Difference between revisions of "NMS:Tutorials"

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(Beginner)
m (Intermediate)
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* [[NMS:Tutorials/Enable_object_snapping_for_buildable_objects|Enabling object snapping for buildable objects]] by '''WinderTP'''
 
* [[NMS:Tutorials/Enable_object_snapping_for_buildable_objects|Enabling object snapping for buildable objects]] by '''WinderTP'''
 
* [[NMS:Tutorials/Cross_SCENE_Referencing|Cross-SCENE Referencing]] - accessing a SCENE from another SCENE
 
* [[NMS:Tutorials/Cross_SCENE_Referencing|Cross-SCENE Referencing]] - accessing a SCENE from another SCENE
* Adding new technologies
 
* Adding new products/substances
 
 
* [[NMS:Tutorials/Terrain_Generation|Terrain Generation]]
 
* [[NMS:Tutorials/Terrain_Generation|Terrain Generation]]
* Adding new base building items
 
 
* [[NMS:Tutorials/Spawning_and_Testing_Objects_Scenes|Spawning and testing Objects - Scenes]]
 
* [[NMS:Tutorials/Spawning_and_Testing_Objects_Scenes|Spawning and testing Objects - Scenes]]
  

Revision as of 15:15, August 10, 2020

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Tutorials

Beginner

Intermediate

Advanced

  • Entity modding:
    • TriggerEvent to Action chains in entities - including action loops by using gotostate action repetitions (example: Health refresh every second.)
  • Creating complex LUA modding automation scripts with AMUMSS tool (auto creation of ColorPalettes, ProcGen code, custom Biomes, BaseBuilding tables, products)
  • Mod Creation by Hex Editing MBINs

External Tutorials

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