAngle=0.7
;Shifts the point of aim to the center of the aiming reticule for arrows and crossbows.
</pre>
}}</onlyinclude>
}}</onlyinclude>
<pre>
 
[Camera]
{{fc|#ddd|[Camera]}}
;Places the camera just above the character head in third-person view, and corrects the camera angle in third-person view while on horseback (from Third Person Horse Camera)
'';Places the camera just above the character head in third-person view, and corrects the camera angle in third-person view while on horseback (from Third Person Horse Camera)''
fOverShoulderAddY=0.0
{{fc|#9eb8ee|fOverShoulderAddY}}={{fc|#78c888|0.0}}
fOverShoulderPosZ=18.0
{{fc|#9eb8ee|fOverShoulderPosZ}}={{fc|#78c888|18.0}}
fOverShoulderPosX=0.0
{{fc|#9eb8ee|fOverShoulderPosX}}={{fc|#78c888|0.0}}
fOverShoulderCombatAddY=0.0
{{fc|#9eb8ee|fOverShoulderCombatAddY}}={{fc|#78c888|0.0}}
fOverShoulderCombatPosZ=24.0
{{fc|#9eb8ee|fOverShoulderCombatPosZ}}={{fc|#78c888|24.0}}
fOverShoulderCombatPosX=0.0
{{fc|#9eb8ee|fOverShoulderCombatPosX}}={{fc|#78c888|0.0}}
fOverShoulderHorseAddY=-72.0
{{fc|#9eb8ee|fOverShoulderHorseAddY}}={{fc|#78c888|-72.0}}
fOverShoulderHorsePosZ=50.0
{{fc|#9eb8ee|fOverShoulderHorsePosZ}}={{fc|#78c888|50.0}}
fOverShoulderHorsePosX=35.0
{{fc|#9eb8ee|fOverShoulderHorsePosX}}={{fc|#78c888|35.0}}
fActorFadeOutLimit=-100
{{fc|#9eb8ee|fActorFadeOutLimit}}={{fc|#78c888|-100}}
fMouseWheelZoomSpeed=60.0
{{fc|#9eb8ee|fMouseWheelZoomSpeed}}={{fc|#78c888|60.0}}
;instant camera-angle switching when switching view types or when mounting or dismounting horse  (from Instant Camera POV Switching)
'';instant camera-angle switching when switching view types or when mounting or dismounting horse  (from Instant Camera POV Switching)''
f1st3rdSwitchDelay=0.95
{{fc|#9eb8ee|f1st3rdSwitchDelay}}={{fc|#78c888|0.95}}
iHorseTransitionMillis=001
{{fc|#9eb8ee|iHorseTransitionMillis}}={{fc|#78c888|001}}
</pre>
 
<pre>
{{fc|#ddd|[Interface]}}
[Interface]
'';speeds up the book-opening animation''
;speeds up the book-opening animation
{{fc|#9eb8ee|fBookOpenTime}}={{fc|#78c888|200.0}}
fBookOpenTime=200.0
'';move the HUD elements closer to the borders of the screen''
;move the HUD elements closer to the borders of the screen
{{fc|#9eb8ee|fSafeZoneX}}={{fc|#78c888|10}}
fSafeZoneX=10
{{fc|#9eb8ee|fSafeZoneY}}={{fc|#78c888|10}}
fSafeZoneY=10  
{{fc|#9eb8ee|fSafeZoneXWide}}={{fc|#78c888|10}}
fSafeZoneXWide=10  
{{fc|#9eb8ee|fSafeZoneYWide}}={{fc|#78c888|10}}
fSafeZoneYWide=10
 
</pre>
{{fc|#ddd|[VATS]}}
<pre>
'';Increase ranged killcam frequency (or disable killcams)''
[VATS]
{{fc|#9eb8ee|fVATSCastingAfterKillDelay}}={{fc|#78c888|1.2000}}
;Increase ranged killcam frequency (or disable killcams)
{{fc|#9eb8ee|uVATSRangedPercentSneak}}={{fc|#78c888|100}}
fVATSCastingAfterKillDelay=1.2000
{{fc|#9eb8ee|uVATSRangedPercentGlobal}}={{fc|#78c888|100}}
uVATSRangedPercentSneak=100
{{fc|#9eb8ee|bVATSMultipleCombatants}}={{fc|#78c888|1}}
uVATSRangedPercentGlobal=100
{{fc|#9eb8ee|bVATSForceRanged}}={{fc|#78c888|1}}
bVATSMultipleCombatants=1
'';enable(0) or disable (1) killcams''
bVATSForceRanged=1
{{fc|#9eb8ee|bVATSDisable}}={{fc|#78c888|1}}
;enable(0) or disable (1) killcams
bVATSDisable=1
</pre>


=== SkyrimPrefs INI ===  
=== SkyrimPrefs INI ===  
{{fs|1.3em|→}} [[Guide:SkyrimPrefs_INI|{{fs|1.1em|'''SkyrimPrefs INI Guide'''}}]]<br />
{{fs|1.3em|→}} [[Guide:SkyrimPrefs_INI|{{fs|1.1em|'''SkyrimPrefs INI Guide'''}}]]<br />
:: [http://forum.step-project.com/topic/3758-shadow-optimization/ {{fs|1.3em|'''YOU CAN HELP!'''}}]
:: [http://forum.step-project.com/topic/3758-shadow-optimization/ {{fs|1.3em|'''YOU CAN HELP!'''}}]
<onlyinclude>{{#ifeq:{{{insert|SkyrimPrefsBriefINI}}}|SkyrimPrefsBriefINI|<pre>
<onlyinclude>{{#ifeq:{{{insert|SkyrimPrefsBriefINI}}}|SkyrimPrefsBriefINI|<nowiki />
[Display]
{{fc|#ddd|[Display]}}
iMaxAnisotropy=0
{{fc|#9eb8ee|iMaxAnisotropy}}={{fc|#78c888|0}}
;Anisotropic Filtering - set this to zero, as it should be controlled via the graphics driver.
'';Anisotropic Filtering - set this to zero, as it should be controlled via the graphics driver.''
{{fc|#9eb8ee|iMultiSample}}={{fc|#78c888|4}}
'';Antialiasing - keep the value set by the Skyrim Launcher for now''
{{fc|#9eb8ee|bTreesReceiveShadows}}={{fc|#78c888|1}}
'';Enables shadow rendering on trees (small performance impact)''
{{fc|#9eb8ee|bDrawLandShadows}}={{fc|#78c888|1}}
'';Enables shadow rendering on land (small performance impact)''
{{fc|#9eb8ee|bFloatPointRenderTarget}}={{fc|#78c888|0}}
'';Set to 1 if using an ENB Preset (NOT supported by STEP).''
}}</onlyinclude>


iMultiSample=4
{{fc|#ddd|[Display]}}
;Antialiasing - keep the value set by the Skyrim Launcher for now
{{fc|#9eb8ee|iMaxDecalsPerFrame}}={{fc|#78c888|256}}
'';increases the number of blood decals per scene (from Enhanced Blood Textures)''


bTreesReceiveShadows=1
  {{fc|#ddd|[Grass]}}
;Enables shadow rendering on trees (small performance impact)
{{fc|#9eb8ee|fGrassStartFadeDistance}}={{fc|#78c888|18000}}
 
'';push back the distance for grasses to fade (minor performance hit)''
bDrawLandShadows=1
;Enables shadow rendering on land (small performance impact)
   
bFloatPointRenderTarget=0
;Set to 1 if using an ENB Preset (NOT supported by STEP).
</pre>}}</onlyinclude>
<pre>
[Display]
iMaxDecalsPerFrame=256
;increases the number of blood decals per scene (from Enhanced Blood Textures)
</pre>
<pre>
[Grass]
fGrassStartFadeDistance=18000
;push back the distance for grasses to fade (minor performance hit)
</pre>


== External Resources ==
== External Resources ==

Revision as of 03:15, July 19, 2015

Template:TOC right A guide to editing the Skyrim configuration settings inside the INI files for the tinkering user -- by the S.T.E.P. Team

GUIDE FORUM THREAD
INI TWEAKING REFERENCE FORUM
SUPPORT FORUM


Template:Notice
Template:Construction


Suggested first reading: Skyrim Installation Guide, Skyrim Launcher Guide

Guide Scope[edit | edit source]

This guide is intended to be a general guide to the configuration settings for The Elder Scrolls V: Skyrim game as set through INI files, including Skyrim.ini, SkyrimPrefs.ini, Plugin INIs, and Mod Organizer (MO) INI Tweaks. Its purpose is geared toward how these will affect the game rather than being a comprehensive resource. See the advanced Skyrim INI and SkyrimPrefs INI guides for an advanced and comprehensive review of the configuration settings.

Nomenclature[edit | edit source]

The following nomenclature is used throughout this guide and should be understood before proceeding.

INI-File Specific[edit | edit source]

The following terms are used to describe the INI file format.

  • INI file: A configuration file composed of sections, settings, and values.
  • Section: The title of a set of settings enclosed in square brackets ([ and ]).
  • Setting: A soft-coded configuration property.
  • Value: What comes after the equal sign for a setting.
  • Comment: A remark that is entered into the INI file that has no effect other than to tell the editor what something is there for and is designated by a semicolon (;).

Below is a diagram of the INI file structure.

[Section]
setting=value
;comment

Skyrim Specific[edit | edit source]

The following terms are used to describe the INI files as they relate specifically to The Elder Scrolls V: Skyrim game.

  • Default value: The value for the setting stored inside TESV.exe, which is the value used when the setting is not set in the INI files. For settings used only by the SkyrimLauncher.exe (i.e., sD3DDevice, uLastAspectRatio, bShowAllResolutions, and bEnableFileSelection), the value as initially assumed by SkyrimLauncher.exe.
  • Launcher INI presets: The settings applied when selecting the Low, Medium, High, or Ultra buttons in the Skyrim Launcher. The launcher sets settings predefined within itself to both Skyrim.ini and SkyrimPrefs.ini selectively (and incorrectly for some settings) over top of the settings in Skyrim_default.ini for Skyrim.ini and Skyrim\SkyrimPrefs.ini for SkyrimPrefs.ini. The low.ini, medium.ini, high.ini, and VeryHigh.ini inside the main Skyrim directory are never used in this process.
  • Plugin INIs: INIs loaded with like-named plugins (just like BSAs). Presence should be indicated by the paperclip on the plugin within the plugins list (right pane) in Mod Organizer (MO).

Mod Organizer Specific[edit | edit source]

The following terms are used to describe the INI files as they relate specifically to Mod Organizer mod management tool.

  • Profile INIs: Mod Organizer's profile-specific INIs located in the profile's folder.
  • MO INI Tweaks: Mod-specific INIs that exist inside an INI Tweaks folder at the top level of the mod folder for use with Mod Organizer. They can be enabled or disabled.
  • MO INI Tweaks Composite: The temporary combined MO INI Tweaks generated by Mod Organizer from combining the enabled MO INI Tweaks into the initweaks.ini file inside the profile's folder at runtime.

Under the Hood[edit | edit source]

Skyrim.ini[edit | edit source]

Skyrim.ini is the Master INI file. It can modify all settings used by the game. However, it cannot modify the settings specific to the Skyrim Launcher (namely sD3DDevice, uLastAspectRatio, bShowAllResolutions, bEnableFileSelection) due to the fact that the Skyrim Launcher only reads these settings from SkyrimPrefs.ini.

SkyrimCustom.ini[edit | edit source]

SkyrimCustom.ini can modify all settings used by the game, just like Skyrim.ini. Any values for settings in Skyrim.ini that are duplicated in SkyrimCustom.ini will be overwritten by the values in SkyrimCustom.ini.

SkyrimPrefs.ini[edit | edit source]

SkyrimPrefs.ini can only modify a few settings, primarily the ones changed in the Skyrim Launcher and the in-game settings menu. Under the hood, only certain settings flagged and hard-coded into the game executable can be changed in SkyrimPrefs.ini. These settings in their entirety are documented on the advanced SkyrimPrefs INI guide. Any values for settings in Skyrim.ini or SkyrimCustom.ini that are duplicated in SkyrimPrefs.ini will be overwritten by the values in SkyrimPrefs.ini if and only if they are in the list of settings valid in SkyrimPrefs.ini.

Plugin INIs[edit | edit source]

Plugin INIs can only modify the settings that are not in the list of settings valid in SkyrimPrefs.ini. This means it can modify all settings in Skyrim.ini minus the ones modifiable in SkyrimPrefs.ini. All values set in the in-game settings and in the Skyrim Launcher GUI are not modifiable by plugin INIs (with exception of bReflectLODLand, bReflectLODObjects, bReflectLODTrees, and bReflectSky). Any values for settings in Skyrim.ini that are duplicated in a plugin INI will be overwritten by the values in the plugin INI if and only if they are not in the list of settings valid in SkyrimPrefs.ini.

MO INI Tweaks[edit | edit source]

Mod Organizer (MO) INI Tweaks can modify all settings. It overwrites all values for all settings duplicated in any other INI file. If it does not seem to be working anywhere else, try a MO INI Tweak.

The Prefixes[edit | edit source]

Each setting has a lowercase prefix and a name. The name identifies what the setting modifies. The prefix determines what kind of value the setting can accept. Below is a list of the different prefixes and their meanings.

  • b-prefix settings accept a Boolean value of 1 (true) or 0 (false).
  • f-prefix settings accept a floating point numeral value (any rational number, positive or negative, with or without a decimal, such as 5, 0, or -38.0003). Some default values for these settings can only be estimated with decimal numerals (think π).
  • i-prefix settings accept an integer value (any whole number, positive or negative, without a decimal point, such as 5, -38, or 0).
  • r-prefix (including some s-prefix) settings accept a color value in RGB (e.g. 93,216,234) or RGBA (e.g. 93,216,234,1) format.
  • s-prefix (also S and str) settings accept a string value (usually text, but may contain numbers, punctuation--anything really).
  • u-prefix (also ui) settings accept an unsigned integer value (any whole number, only positive or 0, without a decimal point, such as 5, 38, or 0).

Changing Settings In-Game[edit | edit source]

Many values to settings may be changed via the in-game settings menu and the console.

Settings Menu[edit | edit source]

The in-game settings menu may be accessed by pressing the Escape (Esc) key and clicking Settings.

Settings

Gameplay[edit | edit source]

Gameplay Menu Top
Gameplay Menu Bottom

The Gameplay submenu changes settings related to controls, difficulty, and autosaves.

  • Invert Y determines if the mouse is inverted over the y-axis (up and down movement). It changes bInvertYValues in SkyrimPrefs.ini.
  • Lock Sensitivity changes the speed of the mouse cursor. It changes fMouseCursorSpeed in SkyrimPrefs.ini.
  • Vibration toggles controller rumble. It changes bGamePadRumble in SkyrimPrefs.ini.
  • 360 Controller toggles the use of a controller. It changes bGamepadEnable in SkyrimPrefs.ini.
  • Difficulty sets the game difficulty. It changes iDifficulty in SkyrimPrefs.ini.
  • Show Floating Markers toggles floating quest markers. It changes bShowFloatingQuestMarkers in SkyrimPrefs.ini.
  • Save on Rest toggles autosaves upon sleeping. It changes bSaveOnRest in SkyrimPrefs.ini.
  • Save on Wait toggles autosaves upon waiting. It changes bSaveOnWait in SkyrimPrefs.ini.
  • Save on Travel toggles autosaves upon traveling to different locations. It changes bSaveOnTravel in SkyrimPrefs.ini.
  • Save on Character Menu sets the time between autosaves made on a timer in minutes, or disables them. It changes bSaveOnPause and fAutosaveEveryXMins in SkyrimPrefs.ini.

Display[edit | edit source]

Display Menu Top
Display Menu Bottom

The Display submenu changes settings related to the HUD and appearance.

  • Brightness sets the gamma brightness. It changes fGamma in SkyrimPrefs.ini.
  • HUD Opacity sets the opacity of the HUD. It changes fHUDOpacity in SkyrimPrefs.ini.
  • Actor Fade sets the actor fade distance. It changes fLODFadeOutMultActors in SkyrimPrefs.ini.
  • Item Fade sets the item fade distance. It changes fLODFadeOutMultItems in SkyrimPrefs.ini.
  • Object Fade sets the object fade distance. It changes fLODFadeOutMultObjects in SkyrimPrefs.ini.
  • Grass Fade sets the distance grass will begin to fade. It changes fGrassStartFadeDistance in SkyrimPrefs.ini.
  • Light Fade sets the distance when light will begin to fade. It changes fLightLODStartFade in SkyrimPrefs.ini.
  • Specularity Fade sets the distance specularity begins to fade. It changes fSpecularLODStartFade in SkyrimPrefs.ini.
  • Crosshair toggles the crosshair. It changes bCrosshairEnabled in SkyrimPrefs.ini.
  • Dialogue Subtitles toggles subtitles for important dialogue. It changes bDialogueSubtitles in SkyrimPrefs.ini.
  • General Subtitles toggles subtitles for all dialogue. It changes bGeneralSubtitles in SkyrimPrefs.ini.

Audio[edit | edit source]

Audio Menu

The Audio submenu changes the volume of different kinds of sounds. Some mods like Audio Overhaul for Skyrim change the default kinds of sounds listed here.

  • Master sets the master volume level. It changes fAudioMasterVolume in SkyrimPrefs.ini.
  • Effects sets the effects volume level. It changes an fVal# in SkyrimPrefs.ini.
  • Footsteps sets the footsteps volume level. It changes an fVal# in SkyrimPrefs.ini.
  • Voice sets the voice volume level. It changes an fVal# in SkyrimPrefs.ini.
  • Music sets the music volume level. It changes an fVal# in SkyrimPrefs.ini.

Console[edit | edit source]

The console provides a number of commands useful in tweaking INI settings.

The setini command changes values to settings while in-game. Some settings will immediately change in-game, but others will not. These settings will NOT be saved to the INI files unless the saveini command is used (do NOT use the saveini command to alter INI files!).

  1. Press the tilde (~) key to access the console.
  2. Type setini "setting:section" value.
  3. Press enter.

Current values for settings may be retrieved by using the getini command. Floating point values are not displayed beyond two decimal places.

  1. Press the tilde (~) key to access the console.
  2. Type getini "setting:section" value.
  3. Press enter.

It is also possible to refresh the values of some settings from the INI files if changed after launching Skyrim by typing the refreshini command in the console.

  1. Press the tilde (~) key to access the console.
  2. Type refreshini.
  3. Press enter.

The saveini console command is not recommended to be used except for research purposes, as some of the values to the settings which that command prints out are only accurate to four decimal places and unequal to the proper default values. It should be noted, however, that the saveini command prints out all settings recognized by the game to the default SkyrimPref.ini file and an INI file with the name of the last plugin loaded in the data folder. Both must be removed after use for the game to function properly.

  1. Press the tilde (~) key to access the console.
  2. Type saveini.
  3. Press enter.

Recommended Changes[edit | edit source]

This guide assumes that the user has either followed the current STEP Guide or has jumped over to this guide whilst following the main guide. Note that this guide includes all INI tweaks recommended by STEP, including those in the STEP Guide.

The following instructions expect the unedited default INIs! If the INI files have already been edited, please delete them from %USERPROFILE%\(My )Documents\my games\skyrim and .\Mod Organizer\profiles\. After deleting them, the default versions can be regenerated by running the Skyrim Launcher again (run via MO if using MO). Template:Warning Small

Some of the tweaks are only relevant to the STEP "Recommended System". For tweaks that affect game performance the potential performance impact is indicated. Create the following at the end of each of the indicated INI sections. Sections are marked by names within square brackets '[ ]', and some of these sections may already exist, but for those that do not, create the section. Carefully check that ...

  1. no duplicate entries are created,
  2. that all entries are placed into the correct section, and
  3. that all sections are properly defined:

Template:MO Note

Skyrim INI[edit | edit source]

Skyrim INI Guide
Template:Notice Small Each of the following entries can be pasted directly into the INI (if editing manually). The entry descriptions are commented, so they will not be interpreted by the game at startup. Alternatively, these descriptions can be omitted.

[General]
sIntroSequence=
;Disables the intro sequence for a faster startup

fFlickeringLightDistance=8192
;Helps prevent lighting pop-in
[Display]
fSunShadowUpdateTime=0.25
;Improves shadow changes as the sun moves through the sky by adjusting the transition time of sun-shadow movement

fSunUpdateThreshold=1.5
;Time between sun-shadow movement

iPresentInterval=1
;Enables VSync. REQUIRED by ENBoost. This line needs to be manually added, as it is misplaced into SkyrimPrefs.ini by the Skyrim Launcher.
[Grass]
iMaxGrassTypesPerTexure=3
;increase grass diversity with a small cost to performance (yes, it's spelt 'texure' and not 'texture'). If using SFO, set to 7.
[Combat]
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
;Shifts the point of aim to the center of the aiming reticule for arrows and crossbows.
[Camera]
;Places the camera just above the character head in third-person view, and corrects the camera angle in third-person view while on horseback (from Third Person Horse Camera)
fOverShoulderAddY=0.0
fOverShoulderPosZ=18.0
fOverShoulderPosX=0.0
fOverShoulderCombatAddY=0.0
fOverShoulderCombatPosZ=24.0
fOverShoulderCombatPosX=0.0
fOverShoulderHorseAddY=-72.0
fOverShoulderHorsePosZ=50.0
fOverShoulderHorsePosX=35.0
fActorFadeOutLimit=-100
fMouseWheelZoomSpeed=60.0
;instant camera-angle switching when switching view types or when mounting or dismounting horse  (from Instant Camera POV Switching)
f1st3rdSwitchDelay=0.95
iHorseTransitionMillis=001
[Interface]
;speeds up the book-opening animation
fBookOpenTime=200.0
;move the HUD elements closer to the borders of the screen
fSafeZoneX=10
fSafeZoneY=10
fSafeZoneXWide=10 
fSafeZoneYWide=10
[VATS]
;Increase ranged killcam frequency (or disable killcams)
fVATSCastingAfterKillDelay=1.2000
uVATSRangedPercentSneak=100
uVATSRangedPercentGlobal=100
bVATSMultipleCombatants=1
bVATSForceRanged=1
;enable(0) or disable (1) killcams
bVATSDisable=1

SkyrimPrefs INI[edit | edit source]

SkyrimPrefs INI Guide

YOU CAN HELP!

[Display]
iMaxAnisotropy=0
;Anisotropic Filtering - set this to zero, as it should be controlled via the graphics driver.

iMultiSample=4
;Antialiasing - keep the value set by the Skyrim Launcher for now

bTreesReceiveShadows=1
;Enables shadow rendering on trees (small performance impact)

bDrawLandShadows=1
;Enables shadow rendering on land (small performance impact)

bFloatPointRenderTarget=0
;Set to 1 if using an ENB Preset (NOT supported by STEP).
[Display]
iMaxDecalsPerFrame=256
;increases the number of blood decals per scene (from Enhanced Blood Textures)
[Grass]
fGrassStartFadeDistance=18000
;push back the distance for grasses to fade (minor performance hit)

External Resources[edit | edit source]

{{#css:MediaWiki:StepGuide.css}}