NoMansSky:Game Structure/METADATA Folder: Difference between revisions

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: {{fc|#FFF|REALITY}}
: {{fc|#FFF|REALITY}}
:: BACKUPREALITY.MBIN : lots and lots of settings of all kind
:: CATALOGUE.MBIN : Catalogue categories definitions
:: DEFAULTREALITY.MBIN : Includes all settings from BACKUPREALITY and more
:: JOURNEY.MBIN : calls for journey milestones icons
:: WIKI.MBIN : Wiki categories definitions
:: {{fc|#FFF|COLOURSCHEMES}} : A few freighter paint presets
:: {{fc|#FFF|COLOURSCHEMES}} : A few freighter paint presets
:: {{fc|#FFF|TABLES}} : game major tables. [[NMS:Reference_Guides/Reference_Tables|This google sheet]] lists game items and properties extracted from these tables from a previous game version.
:: {{fc|#FFF|TABLES}} : game major tables. [[NMS:Reference_Guides/Reference_Tables|This google sheet]] lists game items and properties extracted from these tables from a previous game version.
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::: TRADINGCOSTTABLE.MBIN : Trading item costs
::: TRADINGCOSTTABLE.MBIN : Trading item costs
::: UNLOCKABLEITEMTREES.MBIN : unlockable item trees
::: UNLOCKABLEITEMTREES.MBIN : unlockable item trees
:: BACKUPREALITY.MBIN : lots and lots of settings of all kind
:: CATALOGUE.MBIN : Catalogue categories definitions
:: DEFAULTREALITY.MBIN : Includes all settings from BACKUPREALITY and more
:: JOURNEY.MBIN : calls for journey milestones icons
:: WIKI.MBIN : Wiki categories definitions


{{fc|#F88|Work in progress - Folders below will be detailed in the incoming days}}
{{fc|#F88|Work in progress - Folders below will be detailed in the incoming days}}


: {{fc|#FFF|SIMULATION}} : other game major tables
: {{fc|#FFF|SIMULATION}} : other game major tables
:: DEBUGSCENE.MBIN : Developper Sentinels-related debug file
:: {{fc|#FFF|AMBIENT}}
::: AMBIENTMODECAMERAS.MBIN : Unreleased ambient mode cameras configuration
:: {{fc|#FFF|ECOSYSTEM}}
::: {{fc|#FFF|ROLEDESCRIPTIONTABLES}}
:: {{fc|#FFF|ENVIRONMENT}}
:: {{fc|#FFF|ENVIRONMENT}}
::: [[NMS:Reference_Guides/HazardTable|HAZARDTABLE]] - handles behaviors of environmental hazards: Extreme Cold, Extreme Heat, No Oxygen, Radiation, Toxic Gas
::: [[NMS:Reference_Guides/HazardTable|HAZARDTABLE]] - handles behaviors of environmental hazards: Extreme Cold, Extreme Heat, No Oxygen, Radiation, Toxic Gas
:: {{fc|#FFF|FREIGHTERBASES}}
:: {{fc|#FFF|INTERACTIONS}}
:: {{fc|#FFF|MISSIONS}}
:: {{fc|#FFF|NPCS}}
:: {{fc|#FFF|PLAYER}}
:: {{fc|#FFF|SCANNING}}
:: {{fc|#FFF|SCENE}}
:: {{fc|#FFF|SOLARSYSTEM}}
:: {{fc|#FFF|SPACE}}
: {{fc|#FFF|TROPHIES}} : Handled game achievements
: {{fc|#FFF|TROPHIES}} : Handled game achievements
: {{fc|#FFF|UI}}
: {{fc|#FFF|UI}}

Revision as of 17:10, September 8, 2020

Template:TOC right

METADATA Files[edit | edit source]

The METADATA folder stores all the game databases, often called TABLE or DATA.
As this is a very dense folder, it needed it's own page with detailled content :


ANIMATIONS
PLAYERANIMSTABLE.MBIN : Player animation calls and controls
WEAPONANIMSTABLE.MBIN : Weapon animation calls and controls
AUDIO
BYTEBEATTEMPLATES.MBIN : Bytebeat template settings
PULSEDEMO.MBIN : Mix settings
EFFECTS
AREADAMAGETABLE.MBIN : Barrel area and damage
EXPLOSIONTABLE.MBIN : Explosions particle (debris) effects and shake settings, includes fleets warp-in and out effects
PLANETEFFECTS.MBIN : Planet particle (debris) effects and shake settings, includes blood effects
PLAYEREFFECTS.MBIN : Player laser and guns particle (debris) effects and shake settings, includes terrain editing
SCREENFILTERS.MBIN : Filter calls and fade distance
SPACEEFFECTS.MBIN : Space particle (debris) effects and shake settings, includes asteroid effects
ENGINESETTINGS
GCUSERSETTINGSDATA.MBIN : Gameplay and audio game settings plus a few more settings.
NPCANIMDETAILSETTINGS.MBIN : NPC animations LOD settings
PLAYERANIMDETAILSETTINGS.MBIN : Player animations LOD settings
TKENGINESETTINGSMAPPING.MBIN : List of graphic changes that need to restart the game plus shadows, reflections and IK settings.
TKGAMESETTINGS.MBIN : nearly void file related to key mapping
TKGRAPHICSSETTINGS.MBIN : Graphics game settings plus a few more
ENTITLEMENTS
GCENTITLEMENTREWARDTABLE.MBIN : PS4 pre-order bonuses
GCENTITLEMENTREWARDTABLEPC.MBIN : PC pre-order bonuses
GCENTITLEMENTREWARDTABLEXBOX.MBIN : XBOX pre-order bonuses
TKENTITLEMENTLIST.MBIN : PS4 pre-order bonuses data
TKENTITLEMENTLISTPC.MBIN : PC pre-order bonuses data
TKENTITLEMENTLISTBOX.MBIN : XBOX pre-order bonuses data
TKENTITLEMENTLISTXBOXGDK.MBIN : other XBOX pre-order bonuses data
FONTS
FONTTABLE.MBIN : List of fonts and char width setting
LANGUAGEFONTOVERRIDETABLE.MBIN : Asian redirection table
LANGUAGEFONTOVERRIDETABLEPS4.MBIN : PS4 Asian redirection table
LANGUAGEFONTOVERRIDETABLEVRPS4.MBIN : PSVR Asian redirection table
LANGUAGEFONTTABLE.MBIN : empty
TEXTPRESETTABLE.MBIN : 2 Fonts presets
GAMESTATE
MESSAGES
STATUSMESSAGEDEFINITIONS.MBIN : Automatic Chat messages settings
PLAYERDATA
BANNERCUSTOMISATIONDATA.MBIN : Banners Textures and colors settings
BOBBLEHEADCUSTOMISATIONDATA.MBIN : BobbleHeads Model calls
CHARACTERCUSTOMISATIONDESCRIPTORGROUPSDATA.MBIN : Characters variants suffixes and decals settings
CHARACTERCUSTOMISATIONPRESETCUSTOMISATIONSDATA.MBIN : Character presets
CHARACTERCUSTOMISATIONTEXTUREOPTIONDATA.MBIN : Characters Marking options
CUSTOMISATIONCOLOURPALETTES.MBIN : Preset customisation color palettes (Player, vehicle, freighter...)
PLAYERTITLEDATA.MBIN : Titles settings
THRUSTERCUSTOMISATIONDATA.MBIN : Custom Trails settings
STATS
JOURNEYMILESTONETABLE.MBIN : Main journey milestones names and settings
LEVELEDSTATSTABLE.MBIN : Details of each milestones steps
LEVELEDSTATSTABLESURVIVALMODE.MBIN : Details of each milestones steps for survival mode
STATDEFINITIONSTABLE.MBIN : Initialisation of detailed stats
STATGROUPSTABLE.MBIN : Defines groups used in STATDEFINITIONSTABLE.MBIN
INPUT
BINDINGS : Controllers bindings
DEVICES : Controller specific files
GCACTIONSETS.MBIN : unknown action sets
GCINPUTACTIONINFO.MBIN : actions labels and icons calls
GCOPENVRCONTROLLERS.MBIN : VR controllers mapping
GCVIBRATIONDATATABLE.MBIN : Devices vibration settings
INTERACTIVITY
INTERACTIVITYDATA.MBIN : Cooldowns for some events
LANGUAGE : sets available languages depending on player's country
LSYSTEMS : remnant of L-Systems test files
PROJECTILES
PROJECTILETABLE.MBIN : Main settings for every kind of possible damages
REALITY
BACKUPREALITY.MBIN : lots and lots of settings of all kind
CATALOGUE.MBIN : Catalogue categories definitions
DEFAULTREALITY.MBIN : Includes all settings from BACKUPREALITY and more
JOURNEY.MBIN : calls for journey milestones icons
WIKI.MBIN : Wiki categories definitions
COLOURSCHEMES : A few freighter paint presets
TABLES : game major tables. This google sheet lists game items and properties extracted from these tables from a previous game version.
BASEBUILDINGCOSTSTABLE.MBIN : Building parts internal engine costs
BASEBUILDINGTABLE.MBIN : Properties of every base building items
CONSUMABLEITEMTABLE.MBIN : Effects of all cooked food
COSTTABLE.MBIN : Cost of numerous actions, like salvaging ships, upgrading ships, Polo required milestones and more...
DAMAGETABLE.MBIN : Every Damage properties
DISCOVERYREWARDLOOKUPTABLE.MBIN : Possible items for each biome type
EXPEDITIONEVENTTABLE.MBIN : Fleet missions settings
EXPEDITIONREWARDTABLE.MBIN : Fleet missions rewards
FREIGHTERDUNGEONSTABLE.MBIN : Abandoned Freighters settings
FRIGATETRAITTABLE.MBIN : Frigate descriptions
GENERATEDBASETEMPLATESTABLE.MBIN : Abandoned Freighters generation rules
INVENTORYTABLE.MBIN : Inventory details for every intentories but player ones.
LEGACYBASEBUILDINGTABLE.MBIN : Old building parts descriptions (replaced by BASEBUILDINGTABLE.MBIN)
LEGACYITEMTABLE.MBIN : Old item conversion ratio for save compatibility
MAINTENANCEGROUPSTABLE.MBIN : items required for several maintenance actions like repairing or cleaning.
NMS_DIALOG_GCALIENPUZZLETABLE.MBIN : Dialog branches
NMS_DIALOG_GCALIENSPEECHTABLE.MBIN : List of teachable words
NMS_REALITY_GCPROCEDURALTECHNOLOGYTABLE.MBIN : Description of all procedural technology items
NMS_REALITY_GCPRODUCTTABLE.MBIN : Description of all craftable items
NMS_REALITY_GCRECIPETABLE.MBIN : Description of all cooking recipes
NMS_REALITY_GCSUBSTANCETABLE.MBIN : Description of all substance items
NMS_REALITY_GCTECHNOLOGYTABLE.MBIN : description of all technology items
NMS_U3REALITY_GCPRODUCTTABLE.MBIN : unused old table
NMS_U3REALITY_GCSUBSTANCETABLE.MBIN : unused old table
NMS_U3REALITY_GCTECHNOLOGYTABLE.MBIN :unused old table
PROCEDURALPRODUCTTABLE.MBIN : Description of all procedural products like buried bones
PROCEDURALTECHNOLOGYTABLE.MBIN : old table replaced by NMS_REALITY_GCPROCEDURALTECHNOLOGYTABLE.MBIN ?
PURCHASEABLEBUILDINGBLUEPRINTS.MBIN : list of purchaseable blueprints
PURCHASEABLESPECIALS.MBIN : list of quicksilver shop items
REWARDTABLE.MBIN : Miscellaenous rewards
TRADINGCLASSDATATABLE.MBIN : Planets trading stats
TRADINGCOSTTABLE.MBIN : Trading item costs
UNLOCKABLEITEMTREES.MBIN : unlockable item trees

Work in progress - Folders below will be detailed in the incoming days

SIMULATION : other game major tables
DEBUGSCENE.MBIN : Developper Sentinels-related debug file
AMBIENT
AMBIENTMODECAMERAS.MBIN : Unreleased ambient mode cameras configuration
ECOSYSTEM
ROLEDESCRIPTIONTABLES
ENVIRONMENT
HAZARDTABLE - handles behaviors of environmental hazards: Extreme Cold, Extreme Heat, No Oxygen, Radiation, Toxic Gas
FREIGHTERBASES
INTERACTIONS
MISSIONS
NPCS
PLAYER
SCANNING
SCENE
SOLARSYSTEM
SPACE
TROPHIES : Handled game achievements
UI

INPUTTEST : unknown
TESTMETADATA : Different types of data

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