SkyrimSE:SKSE64: Difference between revisions

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|fullname=Skyrim Script Extender 64
|fullname=Skyrim Script Extender 64
|section=SE-B
|section=SE-B
|externalitems=
|externalitems={{ExternalURL
|externallabel=SKSE Site
|externalurl=http://skse.silverlock.org/
}}
}}
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{{ModAttributes
{{ModAttributes
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=== INI File ===
=== INI File ===
# In the new Explorer window, create a new folder named ''SKSE''
# In the new Explorer window, create a new folder named ''SKSE64''
# Open that folder and create a new file named ''SKSE.ini''
# Open that folder and create a new file named ''SKSE.ini''
# Open the new file and copy and paste the code in the box below
# Open the new file and copy and paste the code in the box below

Revision as of 01:26, January 2, 2020

"NexusSE" is not in the list (Nexus, Steam, Other) of allowed values for the "SourceName" property.

SKSE64

by The SKSE Team

Game:

SkyrimSE

Download:

Mod Group:

Not set

Baseline:

n/a

Links:

CR Patch:

{{{core}}}"{{{core}}}" is not recognized as a Boolean (true/false) value.

LW Patch:

{{{landw}}}"{{{landw}}}" is not recognized as a Boolean (true/false) value.

PP Patch:

{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.

ENB Option:

{{{enb}}}"{{{enb}}}" is not recognized as a Boolean (true/false) value.

Template:ModAttributes

Warning-Logo.png

WARNING

This template is deprecated. Please revise markup to use Template:GallerySimple instead.

Guide/Version-Specific Mod Recommendations

Existing Guides
0.3.0b
1.0.0
2.0.0
2.1.0
2.2.0
2.3
Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

Root Files Installation

  1. Download the most current archive for Skyrim SE.
  2. Open the downloaded archive and extract the following files to the Skyrim Special Edition folder: (..\Steam\steamapps\common\Skyrim Special Edition\)
  • skse64_X_X_X.dll
  • skse64_loader.exe
  • skse64_steam_loader.dll

Data Files Installation

  1. Open MO2 and right-click on the mod list.
  2. Hover over All Mods and select Create empty mod.
  3. Type in SKSE64, or anything similar.
  4. Hold down the Ctrl key and double-click on the newly create mod in the mod list.
  5. Keep this folder open for the next two steps below.

INI File

  1. In the new Explorer window, create a new folder named SKSE64
  2. Open that folder and create a new file named SKSE.ini
  3. Open the new file and copy and paste the code in the box below
  4. Save and close the file.
[Display]
 iTintTextureResolution=2048

[General]
ClearInvalidRegistrations=1

Scripts

  1. From the archive downloaded above, open the Data folder (..\skse64_X_X_X\Data\)
  2. Extract the Scripts folder to the mod's folder.

Once complete, the SKSE mod's folder structure should look like this.