NoMansSky:Reference Guides: Difference between revisions

From Step Mods | Change The Game
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**WEM format
**WEM format
**[https://docs.google.com/spreadsheets/d/15AfJNXD0dIKBeEA6jzlI6QLgaNhTG6NeKg5v9fnMm08/edit?usp=sharing Voice Reference Table]. A list of all the exosuit voice files with their WEM IDs.
**[https://docs.google.com/spreadsheets/d/15AfJNXD0dIKBeEA6jzlI6QLgaNhTG6NeKg5v9fnMm08/edit?usp=sharing Voice Reference Table]. A list of all the exosuit voice files with their WEM IDs.
*BANKS_INTERMEDIATE - No real use
*FONTS
**FNT files : text files storing each char settings
**DDS files : Textures storing fonts as bipmaps
*INPUT
**JSON files : text files storing devices input mappings


* MODELS
* MODELS

Revision as of 22:08, August 9, 2020

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References[edit | edit source]

The following are references for the various files and types of files used for No Man's Sky:

Game File Types[edit | edit source]

Users can find the game's different file types with descriptions below:

  • BANKS_INTERMEDIATE - No real use
  • FONTS
    • FNT files : text files storing each char settings
    • DDS files : Textures storing fonts as bipmaps
  • INPUT
    • JSON files : text files storing devices input mappings

XML File References[edit | edit source]

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