NoMansSky:Reference Guides: Difference between revisions

From Step Mods | Change The Game
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*** [[NMS:Reference_Guides/DESCRIPTOR_Files|DESCRIPTOR MBIN Files]] - handles the nested hierarchies of procedural generation in-game
*** [[NMS:Reference_Guides/DESCRIPTOR_Files|DESCRIPTOR MBIN Files]] - handles the nested hierarchies of procedural generation in-game
*** ANIM (Animation) files - (minimal research on this currently)
*** ANIM (Animation) files - (minimal research on this currently)
**** [[NMS:Reference_Guides/Curves|Animation Curves]]
*** [[NMS:Reference_Guides/LSYSTEM|LSYSTEM]] - a facet of procedural generation that introduces more control with custom rule sets on procedural objects in-game, such as how outposts with enterable interiors are generated (needs more research)
*** [[NMS:Reference_Guides/LSYSTEM|LSYSTEM]] - a facet of procedural generation that introduces more control with custom rule sets on procedural objects in-game, such as how outposts with enterable interiors are generated (needs more research)
* TEXTURES
* TEXTURES

Revision as of 09:15, August 9, 2020

References[edit | edit source]

The following are references for the various files and types of files used for No Man's Sky:

Game File Types and Associations[edit | edit source]

Users can find the game's different file types with descriptions below:

XML File References[edit | edit source]

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