NoMansSky:Reference Guides/Spawning Overview

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Introduction[edit | edit source]

Everything in NMS is generated following rules and settings.
Hopefully, most of the settings concerning spawning are available via .MBIN files but sadly, they are scattered over a few files and this page will try to explain where to find each spawning settings.

Buildings[edit | edit source]

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Creatures[edit | edit source]

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Buried Technologies, Crates and Damaged Machineries[edit | edit source]

Crates can be found in 2 places :

In the wild
In that case, 2 files are driving spawning of them :

  • METADATA\SIMULATION\SOLARSYSTEM\BIOMES\OBJECTS\LEVELONEOBJECTS\FULL.MBIN
  • METADATA\SIMULATION\SOLARSYSTEM\BIOMES\OBJECTS\LEVELONEOBJECTS\FULLSAFE.MBIN

FULLSAFE has a different planet distribution of wordstone, damage machineries and cargo drops for an unkown reason.
You can edit a lot of settings about each one or remove the whole GcObjectSpawnData.xml section if you want to get rid of them.

Note that the "placement" value refers to a list of placement settings defined in :
METADATA\SIMULATION\SOLARSYSTEM\BIOMES\PLACEMENTVALUES\SPAWNDENSITYLIST.MBIN
Near buildings
For these, placement is set by LOCATOR objects defined inside the building SCENE.MBIN object. You can change positions of these locator or remove the whole child section to remove the spwaning point.

Resources[edit | edit source]

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