NoMansSky:Game Structure/METADATA/GAMESTATE: Difference between revisions

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Here is the content of this very important folder :
Here is the content of this very important folder :


: BACKUPSAVEDATA.MBIN
: BACKUPSAVEDATA.MBIN : Looks like a readable standard mode game save for an unknown purpose.
: BACKUPSAVEDATACREATIVE.MBIN
: BACKUPSAVEDATACREATIVE.MBIN: Looks like a readable creative mode game save for an unknown purpose.
: DEFAULTINVENTORYBALANCE.MBIN
: DEFAULTINVENTORYBALANCE.MBIN : Inventory sizes and stack limits
: DEFAULTINVENTORYBALANCESURVIVAL.MBIN
: DEFAULTINVENTORYBALANCESURVIVAL.MBIN: Survival mode inventory sizes and stack limits
: DEFAULTSAVEDATA.MBIN
: DEFAULTSAVEDATA.MBIN :
: DEFAULTSAVEDATACREATIVE.MBIN
: DEFAULTSAVEDATACREATIVE.MBIN : Creative mode
: DEFAULTSEASONALDATA.MBIN
: DEFAULTSEASONALDATA.MBIN :
: PLAYERMISSIONMAPPINGPATCH0TO1.MBIN
: PLAYERMISSIONMAPPINGPATCH0TO1.MBIN :
: PLAYERMISSIONMAPPINGPATCH1TOUPDATE1.MBIN
: PLAYERMISSIONMAPPINGPATCH1TOUPDATE1.MBIN :
: PLAYERMISSIONUPGRADETOUPDATE1_3.MBIN
: PLAYERMISSIONUPGRADETOUPDATE1_3.MBIN :


: {{fc|#FFF|MESSAGES}}
: {{fc|#FFF|MESSAGES}}

Revision as of 15:26, September 12, 2020

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GAMESTATE folder[edit | edit source]

The GAMESTATE folder stores a lot of player releated databases.
Here is the content of this very important folder :

BACKUPSAVEDATA.MBIN : Looks like a readable standard mode game save for an unknown purpose.
BACKUPSAVEDATACREATIVE.MBIN: Looks like a readable creative mode game save for an unknown purpose.
DEFAULTINVENTORYBALANCE.MBIN : Inventory sizes and stack limits
DEFAULTINVENTORYBALANCESURVIVAL.MBIN: Survival mode inventory sizes and stack limits
DEFAULTSAVEDATA.MBIN :
DEFAULTSAVEDATACREATIVE.MBIN : Creative mode
DEFAULTSEASONALDATA.MBIN :
PLAYERMISSIONMAPPINGPATCH0TO1.MBIN :
PLAYERMISSIONMAPPINGPATCH1TOUPDATE1.MBIN :
PLAYERMISSIONUPGRADETOUPDATE1_3.MBIN :
MESSAGES
STATUSMESSAGEDEFINITIONS.MBIN : Automatic Chat messages settings
PLAYERDATA
BANNERCUSTOMISATIONDATA.MBIN : Banners Textures and colors settings
BOBBLEHEADCUSTOMISATIONDATA.MBIN : BobbleHeads Model calls
CHARACTERCUSTOMISATIONDESCRIPTORGROUPSDATA.MBIN : Characters variants suffixes and decals settings
CHARACTERCUSTOMISATIONPRESETCUSTOMISATIONSDATA.MBIN : Character presets
CHARACTERCUSTOMISATIONTEXTUREOPTIONDATA.MBIN : Characters Marking options
CUSTOMISATIONCOLOURPALETTES.MBIN : Preset customisation color palettes (Player, vehicle, freighter...)
PLAYERTITLEDATA.MBIN : Titles settings
THRUSTERCUSTOMISATIONDATA.MBIN : Custom Trails settings
STATS
JOURNEYMILESTONETABLE.MBIN : Main journey milestones names and settings
LEVELEDSTATSTABLE.MBIN : Details of each milestones steps
LEVELEDSTATSTABLESURVIVALMODE.MBIN : Details of each milestones steps for survival mode
STATDEFINITIONSTABLE.MBIN : Initialisation of detailed stats
STATGROUPSTABLE.MBIN : Defines groups used in STATDEFINITIONSTABLE.MBIN

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