SkyrimSE:SKSE64

From Step Mods | Change The Game
Revision as of 03:08, July 26, 2020 by Z929669 (talk | contribs)

"NexusSE" is not in the list (Nexus, Steam, Other) of allowed values for the "SourceName" property.

SKSE64

by The SKSE Team

Game:

SkyrimSE

Download:

Mod Group:

Not set

Baseline:

n/a

Links:

CR Patch:

{{{core}}}"{{{core}}}" is not recognized as a Boolean (true/false) value.

LW Patch:

{{{landw}}}"{{{landw}}}" is not recognized as a Boolean (true/false) value.

PP Patch:

{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.

ENB Option:

{{{enb}}}"{{{enb}}}" is not recognized as a Boolean (true/false) value.

Template:ModAttributes

Warning-Logo.png

WARNING

This template is deprecated. Please revise markup to use Template:GallerySimple instead.

Guide/Version-Specific Mod Recommendations

Existing Guides
0.3.0b
1.0.0
2.0.0
2.1.0
2.2.0
2.3
Type a version string using the format indicated by the placeholder text below. Copy/paste the intended guide version from the "Existing Guides" table above (if it exists) into the field below. For unofficial user-created guides, use the format indicated by the placeholder text. Editors: Please DO NOT use wiki headings inside of custom Recommendations and also avoid using templates if at all possible! Template calls add to the max threshold, and headings mess up the guide ToC.

Recommendations

Root Files Installation

  1. Download the "Current SE build" archive file.
  2. Open the archive and extract the following files to the Skyrim Special Edition root folder ../Steam/steamapps/common/Skyrim Special Edition/:
    • skse64_X_X_X.dll
    • skse64_loader.exe
    • skse64_steam_loader.dll
  3. Keep this archive open for the for the next steps.

Data Files Installation

  1. Create a empty mod in the mod list of MO and name it SKSE64, or anything similar.
  2. Open the SKSE64 mod folder (Ctrl+double-click).
  3. Create a new folder named SKSE and open it.

INI File

  1. Within the SKSE folder, create a new file named SKSE.ini i.e. ..SKSE64/SKSE/SKSE.ini
  2. Open the new file and copy and paste the code in the box below
  3. Save and close the file when finished.
[Display]
 iTintTextureResolution=2048

[General]
ClearInvalidRegistrations=1

Scripts

  1. From the archive downloaded above, open the Data folder e.g. skse64_x_x_x.7z/skse64_x_x_x/Data/
  2. Extract the Scripts folder from the archive to the SKSE64 folder i.e. ..SKSE64/Scripts/.
  3. Close archive and Explore windows.

Once complete, the SKSE64 mod's folder structure should be:

  • ../SKSE64
    • /scripts
    • /skse
      • /skse.ini
    • /meta.ini

?-->SKSElook like this.-->