Difference between revisions of "NMS:Tutorials"

From STEP Modding Wiki
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* Adding new base building items
 
* Adding new base building items
 
* [[NMS:Tutorials/Spawning_and_Testing_Objects_Scenes|Spawning and testing Objects - Scenes]]
 
* [[NMS:Tutorials/Spawning_and_Testing_Objects_Scenes|Spawning and testing Objects - Scenes]]
 
=== External Tutorials ===
 
* [https://www.youtube.com/c/GrantAbbitt/playlists Blender tutorials with Grant Abbitt]
 
  
 
== Advanced ==
 
== Advanced ==
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* [[NMS:Tutorials/Mod_Creation_by_Hex_Editing_MBINs|Mod Creation by Hex Editing MBINs]]
 
* [[NMS:Tutorials/Mod_Creation_by_Hex_Editing_MBINs|Mod Creation by Hex Editing MBINs]]
 
{{NMSPageClose}}
 
{{NMSPageClose}}
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=== External Tutorials ===
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* [https://www.youtube.com/c/GrantAbbitt/playlists Blender tutorials with Grant Abbitt]

Revision as of 05:44, August 2, 2020

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Tutorials

Beginner

Intermediate

Advanced

  • Shader modding - Vulkan (NMS2.0+) or GLSL (NMS1.0 to 1.77)
  • Entity modding:
    • Using player interactions to toggle scene and entities or trigger GoToState actions
    • TriggerEvent to Action chains in entities - including action loops by using gotostate action repetitions (example: Health refresh every second.)
  • Creating complex LUA modding automation scripts with AMUMSS tool (auto creation of ColorPalettes, ProcGen code, custom Biomes, BaseBuilding tables, products)
  • Mod Creation by Hex Editing MBINs

External Tutorials