Difference between revisions of "STEP:0.3.0b"

From STEP Modding Wiki
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# In MO, hold Ctrl and double-click on the now-empty ''Cleaned Vanilla Masters'' mod to open it in Windows Explorer.
 
# In MO, hold Ctrl and double-click on the now-empty ''Cleaned Vanilla Masters'' mod to open it in Windows Explorer.
 
# Open an new Windows Explorer window, and navigate to the 'real' game "Data" directory (e.g. <code>../Modding/Steam/steamapps/common/Skyrim Special Edition/Data</code>)
 
# Open an new Windows Explorer window, and navigate to the 'real' game "Data" directory (e.g. <code>../Modding/Steam/steamapps/common/Skyrim Special Edition/Data</code>)
# {{fc}important|Move}} the four cleaned master files from <code>../Data</code> into <code>../Cleaned Vanilla Masters</code>.
+
# {{fc}|important|Move}} the four cleaned master files from <code>../Data</code> into <code>../Cleaned Vanilla Masters</code>.
 
# Drag and drop the new ''Cleaned Vanilla Masters'' mod listing in the left pane directly below ''DLC: Dragonborn'', and ensure the mod is enabled.
 
# Drag and drop the new ''Cleaned Vanilla Masters'' mod listing in the left pane directly below ''DLC: Dragonborn'', and ensure the mod is enabled.
 
'''Original Masters'''
 
'''Original Masters'''

Revision as of 19:38, August 10, 2020

STEP v0.3.0b


btn_donate_SM.gif
ALL donations are applied to
STEP operating expenses.

Changelog   |   Release Date: May 03, 2020

Info-Logo.png Notice: This is the Current version of the STEP Guide.

Don't forget to visit STEP on the Nexus to endorse, if you are a returning user.
Please report any bugs or confusing instructions on the latest Bug Reports thread. Thanks and enjoy the guide!


Contents

STEP Skyrim SE Guide

Because we have been working towards a major website overhaul and guide methodology change since the last release (v2.10.0), we have been using "STEP 3.0" as an overarching term in reference to our new site, methodology, and guide(s). Details about the coming changes are on the forums, and we have refined the STEP:Mandate and some of the detail on our new direction. With the release of STEP 3.0, we will be releasing guide updates to Skyrim SE, exclusively. For our STEP Skyrim LE Guide, we will release a final update and continue to support it, but do not plan on releasing any updates beyond routine maintenance. Here, we present a beta release of the STEP Skyrim SE Guide v0.2.0b under our standard versioning scheme but distinct from that of our Skyrim LE guides.

There has been so many changes that we highly recommend users reviewing the Changelog, for all the fine details.

- Visit the forums and provide feedback related to STEP.
- Also follow STEP on Facebook.
- To support hosting and maintenance of the STEP Community Project, contributions are welcome.



About STEP

A Foreword

Created by TheCompiler, STEP is a collaborative project with input from the modding community, technical volunteers, and project administrators. The goal is to provide tested and validated methods for establishing and maintaining an enhanced modded Skyrim. Thus, the Guide provides detailed, well-tested build instructions for a solid modding template. New modders can follow STEP explicitly to achieve an enhanced, vanilla experience, or more experienced modders may use it as general guide from which to build a foundation.

The STEP team collects information from the modding community through extensive mod testing, detailed reviews, feedback, and suggestions exchanged on the STEP Community Forums. Posting rules apply, so be sure to read and follow them. Engage and enjoy a warm welcome and plenty of high-quality support from a large community of experienced members.

New to Modding?

We recommend that you ...

  • read through this Guide at least once before attempting installation.
  • follow all linked guides and read through them, as well.

There is a lot of information to absorb and learn in order to successfully build a modded game. We and the community, have brought together a lot of this information into guides as a free and hopefully convenient resource for all. New and experienced modders alike will find many answers within these guides and linked resources. This Guide is written in such a way that it expects users to know the basics of modding and related tools (e.g. mod managers, LOD optimizers, configuration utilities, etc.). However our support forums are always available for our users.

Nomenclature

The following nomenclature is used throughout this guide and should be understood before proceeding.

  • 'tick' means 'check': Frequently, the word 'check' or 'checked' can mean 'ensure' in addition to "check mark", so 'check' is not used where it is synonymous with 'tick' to avoid any mistakes that can (and have) happened from this conflation.
  • Baseline: An installation of a mod using the recommend file option listed within the Baseline column of the mod tables below.
  • STEP Patches: A "patch" is a plugin that allows two or more mods to work together without conflicting. The "STEP Patches" are such plugins, but allow all of the mods in the STEP Guide to work harmoniously together. Some users refer to this as a "conflict resolution patch" or "CR Patch".

Minimum System Requirements

We recommend the following hardware configuration for running a STEP Skyrim SE installation at a resolution of 1920x1080. The minimum requirements will allow most users to install and run the Baseline options, which are Skyrim SE's recommended requirements. The recommended requirements for this Guide will allow most users to install and run a modded setup beyond that of the Baseline options (higher quality options). For those wishing to use high quality options at resolutions higher than 1920x1080, be advised that a more powerful system will likely be required.

Hardware Minimum Recommended
Windows OS Windows 10 64-bit Windows 10 64-bit
CPU Intel Core i5-2400 or equivalent Intel Core i5-4430 or equivalent
System RAM 8 GB 8 GB or higher
GPU Nvidia GTX 780 3GB / AMD R9 290 4GB Nvidia GTX 970 or equivalent or better / 4GB VRAM or higher
Drive Space ~40 GBs ~50 GBs
Monitor Resolution 1920x1080 1920x1080 or higher

Time Requirement

Users should be aware that it will usually take anywhere from several hours to a several days to complete this Guide from start to finish. Since this is a start to finish process, a recommend schedule for completing it is:

Day 1 : Steps 1 - 3
Day 2 : Step 4
  • Step 4 is installing all the mods. Depending on download speeds and previous modding knowledge, this step could span 1-3 days.
Final Day : Finish the remainder of the Guide.

The overall message here is that STEP encourages users to always follow proper computer ergonomics when modding! Remember to take breaks and happy modding!


STEP 1

Game & Tool Installation

Game Installation and Modding Setup

Info-Logo.png Notice: Start Out Clean!

It is particularly important for new users begin with clean installations of both Steam and Skyrim in order to be successful with the setup of this Guide the first time through.
PLEASE READ EACH SECTION BELOW CAREFULLY, as no information included in this Guide is irrelevant!

Before continuing with this Guide

Those who have not completed the System Setup Guide should stop and do so now. Before continuing, users should already have the game installed and folder structure set up for modding. Our game guides are written with the expectation of the linked setup process already being completed. Users deviating from our recommendations will need to adjust the instructions in our guides accordingly.

Mod Organizer 2

Mod Organizer 2 is the successor to Mod Organizer, and is now the official mod manager for all STEP game guides. It supports both 32-bit and 64-bit versions of Bethesda games. The major changes it brings are ...

  1. A return to normal plugin/BSA relationship - Users will no longer be able to load BSAs without loading the corresponding plugin as they did with MO. The plugins must be active for the BSAs to load, which is the intended behavior that the game expects.
  2. New MO2 installation options - Users will have the choice between installing MO2 in "standalone" or "portable" mode. Unless Merge Plugins is going to be utilized, it’s purely an individual preference. Merged Plugins will currently only work when MO2 is installed and used in “portable” mode. STEP recommends “standalone” mode for use with this guide. This allows us to design all of our game guides around using MO2's "Instances". This means one MO2 installation is used for all supported games. Users should decide how they wish to install and use MO2 before continuing; keeping in mind the space requirements mentioned in our System Setup Guide.


Mod Organizer Guide
USERS
For more information about MO2 installation options, please see the Mod Organizer Guide.

Tools Installation and Setup

STEP recommends the tools for modding be installed and setup as “standalone” applications, when possible. This means a tool is installed once and used for all games. Most of the modding tools used already have this feature built in and some are meant to be used as such. Following this recommendation will also reduce redundant tool installations; thus, saving hard drive space, and it's more organized. The instructions throughout this Guide will assume the tools are installed as “standalone” applications. However, users are free to set up their tools as they see fit.

Tool Installation

Users should install the tools to the location created while following the System Setup Guide (i.e., ../Modding/Tools/). Install the following tools to that location:


Mod Name Baseline Quality Options DLC Required Notes
BethINI SELink to the mod's Wiki page. Detailed instructions available
DynDOLOD SELink to the mod's Wiki page. Detailed instructions available
LOOT (SE)Link to the mod's Wiki page. Detailed instructions available
Mod Organizer 2Link to the mod's Wiki page. Detailed instructions available
SSEEditLink to the mod's Wiki page. Detailed instructions available
SSELODGenLink to the mod's Wiki page. Detailed instructions available

The Modding folder structure should now reflect:

  • ../Modding/Steam (optional; may be installed elsewhere)
  • ../Modding/Tools
    • ../Tools/BethINI Standalone
    • ../Tools/DynDOLOD
    • ../Tools/LOOT
    • ../Tools/Mod Organizer 2
    • ../Tools/xEdit
    • ../Tools/xLODGen


STEP 2

Tool Configuration

Mod Organizer 2 - Configuration

Initialization

STEP recommends using all applications as standalone programs, including Mod Organizer 2. The below instructions for MO2's first run reflect this. If MO2 is run in Portable mode, users will need to adjust the instructions as appropriate. To initialize Mod Organizer 2:

➕ Initialization Instructions

  1. Launch MO2 by running its executable (e.g. ..Modding/Tools/Mod Organizer 2/ModOrganizer.exe)
  2. Upon launch, users will have a choose between setting it up as portable or create a new instance. Choose [New - Create a new instance.]
  3. Select SkyrimSE from the drop-down and choose [OK].
    • A prompt will appear informing you about the option of changing the location of data stored. Read it and click [OK].
  4. The installer should automatically detect the Skyrim SE installation (e.g. ..Steam/steamapps/common/Skyrim Special Edition). Select it.
    • If it didn't find the location, browse to to the Skyrim SE installation path.
  5. Another prompt will appear for first time installers asking to run the tutorial or not. First time MO users should run it for a quick lesson on MO. Experienced MO users can skip it.
  6. MO2 is now ready to use.

Settings

The only settings covered here are to enable MO to download mods from Nexus.

➕ Nexus Mods Connection

  1. Open the MO settings by clicking on the Configure settings and workarounds icon.
  2. Click on the Nexus tab.
  3. Click the [Connect to Nexus] button under the Nexus Connection section.
  4. This opens a browser window to Nexus Mods. If necessary, login. Then click the [Authorize] button and close the window.
  5. Upon returning to MO window, users should find their Nexus account information populated.
  6. Click OK to close the settings window. If MO prompts a restart, let it.

Profile Setup

Now users will take advantage of Mod Organizer's profile feature by creating/editing two profiles for use during this Guide:

➕ Profile Setup Instructions

  1. Launch MO2, choosing the Skyrim SE Instance.
  2. On the default profile, arrange the mods in the left pane in the following order:
    1. DLC: Dawnguard
    2. DLC: HearthFires
    3. DLC: Dragonborn
  3. Click the Configure Profiles button on the menu bar.
  4. Select the “Default” profile and click “Rename”.
  5. Rename this profile to Vanilla Skyrim or something similar
  6. Ensure the Use profile-specific Game INI Files box is ticked and select OK.
    • Users can also tick the Use profile-specific Save Games, if they wish.
  7. Ensure the renamed profile is still selected and click Copy.
  8. Name the new profile "STEP Skyrim SE", or anything similar.
  9. Tick the same boxes from step 6, above.
  10. Close the window by clicking Close.
    • Users will likely see a window saying some INI files were missing and will be copied. This is normal.
    • If an error is displayed about missing modlist.txt files, users should restart MO (or do a system reboot if one hasn't been done yet).
  11. Ensure that the STEP Skyrim SE profile is the currently selected profile in the Profile drop-down menu.

Tool Setup

All tools installed in Step 1 should be added to MO2. Some tools will have been auto-detected and added already; however, ensure the settings below are set for all tools, regardless. xEdit is used for this example:

➕ Tool Setup Instructions

  1. Click the [Configure the executables...] button at the top of the main Mod Organizer window.
  2. Over the left pane of the executables config, click the [+] to add a new executable, and then [Add from file...].
  3. Navigate to the SSEEdit.exe file (e.g. ..Modding/Tools/xEdit/SSEEdit.exe).
    • This should auto-fill most of the fields.
  4. Change the title to xEdit.
  5. The following arguments can be helpful. Input them in the Argument field separated by a single space:
    • e.g. -IKnowWhatImDoing -SSE -AllowMasterFilesEdit
    • "-IKnowWhatImDoing": This turns off a warning presented when users make edits.
    • "-AllowMasterFilesEdit": By default xEdit will not allow master file editing. This allows users to edit these files.
  6. Click [Apply].# Repeat these steps to add the remaining executables as indicated in the table below:


Tool Setup Table

Executable Title Argument(s)
SSEEdit.exe xEdit -IKnowWhatImDoing -SSE -AllowMasterFilesEdit
SSEEditQuickAutoClean.exe xEditQuickAutoClean N/A
DynDOLOD64.exe DynDOLOD -SSE
LOOT.exe LOOT --game="Skyrim Special Edition"
TexGen64.exe (installed with DynDOLOD) TexGen -SSE
xLODGen64.exe xLODGen -lodgen -sse -o:"C:\Modding\Tools\xLODGen\xLODGen_Output\"

Users can arrange their tools in any order they wish using the up and down buttons above the list. This will dictate the order they are listed in the MO "Run" dropdown menu. When complete, close the window by clicking the OK button.

BethINI Setup

BethINI needs to be run for the current MO2 profile to establish the INIs before beginning the mod installations. To do this:

➕ BethINI Initialization and Setup

  1. Close MO2 and run BethINI (e.g. ..Modding/Tools/BethINI/BethINI.exe).
  2. Select "Skyrim Special Edition" from the game selection box.
  3. Allow BethINI to handle custom INIs, if prompted.
  4. Go to the Setup tab
    • Ensure the Game path is correct (e.g. ../Modding/Steam/steamapps/common/Skyrim Special Edition).
    • Ensure the Mod Organizer path is correct (e.g. ../Modding/Tools/Mod Organizer 2).
    • For the INI Path, select "Mod Organizer - STEP Skyrim SE" from the drop-down menu. NOTE: This depends on the MO2 Profile Setup
      • If BethINI does not automatically find the profiles, browse to MO2's Profile folder.
      • For 'instance' users, the profile will be stored in the user's AppData folder (e.g. %LOCALAPPDATA%/ModOrganizer/STEP Skyrim SE/profiles/)
    • BethINI should restart whenever the INI path changes in order to associate the MO2 profile information.
  5. Return to the Setup tab.
    • If BethINI will be used for multiple games from a single installation, the “Always Select Game” box should be selected.
  6. Select the Basic tab.
    • Ensure the Window Resolution matches the system resolution.
    • The recommended Antialiasing is TAA.
    • The other recommended options to tick are:
      • Windowed Mode
      • Borderless
      • Vsync
      • Lock Frame Rate NOTE: This reduces 'tearing' effects and is optional, depending on whether or not the graphics software is used to limit frame rate.
    • The [Medium] Preset is recommended as a baseline to avoid problems before initial testing when guide setup is complete (this can be changed at any time later).
    • Tick the box for Recommended Tweaks.
  7. Select the Detail tab.
    • Untick Reflect Sky (water reflections are not accurate with respect to the LOD of most custom builds)
  8. Select the Visuals tab.
    • Untick Improved Shader (introduces visual glitches and inconsistencies on snow)
  9. Now Save and Exit.


Users now have a minimal setup for the game INIs for testing and running the game during the mod installations. Once all mods have been installed, BethINI will be run again to complete the INI setup.

Users should now relaunch Mod Organizer and ensure the STEP Skyrim SE profile is selected to continue with the Guide.

STEP 3

Cleanup and Considerations

LOOT

At any time during the mod installation process, LOOT should be used to sort plugin load order before running the game. This is necessary to ensure proper plugin priority (load order), which can have a dramatic impact on the game. Users not running the game during the mod installation step of the Guide can wait to sort after this step is complete. To sort with LOOT:

  1. Launch LOOT via Mod Organizer 2 from the executables drop-down menu.
    Info-Logo.png      Notice:If LOOT fails to start, try adding the following argument as described in Tools Setup: --single-process
    Info-Logo.png      Notice:If LOOT cannot find the game directory, add the path to Skyrim Special Edition folder to "Installed Path" under LOOT settings.
  2. Click the “Sort Plugins” icon at the top of the LOOT window.
  3. Several several plugins will show warnings. The next section describes how to clean them up.
  4. Click the “Apply” button, which has replaced the Sort button at the top.
  5. Close LOOT.


Info-Logo.png Notice: "When running LOOT before completing the STEP Guide, additional warnings may be indicated. These will all be fixed by the end of this guide.


Up to this point, users should only have the following plugins, in the order listed:

  1. Skyrim.esm
  2. Update.esm
  3. Dawnguard.esm
  4. HearthFires.esm
  5. Dragonborn.esm

If the plugins are not in the order listed, run LOOT now.

Cleaning Vanilla Master Files

To resolve potential issues later, the vanilla plugin masters should be cleaned with xEdit.

Create New Mod(s) for xEdit Output

  1. On the MO window, click the [Open list options...] button at the top of the left pane, next to the profile selection drop-down.
  2. Choose Create empty mod, name it Cleaned Vanilla Masters, and click [OK].
  3. Move this mod up the MO mod list to just after "DLC: Dawnguard".
  4. Enable the new mod listing.

Clean the Masters

Vanilla masters should be cleaned in the following order:

  1. Update.esm
  2. Dawnguard.esm
  3. Hearthfires.esm
  4. Dragonborn.esm

Standard Cleaning Procedures

➕ Toggle cleaning procedures...

  1. Run "xEditQuickAutoClean" from the drop-down executable list in MO2.
  2. On the plugin selection window, double-click on the mod being cleaned (e.g. Update.esm).
  3. Once xEdit is finished, click the X at upper right to close. A backup of the original plugin will automatically be saved into (e.g., ../xEdit Output/SSEEdit Backups) inside of Overwrite at the bottom of the MO mod list (left) pane.

Follow the standard cleaning procedures to clean Update.esm, followed by Dawnguard.esm. Once Dawnguard is cleaned, complete the manual cleaning below...

➕ Toggle Dawnguard manual cleaning procedures...

  1. Run "xEdit" from MO.
  2. At the prompt, double-click on Dawnguard.esm.
  3. Once loaded, type in 00016BCF in the FormID field (above the mod list) and hit [Enter/Return].
  4. In the right pane, find the "XEZN - Encounter Zone" record.
  5. In the Dawnguard.esm column, right-click on the "RiftenRatwayZone [ECZN:0009FBB9]" entry and select [Remove].
    • If a prompt appears select Yes for each of these removals.
  6. In the FormID field again, type in 0001FA4C and hit [Enter/Return].
  7. On the Dawnguard.esm column, right-lick on the "Dawnguard.esm" header and select [Remove].
  8. In the FormID field again, type in 0006C3B6 and hit [Enter/Return].
  9. On the Dawnguard.esm column, right-lick on the "Dawnguard.esm" header and select [Remove].
  10. Now close xEdit.
  11. Ensure Dawnguard.esm is ticked in the pane, "Backup plugins" is ticked at the bottom of the prompted window and click [OK].

Once Dawnguard's manual cleaning is complete, follow the standard cleaning procedures to clean Hearthfires.esm, and then finally, Dragonborn.esm.

Moving the Cleaned Files

After the vanilla master files are cleaned, they should be moved into the "Cleaned Vanilla Masters" mod in MO, and the original files should be restored into the 'real' "Data" directory in the game folder. This makes Steam happy when "validating" files so that it remains unaware of changes. To move the new files and restore the original files, complete the following:

➕ Toggle instructions

Cleaned Masters

  1. In MO, hold Ctrl and double-click on the now-empty Cleaned Vanilla Masters mod to open it in Windows Explorer.
  2. Open an new Windows Explorer window, and navigate to the 'real' game "Data" directory (e.g. ../Modding/Steam/steamapps/common/Skyrim Special Edition/Data)
  3. {{fc}|important|Move}} the four cleaned master files from ../Data into ../Cleaned Vanilla Masters.
  4. Drag and drop the new Cleaned Vanilla Masters mod listing in the left pane directly below DLC: Dragonborn, and ensure the mod is enabled.

Original Masters

  1. In MO, scroll to the end of the mod list (left) pane, and hold Ctrl + double click on Overwrite to open in Explorer.
  2. Inside the SSEEdit Backups folder, rename the files to MasterName.esm (i.e. "Update.esm").
    • If there are multiple copies of any of the files, use the one with the earliest timestamp (the original).
  3. Move or copy the renamed files into the 'real' game "Data" directory (e.g. ../Modding/Steam/steamapps/common/Skyrim Special Edition/Data), choosing to overwrite/replace, if asked.
  4. Any Explorer windows can be closed now.
  5. Right click on Overwrite, select Clear Overwrite, and click [OK].


Mod Organizer Guide
USERS
Any time Bethesda updates these master files, they will likely need to be cleaned again and replaced in MO2. Any previously cleaned versions of these same files that exist in the MO mod list must be either disabled or deleted first, because xEdit will see only the cleaned versions otherwise.

At this point, the Bethesda masters should be cleaned and the mod list order should reflect:

  1. DLC: Dawnguard
  2. DLC: HearthFires
  3. DLC: Dragonborn
  4. Cleaned Vanilla Masters
Info-Logo.png      Notice:To verify that the vanilla mods have been cleaned, LOOT can be run again, and no warnings should be apparent.

Understanding the STEP Patches

A “conflict resolution” patch, or CR Patch, is a plugin that resolves conflicts between various active plugins. They allow users to use various mods together without any major issues, while still achieving the desired outcome from the mods. Thus, the STEP Patches are are one part patch and one part mod.

The STEP Patches are built specifically for the STEP mod list. They are required to run the STEP mod build without issues and are dependent on specific mods within the STEP mod list, and they will not resolve conflicts with any applicable mods that are not in the STEP mod list in this guide.


Info-Logo.png Notice: For experienced users using this guide as a basis for further build customization, the STEP Patches may be skipped or disabled, as they could cause issues if dependencies are not present or if other mod conflicts are introduced via customization.


We do not offer support for unpatched mod installations!

STEP Patches Requirements - We recommend keeping the forum topic from the link open for referencing the list of required mods. This is helpful for users deciding whether or not to install a mod that may be required by the Patches.

STEP Patches
  1. STEP Skyrim SE - Conflict Resolution Patch
    • For those that would opt for their own custom lighting and weather mods
    • Patches all applicable mods except for Lighting & Weather mods
  2. STEP Skyrim SE - Lighting & Weather Patch
    • For those that are using STEP Guide lighting and weather
    • Patches only the applicable Lighting & Weather mods


STEP 4

STEP Skyrim SE Mod List


Info-Logo.png Notice: At this point users should have their systems fully set up and ready to install mods . Users who are unaware of how to complete mod installations using MO2 should return to that Guide and refresh their knowledge. When installing mods, keep the following in mind:


  • To maintain compatibility with downstream Patch instructions, it is important to install Patch-related mods as described in their respective Notes.
  • After installing a mod, enable the mod in MO.
  • If no Notes or STEP recommendations are provided for a particular mod, STEP encourages user customization.
  • Mods should be arranged in MO in the order that they are listed to ensure other mods further down the list overwrite/override those occurring before them. This is necessary to ensure the desired outcome.
  • Mods are listed in alphabetical order within each Mod Group and any deviations from this are purposeful to achieve the desired outcome.
  • Always install plugins (ESLs/ESMs/ESPs), unless otherwise noted.
  • Always follow LOOT's advice in regards to mod cleaning and sorting unless otherwise noted.
  • STEP does not recommend extracting BSAs as a general principle, since it adds to the potential for user error and unnecessary support issues. Experienced and self-supporting users may derive benefit from doing so, however.



Mod Organizer Guide
USERS
MO Separators:

Mod Organizer features the ability to create separators within the mod list to group mods for easier visual reference. STEP recommends using these separators for each Mod Group following. To create a separator:

  1. Click the Open list options button on the top of the mod list pane.
  2. Select [Create Separator] and give the separator a name. STEP recommends using the Mod Group names (i.e. Extensions, Resources, Audiovisual - Lighting & Weather, etc.).
    • Create a new separator for each new Mod Group while working through the Guide.
    • Separator colors can be customized by right-clicking on any separator and selecting Select Color.

Mod Table Reference

Below is the legend and reference for the mod tables used in this Guide. Users should refer back to it when confused about a mod listing.

Mod Name Baseline Quality Options DLC Required Notes
Mod NameWikilink.png Baseline LowQuality.png HighQuality.png
DG
Notes


Legend

STEP Patch A green vertical bar in the row at the immediate left-hand column of the table before the mod name indicates that the mod is required by the STEP Patches.
Mod Name Shortened version (where applicable) of Nexus mod name presented as a link to Nexus for download.
Wikilink.png Link to the mod's wiki page, which includes various information about the mod.
Baseline This notes the STEP Baseline version or option of the corresponding mod that should be installed, and usually refers to options affecting performance/quality.
General suggestions are located in the "Notes" column; see below.
Quality Options Indicates if there are lower or higher quality options for the mod relative to the Baseline recommendation:
 LowQuality.png       Relative to Baseline, a lower quality, less demanding version of the mod is also available.
      HighQuality.png  Relative to Baseline, a higher quality, more demanding version of the mod is also available.
 LowQuality.png HighQuality.png  Relative to Baseline, both lower and higher quality versions of the mod are available.
Notes Brief notes that apply to the mod or installation.
In some cases, mods with several options will include a suggested option. These suggestions will take the form of: "STEP recommends 'Option A'."
In other cases, there may only be one appropriate option, which fits the STEP Mandate. These instructions will take the form of: "Download and install 'Option A'."
Users will also see links displayed as: Detailed instructions available. Users should follow these links to find detailed instructions for installing the mod.

Extenders

Third-party programs (or extensions thereof) that enhance a games functionality or display.
Mod Name Baseline Quality Options DLC Required Notes
SKSE64Link to the mod's Wiki page. Detailed instructions available


Resources

Programs or mods that provide additional resources or functions for modding.
Mod Name Baseline Quality Options DLC Required Notes
NET Script FrameworkLink to the mod's Wiki page. Ignore the required Loader. A loader will be installed with a separate mod.
Address Library for SKSE PluginsLink to the mod's Wiki page. Download and install the All-in-One Main File.
FileAccess Interface for Skyrim SE ScriptsLink to the mod's Wiki page. Only the Main File is required.
PapyrusUtil SELink to the mod's Wiki page.
Scaleform Translation++Link to the mod's Wiki page.
Skyrim Skill Uncapper (SE)Link to the mod's Wiki page. Ignore the required Loader. A loader will be installed with a separate mod.
SkyUI (SE)Link to the mod's Wiki page.


Foundation

Mods that should be listed early in a modded setup and overwritten by other mods.
Mod Name Baseline Quality Options DLC Required Notes
Unofficial High Definition Audio ProjectLink to the mod's Wiki page. Download and install all Main Files. Merge when asked.
Unofficial Skyrim Special Edition PatchLink to the mod's Wiki page.
Skyrim SE particle patch for ENBLink to the mod's Wiki page. Detailed instructions available
DynDOLOD Resources SELink to the mod's Wiki page. Detailed instructions available
Static Mesh Improvement Mod (SE)Link to the mod's Wiki page. Relative to Baseline, a higher quality, more demanding version of the mod is also available. Detailed instructions available
Cathedral - PlantsLink to the mod's Wiki page.
Skyrim Realistic Overhaul (SE)Link to the mod's Wiki page. Detailed instructions available
Majestic Mountains - Cathedral ConceptLink to the mod's Wiki page. Detailed instructions available
Landscapes - Cathedral ConceptLink to the mod's Wiki page. Detailed instructions available
RUSTIC CLOTHING - Special EditionLink to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available.
Unofficial Material FixLink to the mod's Wiki page.


Audiovisual - Animations & Effects

Mods that alter the animations and effects in the game.
Mod Name Baseline Quality Options DLC Required Notes
D13 Faster GET UP STAND UP AnimationLink to the mod's Wiki page. Loose
Dual Wield Improved Animation SSELink to the mod's Wiki page.
Realistic Boat Bobbing SELink to the mod's Wiki page. Detailed instructions available
Smooth Running AnimationsLink to the mod's Wiki page.
Stronger Swimming Animation SELink to the mod's Wiki page.
XP32 Maximum Skeleton Special ExtendedLink to the mod's Wiki page. Detailed instructions available


Audiovisual - Models & Textures

Mods that alter the appearance of objects in the game.
Mod Name Baseline Quality Options DLC Required Notes
8K Night Skies - Stars and GalaxiesLink to the mod's Wiki page. Relative to Baseline, a lower quality, less demanding version of the mod is also available. STEP Recommends: Night Skies - Vanilla Blue (8K) - CP
AMidianBorn Book of Silence (SE)Link to the mod's Wiki page. Detailed instructions available
AMidianBorn imperial light and studded (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available.
AMidianBorn stormcloak officer armour (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available.
Arctic - Frost Effects ReduxLink to the mod's Wiki page. Lite Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available. Detailed instructions available
Armor and Clothing ExtensionLink to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available.
Barenziah's Glory SELink to the mod's Wiki page. 1k Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available. Detailed instructions available
Bellyaches Animal and Creature Pack SSELink to the mod's Wiki page. Detailed instructions available
Bellyaches HD Dragon Replacer Pack (SE)Link to the mod's Wiki page.
Better Dynamic Ash SELink to the mod's Wiki page.
Better Dynamic Snow SELink to the mod's Wiki page. Detailed instructions available
BetterFalmerCaveCeilingGlowLink to the mod's Wiki page. STEP Recommends: BetterFalmerCaveCeilingGlow_Cyan
Book Covers Skyrim (SE)Link to the mod's Wiki page. STEP Recommends: Book Covers Skyrim SE - Desaturated
Book Covers Skyrim - Lost Library (SE)Link to the mod's Wiki page. STEP Recommends: Book Covers Skyrim SE - Lost Library - Desaturated
Dark Brotherhood Tenets Restored (SE)Link to the mod's Wiki page. 1K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available.
Deadly Spell Impacts (SE)Link to the mod's Wiki page. Detailed instructions available
Deathbell HD (SE)Link to the mod's Wiki page. 1K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
Detailed Rugs (SE)Link to the mod's Wiki page.
Detailing the Eldrich (SE)Link to the mod's Wiki page. Higher Res Relative to Baseline, a lower quality, less demanding version of the mod is also available. Detailed instructions available
Dragon Glyphs HD - Fixed (SE)Link to the mod's Wiki page. Dragon Chiseled
Dragon Masks Retextured SELink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
DRAGON PRIEST (SE)Link to the mod's Wiki page. 2K Full Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available. Install with the Full (Highly suggested) option.
Frankly HD Dragonbone and DragonscaleLink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available. Download and install both a Main File and the Update File.
Dragonbone MasteryLink to the mod's Wiki page. 2k/1k Relative to Baseline, a lower quality, less demanding version of the mod is also available. Detailed instructions available
DRAUGR (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available.
DROPS (SE)Link to the mod's Wiki page. 512 STEP Recommends: Version 3
Dust EffectsLink to the mod's Wiki page.
EASIER LOCKPICKING (SE)Link to the mod's Wiki page.
Elemental Staffs SELink to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available. STEP Recommends: Elemental Staffs SE Main File and the Elemental Staffs SE Basic Optional File.
ElSopa HD - Ants SELink to the mod's Wiki page. 1K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
ElSopa HD - Briar HeartLink to the mod's Wiki page. 1K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available. STEP Recommends: ElSopa HD - Briarheart Red 1k
ElSopa HD - Dirt Blast SELink to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available. STEP Recommends: 2K ElSopa HD - Dirt Blast
ElSopa - HD Keys SELink to the mod's Wiki page. 1K
Embers HD (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Detailed instructions available
Enhanced Blood Textures SELink to the mod's Wiki page. Detailed instructions available
Enhanced Vanilla Trees SELink to the mod's Wiki page. Detailed instructions available
ETHEREAL CLOUDS - Special EditionLink to the mod's Wiki page. 1K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
FALMER (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available.
Fire Halo RemoverLink to the mod's Wiki page.
Footprints (SE)Link to the mod's Wiki page.
Frankly HD Thieves Guild ArmorsLink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
Gemling Queen Jewelry SELink to the mod's Wiki page. 1K Relative to Baseline, a higher quality, more demanding version of the mod is also available. Detailed instructions available
GIANT (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available.
Gold Septim - Coins RetexLink to the mod's Wiki page. 1K Relative to Baseline, a lower quality, less demanding version of the mod is also available.
Greatsword Sheaths and Scabbards Redux SELink to the mod's Wiki page. v2.7.6 Detailed instructions available
HAGRAVEN (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available.
Hardy HaresLink to the mod's Wiki page.
HD Dark brotherhood door (SE)Link to the mod's Wiki page. STEP Recommends: No glowing eyes version
HD Executioners Block SELink to the mod's Wiki page. STEP Recommends: Darker Dried Blood version
HD Misc (SE)Link to the mod's Wiki page.
HD PondfishLink to the mod's Wiki page.
HD Reworked HorsesLink to the mod's Wiki page. 2K-1K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
HD Road SignsLink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available. Install Main and both Optional files.
HD Stone Quarry and Clay Deposit (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available. Detailed instructions available
High-Res Dartwing Texture (SE)Link to the mod's Wiki page.
High Quality Food and Ingredients SELink to the mod's Wiki page. Detailed instructions available
HORNCANDLES (SE)Link to the mod's Wiki page. 2K-1K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
Hybrids HD Plants and Herbs Retexture (SE)Link to the mod's Wiki page. Detailed instructions available
Iconic's Real HayLink to the mod's Wiki page. 2K Alt
Immersive DragonsLink to the mod's Wiki page.
Immersive SmilodonsLink to the mod's Wiki page.
Improved closefaced helmets (SE)Link to the mod's Wiki page.
Improved SparksLink to the mod's Wiki page. STEP Recommends: Grindstones - 10X Sparks and Impact Effects - Vanilla Sparks
Improved Weapon Impact EFFECTS Correct Metal SELink to the mod's Wiki page.
Inferno - Fire Effects ReduxLink to the mod's Wiki page. Lite Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available. Detailed instructions available
Just Ice (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available.
LeanWolf's Better-Shaped Weapons SELink to the mod's Wiki page. Detailed instructions available
LeanWolf's Improved Enchanter Candle Meshes SELink to the mod's Wiki page.
MAMMOTH (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available.
Masque of Argonian Vile SSELink to the mod's Wiki page.
Metallurgy - Ingots and Ore HDLink to the mod's Wiki page. 1K STEP Recommends: Metallurgy - Ingots and Ore HD 1K (LOOSE) file
MM - REAL ELKSLink to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available.
New Thinner Torch (SE)Link to the mod's Wiki page. Disregard the Main File, and download/install the Ultimate HD Torch by rheadude compatible file.
Nightingale Prime HD (SE)Link to the mod's Wiki page. Leather Version
N-R HD Display Case (SE)Link to the mod's Wiki page.
Pilgrims DelightLink to the mod's Wiki page.
Rally's Hanging MossLink to the mod's Wiki page. STEP Recommends: Rallys Hanging Moss - Desaturated
Rally's Hooks and SawsLink to the mod's Wiki page. Detailed instructions available
Rally's InstrumentsLink to the mod's Wiki page. STEP Recommends: Rallys Instruments HQ - Version 2 Vanilla Lute
Real Wood Textures - Farmhouses (SE)Link to the mod's Wiki page. Detailed instructions available
Realistic HD Baskets RemasteredLink to the mod's Wiki page.
Realistic HD Pickaxe RemasteredLink to the mod's Wiki page.
Realistic HD Woodcutter's Axe RemasteredLink to the mod's Wiki page.
Realistic Water Two (SE)Link to the mod's Wiki page. Relative to Baseline, a lower quality, less demanding version of the mod is also available. Detailed instructions available
Remove Small RocksLink to the mod's Wiki page.
Rens HD Shrines (SE)Link to the mod's Wiki page. Detailed instructions available
Retexture for Bread - Hearthfire (SE)Link to the mod's Wiki page.
Retexture for Soup (SE)Link to the mod's Wiki page. Download and install: SMIM Mesh - Poor Version
Ruins Clutter Improved (SE)Link to the mod's Wiki page. Detailed instructions available
RUSTIC ANIMATED POTIONS and POISONSLink to the mod's Wiki page. 1K Install the main file, and STEP Recommends: SSE Meshes optional file
RUSTIC ARMOR and WEAPONS SELink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
RUSTIC AZURA'S STAR - Special EditionLink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
RUSTIC COOKING - Special EditionLink to the mod's Wiki page. 1K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
RUSTIC DAEDRA - Special EditionLink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available. STEP Recommends:' RUSTIC DAEDRA SSE - VANILLA - 2K Optional File.
RUSTIC DEATH HOUND and GARGOYLE - Special EditionLink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available. STEP Recommends: RUSTIC DEATH HOUND AND GARGOYLE SSE - DARK - 2K
RUSTIC DRAGON CORPSE - Special EditionLink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
RUSTIC ELDERSCROLL - Special EditionLink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
RUSTIC FROSTBITE SPIDER - Special EditionLink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
RUSTIC NORDIC MURALS (SE)Link to the mod's Wiki page. 2K-1K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
RUSTIC SOULGEMS - Special EditionLink to the mod's Wiki page. 1K Relative to Baseline, a higher quality, more demanding version of the mod is also available. Detailed instructions available
RUSTIC SPRIGGAN - Special EditionLink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available. Download and install one Main File and the Optional File.
RUSTIC WINDOWS - Special EditionLink to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available.
SABRECAT (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available. Install both options in the installer.
SKELETON (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available. Install selecting the Skin, clutter without sounds option.
Skygazer Moons SSELink to the mod's Wiki page. No Glow
Skyrim Redesigned WIP (SE)Link to the mod's Wiki page. Download and install the 'FOMOD Version and install using the STEP option.
Skyrim SE Improved PuddlesLink to the mod's Wiki page. Detailed instructions available
Skyrim SE Skill Interface Re-TextureLink to the mod's Wiki page. Detailed instructions available
Smooth Sky mesh - SSELink to the mod's Wiki page. ONLY needed for those NOT installing Cathedral Weathers and Seasons and STEP L&W Patch!
Stalhrim SourceLink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available.
Sweet Mother (SE)Link to the mod's Wiki page. STEP Recommends: Sweet Mother HD
The Elder Scrolls V Rewritten - Arvak SELink to the mod's Wiki page. Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available. Detailed instructions available
TROLL (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available.
Ultimate HD Torch (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available.
Vivid Landscapes - Tundra Moss Revised (SE)Link to the mod's Wiki page. 1K Yellow Detailed instructions available
WEBS S.E.Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available.
White Phial Replacer SELink to the mod's Wiki page. STEP Recommends: White Phial Replacer SE Main File and White Phial Replacer 0.5x size Optional File.
Whiterun Trellis Redesigned SELink to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available.
WISPMOTHER (SE)Link to the mod's Wiki page. 2K-1K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available. Detailed instructions available


Audiovisual - Sounds & Music

Mods that alter game audio including music, sound effects, environment, voice, etc.
Mod Name Baseline Quality Options DLC Required Notes
Audio Overhaul for Skyrim SELink to the mod's Wiki page. Detailed instructions available
Better Animal Footsteps (SE)Link to the mod's Wiki page. Detailed instructions available
Better Horse Pain Sounds (SE)Link to the mod's Wiki page.
Dragons Shout with Voice (SE)Link to the mod's Wiki page. Detailed instructions available
Heart of the Beast (SE)Link to the mod's Wiki page. STEP Recommends: Feral Werewolf sounds - HIGH AGGRESSION
IHSS - Improved Horse Step Sounds (SE)Link to the mod's Wiki page.
Lower Sounding Thieves Guild Door (SE)Link to the mod's Wiki page.
Realistic wolf howls (SE)Link to the mod's Wiki page. STEP Recommends: Realistic Wolf Howls more barks than howls
Sound Hammering Sounds (SE)Link to the mod's Wiki page.
Thundering Shouts (SE)Link to the mod's Wiki page.
Ultra Realistic Bow Shoot Sounds (SE)Link to the mod's Wiki page.
Ultra Realistic Crossbow Shoot Sounds (SE)Link to the mod's Wiki page.


Character Appearance

Mods that alter any aspect of character appearance.
Mod Name Baseline Quality Options DLC Required Notes
Beards (SE)Link to the mod's Wiki page. 1K Relative to Baseline, a higher quality, more demanding version of the mod is also available. Detailed instructions available
Brows (SE)Link to the mod's Wiki page. 512 Relative to Baseline, a higher quality, more demanding version of the mod is also available. Detailed instructions available
Consistent Older People (SE)Link to the mod's Wiki page. STEP Recommends: Consistent Older People XX Loose
Coverkhajiits (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Download and install both Main Files.
FAR - Forgotten Argonian Roots (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available. Detailed instructions available
Female Vampires Have Fangs (SE)Link to the mod's Wiki page.
Immersive Spectral AssassinLink to the mod's Wiki page. Detailed instructions available
More Realistic Hair (SE)Link to the mod's Wiki page.
Natural Eyes SSELink to the mod's Wiki page.
Northborn Scars (SE)Link to the mod's Wiki page.
RUSTIC CHILDREN (SE)Link to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available. STEP Recommends: RUSTIC CHILDREN - BODY - 2K
Superior Lore-Friendly Hair (SE)Link to the mod's Wiki page. 1K Relative to Baseline, a higher quality, more demanding version of the mod is also available. STEP Recommends: SLF Hair - Rough Hair - Lite 1K
Tempered Skins for Females - UNPLink to the mod's Wiki page. Detailed instructions available
Tempered Skins for MalesLink to the mod's Wiki page. Detailed instructions available
Vanilla Body with UNP TexturesLink to the mod's Wiki page.
Vanilla Makeup HDLink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available. STEP Recommends: VMHD - All Races - 2K Also install the 2K update file, choosing to merge when asked.
Vanilla Warpaints AbsolutionLink to the mod's Wiki page. 2K Relative to Baseline, a higher quality, more demanding version of the mod is also available. Detailed instructions available


Fixes

Mods that fix various bugs within the game.
Mod Name Baseline Quality Options DLC Required Notes
(SKSE64) Havok FixLink to the mod's Wiki page. Detailed instructions available
1st Person Candlelight FixLink to the mod's Wiki page.
Bug Fixes SSELink to the mod's Wiki page.
Butterflies Land TrueLink to the mod's Wiki page. STEP Recommends: Butterflies Land True - ESPFE Alternate Version Optional File.
Butterflies UnchainedLink to the mod's Wiki page. STEP Recommends: Butterflies Unchained (ESL Version) Main File and Butterflies Unchained (ESL Version) CACO... Optional File.
Critters Ain't SnitchesLink to the mod's Wiki page.
Dragon Stalking FixLink to the mod's Wiki page.
Enchantment Reload Fix SELink to the mod's Wiki page.
Eye Normal Map Fix SSELink to the mod's Wiki page. STEP Recommends: Eye Normal Map Fix SSE BC7
Fuz Ro D-oh - Silent VoiceLink to the mod's Wiki page. Download and install both the Main and Optional Files.
Hearthfires Houses Building FixLink to the mod's Wiki page.
Invisibility and Eyes Mesh FixLink to the mod's Wiki page. Detailed instructions available
Modern Brawl Bug Fix (SE)Link to the mod's Wiki page.
Reasonable Movement SpeedLink to the mod's Wiki page.
Skyrim Landscape and Water FixesLink to the mod's Wiki page. Detailed instructions available
Skyrim Project Optimization SELink to the mod's Wiki page. ESM Version
SkyUI SE - Flashing Savegames FixLink to the mod's Wiki page.
SSE Engine FixesLink to the mod's Wiki page. Detailed instructions available
Stay At The System PageLink to the mod's Wiki page.
Unlimited Bookshelves (SE)Link to the mod's Wiki page.
Waterbreathing Breathless Emerge SSELink to the mod's Wiki page.


Gameplay - General

Mods that alter gameplay mechanics, which don't fit into any other gameplay mod group.
Mod Name Baseline Quality Options DLC Required Notes
Complete Alchemy and Cooking Overhaul (SE)Link to the mod's Wiki page. Install the Main File and two Update Files.
Complete Crafting Overhaul RemasteredLink to the mod's Wiki page.
GIST - Genuinely Intelligent Soul Trap SELink to the mod's Wiki page. Download and install only the Main File.


Gameplay - AI & Combat

Mods that alter AI and combat mechanics.
Mod Name Baseline Quality Options DLC Required Notes
AI Overhaul SSELink to the mod's Wiki page.
Auto Hide AmmoLink to the mod's Wiki page. Detailed instructions available
Better Stealth AI for Followers (SE)Link to the mod's Wiki page.
Follower Trap Safety (SE)Link to the mod's Wiki page.
Realistic AI Detection SELink to the mod's Wiki page. STEP Recommends: Realistic AI Detection 2 SE - Medium Interior Medium Exterior
Run For Your Lives (SE)Link to the mod's Wiki page.
Tavern AI fixLink to the mod's Wiki page.


Gameplay - Economy & Item Balance

Mods that alter the money systems in various ways and/or alter item stats.
Mod Name Baseline Quality Options DLC Required Notes
Trade and Barter (SE)Link to the mod's Wiki page.
Weapons Armor Clothing and Clutter FixesLink to the mod's Wiki page. 2K Relative to Baseline, a lower quality, less demanding version of the mod is also available. Relative to Baseline, a higher quality, more demanding version of the mod is also available. Detailed instructions available


Gameplay - Immersion & Role-playing

Mods that help to improve game immersion and add in character role-playing scenarios.
Mod Name Baseline Quality Options DLC Required Notes
Convenient Horses (SE)Link to the mod's Wiki page.
Disease Descriptions for the Immersive Adventurer SELink to the mod's Wiki page. DO NOT tick the Realistic Needs & Diseases option in the installer.
Get Snowy (SE)Link to the mod's Wiki page. Detailed instructions available
Go On AheadLink to the mod's Wiki page.
Guard Dialogue Overhaul SELink to the mod's Wiki page.
Improved TrapsLink to the mod's Wiki page. STEP Recommends: Improved Traps Main File and Improved Traps - Follower Safety Patch Misc File. Do not install Mining Makes Noise.
No Lockpick Activate (SKSE) - UpdatedLink to the mod's Wiki page.
Point The Way (SE)Link to the mod's Wiki page.
Relationship Dialogue Overhaul - RDO SELink to the mod's Wiki page.
Simple Drop Lit Torches SELink to the mod's Wiki page.
Torches Ignite OilLink to the mod's Wiki page. STEP Recommends: Torches Ignite Oil - Shock Edition


Gameplay - Quest & Stories

Mods that alter aspects of in-game quests.
Mod Name Baseline Quality Options DLC Required Notes
Alternate Start - Live Another Life - SSELink to the mod's Wiki page.
Even Better Quest Objectives SELink to the mod's Wiki page. Detailed instructions available
Gildergreen Regrown (SE)Link to the mod's Wiki page.
Not So Fast - Mage Guild (SE)Link to the mod's Wiki page.
Not So Fast - Main Quest (SE)Link to the mod's Wiki page.
The Choice is Yours (SE)Link to the mod's Wiki page.
The Paarthurnax Dilemma (SE)Link to the mod's Wiki page.
Thieves Guild Requirements SELink to the mod's Wiki page. STEP Recommends: Thieves Guild Requirements SE - FISS Version
Timing is Everything SELink to the mod's Wiki page. Download and install: Timing is Everything SE - FISS version Main File.


Gameplay - Skills and Perks

Mods that help to improve skills and perks.
Mod Name Baseline Quality Options DLC Required Notes
Lock Overhaul (SE)Link to the mod's Wiki page. Download and install the Lock Overhaul Main File.
Smithing Perks Overhaul SELink to the mod's Wiki page. STEP Recommends: Smithing Perks Overhaul -- Modified Vanilla Tree


Interface

Mods that alter various aspects of the in-game user interface.
Mod Name Baseline Quality Options DLC Required Notes
Better Container Controls for SkyUILink to the mod's Wiki page. Detailed instructions available
Better Dialogue Controls (SE)Link to the mod's Wiki page.
Better MessageBox Controls (SE)Link to the mod's Wiki page.
Font Overhaul - Natural Typefaces for SkyrimLink to the mod's Wiki page. STEP Recommends: Font Overhaul Main File.
Immersive HUD - iHUD Special EditionLink to the mod's Wiki page.
Lore-Based Loading Screens (SE)Link to the mod's Wiki page.
MoreHUD Inventory EditionLink to the mod's Wiki page. STEP Recommends: moreHUD Inventory Edition main file
MoreHUD SELink to the mod's Wiki page. Detailed instructions available
RaceMenu (SE)Link to the mod's Wiki page.
Smaller Vanilla Cursors SELink to the mod's Wiki page. Detailed instructions available
Viewable Faction Ranks (SE)Link to the mod's Wiki page.
Whose Quest Is It AnywayLink to the mod's Wiki page.
Yes Im SureLink to the mod's Wiki page.


Locations

Mods that add new locations and/or alter vanilla locations by either changing them in small ways or overhauling them entirely.
Mod Name Baseline Quality Options DLC Required Notes
Bring Out Your Dead (SE)Link to the mod's Wiki page.
Cutting Room Floor - SSELink to the mod's Wiki page.
Farmhouse Chimneys SELink to the mod's Wiki page. Detailed instructions available
Helarchen CreekLink to the mod's Wiki page.
Landscape Fixes For Grass ModsLink to the mod's Wiki page. Detailed instructions available
OakwoodLink to the mod's Wiki page.
Oblivion Gates Remade (SE)Link to the mod's Wiki page. Detailed instructions available
Smooth ShoresLink to the mod's Wiki page.


Audiovisual - Lighting & Weather

Optional mods that alter the lighting and weather systems in the game. An additional patch is provided for users who choose to install these mods.
Info-Logo.png      Notice:
This section is optional!
We wish to be clear that the mods included within this section are completely optional. They are still within the Mandate, however, we've made this section optional for users who wish to customize their own lighting and weather for their games. As such, we've included an additional patch solely for this mod group.


Mod Name Baseline Quality Options DLC Required Notes
Cathedral Weathers MCMLink to the mod's Wiki page.
Cathedral Weathers and SeasonsLink to the mod's Wiki page. Download and install the Main File.
Lanterns Of Skyrim IILink to the mod's Wiki page. Detailed instructions available
Luminosity Lighting OverhaulLink to the mod's Wiki page.
Relighting Skyrim - SSELink to the mod's Wiki page. Users do not need any of the patches. These are incorporated into the STEP SE Core - L&W Patch.
Storm Lightning for SSELink to the mod's Wiki page. Detailed instructions available
Wonders of Weather (SE)Link to the mod's Wiki page. Detailed instructions available


Utilities

Tools that are installed within the Data drive, therefore making them a "mod" of sorts.
Mod Name Baseline Quality Options DLC Required Notes
Fores New Idles in Skyrim SELink to the mod's Wiki page. Detailed instructions available

Generating Animation Files

Once FNIS SE is installed, the animation files need to be generated for the skeleton changes.

  1. Sort the load order with LOOT, ignoring any plugin errors or warnings at this time.
  2. Run FNIS SE via Mod Organizer 2.
  3. In the Available Patches at the bottom of the window, tick the box adjacent to "SKELETON Arm Fix".
  4. Click the [Update FNIS Behavior] button and wait for a message to appear in the window stating "X animations for Y mods successfully included".
  5. Click [Exit].

After closing FNIS SE, there will be files in Overwrite (essentially a fake mod located at the bottom of the left pane if sorted by priority ascending):

  1. Right-click Overwrite and select Create Mod
  2. Name it STEP FNIS SE Output and click OK.
    • This will create a new mod listing in the left pane for the FNIS SE generated files.
  3. Tick the new mod entry to enable it.

Patches

Game patches.
Mod Name Baseline Quality Options DLC Required Notes
Better Dynamic Majestic MountainsLink to the mod's Wiki page.
Kryptopyr's Patch HubLink to the mod's Wiki page. Detailed instructions available
Realistic Water Two SE Patch HubLink to the mod's Wiki page. Download and install only the Landscape Fixes for Grass Mods patch.
Useless Patches CollectionLink to the mod's Wiki page. Detailed instructions available
STEP Skyrim SE PatchesLink to the mod's Wiki page. Detailed instructions available

Sorting and cleaning the new load order

Before moving on, users should run LOOT, sort, and accept the default load order provided. Users should also take note of any plugins that LOOT reports as needing to be cleaned and perform the standard cleaning procedures on these mods. Keep in mind that LOOT tends to lag behind on the report information, therefore, it will not always be accurate. Users should ignore any reported missing compatibility patches. The STEP Patches take care of all the patching, thus eliminating the need for those additional plugins.

Users should be aware the new STEP Patches are designed to work with a default, LOOT-sorted order. This eliminates the need to set rules on the load order, thus, reducing user tasks and streamlines the Guide's installation. From this point on, users should:

  • Sort their load order using LOOT when adding, removing, updating mods that adds, removes, or replaces a plugin (ESL, ESM, ESP) from their load order.
  • Update LOOT (the program) any time it notifies their is an update available.
  • For good measure, ALWAYS sort your load order by running LOOT before running the game.


Info-Logo.png Notice: At this point, it's a good idea to launch a NEW GAME to verify that Skyrim SE loads without CTD (after sorting with LOOT). The game should successfully load into the Alternate Start character generation interface. If so, just Alt + Tab to close Skyrim. If the game crashes, there is a problem with load order, enabled mods, or any number of things missed in the above instructions. Please review mods installed and enabled as compared to this guide and ensure LOOT is run and plugins sorted.



STEP 5

Level of Detail (LOD)

Users should now have all the mods and patches installed and sorted. The next step is to generate custom LOD data for the modded setup. Thankfully, xLODGen and DynDOLOD makes generating the data fairly simple. Before moving on, create three empty mods to use for the output files in this section:

  1. Right-click on Overwrite in the mod list in MO and hover over All Mods (this can also be done from the menu at the top of the left pane in MO as described earlier).
  2. Select, Create empty mod.
  3. Name it (TEMP) - SSE Terrain - Tamriel (recall that this will only be used as a resource for xLODGen).
    • This places a new, empty mod at the bottom of the mod list. However if it's not, place it last in the mod list.
  4. Repeat these steps to create three other new mods named:STEP SSE - xLODGen Output, STEP SSE - TexGen Output, and STEP SSE - DynDOLOD Output; or anything unique and descriptive to their source/function.
  5. Place these other new mods directly after (TEMP) - SSE Terrain - Tamriel.


The last few mods in the mod list should now reflect the following (numbering is approximate):

  1. DLC: Hearthfires
  1. ...
  2. (TEMP) - SSE Terrain - Tamriel
  3. STEP SSE - xLODGen Output
  4. STEP SSE - TexGen Output
  5. STEP SSE - DynDOLOD Output

Info-Logo.png Notice: Because order is so important for properly generating all of the data, follow this section in the order it's presented!


xLODGen

xLODGen is run first to generate updated LOD terrain textures and meshes so that landscape LOD is updated with mod changes:

Preparation

➕ Terrain LOD preparation

  1. Visit the STEP Forum and download SSE-Terrain-Tamriel.esm.
  2. Place the file in the (TEMP) - SSE Terrain - Tamriel folder in MO and enable (tick) the mod.
    • If the Overwrite folder isn't empty, it should be. Remove or delete all files/folders.
  3. Ensure the new plugin is active in the plugin list (ticked).
  4. Ensure the (TEMP) - Magestic Mountains - LODGen and (TEMP) - Cathedral Landscapes - LODGen mods from the Foundation mod group are enabled, as these will be used by xLODGen to regenerate corrected landscape and mountain LOD.
  5. Sort with LOOT.

Generation

➕ Terrain LOD generation

  1. Run xLODGen from the MO2 executable drop-down list.
  2. Select all worldspaces.
  3. Ensure that ONLY the Terrain LOD box is ticked in the right pane.
  4. Use the following settings (Those with ≤ 4 GB VRAM, refer to this forum post for 'Lo' settings that should increase performance):
    LOD4

    LOD4
    LOD8

    LOD8
    LOD16

    LOD16
    LOD32

    LOD32
  5. Click [Generate] to run the process, which will require upwards of 30 minutes, depending on the PC.
  6. Once the "LOD generation complete" message has appeared, close xLODGen.

Wrap Up

➕ Terrain LOD wrap up

  1. Navigate to the xLODGen output folder (e.g. ..Modding/Tools/xLODGen/xLODGen_Output).
  2. Back on MO, open the STEP SSE - xLODGen Output mod in an Explorer window (Ctrl+double click).
  3. Cut and paste the files from the LOD generation to the Step Skyrim SE - xLODGen Output folder. Close both folders.
  4. Enable STEP SSE - xLODGen Output mod.
  5. Disable (TEMP) - SSE Terrain - Tamriel and (TEMP) - Cathedral Landscapes - LODGen mods (only needed as a xLODGen resources. DynDOLOD will still require (TEMP) - Magestic Mountains - LODGen to be enabled).

DynDOLOD

Users will now create object LODs using Dynamic Distant Objects LOD (DynDOLOD). DynDOLOD is one part mod and one part tool. Users should already have both parts installed from earlier in the Guide.

Run TexGen

TexGen, shipped with DynDOLOD, is a program that will generate custom object LOD textures based on enabled mods. This means distance object textures will better match their fully rendered counterparts. To run TexGen:

➕ Instructions for TexGen

  1. Run TexGen from the MO2 executable drop-down list.
  2. Keep the default Output location. STEP Recommends:
    • GPU with VRAM ≤ 4 GB:
      • LOD Texture Size = 512
      • Diffuse Alpha = BC3
      • Normal Specular = BC7 Max
      • Diffuse = BC1
      • Normal = BC7 Max
    • GPU with VRAM > 4 GB:
      • LOD Texture Size = 1024
      • Diffuse Alpha = BC7 Max
      • Normal Specular = BC7 Quick
      • Diffuse = BC7 Max
      • Normal = BC7 Quick
  3. Once the option has been chosen, click Start.
  4. Once the completed message has appeared (5-30 minutes, depending on the PC), click Exit.
  5. Navigate to the DynDOLOD TexGen_Output folder location (e.g. ../Modding/Tools/DynDOLOD/TexGen_Output).
  6. Copy or cut the files from the TexGen_Output folder.
  7. In MO2, hold down the Ctrl key and double-click on the STEP Skyrim SE - TexGen Output mod created previously. This opens the mod's folder in an Explorer window.
  8. Paste the files into the mod's folder, and close the window.
  9. Enable the STEP Skyrim SE - TexGen Output mod in MO.

Run DynDOLOD

DynDOLOD will now be run to generate the remainder of the LODs for the game. Users have the options of generating higher quality 3D Trees or generating the standard tree LOD. Following one of the two sets of instructions below, depending on the option desired.

Standard Tree LOD
➕ Instructions for Standard Trees

  1. Run DynDOLOD from the MO2 executable drop-down list.
  2. Click the Advanced button once the main tool window is displayed.
  3. Select all worldspaces.
  4. Ensure the Candles, FXGlow, Generate static LOD, Create texture atlas, Generate tree LOD, Generate DynDOLOD, Windows, and High boxes are ticked.
  5. Keep the default Output location and settings and click Medium.
  6. Users with systems able to handle High settings, may do so.
  7. Once the completed message has appeared, click Save & Exit.
3D Tree LOD

This Guide will result in Hybrid 3D Trees. Full 3D trees are possible, but are not recommend for gameplay; thus, not covered here. Hybrid 3D Trees are a performance friendly option for high quality tree LODs. It generates 3D branches with 2D trunks.

➕ Instructions for 3D Trees

  1. Open the DynDOLOD SE folder (e.g. ../Modding/Tools/DynDOLOD/).
  2. Open the DynDOLOD_SSE.ini file (e.g. ../DynDOLOD/Edit Scripts/DynDOLOD/DynDOLOD_SSE.ini)
  3. Set TreeLOD=0
  4. Run DynDOLOD from the MO2 executable drop-down list.
  5. Select all worldspaces.
  6. Ensure the Candles, FXGlow, Generate static LOD, Create Texture Atlas, Generate DynDOLOD, Windows, and High boxes are ticked.
  7. Keep the default Output location and settings, click High preset button, and run it.
    • The High preset is the only preset that will generate 3D Trees!
    • If High is too performance heavy, users can select another preset and manually edit the tree line in the mesh rules to match how it reads from the High preset.
  8. Click [OK], and get a cup of coffee. This takes ~20-30 minutes on SSDs.
  9. Once the completed message has appeared, click Save & Exit.

Wrap Up

➕ Instructions for DynDOLOD Wrap Up

  1. Navigate to the DynDOLOD folder location (e.g. ../Modding/Tools/DynDOLOD).
  2. Copy or cut the files from the DynDOLOD_Output folder.
  3. In MO2, hold down the Ctrl key and double-click on the DynDOLOD Output mod created above.
  4. Paste the files into the mod's folder and close the window.
  5. In MO2, enable the STEP Skyrim SE - DynDOLOD Output mods.
  6. Ensure the DynDOLOD esm and esp files are ticked in the right pane.
  7. Disable the (TEMP) - Magestic Mountains - LODGen mod (it is no longer needed as a resource).
  8. Sort with LOOT.
  9. Ensure DynDOLOD.esp is the last plugin in the load order.

Occlusion

Users will now use xLODGen to update the occlusion data for the new mod list. During so will prevent holes in the distance landscape that is notoriously bad over water cells. To do this:

➕ Instructions for occlusion generation

  1. Run xLODGen from the MO2 executable drop-down list.
  2. Select only the Tamriel and DLC2SolstheimWorld worldspaces.
  3. Ensure only the Occlusion box is ticked.
  4. Use the following settings:
    • Quality:
      • If time permits, use 3. Takes ~60 mins to complete with recommended system requirements, but will be the most accurate.
      • Else use, 2, which takes far less time.
    • Height: 100
    • Radius: 100
    • Mode: -Flat +Borders
  5. Click [Generate] to run the process.
  6. Once the completed message has appeared, click the red X to close xLODGen.
    • Occlusion.esp is saved automatically and will be placed in the Overwrite folder in MO.
  7. Right-click on the Overwrite mod listing and select, [Create new mod].
  8. Name it STEP SSE - Occlusion or anything unique.
  9. Ensure the new mod is active (ticked).
  10. Run LOOT and sort plugins.
  11. Ensure the Occlusion.esp is the last plugin in the load order and is active (ticked).

When do users need to rebuild LODs?

Users should rebuild their LODs any time mods are installed or removed that include added, removed, or relocated exterior objects such as buildings, roads, trees, etc.

STEP 6

Mod Configuration (MCM)

Users should now be ready to load the game for the final steps, configuring mods in the MCM. The MCM is a feature of SkyUI that allows mod authors to provide custom settings for their mods, which users can set within the game. Below users will find recommendations for all the mods installed within this Guide.

First Launch

Info-Logo.png      Notice:The addition of MCM menu item may juxtapose the 'Exit' menu item, so be sure to scroll down to exit if it is 'missing'.

To run the game, select the SKSE Skyrim Launcher executable from the drop-down list and click the Run button. Users should keep the following in mind when first launching from a fresh Guide installation:

  • A new game is required! Don't load a from a save when first launching after a fresh Guide installation. Start a new game!
    • Users upgrading from a previous installation of the Guide should review the changelog of the update to determine whether or not a new game is required for the update.
  • When launching the game for the first time after a Guide install, the load could take significantly longer than normal. This will only be a one-time wait as all the installed mods are being initialized. Subsequent load times should be shorter.
  • Finally, users may find INI files in their Overwrite folder after closing the game (e.g. ../SKSE/Plugins/SkyrimUncapper.ini). These files should be moved to their respective mod folders, respecting their folder structure in the move.

Alternate Start

Users starting a new game will see Alternate Start - Live Another Life in action. Lets face it, Skyrim is old and the vanilla start quest is the last thing many want to play through. Alternate Start provides a variety of ways to start the game for these users. Once a new game is started, players are loaded into a locked cell. Simply talk to the statue in the room, choose a preference for starting the game (the vanilla start is provided as an option), and then sleep in the bed to start your new life. Users choosing an alternate start location can start the main quest line by simply visiting Helgen.

Mod Configuration Menu Settings

Cathedral Weathers

Users who have installed the optional Lighting & Weathers mod group should set Interiors to Darker in order for Luminosity to have the correct interior brightness.

Complete Crafting

The following screenshots display the recommended settings for the mod's MCM:

Recipe Display

Recipe Display
Learning & XP

Learning & XP
Mining & Materials

Mining & Materials
Miscellaneous

Miscellaneous

Farmhouse Chimneys SE

Vanilla villages should all be ticked on the first page. The following screenshot displays the recommended settings for the Mod Support page:

Mod Support

Mod Support

Lanterns of Skyrim II

The following screenshots display the recommended settings for the mod's MCM:

Settings

Settings

Lock Overhaul

This mod must be activated to work. Once enabled, the settings are user preference.

Storm Lightning

The Minimal preset in the MCM is recommended.

Timing is Everything

Timing is Everything is set up in a way that integrates DLC content and balances the game's quests. Vampires and werewolves will show up early in the game because the are a part of the world. Dragonborn will not start until the news of your deeds have time to reach the island and you become something that must be dealt with. Attack chances are lowered from 100% so users will have less of a chance to predict an attack. Other things are active that make sense, such as not being able to do the Break of Dawn quest if you're a vampire, Thalmor won't attack until after they enter the questline, etc. The following screenshots display the recommended settings for the mod's MCM:

DLC Quests

DLC Quests
Other Quests

Other Quests
Extra Options

Extra Options

Remaining Mod Configurations

The remaining mod configurations are recommended to be left at their defaults for the most enhanced, vanilla experience. However, users may adjust the settings for these mods to their preference.

STEP 7

Optional Customizations

(optional) BethINI Customization

Users are now ready to play their enhanced Skyrim SE, however, please consider reading the remainder of the Guide before taking an arrow to the knee.

The final consideration is customizing BethINI once the game is confirmed to be stable. Users who have no issues with performance and aren't knowledgeable with the settings can simply follow along. Other users can feel to customize the settings to their personal preferences. Caution is advised against using the custom INI input feature. This feature will allow users to make custom INI edits, however, doing so without the knowledge of exactly what the customizations are doing can cause instability.

The following are provided as examples of the settings used for taking the screenshot's on Nexus (1920x1080 using a GTX 1060). The recommended settings are called out and/or shown in the screenshots below. Simply click on a section heading to expand it.

Basic
 STEP Recommends:
  • Antialiasing: TAA
  • Windowed Mode
  • Borderless
  • Vsync
  • FPS: 60
  • Recommended Tweaks
  • BethINI Presets
    • Users should select a preset. High was chosen for the screenshots.
Basic Tab

Basic Tab
General
 STEP Recommends:
  • Users should match the image.
  • Screenshot settings are optional and can be customized.
General Tab

General Tab
Gameplay
 STEP Recommends:
  • Over-Encumbered Reminder: 300 (5 mins) or 3600 (1 hour)
Optionally, users can tick NPC Use Ammo or a more realistic experience. This will cause NPCs to only use the ammo available in their inventories.
Gameplay Tab

Gameplay Tab
Interface
 STEP Recommends:
  • Untick Mod Manager Menu
  • Tick Fix Map Menu Navigation and Remove Map Menu Blur
Interface Tab

Interface Tab
Detail
 STEP Recommends:
  • Water: Select all but Sky
    • Reflecting the sky can cause LOD seams on the water to be more visible.
  • Particles: 4500 (this just over doubles vanilla)
  • Tick Depth of Field
  • Untick Lens Flare (optional)
  • Untick Anamorphic Lens Flare (optional, this is the flare seen on candles)
Detail Tab

Detail Tab
View Distance
 STEP Recommends:
  • Grass Fade: 18000 (max)
  • Light Fade: 50000 (max)
  • Flickering Light: 8192
The remainder of the Fade values are user preference. They are set fairly high for Tech's system, which allows for longer distance viewing of NPCs for archery and strategy planning. uGridsToLoad should never been changed from vanilla's default of 5. The preset here should match the preset selected on the Basic tab.
View Distance Tab

View Distance Tab
Visuals
 Grass:
If using Landscapes - Cathedral Concept, these setting should not need to be adjusted. If not, set the values for grass according to the installation instructions of the grass mod in use.
Visuals Tab

Visuals Tab
Custom
 Make the custom adjustment in the image to speed up the book opening animation by twice the speed of vanilla.
Make the below additional adjustment to fix the line in the water from SSR:
[Display]
fWaterSSRIntensity=0.5
Custom Tab

Custom Tab

(optional) ENBSeries with the STEP Skyrim SE Guide

Because the effects of ENB are so variable, depending on 1) use of lighting/weather mods, 2) a great many other options for various mods, and 3) PC hardware and software environments, the Guide doesn't include an ENB preset. Instructions and recommendations would result in a massuve flurry of support 'issues'. To provide a bit of direction, we've included a small list of ENB presets below which were made to work with Cathedral Weathers without breaking the horizon. We've included a variety of "looks", but users should search on Nexus to find the preset that works best for their preferences.

Info-Logo.png      Notice:ENBoost is entirely redundant in Skyrim SE on a 64-bit system with > 4 GB RAM. A 64-bit PC should ALWAYS have > 4 GB RAM, as ≤ 4 GB introduces a completely unnecessary memory ceiling for any 64-bit app. The ENBoost option exists solely so that the Skyrim LE engine can behave more like a 64-bit game engine by providing extra memory spaces in a 32-bit environment. Use it only for Skyrim LE (past STEP Guides). It might be beneficial for those running Skyrim SE on a 64-bit system with ≤ 4 GB RAM.


COMMUNITY CONTRIBUTIONS

Help build STEP

STEP can only get bigger and better with help from the community. It is very time consuming for the STEP team to ensure that the Guide is consistently maintained at the highest quality possible. We need people to help us identify mods that improve the vanilla game while adhering to our Mandate. We also need ongoing bug reports, reviews, and updates on mods that may cause problems or that stray from the Mandate.

In order to suggest a mod for inclusion, visit the Mods section of the Forums.

Call for Mod Testers

Community members interested in becoming Mod Testers, please contact TechAngel85 via PM on the forums. Once registered, Mod Testers will be given access to Staff forums that houses useful information. For more information about our mod testing process, read through the Mod Testing Guide to get a sense of what's involved.

Call for Forum Moderators

Regular community members interested in becoming moderators, please contact TechAngel85 via PM on the forums. Forum Moderators will be determined based upon level and quality of activity within our community.

STEP Core Builds

STEP Builds are user-created guides that use one of the STEP Core mod lists as a foundation to their own mod list within their guide. If a STEP Build adheres to our guidelines, it can be considered as a candidate for being hosted on the STEP 3.0 website. An example of a STEP Build will be provided with the release of STEP 3.0 in the form of Tech's Skyrim Special Edition Guide. Be certain to read the STEP Builds documentation when it becomes available.


Mod Organizer Guide
USERS
This one of the reasons why Mod Organizer is the chosen mod-management utility for STEP. MO2 makes building mod lists for STEP Builds a breeze.


Thank you for reading and enjoy the game!


Credits

Thank you all!

The STEP administrators would sincerely like to thank (from the bottoms of our fuzzy little hearts):

  • The authors of mods recommended within our Guides
  • The authors of mods who granted permission for their mods to be incorporated into the STEP Patches
  • The core Community for feedback, suggestions and input
  • The Beta and Mod Testers for their good humor and rigorous analyses
  • The Nexus community
  • Bethesda Softworks for their games
  • Tannin for the gift that is Mod Organizer
  • All the developers that kept MO alive to create MO2

STEP Staff

Administrators

  • TechAngel85
    • Lead Release Coordinator, Patch Coordinator, Lead Forum Administrator, Mod Author
  • z929669
    • Project Founder, Lead Site Developer, Lead Site Administrator

SM Forum Moderators

Currently active STEP Forum Moderators:

  • DoubleYou
  • Greg

Honorary Staff

Retired Founders, Administrators, and Staff:

  • Aiyen
  • Bealdwine
  • deathneko11
  • EisDrache
  • EssArrBee
  • Farlo
  • frihyland
  • GSDfan
  • GrantSP
  • hishutup
  • Kelmych
  • MontyMM
  • Nebulous112
  • oqhansoloqo
  • phazer11
  • rootsrat
  • stoppingby4now
  • TheCompiler
  • torminater
  • Uhuru
  • WilliamImm
  • wolverine2710