User:DrPharmDawg/SkyRem Guide Section5: Difference between revisions

From Step Mods | Change The Game
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<div style="border-top:1px solid #333; border-bottom:2px solid #262729; background-color:#3d3838; padding:2px 10px; text-shadow:none;color:#7F7A76; font-size:95%; font-weight:bold;box-shadow: inset 0 -1px 1px 1px rgba(46,46,46,0.75);"> [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Changelog Changelog] &nbsp;&nbsp;|&nbsp;&nbsp; Release Date: {{fc|#B2A69F| September 20, 2019| }}</div></div>
<div style="border-top:1px solid #333; border-bottom:2px solid #262729; background-color:#3d3838; padding:2px 10px; text-shadow:none;color:#7F7A76; font-size:95%; font-weight:bold;box-shadow: inset 0 -1px 1px 1px rgba(46,46,46,0.75);"> [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Changelog Changelog] &nbsp;&nbsp;|&nbsp;&nbsp; Release Date: {{fc|#B2A69F| September 20, 2019| }}</div></div>


<div style="text-align: center;"><font size="3">Current Version: 2.1.1</font></div>
<div style="text-align: center;"><font size="3">Current Version: 5.1.0</font></div>
<div style="text-align: center;"><font size="3">Created and maintained by DrPharmDawg</font></div>
<div style="text-align: center;"><font size="3">Created and maintained by DrPharmDawg</font></div>
<div style="text-align: center;"><font size="3">Last Update: {{ #time: G:i:s j F Y|+1 hours| {{REVISIONTIMESTAMP}} }} (GMT)</font></div>
<div style="text-align: center;"><font size="3">Last Update: {{ #time: G:i:s j F Y|+1 hours| {{REVISIONTIMESTAMP}} }} (GMT)</font></div>
----
<font size="6">{{Fc|#ddd|'''Section V: Final Steps'''}}</font>
----
----
{{TOC right|limit=3}}
{{TOC right|limit=3}}
<br />
<br />
<font size="3">SkyRem Guide Pages</font>
<font size="3">SkyRem Guide Pages</font>
  [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section1 Section I: Before You Start]
[https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Home Home Page]
  [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section2 Section II: First Steps]  
  [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section1 Priority I: Stability]
  [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section3 Section III: Next Steps]
  [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section2 Priority II: Mechanics]
  [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section4 Section IV: Optional Steps]
  [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section3 Priority III: Content]
  [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section5 Section V: Final Steps] {{Fc|White|'''<-----'''}}
  [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section4 Priority IV: Aesthetics]
  [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section5 Final Steps] {{Fc|White|'''<-----'''}}


<font size="3">SkyRem Guide Support</font>
<font size="3">SkyRem Guide Support</font>
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  [https://trello.com/b/o4FVXNW9/skyrem-guide Trello]: See guide development progress on Trello.
  [https://trello.com/b/o4FVXNW9/skyrem-guide Trello]: See guide development progress on Trello.


----
<font size="6">{{Fc|#ddd|'''Final Steps'''}}</font>
----
----
== {{Fc|#White|STEP 15: PATCHES}} ==
== {{Fc|#White|STEP 15: PATCHES}} ==
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<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>


==== {{Fc|#9eb8ee|<u>Audio Overhaul for Skyrim - Patches</u>}} ====
==== [https://www.nexusmods.com/skyrimspecialedition/mods/27667/? {{Fc|#ff7878|Useless Patches Collection - Because who cares about conflict resolution and consistency}}] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Patch}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place this {{Fc|#e6b69e|Patch}} mod completed earlier here and {{ui|Activate}} it.
</div>
 
==== {{Fc|#ff7878|<u>BUVARP - Patches</u>}} ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Patch}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place this {{Fc|#e6b69e|Patch}} mod completed earlier here and {{ui|Activate}} it.
</div>
 
==== {{Fc|#ff7878|<u>Enhanced Blood Textures - Patches</u>}} ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Patch}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place this {{Fc|#e6b69e|Patch}} mod completed earlier here and {{ui|Activate}} it.
</div>
 
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19454/? {{Fc|#ff7878|Falskaar - Addons and Patches}}] ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* By: mnikjom
* By: mnikjom
* Version: 1.6
* Version: 1.2.6
* {{User:DrPharmDawg/Tag|Merge}}
* {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Falskaar - Addons and Patches 1.6''
{{Fc|White|MAIN FILE:}} ''Maybe Not That Useless Patches Collection 1.2.6''
{{FOMOD Instructions|file=Falskaar - Addons and Patches
{{FOMOD Instructions|file=Useless Patches Collection
|{{FomodPage|Core
|{{FomodPage|Unofficial Skyrim Special Edition Patch Patches
|{{fieldset|Core|bullet=yes|Bug Fixes}}
|{{Fieldset|Plugin Type|checkmark=yes|Helgen Reborn; Moon and Star; Project AHO; Quaint Raven Rock}}
|button=yes|buttonText=Next}}
{{FomodPage|Better Dynamic Snow Patches
|{{Fieldset|Plugin TYpe|checkmark=yes|Cutting Room Floor; Helarchen Creek; Lucien; Unique Border Gates; Winterhold Restored; Wintersun; Artifacts of Skyrim; JK's Skyrim}}
|button=yes|buttonText=Next}}
{{FomodPage|Song of the Green (Auri Follower) Patches
|{{Fieldset|Plugin TYpe|checkmark=yes|Unofficial Skyrim Special Edition Patch; Wintersun + Immersive Creatures}}
|button=yes|buttonText=Next}}
{{FomodPage|Audio Overhaul for Skyrim Patches
|{{Fieldset|Plugin TYpe|checkmark=yes|Improved Traps; WACCF and LoTD Patch}}
|button=yes|buttonText=Next}}
{{FomodPage|Weapons Armor Clothing and Clutter Fixes Patches
|{{Fieldset|Plugin TYpe|checkmark=yes|Quaint Raven Rock; The Choice is Yours; Cutting Room Floor}}
|button=yes|buttonText=Next}}
{{FomodPage|Cutting Room Floor Patches
|{{Fieldset|Plugin TYpe|checkmark=yes|Relationship Dialogue Overhaul - RDO SE}}
|button=yes|buttonText=Next}}
{{FomodPage|Armor and Clothing Extensions Patches
|{{Fieldset|Plugin TYpe|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
{{FomodPage|The Forgotten City Patches
|{{Fieldset|Plugin TYpe|checkmark=yes|Unofficial Skyrim Special Edition Patch; Tools of Kagrenac}}
|button=yes|buttonText=Next}}
{{FomodPage|Recorder - Standalone Fully Voiced Follower Patches
|{{Fieldset|Plugin TYpe|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
{{FomodPage|Enhanced Lighting for ENB (ELE) Patches
|{{Fieldset|Plugin TYpe|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
{{FomodPage|Immersive Sounds - Compendium Patches
|{{Fieldset|Plugin Type|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
|button=yes|buttonText=Next}}
{{FomodPage|Patches and Addons
{{FomodPage|Extra Patches
|{{fieldset|Plugin Type|checkmark=yes|Bloat Location Patch; Fast Travel Addon; Better Dynamic Snow Patch; Containers and Leveled Lists Fixes Patch; Unique Region Names Addon; SkyTEST Patch}}
|{{Fieldset|Plugin TYpe|checkmark=yes|Artifacts of Skyrim - Typo Fix; Immersive College of Winterhold - Typo Patch; JK's Skyrim - Falkreath Corrections; SkyTEST - WeirdChamp Animals Fix; Relationship Dialogue Overhaul - Hoth Patch}}
|button=yes|buttonText=Install}} }}
|button=yes|buttonText=Next}} }}
</div>
 
==== [https://www.nexusmods.com/skyrimspecialedition/mods/21215/? {{Fc|#9eb8ee|Frostfall - Vampire Fix for Vampire overhaul users - Sacrosanct - Better Vampire ...}}] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Sthaagg Memnochs
* Version: 1.10
* {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Frostfall Vampire Fix''
</div>
 
==== [https://www.nexusmods.com/skyrimspecialedition/mods/2951/? {{Fc|#9eb8ee|Immersive Sounds Compendium - PATCHES}}] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: lazygecko
* Version: 1
* {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''ISC Enhanced Blood Textures Patch''
</div>
</div>


==== [https://www.nexusmods.com/skyrimspecialedition/mods/16803/? {{Fc|#ff7878|Immersive Weapons Patches}}] ====
==== [https://www.nexusmods.com/skyrimspecialedition/mods/30980/? {{Fc|#ff7878|Legacy of the Dragonborn Patches (Official)}}] ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* By: Belis1453 and sirjesto
* By: The Legacy Patch Team
* Version: 1.2
* Version: 2.1
* {{User:DrPharmDawg/Tag|Merge}}
* {{User:DrPharmDawg/Tag|Bsa}} {{User:DrPharmDawg/Tag|Merge}} {{User:DrPharmDawg/Tag|Update}}
{{Fc|White|MAIN FILE:}} ''Immersive Weapons Patches SE.''
{{Fc|White|MAIN FILE:}} ''Legacy of the Dragonborn Patches (Official)''
{{FOMOD Instructions|file=Immersive Weapons Patches
{{FOMOD Instructions|file=Legacy of the Dragonborn Patches
|{{FomodPage|Page 1
|{{FomodPage|City and Lighting Overhauls
|{{fieldset|Select Mods...|checkmark=yes|Unofficial Skyrim Special Edition Patch; Wildcat}}
|{{Fieldset|City and Lighting Overhauls|checkmark=yes|JK's Skyrim}}
|button=yes|buttonText=Next}}
{{FomodPage|Museum Display Expansions
|{{Fieldset|Museum Display Expansions|checkmark=yes|Select Everything Available}}
|button=yes|buttonText=Next}}
{{FomodPage|Armory Additions
|{{Fieldset|Armory Additions|checkmark=yes|Select Everything Available}}
|button=yes|buttonText=Next}}
{{FomodPage|Quest Displays
|{{Fieldset|Quest Displays|checkmark=yes|Select Everything Available}}
|button=yes|buttonText=Next}}
{{FomodPage|Overhaul Systems
|{{Fieldset|Overhaul Systems|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
{{FomodPage|Additional Patches
|{{Fieldset|Additional Patches|checkmark=yes|Audio Overhaul for Skyrim; Barely Used Vanilla Actors Recycle Project (BUVARP); Complete Crafting Overhaul Remade; Cutting Room Floor; Immersive Sounds Compendium; Keep It Clean; Mystic Condenser; Ruins Clutter Improved; Skyrim Revamped - Complete Enemy Overhaul; SkyTEST - Realistic Animals and Predators; Static Mesh Improvement Mod; Trade and Barter; Weapons Armor Clothing Clutter Fixes; Zim's Immersive Artifacts}}
|button=yes|buttonText=Next}}
{{FomodPage|Legacy Book Covers Skyrim Patches
|{{Fieldset|Legacy Book Covers Skyrim Patches|checkmark=yes|Not So Fast - Main Quest; The Choice is Yours}}
|button=yes|buttonText=Next}}
{{FomodPage|Important!
|{{Fieldset|Important Information About patches|checkmark=yes|I Understand}}
|button=yes|buttonText=Install}} }}
|button=yes|buttonText=Install}} }}
</div>
</div>


==== [https://www.nexusmods.com/skyrimspecialedition/mods/17517/? {{Fc|#9eb8ee|Moonlight Tales - Werebear Form Bug Fix Patch}}] ====
==== [https://www.nexusmods.com/skyrimspecialedition/mods/31814/? {{Fc|#ff7878|Amulets of Skyrim - Tweaks and Fixes}}] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* Author: Elfendrago Hurricain87 tcain99
* Version: 1
* {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''Moonlight Tales - Werebear Form Bug Fix Patch''
</div>
 
==== {{Fc|#ff7878|<u>TDF Equipment Restrictions - Patches</u>}} ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Patch}} {{User:DrPharmDawg/Tag|Merge}}
* By: uni_SL and Oooiii
{{Fc|White|Install:}} Place this {{Fc|#e6b69e|Patch}} mod completed earlier here and {{ui|Activate}} it.
* Version: 1.7
* {{User:DrPharmDawg/Tag|Merge}} {{User:DrPharmDawg/Tag|New}}
{{Fc|White|MAIN FILE:}} ''Amulets of Skyrim - Tweaks and Fixes (Legacy of the Dragonborn Compatible Version)''
</div>
</div>


==== [https://www.nexusmods.com/skyrimspecialedition/mods/26278/? {{Fc|#ff7878|Umgak's Vokrii Compatibility Patch Compendium}}] ====
==== [https://www.nexusmods.com/skyrimspecialedition/mods/38813/? {{Fc|#ff7878|Animated Armoury - Legacy of Dragonborn Displays}}] ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* By: Umgak
* By: malicious
* Version: 2.0.1.3
* Version: 1.1
* {{User:DrPharmDawg/Tag|Merge}}
* {{User:DrPharmDawg/Tag|Bsa}} {{User:DrPharmDawg/Tag|Merge}} {{User:DrPharmDawg/Tag|New}}
{{Fc|White|MAIN FILE:}} ''UVCPC - Umgak's Vokrii Compatibility Patch Compendium''
{{Fc|White|MAIN FILE:}} ''DBM New Armoury''
{{FOMOD Instructions|file=Umgak's Vokrii Compatibility Patch Compendium
|{{FomodPage|Umgak's Vokrii Compatibility Patch Compendium
|{{Fieldset|Umgak's Vokrii Compatibility Patch Compendium|checkmark=yes|{{Fc|#c0c840|Audio Overhaul for Skyrim Patch}}; Complete Crafting Overhaul Remade Patch; Elemental Destruction Magic Patch; Trade and Barter Patch; Weapons Armor Clothing and Clutter Patch}}
|button=yes|buttonText=Install}} }}
</div>
</div>


==== [https://www.nexusmods.com/skyrimspecialedition/mods/23319/? {{Fc|#ff7878|Wintersun - Patches}}] ====
==== [https://www.nexusmods.com/skyrimspecialedition/mods/38529/? {{Fc|#ff7878|Legacy of the Dragonborn - The Curators Companion}}] ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* By: mnikjom
* By: Ic0nIc0de
* Version: 1.1
* Version: 1.1.1
* {{User:DrPharmDawg/Tag|Merge}}
* {{User:DrPharmDawg/Tag|Merge}} {{User:DrPharmDawg/Tag|New}}
{{Fc|White|MAIN FILE:}} ''Wintersun - Patches 1.1''
{{Fc|White|MAIN FILE:}} ''Legacy of the Dragonborn SSE - The Curators Companion''
{{FOMOD Instructions|file=Wintersun - Patches
{{FOMOD Instructions|file=Curator's Companion
|{{FomodPage|Wintersun - Patches ESPLite
|{{FomodPage|Welcome
|{{fieldset|Core|checkmark=yes|Unofficial Skyrim Special Edition Patch Patch; Cutting Room Floor Patch; Legacy of the Dragonborn Patch; {{Fc|#c0c840|Song of the Green Patch}} }}
|{{Fieldset|Main File|checkmark=yes|The Curators Companion: Base Mod}}
{{Fieldset|Source Code|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
{{FomodPage|Museum Display Add-ons
|{{Fieldset|Display Add-ons|Checkmark=yes|Select Everything Available}}
|button=yes|buttonText=Next}}
{{FomodPage|Armory Display Add-ons
|{{Fieldset|Armory Add-ons|checkmark=yes|Select Everything Available}}
|button=yes|buttonText=Next}}
{{FomodPage|Quest Display Add-ons
|{{Fieldset|Quest Add-ons|checkmark=yes|Select Everything Available}}
|button=yes|buttonText=Next}}
{{FomodPage|PLEASE READ!
|{{Fieldset|User information|checkmark=yes|Ok}}
|button=yes|buttonText=Install}} }}
|button=yes|buttonText=Install}} }}
</div>
</div>


==== [https://www.nexusmods.com/skyrimspecialedition/mods/5245/? {{Fc|#9eb8ee|Joseph Russell's Writing Patches}}] ====
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19518/? {{Fc|#ff7878|kryptopyr's Patch Hub}}] ====
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* By: Joseph Russell
* Version: NA
*  {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|OPT FILE:}} ''Cutting Room Floor - Writing Patch''<br />
{{Fc|White|OPT FILE:}} ''Falskaar - Writing Patch (WIP)''<br />
{{Fc|White|OPT FILE:}} ''The Gray Cowl of Nocturnal - Writing Patch (WIP)''<br />
{{Fc|White|OPT FILE:}} ''The Wheels of Lull - Writing Patch (WIP)'
</div>
 
==== {{Fc|#ff7878|<u>YOT - Your Own Thoughts - Patches</u>}} ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
*  {{User:DrPharmDawg/Tag|Patch}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Place this {{Fc|#e6b69e|Patch}} mod completed earlier here and {{ui|Activate}} it.
</div>
 
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18007/? {{Fc|#ff7878|Legacy of the Dragonborn Patch - Zim's Thane Weapon Displays}}] ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* Author: SirJesto
* Version: 1.2.5
* {{User:DrPharmDawg/Tag|Bsa}} {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MAIN FILE:}} ''DBM_ZimsThaneWeapons_Patch''
</div>
 
==== {{Fc|#ff7878|<u>Legacy of the Dragonborn - Patches</u>}} ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* By: kryptopyr and others
* Version: 2.0
* {{User:DrPharmDawg/Tag|Merge}}
* {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|Install:}} Install the {{Fc|#e6b69e|'''''Legacy of the Dragonborn - Patches'''''}} (downloaded earlier) now.
{{Fc|White|MAIN FILE:}} ''kryptopyr's Patch Hub Installer''<br />
 
{{Fc|White|MISC FILE:}} ''Aetherium Armor and Weapons __ CCOR''<br />
{{Fc|White|Install:}} The Vigilant and Zia's Immersive Artifacts patches must be installed manually and their Masters updated as follows:
{{Fc|White|MISC FILE:}} ''Dawnguard Arsenal __ WACCF_CCOR''<br />
    - Install using the FOMOD, then {{Fc|#e6b69e|manually extract the downloaded Patch file to a temporary location}}.
{{Fc|White|MISC FILE:}} ''Heavy Armory __ WACCF_CCOR_AMB''<br />
    - Copy and paste the contents of the {{Fc|#e6b69e|02 VIG}} and {{Fc|#e6b69e|06 ZIA}} folders to your installed Patch folder.
{{Fc|White|MISC FILE:}} ''Heavy Armory_JaySus Swords __ CCOR''<br />
    - Launch Wrye Bash through MO2 (you may need to activate the Bashed Patch mod in order to run it).
{{Fc|White|MISC FILE:}} ''Immersive Weapons __ WACCF_CCOR''<br />
    - Select {{Fc|#e6b69e|DBM_Vigilant_Patch.esp}} in the left pane. Right click {{ui|Viglant.esp}} in the Masters box to the right, and click {{ui|Change to...}}.
{{Fc|White|MISC FILE:}} ''Improved Closefaced Helmets __ WACCF_AMB''<br />
    - If {{ui|Change to...}} is greyed out, right click the {{ui|File}} header, and click {{ui|Allow Edits}}.
{{Fc|White|MISC FILE:}} ''Ordinator __ WACCF_CCOR''<br />
    - In the Change master name to: window, scroll down and find {{Fc|#e6b69e|Vigilant.esm}}, select it, and click {{ui|OK}}, and click {{ui|Save}}.
{{FOMOD Instructions|file=kryptopyr's Patch Hub
    - Do the same with {{Fc|#e6b69e|DBM_ZimsImmersiveArtifacts_Patch}} in the left pane, changing {{ui|ZIA_Complete Pack_V4.esp}} to {{Fc|#e6b69e|ZIA_Complete Pack.esp}} in the right pane.
|{{FomodPage|Mods
    - Exit Wrye Bash.
|{{Fieldset|Mods|checkmark=yes|CCOR; WACCF; ACE; TCIY}}
{{FOMOD Instructions|file=Legacy of the Dragonborn - Patches
|{{FomodPage|Solitude Support
|{{Fieldset|Solitude Support|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
|button=yes|buttonText=Next}}
{{FomodPage|Museum Display Expansions
{{FomodPage|Complete Crafting Overhaul Remastered
|{{Fieldset|Museum Display Expansions|checkmark=yes|Select All}}
|{{Fieldset|Winter Is Coming SSE - Cloaks|bullet=yes|None}}
{{Fieldset|Other|checkmark=yes|Amulets of Skyrim; Bandolier; Campfire; Cloaks of Skyrim; Heavy Armor; Immersive Armors; Immersive Weapons; JaySuS Swords; Metallurgy - Ingots and Ores HD; Ordinator - Perks of Skyrim}}
{{Fieldset|Readme|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
|button=yes|buttonText=Next}}
{{FomodPage|Armory Additions
{{FomodPage|Weapons Armor Clothing and Clutter Fixes
|{{Fieldset|Armory Additions|checkmark=yes|Select All}}
|{{Fieldset|Patches|checkmark=yes|Improved Closefaced Helmets; Konahrik's Accouterments}}
{{Fieldset|Readme|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
|button=yes|buttonText=Next}}
{{FomodPage|Item Integration
{{FomodPage|Armor and Clothing Extensions
|{{Fieldset|Item Integration|checkmark=yes|Artifacts - Ice Blade of the Monarch; Cutting Room Floor; Dawnguard and Clan Volkihar Epilogues; Moon and Star Patch; Path of the Revenant; Skyrim Immersive Creatures; The Tools of Kagrenac; Undeath}}
|{{Fieldset|Patches|checkmark=no|Select Nothing}}
{{Fieldset|Readme|checkmark=no|Select Nothing}}
|button=yes|buttonText=Next}}
|button=yes|buttonText=Next}}
{{FomodPage|Overhaul Systems
{{FomodPage|The Choice Is Yours
|{{Fieldset|Overhaul Systems|checkmark=no|Select Nothing}}
|{{Fieldset|Patches|checkmark=yes|Wintersun - Faiths of Skyrim; Cutting Room Floor}}
|button=yes|buttonText=Next}}
{{Fieldset|Readme|checkmark=no|Select Nothing}}
{{FomodPage|Additional Patches
|{{Fieldset|Additional Patches|checkmark=yes|{{Fc|#c0c840|Audio Overhaul for Skyrim}}; Barely Used Vanilla Actors Recycle Project (BUVARP); Cloaks of Skyrim; {{Fc|#c0c840|Helgen Reborn}}; Immersive Horses; {{Fc|#c0c840|Immersive Sounds Compendium}}; Keep It Clean; SkyTEST - Realistic Animals and Predators; Weapons Armor Clothing Clutter Fixes}}
|button=yes|buttonText=Next}}
{{FomodPage|Legacy Book Covers Skyrim Patches
|{{Fieldset|Legacy Book Covers Skyrim Patches|checkmark=yes|{{Fc|#c0c840|Better Quest Objectives}}; {{Fc|#c0c840|Better Skill and Quest Book Names}}; Not So Fast - Main Quest; {{Fc|#c0c840|The Choice is Yours}} }}
|button=yes|buttonText=Next}}
{{FomodPage|Important!
|{{Fieldset|Important Information About Patches|checkmark=yes|I Understand}}
|button=yes|buttonText=Install}} }}
|button=yes|buttonText=Install}} }}
</div>
</div>
Line 203: Line 194:
*  {{User:DrPharmDawg/Tag|Merge}}
*  {{User:DrPharmDawg/Tag|Merge}}
{{Fc|White|MISC FILE:}} ''QUASIPC - Unified Patch Compendium v2_5_0''<br />
{{Fc|White|MISC FILE:}} ''QUASIPC - Unified Patch Compendium v2_5_0''<br />
  {{Fc|White|Install:}} Allow the {{Fc|White|FOMOD}} to make the selections; simply continue to {{ui|Next}} and {{ui|Install}}.
  {{Fc|White|Install:}} Allow the {{Fc|White|FOMOD}} to make the selections; simply continue through the {{ui|Next}} and {{ui|Install}} buttons.
</div>
</div>


==== {{Fc|#ff7878|<u>Merged Patches</u>}} ====
==== {{Fc|#ff7878|<u>Merged Patches</u>}} ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
<div style="border-left:medium solid #ff7878; padding-left:5px;">
*{{User:DrPharmDawg/Tag|Tool}}
*{{User:DrPharmDawg/Tag|Tool}} {{User:DrPharmDawg/Tag|Npc}}
  {{Fc|White|Merge:}} Merge tagged files with {{Fc|White|zEdit}}. Move the Merged mod to the bottom of this Step, activate it, and disable the plugins via MO2's '''''{{Fc|#e6b69e|Merge Plugins Hide}}''''' function.  
  {{Fc|White|Merge:}} Merge tagged files with {{Fc|White|zEdit}}. Move the Merged mod to the bottom of this Step, activate it, and disable the plugins via MO2's '''''{{Fc|#e6b69e|Merge Plugins Hide}}''''' function.  
</div>
</div>
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=== {{Fc|#ddd|Part B: Dynamic Patches}} ===
=== {{Fc|#ddd|Part B: Dynamic Patches}} ===
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>
==== {{Fc|#ff7878|<u>LOOT</u>}} ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Tool}}
Run LOOT one final time before creating the patches below. This time will require a few additional steps to ensure mods are where they need to be to work properly (and be patched easier). Launch LOOT in MO2 and adjust the Metadata as follows:
1. Find {{Fc|#e6b69e|SkyRem - Grace.esp}} in the right pane and click the {{ui|...}} to the right and select {{ui|Edit Metadata}}.
2. In the window that appears, click {{ui|Load After}} and under Filename enter {{Fc|#e6b69e|Alternate Start - Live Another Life.esp}}. Click {{ui|Save}} (disk icon) to the right.
Adjusting Metadata with LOOT in this way can help keep mods in the right place any time you use LOOT. Using {{Fc|#e6b69e|Load After}} is good especially to ensure a specific mod loads after another specific mod, while using the mod groups (such as {{Fc|#e6b69e|High Priority Overrides}}) is good for keeping mods in a more generalized location of your Load Order.
Once you are done making adjustments to Metadata, {{ui|Sort}} as normal, {{ui|Apply}}, and {{ui|Exit}} LOOT.
</div>
{{Warning|text=Do not use LOOT past this point. If you do, ensure that the following mods are at the bottom of your load (right pane) in the order provided.}}


==== [https://www.nexusmods.com/skyrimspecialedition/mods/26732/? {{Fc|#ff7878|Loot Overhaul - Rarity and Abundancy (SkyRem - Lora)}}] ====
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26732/? {{Fc|#ff7878|Loot Overhaul - Rarity and Abundancy (SkyRem - Lora)}}] ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* By: DrPharmDawg
* By: DrPharmDawg
* Version: 1.1
* Version: 2.2.0
{{Fc|White|MAIN FILE:}} ''SkyRem - Lora''
* {{User:DrPharmDawg/Tag|Update}}
{{Fc|White|MAIN FILE:}} ''SkyRem - Lora - Full''
</div>
</div>


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<div style="border-left:medium solid #ff7878; padding-left:5px;">
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* By: DrPharmDawg
* By: DrPharmDawg
* Version: 2.0.3
* Version: 5.1.0
* {{User:DrPharmDawg/Tag|Update}}
* {{User:DrPharmDawg/Tag|Update}}
{{Fc|White|MAIN FILE:}} ''NPC Patch''
{{Fc|White|MAIN FILE:}} ''NPC Patch''
</div>
==== {{Fc|#ff7878|<u>LOOT</u>}} ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Tool}}
Run LOOT one final time before creating the patches below. This time will require a few additional steps to ensure mods are where they need to be to work properly (and be patched easier). Launch LOOT in MO2 and adjust the Metadata as follows:
1. Find SkyRem - Grace.esp in the right pane and click the {{ui|...}} to the right and select {{ui|Edit Metadata}}.
2. In the window that appears, click {{ui|Load After}} and under Filename enter {{Fc|#e6b69e|Alternate Start - Live Another Life.esp}}. Click {{ui|Save}} (disk icon) to the right.
1. Find SkyRem - Lora.esp in the right pane and click the {{ui|...}} and select {{ui|Edit Metadata}}.
2. In the window that appears, click {{ui|Main}} and in the drop-down box to the right select {{ui|High Priority Overrides}}, then {{ui|Save}}.
1. Find NPC Patch.esp in the right pane and click the {{ui|...}} and select {{ui|Edit Metadata}}.
2. In the window that appears, click {{ui|Main}} and in the drop-down box to the right select {{ui|High Priority Overrides}}, then {{ui|Save}}.
Adjusting Metadata with LOOT in this way can help keep mods in the right place any time you use LOOT. Using {{Fc|#e6b69e|Load After}} is good especially to ensure a specific mod loads after another specific mod, while using the mod groups (such as {{Fc|#e6b69e|High Priority Overrides}}) is good for keeping mods in a more generalized location of your Load Order.
Once you are done making adjustments to Metadata, {{ui|Sort}} as normal, {{ui|Apply}}, and {{ui|Exit}} LOOT.
</div>
</div>


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  1. In MO2, launch SSEEdit, ensure all mods are selected, and click {{ui|OK}}.
  1. In MO2, launch SSEEdit, ensure all mods are selected, and click {{ui|OK}}.
  2. In the left pane, select all mods with the exception of the main master files (Skyrim.esm and DLC masters).
  2. In the left pane, select all mods with the exception of: Main Master Files (Skyrim, Update, and DLCs), USSEP, Realistic Water Two (RealisticWaterTwo.ESP), and Merged Immersion (Merged Immersion.ESP).
  3. Right-click on any mod you just highlighted and select {{ui|Apply Script}}.
  3. Right-click on any mod you just highlighted and select {{ui|Apply Script}}.
  4. In the {{ui|Script}} drop-down box, select {{Fc|#e6b69e|_make a patch file for waterflow for Oldrim mods}} and click {{ui|OK}}. Name it {{Fc|#e6b69e|'''''Waterflow Patch'''''}}.
  4. In the {{ui|Script}} drop-down box, select {{Fc|#e6b69e|_make a patch file for waterflow for Oldrim mods}} and click {{ui|OK}}. Name it {{Fc|#e6b69e|'''''Waterflow Patch'''''}}.
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  6. Exit SSEEdit once complete, saving the {{Fc|White|Waterflow Patch}} plugin.
  6. Exit SSEEdit once complete, saving the {{Fc|White|Waterflow Patch}} plugin.
  7. Back in MO2, right-click {{ui|Overwrite}}, select {{ui|Create Mod...}}, and name it {{Fc|#e6b69e|Waterflow Patch}}, and activate the mod.
  7. Back in MO2, right-click {{ui|Overwrite}}, select {{ui|Create Mod...}}, and name it {{Fc|#e6b69e|Waterflow Patch}}, and activate the mod.
{{Fc|White|Note:}} If rebuilding the Waterflow Patch, you will need to move the plugin from the {{Fc|#e6b69e|Overwrite}} folder into the {{Fc|White|Waterflow Patch}} mod, overwriting the old plugin.
</div>
</div>


==== {{Fc|#ff7878|<u>FNIS Patch</u>}} ====
==== {{Fc|#ff7878|<u>Lootable Firewood Piles Patch</u>}} ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Tool}}
* {{User:DrPharmDawg/Tag|Tool}}
Always rerun the following FNIS Patcher if mods are added/removed that contain animations of any kind.
This patch will ensure firewood piles are lootable per the mod. Note: When loading SSEEdit for this procedure, do NOT skip building references (do not hold {{ui|Shift}} when selecting {{ui|OK}} to your load order.
FNIS was installed as part of Step 10 >> Part A of the Core Guide, so you already have the files. Add the FNIS Patcher to your MO executables and run the patcher as followers:
 
1. In MO2, launch SSEEdit, ensure all mods are selected, and click {{ui|OK}}.
2. In the left pane, right-click anywhere on your mod list and select {{ui|Apply Script}}.
3. In the {{ui|Script}} drop-down box, select {{Fc|#e6b69e|WiZkiD Lootable Firewood Piles}} and click {{ui|OK}}. Name it {{Fc|#e6b69e|'''''Lootable Firewood Piles Patch'''''}}.
4. Click {{ui|Yes}} to any {{Fc|White|Confirm}} message pop-ups.
5. Exit SSEEdit once complete, saving the {{Fc|White|Lootable Firewood Piles Patch}} plugin.
6. Back in MO2, right-click {{ui|Overwrite}}, select {{ui|Create Mod...}}, and name it {{Fc|#e6b69e|Lootable Firewood Piles Patch}}, and activate the mod.


  1.In MO2, right-click on the last activated mod and select {{ui|All Mods}} and {{ui|Create empty mod}}.
  {{Fc|White|Note:}} If rebuilding the Waterflow Patch, you will need to move the plugin from the {{Fc|#e6b69e|Overwrite}} folder into the {{Fc|White|Lootable Firewood Piles Patch}} mod, overwriting the old plugin.
2.Name the empty mod {{Fc|#e6b69e|FNIS Output}} and {{Fc|#e6b69e|activate it}}.
</div>
3.Click {{ui|Configure the executables that can be started through Mod Organizer}} (icon with two gears).
4.Enter {{Fc|#e6b69e|FNIS Patcher}} in the title field and locate the {{Fc|#e6b69e|GenerateFNISforUsers.exe}} for the Binary field.
5.Check the {{ui|Create Files in Mod instead of}} and select the {{Fc|#e6b69e|FNIS Output}} mod you just created and click {{ui|Add}}.


Now that you have the executable and the empty mod setup, run FNIS:
==== {{Fc|#ff7878|<u>Nemesis</u>}} ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Tool}}
The Nemesis Engine will patch your load order for animations.


  1.Run {{ui|FNIS Patcher}} from the executables.
  1. Create an empty mod named {{Fc|#e6b69e|Nemesis Output}} and activate it.
  2.Check the {{ui|"GENDER Specific Animations"}}, {{ui|"SKELETON Arm Fix"}}, and {{ui|* tktk1's "TK Dodge / Ultimate Combat"}} options.
  2. {{ui|Edit}} the Nemesis Engine executable in MO2, and {{ui|Check}} the {{Fc|#e6b69e|Create files in mod instead of overwrite (*)}} option. Select the {{Fc|#e6b69e|Nemesis Output}} mod, and click {{ui|Apply}} and {{ui|OK}}.
  3.Click {{ui|Update FNIS Behavior}}. Once the the patcher is done, click {{ui|Consistence Check}} to make sure there are no problems.
  3. Launch the {{Fc|#e6b69e|Nemesis Engine}} in MO2, and click {{ui|OK}} to any warnings you receive. Click {{ui|Update Engine}} and wait for any update(s).
  4.Exit {{Fc|#e6b69e|FNIS Patcher}}.
4. In the top pane, tick the following options: {{Fc|#e6b69e|Animated Armoury FPA}}, {{Fc|#e6b69e|Ultimate Combat / TK Dodge}}
5. Click {{ui|Launch Nemesis Behavior Engine}}. Once {{Fc|#e6b69e|Behavior generation completed}} appears in the bottom pane, close Nemesis.
  6. {{ui|Refresh}} MO2, and check that the new {{Fc|#e6b69e|Nemesis Output}} mod has been populated (should have a plugin, meshes, and scripts).
</div>
</div>


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* {{User:DrPharmDawg/Tag|Tool}}
* {{User:DrPharmDawg/Tag|Tool}}
The Smashed Patch will help resolve many conflicts between mods.
The Smashed Patch will help resolve many conflicts between mods.
Launch Mator Smash:


  1. Repeat the process of creating an empty mod named {{Fc|#e6b69e|Smashed Patch}}, activating it, and adding it to the {{Fc|#e6b69e|Mator Smash}} executable.
  1. Repeat the process of creating an empty mod named {{Fc|#e6b69e|Smashed Patch}}, activating it, and adding it to the {{Fc|#e6b69e|Mator Smash}} executable.
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  4. Ensure all mods are selected in the next window, and click {{ui|OK}}.
  4. Ensure all mods are selected in the next window, and click {{ui|OK}}.


Create the patch and notify Mator Smash how to build it:
Setup Mator Smash to build the patch:


  1. Under the {{ui|Plugins}} tab, highlight every mod with the exception of the {{Fc|#e6b69e|Skyrim.esm}} at the top.
  1. Under the {{ui|Plugins}} tab, highlight every mod with the exception of the {{Fc|#e6b69e|Skyrim.esm}} at the top.
  2. Right-click any mod while they are all highlighted, and select {{ui|Add to patch}} and {{ui|<New Patch>}}.
  2. Right-click any mod while they are all highlighted, and select {{ui|Add to patch}} and {{ui|<New Patch>}}.
  3. Change {{Fc|#e6b69e|NewPatch}} in both fields to {{Fc|#e6b69e|Smashed Patch}} and click {{ui|OK}}.
  3. Change {{Fc|#e6b69e|NewPatch}} in both fields to {{Fc|#e6b69e|Smashed Patch}} and click {{ui|OK}}.
  4. With all mods still highlighted, right-click again and select {{ui|Smash Settings}} >> {{ui|Smash}} >> {{ui|Smash.All}}.
  4. Leave the default setting for mods that are already set with tags.
5. Change the setting of mods without a tag ({{Fc|#e6b69e|Skip}}) by right-clicking >> {{ui|Smash Settings}} >> {{ui|Smash}} >> {{ui|Smash.All}}.


Locate and select the ESP(s) below. Right-click and select {{ui|Smash Settings}} >> {{ui|Smash}} >> {{ui|Smash.ForceAll}}
Locate and select the following ESP(s). Right-click and select {{ui|Smash Settings}} >> {{ui|Ungrouped}} >> and select the appropriate (mod specific) setting:


  Vokrii - Minimalistic Perks of Skyrim.esp
  Unofficial Skyrim Special Edition Patch.esp (USSEP)
  ZIA_Complete Pack.esp
Immersive Sounds - Compendium.esp (Immersive Sounds)
  SkyRem - Grace.esp
Cutting Room Floor.esp (CRF)
  RealisticWaterTwo.esp
  Weapons Armor Clothing & Clutter Fixes.esp (WACCF)
  Waterflow Patch.esp
  ZIA_Complete_Pack.esp (Zias Weapons)
  CollegeOfWinterholdImmersive.esp (College of Winterhold)
  RealisticWaterTwo.esp (RealWater)


Locate and select the ESP(s) below. Right-click and select {{ui|Smash Settings}} >> {{ui|Smash}} >> {{ui|Smash.OverrideAll}}
Locate and select the following ESP(s). Right-click and select {{ui|Smash Settings}} >> {{ui|Ungrouped}} >> {{ui|NPC Looks}}:


  SkyRem - Lora.esp
  NPC Patch.esp


This will resolve most conflicts, however there are a couple mods that need more specific instructions. This is an invaluable tool and method for proper patching and can save you a lot of time from manual patching in SSEEdit.  
Locate and select the following ESP(s). Right-click and select {{ui|Smash Settings}} >> {{ui|Smash}} >> {{ui|Smash.OverrideAll}}:


Create a TAG for {{Fc|White|NPC Patch}}:
  SkyRem - Lora - Full.esp
  1. Click {{ui|Manage Smash Settings}} (wrench and driver icon).
2. Right-click in the left pane and select {{ui|New Setting}}. Name the new setting {{Fc|#e6b69e|Bash.Custom-NPCPatch}}.
3. Right-click in the tree box and select {{ui|Build from plugins}}.
4. Find and select {{ui|NPC Patch.esp}} and click {{ui|OK}}.
5. Right-click {{ui|Records}} and choose {{ui|Autoset attributes}}.
6. Click {{ui|Save}} and exit the Settings Manager. If asked to {{ui|Prune}} your settings, you can select {{ui|Yes}}.
7. Find {{ui|NPC Patch.esp}} in the left pane, right-click it and select {{ui|Smash Setting}} >> {{ui|Bash}} >> {{ui|bash.Custom-NPCPatch}}.


Create a TAG for {{Fc|White|Alchemy Potions and Food Adjustments}}:
With all the tags set, complete the patch by clicking {{ui|Build patches}} (hammer icon). When done, exit {{Fc|#e6b69e|Mator Smash}}, and activate your new Smashed Patch plugin.
1. Click {{ui|Manage Smash Settings}} (wrench and driver icon).
2. Right-click in the left pane and select {{ui|New Setting}}. Name the new setting {{Fc|#e6b69e|Bash.Custom-APFA}}.
3. Right-click in the tree box and select {{ui|Build from plugins}}.
4. Find and select {{ui|AlchemyAdjustments.esp}} and click {{ui|OK}}.
5. Right-click {{ui|Records}} and choose {{ui|Autoset attributes}}.
6. Expand the Records tree and deselect everything except: {{Fc|#e6b69e|ALCH - Ingestible}} and {{Fc|E36b69e|INGR - Ingredient}}.
7. Click {{ui|Save}} and exit the Settings Manager. If asked to {{ui|Prune}} your settings, you can select {{ui|Yes}}.
8. Find {{ui|AlchemyAdjustments.esp}} in the left pane, right-click it and select {{ui|Smash Setting}} >> {{ui|Bash}} >> {{ui|bash.Custom-APFA}}.


With all the tags set, complete the patch by clicking {{ui|Build patches}} (hammer icon). When done, exit {{Fc|#e6b69e|Mator Smash}}, and activate your new Smashed Patch plugin.
Finally - open the newly created {{Fc|#e6b69e|Smashed Patch}} with xEdit. In the left pane of xEdit, expand the {{Fc|#e6b69e|Smashed Patch}} plugin, right click {{ui|Activator}}, and select {{ui|Remove}} and confirm. You can now close xEdit, saving the {{Fc|#e6b69e|Smashed Patch}}.
</div>
</div>


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<div style="border-left:medium solid #ff7878; padding-left:5px;">
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* Author: DrPharmDawg
* Author: DrPharmDawg
* Version: 1.2.0
* Version: 5.1.0
* {{User:DrPharmDawg/Tag|Update}}
{{Fc|White|MAIN FILE:}} ''SkyRem Patch''
{{Fc|White|MAIN FILE:}} ''SkyRem Patch''
</div>
</div>
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Create zEdit Patches:
Create zEdit Patches:
  1. Run {{ui|zEdit}} from the executables and select {{ui|zEdit}} and {{ui|Start Session}}. Leave your entire Load Order included and click {{ui|OK}}.
  1. Run {{ui|zEdit}} from the executables and select {{ui|zEdit}} and {{ui|Start Session}}. Leave your entire Load Order included and click {{ui|OK}}.
  2. Click {{ui|Manage Patchers}} (puzzle icon in upper-right). select {{ui|Know Your Enemy's Armor Patcher}}. Change {{Fc|#e6b69e|Patch armor descriptions?}} to {{ui|false}} under {{ui|Know Your Enemy's Armor Patcher}}, and change {{Fc|#e6b69e|Assign blessings by...}} to {{ui|class}} under {{ui|Curse of the Firmament Patcher}}.
  2. Click {{ui|Manage Patchers}} (puzzle icon in upper-right).
  3. In the left pane, select {{ui|Build Patches}}. Uncheck '''''ALL''''' and run one patcher at a time in this order: {{Fc|#e6b69e|Know Your Armor Patcher}}, {{Fc|#e6b69e|Know Your Enemy Patcher}}, {{Fc|#e6b69e|Curse of the Firmament Patcher}}, and finally {{Fc|#e6b69e|zPatch.esp}} with all options selected.
3. Change {{ui|Know Your Enemy's Armor Patcher}} >> {{Fc|#e6b69e|Patch armor descriptions?}} option to {{ui|false}}.
  4. Check the patcher you want to build (one at a time).
4. Change {{ui|Curse of the Firmament Patcher }} >> {{Fc|#e6b69e|Assign blessings by...}} option to {{ui|class}}.
  5. Click {{ui|Build}} next to the patchers name and wait until complete. Ensure the new ESP is located at the bottom of your Load Order in the left pane.
5. Under {{Fc|#e6b69e|NPC VisualTransfer}}, add {{Fc|#e6b69e|NPC Patch.ESP}}.
  6. Repeat the process for each patcher.
  6. Select {{ui|Build Patches}}. Run one patcher at a time: {{Fc|#e6b69e|Know Your Armor Patcher}}, {{Fc|#e6b69e|Know Your Enemy Patcher}}, {{Fc|#e6b69e|Curse of the Firmament Patcher}}, {{Fc|#e6b69e|Speed and Reach Fixes}}, and finally {{Fc|#e6b69e|zPatch.esp}} (all options).
Exit zEdit, saving the patches (there will be 4 plugins). At the bottom of the left pane in MO2, right-click {{ui|Overwrite}} and select {{ui|Create mod...}}. Name the new mod {{Fc|#e6b69e|zEdit Patch}} and activate it.
  7. Check the patcher you want to build (one at a time).
  8. Click {{ui|Build}} next to the patchers name and wait until complete. Ensure the new ESP is located at the bottom of your Load Order in the left pane.
  9. Repeat the process for each patcher above before moving to the next set of directions.
 
Exit zEdit, saving the patches (there will be 5 plugins). At the bottom of the left pane in MO2, right-click {{ui|Overwrite}} and select {{ui|Create mod...}}. Name the new mod {{Fc|#e6b69e|zEdit Patch}} and activate it. They should be ordered as follows (in the right pane):
{{Fc|#e6b69e|know_your_armor-patch}}
{{Fc|#e6b69e|know_your_enemy_patch}}
{{Fc|#e6b69e|curse_of_the_firmament_patch}}
{{Fc|#e6b69e|Speed And Reach Fixes}}
{{Fc|#e6b69e|zPatch}}
</div>
</div>


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  3. When done, exit {{Fc|#e6b69e|zEdit}} and {{ui|Refresh}} MO2.
  3. When done, exit {{Fc|#e6b69e|zEdit}} and {{ui|Refresh}} MO2.
  4. Find the newly added {{Fc|#e6b69e|Relinker Output}} mod at the bottom of the left pane and activate it.
  4. Find the newly added {{Fc|#e6b69e|Relinker Output}} mod at the bottom of the left pane and activate it.
You should end up with a handful of scripts following the completion of the Relinker.
</div>
</div>


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  7. When you receive the {{Fc|#e6b69e|LOD Generator: finished}}, close xLODGen.
  7. When you receive the {{Fc|#e6b69e|LOD Generator: finished}}, close xLODGen.
  8. Setting the arguments field as detailed in {{Fc|#e6b69e|First Steps}} will place the files directly into the xLODGen Output mod. Refresh MO2 and find it at the bottom of the left pane. Activate it now.
  8. Setting the arguments field as detailed in {{Fc|#e6b69e|First Steps}} will place the files directly into the xLODGen Output mod. Refresh MO2 and find it at the bottom of the left pane. Activate it now.
If using {{Fc|#e6b69e|Paper World Map}} (II-02-A), you will need to hide a couple files generated by this xLODGen for the map to appear as intended. You can do this quickly and easily through MO2's interface:
1. {{ui|Double-click}} the {{Fc|#e6b69e|xLODGen Output}}, and go to the {{ui|Conflicts}} tab.
2. With the {{ui|General}} (not Advanced) tab selected, click {{ui|Overwritten Mods}} to sort the list in the top window.
3. This should bring two files to the top listing {{Fc|#e6b69e|Paper World Map}} as being overwritten.
4. {{ui|Right-click}} each of these and select {{ui|Hide}}, then close the window.
</div>
</div>


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  2. Run {{ui|TexGen}} from the executables.
  2. Run {{ui|TexGen}} from the executables.
  3. In the pop-up, change {{ui|Select Output Path}} to {{Fc|#e6b69e|X:\Tools\Mod Organizer\Mods\TexGen Output}}.
  3. In the pop-up, change {{ui|Select Output Path}} to {{Fc|#e6b69e|X:\Tools\Mod Organizer\Mods\TexGen Output}}.
  4. {{ui|Select LOD Texture Size}} (I use 256 - Default). Leave the four boxes below this on {{ui|Default (BC7 Quick). Click {{ui|Start}}.
  4. {{ui|Select LOD Texture Size}} (I use 256 - Default). Leave the four boxes below this on {{ui|Default (BC7 Quick)}}. Click {{ui|Start}}.
  5. When done, {{ui|Exit}} {{Fc|#e6b69e|TexGen}} and refresh MO2 to see that your {{Fc|#e6b69e|TexGen Output}} mod now has textures. Activate it now.
  5. When done, {{ui|Exit}} {{Fc|#e6b69e|TexGen}} and refresh MO2 to see that your {{Fc|#e6b69e|TexGen Output}} mod now has textures. Activate it now.
</div>
</div>
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  4. Change {{ui|Output Path}} to {{Fc|#e6b69e|X:\Tools\Mod Organizer\Mods\DynDOLOD Output}}.
  4. Change {{ui|Output Path}} to {{Fc|#e6b69e|X:\Tools\Mod Organizer\Mods\DynDOLOD Output}}.
  5. In the upper right: Click {{ui|Medium}} and check both {{ui|Candles}} and {{ui|FXGlow}}.
  5. In the upper right: Click {{ui|Medium}} and check both {{ui|Candles}} and {{ui|FXGlow}}.
  6. In the bottom box: Check all options '''''EXCEPT''''' {{ui|Fake lights selected world}}, {{ui|Use original LOD assignments}}, and {{ui|Upgrade NearGrid Large Refs}}.
  6. In the bottom box: Check all options '''''EXCEPT''''' {{ui|Use original LOD assignments}} and {{ui|Upgrade NearGrid Large Refs}}.
  7. Still in the bottom box: Change {{ui|Max tile size}} to 256 (to match TexGen).
  7. Still in the bottom box: Change {{ui|Max tile size}} to 256 (to match TexGen).
  8. Click {{ui|OK}}.
  8. Click {{ui|OK}}.
  9. When done, {{ui|Exit}} {{Fc|#e6b69e|DynDOLOD}} and refresh MO2 to see that your {{Fc|#e6b69e|DynDOLOD Output}} mod is complete. Activate it now.
  9. When done, {{ui|Exit}} {{Fc|#e6b69e|DynDOLOD}} and refresh MO2 to see that your {{Fc|#e6b69e|DynDOLOD Output}} mod is complete. Activate it now. Move the ESM file to the top of your load order.
</div>
</div>


=== {{Fc|#ddd|Part C: MCM Settings}} ===
== {{Fc|#White|STARTUP}} ==
<div style="border-top:0px solid White; margin:0 -10px; background-color:White; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em White;"> <span style="color:White; font-weight:bold; font-size:1.7em;"></span></div>
 
=== {{Fc|#ddd|Part A: Starting New Game}} ===
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>
 
It is time. Start a new game and create your character (Race, Gender, and Appearance). Once done, it will take a few minutes for all of the mods to register and the game to setup.
Monitor the notifications on the left to make sure nothing unusual happens (something not found, something did not load properly, errors, etc.)
 
Simply hit {{ui|OK}} for the first several (6-7) messages that pop-up. You can tell {{Fc|#e6b69e|Curator's Companion}} to scan {{ui|later}}. I also recommend using the {{ui|later}} option for {{Fc|#e6b69e|Attributes}}.
 
Now on to the MCMs.
 
=== {{Fc|#ddd|Part B: MCM Settings}} ===
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>


Line 417: Line 434:
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| General || Symbol 1 || Show || [X]
| Presets|| User Settings|| Load user settings|| GO
|-
|-
| || || Symbol Theme || Bar, Thin
| Control || Symbol 1, In-Game Clock, In-Game Date || Control Mode || Toggle
|-
|-
| || In-Game Clock || Show || [X]
| || || Hotkey || X
|}
 
==== {{Fc|#ff7878|Alchemy Adjustments}} ====
{| class="wikitable"
|-
|-
| || || Clock Type || 12-Hours
! Page !! Header !! Option !! Setting
|-
|-
| || || Show Seconds || [ ]
| Settings || Other Settings|| Prevent fortify Alchemy/Enchanting loop || [X]
|-
|-
| || In-Game Date || Show || [X]
|}
 
==== {{Fc|#ff7878|Ammo Limiter}} ====
{| class="wikitable"
|-
|-
| || || Date Format || Tamriel Dow, DD Month, Year
! Page !! Header !! Option !! Setting
|-
|-
| || Symbol 2 || Show || [ ]
| Limits || || Arrow Limit || 72
|-
|-
| || Real-Life Clock || Show || [ ]
| || || Bolt Limit || 72
|-
| || Real-Life Date || Show || [ ]
|-
| Display|| Symbol 1|| Scale || 60%
|-
|  ||  || Transparency || 75%
|-
|  ||  || Horizontal Anchor || Center
|-
|  ||  || Vertical Anchor || Top
|-
|  || || Horizontal Offset || 0
|-
|  ||  || Vertical Offset || 0
|-
|  || In-Game Clock|| Scale || 85%
|-
|  ||  || Transparency || 75%
|-
|  ||  || Horizontal Anchor || Left
|-
|  ||  || Vertical Anchor || Top
|-
|  ||  || Horizontal Offset || 5
|-
|  ||  || Vertical Offset || 32
|-
|  || In-Game Date|| Scale || 85%
|-
|  ||  || Transparency || 75%
|-
|  ||  || Horizontal Anchor || Left
|-
|  ||  || Vertical Anchor || Top
|-
|  ||  || Horizontal Offset || 100
|-
|  ||  || Vertical Offset || 33
|-
| Control|| Symbol 1, In-Game Clock, In-Game Date || Control Mode || Toggle
|-
|  ||  || Hotkey || X
|}
|}


==== {{Fc|#ff7878|Alchemy Adjustments}} ====
==== {{Fc|#ff7878|Animated Armoury}} ====
{| class="wikitable"
{| class="wikitable"
|-
|-
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| Settings || Other Settings || Prevent fortify Alchemy/Enchanting loop || [X]
| Settings || General Settings || Enable TSC / SSM / TWL Animations || [ ]
|}
|}


==== {{Fc|#9eb8ee|Ammo Limiter}} ====
==== {{Fc|#ff7878|Apocalypse Spells}} ====
 
==== {{Fc|#ff7878|Ashes}} ====
{| class="wikitable"
{| class="wikitable"
|-
|-
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| Limits || || Arrow Limit || 48
| Main || Main Options || Mod Activated || [X]
|-
| || || Bolt Limit || 72
|}
|}
==== {{Fc|#ff7878|Apocalypse Spells}} ====
==== {{Fc|#ff7878|Armor Rating Redux}} ====


==== {{Fc|#ff7878|Atlas Map Markers}} ====
==== {{Fc|#ff7878|Atlas Map Markers}} ====
Line 504: Line 482:
|-
|-
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
| Atlas Map Markers || Major Cities || Inns, Shops, Markets || Disabled
|-
| || Towns & Settlements || Inns, Shops, Farms, Lumber Mills || Disabled
|-
|-
| Extra Options || Compass Settings || Location Max Distance || 10000
| Extra Options || Compass Settings || Location Max Distance || 10000
|-
| || || Map Marker: Max Size || 115%
|-
| || || Map Marker: Min Size || 80%
|-
| || || Quest Marker: Max Size || 125%
|-
| || || Quest Marker: Max Size || 85%
|}
|}


==== {{Fc|#ff7878|Ava}} ====
==== {{Fc|#ff7878|Attribute Values}} ====


==== {{Fc|#ff7878|Campfire}} ====
==== {{Fc|#ff7878|Campfire}} ====
Line 518: Line 508:
|-
|-
| || || Harvest Wood || <,
| || || Harvest Wood || <,
|}
==== {{Fc|#ff7878|Class Overhaul}} ====
==== {{Fc|#ff7878|Clockwork}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| || || Gilded Recovery Time || 0 Hours
|-
|}
|}


==== {{Fc|#ff7878|Clothing Fixes}} ====
==== {{Fc|#ff7878|Clothing Fixes}} ====


==== {{Fc|#ff7878|College Entry Reqs.}} ====
==== {{Fc|#ff7878|Cold Region Behavior}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| General Settings || Main Settings || Enable Mod Features || [X]
|}


==== {{Fc|#ff7878|Complete Crafting}} ====
==== {{Fc|#ff7878|Complete Crafting}} ====
Line 529: Line 536:
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| Learning & XP || Alternate Experience Formula || Use Alternate XP Formula || [X]
| Crafting Options || Additional Items || Unenchanted Variations || [ ]
|-
| || || Artifact Replicas || [ ]
|-
|-
| || Smithing Experience || Tanning Rack || [0.5]
| || || Matching Set Circlets || [X]
|-
| Learning & XP || Smithing Experience || Tanning Rack || [0.5]
|-
|-
| || || Smelter || [0.5]
| || || Smelter || [0.5]
|-
|-
| || || Mining || [15]
| || || Mining || [15]
|-
| || Alternate Experience Formula || Use Alternate XP Formula || [X]
|-
|-
| Mining & Materials || Mining || Mining Presets || Faster Mining and More Ore
| Mining & Materials || Mining || Mining Presets || Faster Mining and More Ore
|-
|-
| || Smelting || Ingot Production || Per Perk
| || || Mining Makes Noise || [X]
|}
 
==== {{Fc|#ff7878|CORI}} ====
{| class="wikitable"
|-
|-
! Page !! Header !! Option !! Setting
| || Gemstones || Gem Chance || [5%]
|-
|-
| Options || CORI Options: Skill Levels || Novice Archetype || 15
| || || Flawless Gem Chance || [5%]
|-
|-
| || || Apprentice Class || 30
| || Smelting || Ingot Production || Per Perk
|-
| || || Adept Class || 45
|-
| || || Expert Specialization || 60
|-
| || || Master Specialization || 75
|}
|}


==== {{Fc|#ff7878|Curse of the Firmament}} ====
==== {{Fc|#ff7878|Curse of the Firmament}} ====


==== {{Fc|#9eb8ee|Deadly Dragons}} ====
==== {{Fc|#ff7878|DynDOLOD}} ====
 
==== {{Fc|#ff7878|Enchanting Adjustments}} ====


==== {{Fc|#9eb8ee|Diverse Dragons Col. 3}} ====
==== {{Fc|#ff7878|Enhanced Blood}} ====


==== {{Fc|#9eb8ee|Dynamic Things}} ====
==== {{Fc|#ff7878|Equipment Restrictions}} ====
{| class="wikitable"
{| class="wikitable"
|-
|-
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| Misc/Util || Training Dummy / Target Options || Training Speed || 50% Vanilla
| General Options || Apply Level Restrictions To... || Blocking Items || [ ]
|-
| || || Disarm Chance from failed attack || 5%
|-
| Set Levels || || All Magic Options || 0
|}
|}
==== {{Fc|#ff7878|DynDOLOD}} ====
==== {{Fc|#9eb8ee|Easy Wheel}} ====
==== {{Fc|#ff7878|Enhanced Blood}} ====
==== {{Fc|#ff7878|Equipment Restrictions}} ====


==== {{Fc|#ff7878|ESF: Companions}} ====
==== {{Fc|#ff7878|ESF: Companions}} ====
Line 585: Line 586:
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| Joining || Dark Brotherhood Members || Dark Brotherhood Members Can Join|| [ ]
| Presets || Presets || Preset || Reasonable - 24 Quests
|-
|-
| Advancement || Requirements Before Your Trial || Total Combat Skills || 70
| || || || Apply This Preset
|-
|-
| || || Player Level || 10
| Joining || Thieves Guild Members || Thieves Guild Members Can Join|| [X]
|-
|-
| || || Days Passed Since Joining || 15
| Advancement || Requirements Before Your Trial || Player Level || 10
|-
|-
| || Requirements Before Joining the Circle || Total Combat Skills || 100
| || || Days Passed Since Joining || 10
|-
|-
| || || Player Level || 20
| || Requirements Before Joining the Circle || Player Level || 20
|-
|-
| || || Do Quest For Each Circle Member || [X]
| || || Do Quest For Each Circle Member || [X]
|-
|-
| || || Days Passed Since Joining || 15
| || || Days Passed Since Joining || 10
|-
| || Requirements Before Kodlak's Request || Total Combat Skills || 120
|-
|-
| || || Player Level || 30
| || Requirements Before Kodlak's Request || Player Level || 30
|-
|-
| || || Days Passed Since Joining || 10
| || || Days Passed Since Joining || 10
|-
|-
| Quest Tweaks || Radiant Quest Settings || Before Skjor & Vilkas Give Quests || 6
| Quest Tweaks || Radiant Quest Settings || Before Skjor & Vilkas Give Quests || 5
|-
|-
| || Radiant Quest Reward Gold || Use Default Gold Reward || [ ]
| || Radiant Quest Reward Gold || Use Default Gold Reward || [ ]
|-
|-
| ||  || Gold per Guild Rank || 25
| ||  || Gold per Guild Rank || 10
|-
|-
| ||  || Gold per Player Level || 0
| ||  || Gold per Player Level || 0
|-
|-
| ||  || Gold per Quest Difficulty Level || 25
| ||  || Gold per Quest Difficulty Level || 10
|}
|}


==== {{Fc|#9eb8ee|Extended UI}} ====
==== {{Fc|#ff7878|Extended UI}} ====
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 631: Line 630:


==== {{Fc|#ff7878|Factions}} ====
==== {{Fc|#ff7878|Factions}} ====
==== {{Fc|#ff7878|FCO}} ====
==== {{Fc|#9eb8ee|FEC}} ====


==== {{Fc|#ff7878|Follower Framework}} ====
==== {{Fc|#ff7878|Follower Framework}} ====
Line 645: Line 640:
| || Stealth || Extinguish Torches when Stealthed || [X]
| || Stealth || Extinguish Torches when Stealthed || [X]
|-
|-
| || Movement || Catch Up Teleport || [ ]
| || Catch Up (Teleport) || Allow Teleport || [ ]
|-
| || Movement || Avoidance Proximity || 24.0 Units
|-
|-
| || Mounts || Mount Support || Riding Support Only
| || Mounts || Mount Support || Riding Support Only
|-
|-
| Gameplay || Gold Expenditure || Weekly Follower Cost || 250
| Gameplay || Gold Expenditure || Share the Wealth|| [On]
|-
|-
| || || Expendables Cost || 500
| || || Share Randomly || [ ]
|-
|-
| || || Share the Wealth || On
| || || Ask to Share || [X]
|-
| || Regard System || Gift Chance || 5%
|-
|-
| || || Share Minimum || 500
| Interaction || Main Dialogue Features || Dismiss Steward || [X]
|-
|-
| || Regard System || Gift Chance || 5%
| || Hiring || Initial Weekly Follower Cost || [200]
|-
|-
| || Actions || Disable Weapon Draw || [X]
| || || Expendables Cost || [500]
|-
|-
| Quest & Dialogue || Dialogue (Situational, Main menu || Dismiss Steward || [X]
| || Idle Chatter || Idle Chatter Frequency || [240 minutes]
|-
|-
| || Optional Companions || Winterhold Mages || [X]
| || Optional Companions || Winterhold Mages || [X]
Line 667: Line 666:
| || || Thieves Guild Members || [X]
| || || Thieves Guild Members || [X]
|}
|}
==== {{Fc|#ff7878|Fort Takeovers}} ====


==== {{Fc|#ff7878|Frostfall}} ====
==== {{Fc|#ff7878|Frostfall}} ====
Line 675: Line 676:
| Gameplay || Player || Exposure Rate || 0.5x
| Gameplay || Player || Exposure Rate || 0.5x
|-
|-
| || Fast Travel & Waiting || Disable Fast Travel || [X]
| Effects & Notifications || Notifications || Attribute Values in Weathersense || [X]
|-
| || || Warmth / Coverage On Equip || [ ]
|-
|-
| || || Disable Waiting while Outdoors || [X]
| || || Warmth / Coverage Totals || [ ]
|-
|-
| Meters || General Meter Settings || Layout Preset || Bottom Left
| Meters || General Meter Settings || Layout Preset || Bottom Left
|-
|-
| || Exposure Settings || Show Advanced Settings || [X]
| || Exposure Meter || Show Advanced Settings || [X]
|-
|-
| || || X Position || 640.0
| || || X Position || 495.0
|-
|-
| || || Y Position || 720.0
| || || Y Position || 720.0
Line 689: Line 692:
| || Wetness Meter || Show Advanced Settings || [X]
| || Wetness Meter || Show Advanced Settings || [X]
|-
|-
| || || X Position || 655.0
| || || X Position || 512.5
|-
|-
| || || Y Position || 695.0
| || || Y Position || 694.0
|-
|-
| || Temperature Meter || Show Advanced Settings || [X]
| || Temperature Meter || Show Advanced Settings || [X]
|-
|-
| || || X Position || 655.0
| || || X Position || 657.5
|-
|-
| || || Y Position || 706.0
| || || Y Position || 705.0
|}
|}


==== {{Fc|#9eb8ee|Frostfall Seasons}} ====
==== {{Fc|#ff7878|Frostfall Seasons}} ====


==== {{Fc|#ff7878|GIST Soul Trap}} ====
==== {{Fc|#ff7878|GIST Soul Trap}} ====
Line 716: Line 719:
==== {{Fc|#ff7878|Honed Metal}} ====
==== {{Fc|#ff7878|Honed Metal}} ====


==== {{Fc|#ff7878|Immersive Armors}} ====
==== {{Fc|#ff7878|I.C.O.W.}} ====
 
==== {{Fc|#ff7878|Immersive Creatures}} ====
{| class="wikitable"
{| class="wikitable"
|-
|-
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| Armor Options || Crafting & Distribution || Einherjar Brigadine Armor || [ ]
| Advanced || Skeleton Resurrection || Resurrection Chance || 15%
|-
|  || || Einherjar Plate Armor || [ ]
|}
 
==== {{Fc|#ff7878|Immersive Creatures}} ====
{| class="wikitable"
|-
|-
! Page !! Header !! Option !! Setting
| Creature Toggles || Creatures || Goblin || [ ]
|-
|-
| Creature Toggles || Creatures || Goblins || [ ]
| || || Cliffrace || Solstheim Only
|-
|-
| || || Riekling || Solstheim Only
| || || Riekling || Solstheim Only
|-
|-
| Additional Spawns || Spawn Types || Ore Guardians || [ ]
| Additional Spawns || || Additional Spawns || Deactivated
|-
| Night Spawns || || Night Spawns || Deactivated
|}
|}


==== {{Fc|#ff7878|Immersive Horses}} ====
==== {{Fc|#ff7878|Immersive HUD}} ====
{| class="wikitable"
{| class="wikitable"
|-
|-
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| Options || General || Show Status Messages || [ ]
| Activation || Compass Activation || Key press toggles || [X]
|-
| || SkyUI Active Effects || Active Effects ALWAYS On || [X]
|-
| || || Link ALL SkyUI Widgets || [X]
|-
|-
| || || Add Horse Powers to Player || [ ]
| || Crosshair Activation || Wielding Melee Weapon || [X]
|-
| Options || || Hide shout meter with compass || [X]
|-
|-
| Hotkeys || Mounted || Toggle Trot || [Shift]
| || || Enable fast fade of Magicka, Health, Stamina|| [X]
|}
|}


==== {{Fc|#ff7878|Immersive HUD}} ====
==== {{Fc|#ff7878|iSnore - Sleep Encounters}} ====
{| class="wikitable"
{| class="wikitable"
|-
|-
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| Activation || Compass Activation || Key press toggles || [X]
| || || iSnore Enabled || [X]
|-
| Options || || Hide shout meter with compass || [X]
|-
| || || Enable fast fade of xxxxx || [X] for all 3
|}
|}


Line 767: Line 770:
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| Settings || Parameters || Duration before becoming Dirty || 24
| Settings || Parameters || Duration before becoming Dirty || 48
|-
|-
| || || Duration before becoming Very Dirty || 48
| || || Duration before becoming Very Dirty || 72
|-
| || || Script update Interval || 0.3
|-
|-
| || Toggles || Start Keep It Clean || [X]
| || Toggles || Start Keep It Clean || [X]
Line 779: Line 784:
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| General || General Settings || Allow increasing skill || [X]
| General || General Settings || Allow Increasing Skill || [X]
|-
|-
| || || Enable the sound effect || [X]
| || || Enable the sound effect || [X]
Line 787: Line 792:
| || || Allow Auto Open When Unlocked || [ ]
| || || Allow Auto Open When Unlocked || [ ]
|-
|-
| Lock Requirement || Lock Requirement || Novice || 1
| Lock Requirement || Lock Requirement || Activate Lock Requirements || [X]
|-
|-
| || || Apprentice || 20
| || || Novice Locks Requirement || 1
|-
|-
| || || Adept || 40
| || || Apprentice Locks Requirement || 20
|-
|-
| || || Expert || 60
| || || Adept Locks Requirement || 40
|-
|-
| || || Master || 80
| || || Expert Locks Requirement || 60
|-
|-
| Smash Locks || Smash Locks || Novice || 10
| || || Master Locks Requirement || 80
|-
|-
| || || Apprentice || 20
| Smash Locks || Smash Locks || Activate Smash Locks || [X]
|-
|-
| || || Adept || 30
| || || Novice Locks Requirement || 1
|-
|-
| || || Expert || 40
| || || Apprentice Locks Requirement || 15
|-
|-
| || || Master || 50
| || || Adept Locks Requirement || 30
|-
|-
| || || Allowed Weapons || Two + One Handed
| || || Expert Locks Requirement || 45
|-
| || || Master Locks Requirement || 60
|-
| || || Allowed weapons || Two + One Handed
|-
|-
| Unlock with Magic || Unlock Spell || Enable Unlock Spell || [ ]
|}
|}


==== {{Fc|#ff7878|LOTD Configuration}} ====
==== {{Fc|#ff7878|LOTD Checklist}} ====
 
==== {{Fc|#ff7878|LOTD Settings}} ====
 
==== {{Fc|#ff7878|LOTD: Curators Companion}} ====


==== {{Fc|#ff7878|LTOD Museum Checklist}} ====
==== {{Fc|#ff7878|LOTD: The Curators Tracker}} ====


==== {{Fc|#9eb8ee|Lucien}} ====
==== {{Fc|#ff7878|Lucien}} ====


==== {{Fc|#ff7878|MIA}} ====
==== {{Fc|#ff7878|MIA}} ====
Line 827: Line 839:
| || || A Girl Has No Name || [X]
| || || A Girl Has No Name || [X]
|}
|}
==== {{Fc|#9eb8ee|Moonlight Tales}} ====


==== {{Fc|#ff7878|moreHUD}} ====
==== {{Fc|#ff7878|moreHUD}} ====


==== {{Fc|#9eb8ee|Mystic Condenser}} ====
==== {{Fc|#ff7878|Mystic Condenser}} ====


==== {{Fc|#9eb8ee|NCGD}} ====
==== {{Fc|#ff7878|NCGD}} ====
{| class="wikitable"
{| class="wikitable"
|-
|-
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| Options || || Health/Magicka/Stamina Leveling Rate || 750
| Options || Version 4 || Health leveling rate || 1000
|-
| || || Magicka leveling rate || 800
|-
| || || Stamina leveling rate || 1200
|-
| || || Carry weight leveling rate || 1750
|-
|-
| || || Carry Weight Leveling Rate || 1500
|}
|}
==== {{Fc|#9eb8ee|Night Predators}} ====


==== {{Fc|#ff7878|Not So Fast MG}} ====
==== {{Fc|#ff7878|Not So Fast MG}} ====
Line 851: Line 864:
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| || Minimum Days Before Events || Saarthal Expedition || 7
| || Minimum Days Before Events || Saarthal Expedition || 5
|-
| || || Psijic Monk Visit || 10
|-
|-
| || || Psijic Monk Visit || 7
| || || Brelyna's Practice || 2
|-
|-
| || || Brelyna's Practice || 3
| || || J'Zargo's Experiment || 4
|-
|-
| || || J'Zargo's Experiment || 3
| || || Onmund's Request || 6
|-
|-
| || || Onmund's Request || 3
|}
|}


Line 867: Line 881:
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| || Minimum Days Before Events || First Dragon Sighting || 10
| || Minimum Days Before Events || First Dragon Sighting || 5
|-
|-
| || || Note from Delphine || 5
| || || Note from Delphine || 10
|-
|-
| || Other || Balgruuf's Reward || Always Armor
| || Other || Balgruuf's Reward || Always Armor
|-
|}
==== {{Fc|#ff7878|Ordinator Perks}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| || Block || Timed Block: Squelch Message || [X]
|-
| || Conjuration || Bone Collector: Disallow Teleport || [X]
|-
| || Lockpicking || Hotwire: Disallow Teleport || [X]
|-
| || Speech || Speak With Animals: Disallow Teleport || [X]
|-
|}
|}


==== {{Fc|#9eb8ee|P.U.B.S.}} ====
==== {{Fc|#ff7878|P.U.B.S.}} ====
 
==== {{Fc|#ff7878|Pay Your Dues}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Options || Guild Fee || Dark Brotherhood || 250
|-
| || || Thieves Guild || 200
|-
| || || Mages Guild || 300
|-
| || || Companion || 150
|-
| || Payment Period || How many days || 30 Days
|-
|}


==== {{Fc|#ff7878|Poisoning Extended}} ====
==== {{Fc|#ff7878|Poisoning Extended}} ====
Line 890: Line 938:
|}
|}


==== {{Fc|#9eb8ee|Psijic Teleport Spells}} ====
==== {{Fc|#ff7878|Quick Light}} ====
 
==== {{Fc|#9eb8ee|Quick Light}} ====


==== {{Fc|#ff7878|RDO}} ====
==== {{Fc|#ff7878|RDO}} ====
Line 904: Line 950:
|-
|-
| || Toggle NPCs || Allow Terek || [ ]
| || Toggle NPCs || Allow Terek || [ ]
|}
==== {{Fc|#ff7878|Realistic Water Two}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Mod Options || Blacksmith Forge Water || Kynesgrove || [X]
|-
| || || Rorikstead || [X]
|}
|}


==== {{Fc|#ff7878|Resistance Rescaled}} ====
==== {{Fc|#ff7878|Resistance Rescaled}} ====


==== {{Fc|#9eb8ee|Run For Your Lives}} ====
==== {{Fc|#ff7878|Run For Your Lives}} ====
 
==== {{Fc|#9eb8ee|Sacrosanct Vampires}} ====


==== {{Fc|#ff7878|Simple Tolerance}} ====
==== {{Fc|#ff7878|Simple Tolerance}} ====


==== {{Fc|#9eb8ee|Simply Knock}} ====
==== {{Fc|#ff7878|Simply Knock}} ====
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 935: Line 989:
| Advanced || SWF Version Checking || All Options || [ ]
| Advanced || SWF Version Checking || All Options || [ ]
|}
|}
==== {{Fc|#9eb8ee|Skyrim Reputation}} ====


==== {{Fc|#ff7878|Skyrim Unique Treasures}} ====
==== {{Fc|#ff7878|Skyrim Unique Treasures}} ====
Line 944: Line 996:
|-
|-
| SUT Configuration || Configuration Options || Unique item notices || [ ]
| SUT Configuration || Configuration Options || Unique item notices || [ ]
|-
| || || Unique item notices || [ ]
|-
|-
| || || Immersive Ownership || [X]
| || || Immersive Ownership || [X]
Line 952: Line 1,002:
|}
|}


==== {{Fc|#9eb8ee|Sofia Follower}} ====
==== {{Fc|#ff7878|Smart Traning}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| || || Training Per Level || 2
|-
| || || Training Perk Points || Disabled
|-
| || || Mod Active || [X]
|}
 
==== {{Fc|#ff7878|Storm Lightning}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Presets || Load Preset || Realistic || [X]
|}


==== {{Fc|#ff7878|Summermyst Enchants}} ====
==== {{Fc|#ff7878|Summermyst Enchants}} ====


==== {{Fc|#9eb8ee|Taxes on the Nine Holds}} ====
==== {{Fc|#ff7878|Take Notes!}} ====
 
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Controls || Journal || Open Journal || [K]
|}
 
==== {{Fc|#ff7878|Taxes of the Nine Holds}} ====
 
==== {{Fc|#ff7878|The Tools of Kagrenac}} ====


==== {{Fc|#9eb8ee|Time Passes}} ====
==== {{Fc|#ff7878|Thieves Guild Req.}} ====
 
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| Main Quest || Requirements to Begin Recruitment Quest || Sneak Skill || 20
|-
| || || Pockets Picked || 20
|-
| || || Items Stolen || 50
|-
| || Requirements to Begin 3rd Quest || Radiant Jobs Completed || 8
|-
| || || Randomize || [X]
|-
| || || Sneak Skill || 40
|-
| || || Pickpocket Skill || 30
|-
| || || Lockpicking Skill || 40
|-
| || Requirements to Begin 4th Quest || Radiant Jobs Completed || 12
|-
| || || Randomize || [X]
|-
| || || Sneak Skill || 60
|-
| || || Pickpocket Skill || 45
|-
| || || Lockpicking Skill || 60
|-
| Radiant Quests || City Influence Quests || ALL || 4
|-
| || || Randomize || [X]
|-
| || Trophy Requirements || Increment each requirement by +5 || 5
|-
| Misc Options || Shadowmarks || Require City Quest || [X]
|}
 
==== {{Fc|#ff7878|Time Passes}} ====
{| class="wikitable"
|-
! Page !! Header !! Option !! Setting
|-
| || Miscellaneous Options || Eating Scale || 0.50
|}


==== {{Fc|#ff7878|Timing is Everything}} ====
==== {{Fc|#ff7878|Timing is Everything}} ====
Line 965: Line 1,091:
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| DLC Quests || Dawnguard || Vampire Attacks || 50
| DLC Quests || Dawnguard || Enable Vampire Attacks || [X]
|-
| || || Vampire Attacks || 30
|-
|-
| || || Vampire Attack Chance || 75
| || || Vampire Attack Chance || 50
|-
|-
| || || Dawnguard Recruitment || 45
| || || Dawnguard Recruitment || 35
|-
|-
| || || Min Days Between Attacks || 5
| || || Min Days Between Attacks || 5
Line 975: Line 1,103:
| || Dragonborn || || >>After A Blade In The Dark
| || Dragonborn || || >>After A Blade In The Dark
|-
|-
| || || Minimum Level || 60
| || || Minimum Level || 45
|-
| Extra Options || World Encounters || Thalmor Squad: Quest Requirement || [X]
|-
| || || Hired Thugs: Stolen Value || 150
|-
| || || Hired Assassin: Min Level || [10]
|-
| || || Hired Assassin: Assaults || [5]
|-
| || || Hired Assassin: Murders || [2]
|-
| || || Bounty Collector: Required Bounty || 500
|-
| || || Letters from a Friend || [X]
|-
|-
| Extra Options || Dragon Attacks || Min Days Between Attacks || 5
| || Dragon Attack || Min Days Between Attacks || 5
|-
| || || Dragon Attack Chance || 75
|}
|}


==== {{Fc|#9eb8ee|Toccata}} ====
==== {{Fc|#ff7878|Toccata}} ====


==== {{Fc|#ff7878|Trade & Barter}} ====
==== {{Fc|#ff7878|Trade & Barter}} ====
Line 992: Line 1,136:
|-
|-
| || || Increased Gold after Investment || 500
| || || Increased Gold after Investment || 500
|-
| || || Inventory Changes when Invested || [X]
|-
|-
| || || Master Trader || 1000
| || || Master Trader || 1000
Line 997: Line 1,143:


==== {{Fc|#ff7878|Ultimate Combat}} ====
==== {{Fc|#ff7878|Ultimate Combat}} ====
==== {{Fc|#ff7878|VioLens}} ====
{| class="wikitable"
{| class="wikitable"
|-
|-
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| Melee & Ranged || Melee || Camera View || Smart
| NPC Setting || NPC || Dodge || Middle
|-
| || || Player Killmove Immunity || [X]
|-
| Stealth & Triggers || Stealth || Seated Killmoves || [X]
|}
|}


==== {{Fc|#9eb8ee|Vivace}} ====
==== {{Fc|#ff7878|Undeath - The Ascension}} ====


==== {{Fc|#ff7878|Wards Extended}} ====
==== {{Fc|#ff7878|Vigilant}} ====


==== {{Fc|#9eb8ee|Wet and Cold}} ====
==== {{Fc|#ff7878|Vigor - Enhanced Combat}} ====
{| class="wikitable"
{| class="wikitable"
|-
|-
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| Wet || Player || Rain Blind || Blur
| || || Start Vigor || [X]
|}
 
==== {{Fc|#ff7878|VioLens}} ====
{| class="wikitable"
|-
|-
| || Rain Gear Options || Followers || [X]
! Page !! Header !! Option !! Setting
|-
|-
| || NPCs || Rain Gear || Add To Leveled Lists
| Melee & Ranged || Melee || Camera View || Smart
|-
|-
| Cold || Player || Blizzard Blind || Blur
| || || Player Killmove Immunity || [X]
|-
|-
| || || Snowy || [X]
| Stealth & Triggers || Stealth || Seated Killmoves || [X]
|}
 
==== {{Fc|#ff7878|Vitality Mode}} ====
{| class="wikitable"
|-
|-
| || Cold Gear Options || Followers || [X]
! Page !! Header !! Option !! Setting
|-
| || NPCs || Snowy || [X]
|-
| || Cold Gear || Add To Leveled Lists
|-
| Ashes / Survival || Player || Watery Eyes || [X]
|-
| || Ash / Survival Gear Options || Followers || [X]
|-
|-
| || NPCs || Ash Gear || Add To Leveled Lists
| Food & Drink || Widgets || Widget Hiding || Before Vitality Penalty
|-
|-
| || || Survival Gear || Add To Leveled Lists
|}
|}


==== {{Fc|#ff7878|Widget Mod}} ====
==== {{Fc|#ff7878|Vivace}} ====
 
==== {{Fc|#ff7878|Vivid Weathers}} ====
 
==== {{Fc|#ff7878|Wards Extended}} ====
 
==== {{Fc|#ff7878|Widget Addon}} ====
 
==== {{Fc|#ff7878|Wildcat}} ====
{| class="wikitable"
{| class="wikitable"
|-
|-
! Page !! Header !! Option !! Setting
! Page !! Header !! Option !! Setting
|-
|-
| Position || Gold Counter || || [X]
| || Timed Block || Squelch Timed Block Message || [X]
|-
| || || Horizontal-Anchor || Right
|-
| || || Left/Right-Position || 1349
|-
| || || Up/Down-Position || 675
|-
| ||  Weight Counter || || [X]
|-
| || || Horizontal-Anchor || Right
|-
| || || Left/Right-Position || 1290
|-
| || || Up/Down-Position || 720
|-
| Shape || Essential Counter || Transparency || 0
|}
|}
==== {{Fc|#ff7878|Wildcat Combat}} ====


==== {{Fc|#ff7878|Wintersun Faiths}} ====
==== {{Fc|#ff7878|Wintersun Faiths}} ====
Line 1,078: Line 1,207:
<br />
<br />
----
----
<font size="6">{{Fc|#ddd|'''End of Section V'''}}</font>
<font size="6">{{Fc|#ddd|'''End of Priority IV'''}}</font>
----
----

Revision as of 11:35, August 19, 2020

Skyrim Roleplay Enhancement Mod Guide for Special Edition
(SkyRem Guide)
Changelog   |   Release Date: September 20, 2019
Current Version: 5.1.0
Created and maintained by DrPharmDawg
Last Update: 15:42:28 28 March 2024 (GMT)

Template:TOC right
SkyRem Guide Pages

Home Page
Priority I: Stability
Priority II: Mechanics
Priority III: Content
Priority IV: Aesthetics
Final Steps <-----

SkyRem Guide Support

Discord: Discord Channel for all things SkyRem (Guide and Mods).
Patreon: Support SkyRem development via Patreon.
PayPal: Support with a one-time donation via PayPal.
Trello: See guide development progress on Trello.

Final Steps


STEP 15: PATCHES[edit | edit source]

Part A: Merged Patches[edit | edit source]

Useless Patches Collection - Because who cares about conflict resolution and consistency[edit | edit source]

  • By: mnikjom
  • Version: 1.2.6

MAIN FILE: Maybe Not That Useless Patches Collection 1.2.6

Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
Useless Patches Collection
Unofficial Skyrim Special Edition Patch Patches
Unofficial Skyrim Special Edition Patch Patches
Plugin Type
Plugin Type

CheckmarkMO.png Helgen Reborn

CheckmarkMO.png Moon and Star

CheckmarkMO.png Project AHO

CheckmarkMO.png Quaint Raven Rock

Next
Better Dynamic Snow Patches
Better Dynamic Snow Patches
Plugin TYpe
Plugin TYpe

CheckmarkMO.png Cutting Room Floor

CheckmarkMO.png Helarchen Creek

CheckmarkMO.png Lucien

CheckmarkMO.png Unique Border Gates

CheckmarkMO.png Winterhold Restored

CheckmarkMO.png Wintersun

CheckmarkMO.png Artifacts of Skyrim

CheckmarkMO.png JK's Skyrim

Next
Song of the Green (Auri Follower) Patches
Song of the Green (Auri Follower) Patches
Plugin TYpe
Plugin TYpe

CheckmarkMO.png Unofficial Skyrim Special Edition Patch

CheckmarkMO.png Wintersun + Immersive Creatures

Next
Audio Overhaul for Skyrim Patches
Audio Overhaul for Skyrim Patches
Plugin TYpe
Plugin TYpe

CheckmarkMO.png Improved Traps

CheckmarkMO.png WACCF and LoTD Patch

Next
Weapons Armor Clothing and Clutter Fixes Patches
Weapons Armor Clothing and Clutter Fixes Patches
Plugin TYpe
Plugin TYpe

CheckmarkMO.png Quaint Raven Rock

CheckmarkMO.png The Choice is Yours

CheckmarkMO.png Cutting Room Floor

Next
Cutting Room Floor Patches
Cutting Room Floor Patches
Plugin TYpe
Plugin TYpe

CheckmarkMO.png Relationship Dialogue Overhaul - RDO SE

Next
Armor and Clothing Extensions Patches
Armor and Clothing Extensions Patches
Plugin TYpe
Plugin TYpe
Select Nothing
Next
The Forgotten City Patches
The Forgotten City Patches
Plugin TYpe
Plugin TYpe

CheckmarkMO.png Unofficial Skyrim Special Edition Patch

CheckmarkMO.png Tools of Kagrenac

Next
Recorder - Standalone Fully Voiced Follower Patches
Recorder - Standalone Fully Voiced Follower Patches
Plugin TYpe
Plugin TYpe
Select Nothing
Next
Enhanced Lighting for ENB (ELE) Patches
Enhanced Lighting for ENB (ELE) Patches
Plugin TYpe
Plugin TYpe
Select Nothing
Next
Immersive Sounds - Compendium Patches
Immersive Sounds - Compendium Patches
Plugin Type
Plugin Type
Select Nothing
Next
Extra Patches
Extra Patches
Plugin TYpe
Plugin TYpe

CheckmarkMO.png Artifacts of Skyrim - Typo Fix

CheckmarkMO.png Immersive College of Winterhold - Typo Patch

CheckmarkMO.png JK's Skyrim - Falkreath Corrections

CheckmarkMO.png SkyTEST - WeirdChamp Animals Fix

CheckmarkMO.png Relationship Dialogue Overhaul - Hoth Patch

Next

Legacy of the Dragonborn Patches (Official)[edit | edit source]

  • By: The Legacy Patch Team
  • Version: 2.1
  • BSA
    UPDATE

MAIN FILE: Legacy of the Dragonborn Patches (Official)

Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
Legacy of the Dragonborn Patches
City and Lighting Overhauls
City and Lighting Overhauls
City and Lighting Overhauls
City and Lighting Overhauls

CheckmarkMO.png JK's Skyrim

Next
Museum Display Expansions
Museum Display Expansions
Museum Display Expansions
Museum Display Expansions

CheckmarkMO.png Select Everything Available

Next
Armory Additions
Armory Additions
Armory Additions
Armory Additions

CheckmarkMO.png Select Everything Available

Next
Quest Displays
Quest Displays
Quest Displays
Quest Displays

CheckmarkMO.png Select Everything Available

Next
Overhaul Systems
Overhaul Systems
Overhaul Systems
Overhaul Systems
Select Nothing
Next
Additional Patches
Additional Patches
Additional Patches
Additional Patches

CheckmarkMO.png Audio Overhaul for Skyrim

CheckmarkMO.png Barely Used Vanilla Actors Recycle Project (BUVARP)

CheckmarkMO.png Complete Crafting Overhaul Remade

CheckmarkMO.png Cutting Room Floor

CheckmarkMO.png Immersive Sounds Compendium

CheckmarkMO.png Keep It Clean

CheckmarkMO.png Mystic Condenser

CheckmarkMO.png Ruins Clutter Improved

CheckmarkMO.png Skyrim Revamped - Complete Enemy Overhaul

CheckmarkMO.png SkyTEST - Realistic Animals and Predators

CheckmarkMO.png Static Mesh Improvement Mod

CheckmarkMO.png Trade and Barter

CheckmarkMO.png Weapons Armor Clothing Clutter Fixes

CheckmarkMO.png Zim's Immersive Artifacts

Next
Legacy Book Covers Skyrim Patches
Legacy Book Covers Skyrim Patches
Legacy Book Covers Skyrim Patches
Legacy Book Covers Skyrim Patches

CheckmarkMO.png Not So Fast - Main Quest

CheckmarkMO.png The Choice is Yours

Next
Important!
Important!
Important Information About patches
Important Information About patches

CheckmarkMO.png I Understand

Install

Amulets of Skyrim - Tweaks and Fixes[edit | edit source]

  • By: uni_SL and Oooiii
  • Version: 1.7
  • NEW

MAIN FILE: Amulets of Skyrim - Tweaks and Fixes (Legacy of the Dragonborn Compatible Version)

Animated Armoury - Legacy of Dragonborn Displays[edit | edit source]

  • By: malicious
  • Version: 1.1
  • BSA
    NEW

MAIN FILE: DBM New Armoury

Legacy of the Dragonborn - The Curators Companion[edit | edit source]

  • By: Ic0nIc0de
  • Version: 1.1.1
  • NEW

MAIN FILE: Legacy of the Dragonborn SSE - The Curators Companion

Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
Curator's Companion
Welcome
Welcome
Main File
Main File

CheckmarkMO.png The Curators Companion: Base Mod

Source Code
Source Code
Select Nothing
Next
Museum Display Add-ons
Museum Display Add-ons
Display Add-ons
Display Add-ons
Select Everything Available
Next
Armory Display Add-ons
Armory Display Add-ons
Armory Add-ons
Armory Add-ons

CheckmarkMO.png Select Everything Available

Next
Quest Display Add-ons
Quest Display Add-ons
Quest Add-ons
Quest Add-ons

CheckmarkMO.png Select Everything Available

Next
PLEASE READ!
PLEASE READ!
User information
User information

CheckmarkMO.png Ok

Install

kryptopyr's Patch Hub[edit | edit source]

  • By: kryptopyr and others
  • Version: 2.0

MAIN FILE: kryptopyr's Patch Hub Installer
MISC FILE: Aetherium Armor and Weapons __ CCOR
MISC FILE: Dawnguard Arsenal __ WACCF_CCOR
MISC FILE: Heavy Armory __ WACCF_CCOR_AMB
MISC FILE: Heavy Armory_JaySus Swords __ CCOR
MISC FILE: Immersive Weapons __ WACCF_CCOR
MISC FILE: Improved Closefaced Helmets __ WACCF_AMB
MISC FILE: Ordinator __ WACCF_CCOR

Warning-Logo.png

WARNING

Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.
FOMOD Instructions
kryptopyr's Patch Hub
Mods
Mods
Mods
Mods

CheckmarkMO.png CCOR

CheckmarkMO.png WACCF

CheckmarkMO.png ACE

CheckmarkMO.png TCIY

Next
Complete Crafting Overhaul Remastered
Complete Crafting Overhaul Remastered
Winter Is Coming SSE - Cloaks
Winter Is Coming SSE - Cloaks

DotMO.png None

Other
Other

CheckmarkMO.png Amulets of Skyrim

CheckmarkMO.png Bandolier

CheckmarkMO.png Campfire

CheckmarkMO.png Cloaks of Skyrim

CheckmarkMO.png Heavy Armor

CheckmarkMO.png Immersive Armors

CheckmarkMO.png Immersive Weapons

CheckmarkMO.png JaySuS Swords

CheckmarkMO.png Metallurgy - Ingots and Ores HD

CheckmarkMO.png Ordinator - Perks of Skyrim

Readme
Readme
Select Nothing
Next
Weapons Armor Clothing and Clutter Fixes
Weapons Armor Clothing and Clutter Fixes
Patches
Patches

CheckmarkMO.png Improved Closefaced Helmets

CheckmarkMO.png Konahrik's Accouterments

Readme
Readme
Select Nothing
Next
Armor and Clothing Extensions
Armor and Clothing Extensions
Patches
Patches
Select Nothing
Readme
Readme
Select Nothing
Next
The Choice Is Yours
The Choice Is Yours
Patches
Patches

CheckmarkMO.png Wintersun - Faiths of Skyrim

CheckmarkMO.png Cutting Room Floor

Readme
Readme
Select Nothing
Install

QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium[edit | edit source]

  • By: Qwinn
  • Version: 2.5.0

MISC FILE: QUASIPC - Unified Patch Compendium v2_5_0

Install: Allow the FOMOD to make the selections; simply continue through the [Next] and [Install] buttons.

Merged Patches[edit | edit source]

  • TOOL
Merge: Merge tagged files with zEdit. Move the Merged mod to the bottom of this Step, activate it, and disable the plugins via MO2's Merge Plugins Hide function. 

Part B: Dynamic Patches[edit | edit source]

LOOT[edit | edit source]

  • TOOL

Run LOOT one final time before creating the patches below. This time will require a few additional steps to ensure mods are where they need to be to work properly (and be patched easier). Launch LOOT in MO2 and adjust the Metadata as follows:

1. Find SkyRem - Grace.esp in the right pane and click the [...] to the right and select [Edit Metadata].
2. In the window that appears, click [Load After] and under Filename enter Alternate Start - Live Another Life.esp. Click [Save] (disk icon) to the right.

Adjusting Metadata with LOOT in this way can help keep mods in the right place any time you use LOOT. Using Load After is good especially to ensure a specific mod loads after another specific mod, while using the mod groups (such as High Priority Overrides) is good for keeping mods in a more generalized location of your Load Order.

Once you are done making adjustments to Metadata, [Sort] as normal, [Apply], and [Exit] LOOT.

Template:Warning

Loot Overhaul - Rarity and Abundancy (SkyRem - Lora)[edit | edit source]

  • By: DrPharmDawg
  • Version: 2.2.0
  • UPDATE

MAIN FILE: SkyRem - Lora - Full

NPC Patch[edit | edit source]

  • By: DrPharmDawg
  • Version: 5.1.0
  • UPDATE

MAIN FILE: NPC Patch

Waterflow Patch[edit | edit source]

  • TOOL

This process will fix issues with Oldrim mods that utilized the original animated waterflow so that it works properly with Special Edition's simulated waterflow.

1. In MO2, launch SSEEdit, ensure all mods are selected, and click [OK].
2. In the left pane, select all mods with the exception of: Main Master Files (Skyrim, Update, and DLCs), USSEP, Realistic Water Two (RealisticWaterTwo.ESP), and Merged Immersion (Merged Immersion.ESP).
3. Right-click on any mod you just highlighted and select [Apply Script].
4. In the [Script] drop-down box, select _make a patch file for waterflow for Oldrim mods and click [OK]. Name it Waterflow Patch.
5. Click [Yes] to any Confirm message pop-ups.
6. Exit SSEEdit once complete, saving the Waterflow Patch plugin.
7. Back in MO2, right-click [Overwrite], select [Create Mod...], and name it Waterflow Patch, and activate the mod.
Note: If rebuilding the Waterflow Patch, you will need to move the plugin from the Overwrite folder into the Waterflow Patch mod, overwriting the old plugin.

Lootable Firewood Piles Patch[edit | edit source]

  • TOOL

This patch will ensure firewood piles are lootable per the mod. Note: When loading SSEEdit for this procedure, do NOT skip building references (do not hold [Shift] when selecting [OK] to your load order.

1. In MO2, launch SSEEdit, ensure all mods are selected, and click [OK].
2. In the left pane, right-click anywhere on your mod list and select [Apply Script].
3. In the [Script] drop-down box, select WiZkiD Lootable Firewood Piles and click [OK]. Name it Lootable Firewood Piles Patch.
4. Click [Yes] to any Confirm message pop-ups.
5. Exit SSEEdit once complete, saving the Lootable Firewood Piles Patch plugin.
6. Back in MO2, right-click [Overwrite], select [Create Mod...], and name it Lootable Firewood Piles Patch, and activate the mod.
Note: If rebuilding the Waterflow Patch, you will need to move the plugin from the Overwrite folder into the Lootable Firewood Piles Patch mod, overwriting the old plugin.

Nemesis[edit | edit source]

  • TOOL

The Nemesis Engine will patch your load order for animations.

1. Create an empty mod named Nemesis Output and activate it.
2. [Edit] the Nemesis Engine executable in MO2, and [Check] the Create files in mod instead of overwrite (*) option. Select the Nemesis Output mod, and click [Apply] and [OK].
3. Launch the Nemesis Engine in MO2, and click [OK] to any warnings you receive. Click [Update Engine] and wait for any update(s).
4. In the top pane, tick the following options: Animated Armoury FPA, Ultimate Combat / TK Dodge
5. Click [Launch Nemesis Behavior Engine]. Once Behavior generation completed appears in the bottom pane, close Nemesis.
6. [Refresh] MO2, and check that the new Nemesis Output mod has been populated (should have a plugin, meshes, and scripts).

Smashed Patch[edit | edit source]

  • TOOL

The Smashed Patch will help resolve many conflicts between mods.

1. Repeat the process of creating an empty mod named Smashed Patch, activating it, and adding it to the Mator Smash executable.
2. Run [Mator Smash] from the executables.
3. In the pop-up window, select the [Skyrim SE] icon and click [OK].
4. Ensure all mods are selected in the next window, and click [OK].

Setup Mator Smash to build the patch:

1. Under the [Plugins] tab, highlight every mod with the exception of the Skyrim.esm at the top.
2. Right-click any mod while they are all highlighted, and select [Add to patch] and [<New Patch>].
3. Change NewPatch in both fields to Smashed Patch and click [OK].
4. Leave the default setting for mods that are already set with tags.
5. Change the setting of mods without a tag (Skip) by right-clicking >> [Smash Settings] >> [Smash] >> [Smash.All].

Locate and select the following ESP(s). Right-click and select [Smash Settings] >> [Ungrouped] >> and select the appropriate (mod specific) setting:

Unofficial Skyrim Special Edition Patch.esp (USSEP)
Immersive Sounds - Compendium.esp (Immersive Sounds)
Cutting Room Floor.esp (CRF)
Weapons Armor Clothing & Clutter Fixes.esp (WACCF)
ZIA_Complete_Pack.esp (Zias Weapons)
CollegeOfWinterholdImmersive.esp (College of Winterhold)
RealisticWaterTwo.esp (RealWater)

Locate and select the following ESP(s). Right-click and select [Smash Settings] >> [Ungrouped] >> [NPC Looks]:

NPC Patch.esp

Locate and select the following ESP(s). Right-click and select [Smash Settings] >> [Smash] >> [Smash.OverrideAll]:

SkyRem - Lora - Full.esp

With all the tags set, complete the patch by clicking [Build patches] (hammer icon). When done, exit Mator Smash, and activate your new Smashed Patch plugin.

Finally - open the newly created Smashed Patch with xEdit. In the left pane of xEdit, expand the Smashed Patch plugin, right click [Activator], and select [Remove] and confirm. You can now close xEdit, saving the Smashed Patch.

SkyRem Patch[edit | edit source]

  • Author: DrPharmDawg
  • Version: 5.1.0
  • UPDATE

MAIN FILE: SkyRem Patch

zEdit Patch[edit | edit source]

  • TOOL

Create zEdit Patches:

1. Run [zEdit] from the executables and select [zEdit] and [Start Session]. Leave your entire Load Order included and click [OK].
2. Click [Manage Patchers] (puzzle icon in upper-right).
3. Change [Know Your Enemy's Armor Patcher] >> Patch armor descriptions? option to [false].
4. Change [Curse of the Firmament Patcher ] >> Assign blessings by... option to [class].
5. Under NPC VisualTransfer, add NPC Patch.ESP.
6. Select [Build Patches]. Run one patcher at a time: Know Your Armor Patcher, Know Your Enemy Patcher, Curse of the Firmament Patcher, Speed and Reach Fixes, and finally zPatch.esp (all options).
7. Check the patcher you want to build (one at a time).
8. Click [Build] next to the patchers name and wait until complete. Ensure the new ESP is located at the bottom of your Load Order in the left pane.
9. Repeat the process for each patcher above before moving to the next set of directions.

Exit zEdit, saving the patches (there will be 5 plugins). At the bottom of the left pane in MO2, right-click [Overwrite] and select [Create mod...]. Name the new mod zEdit Patch and activate it. They should be ordered as follows (in the right pane):

know_your_armor-patch
know_your_enemy_patch
curse_of_the_firmament_patch
Speed And Reach Fixes
zPatch

Relinker Patch[edit | edit source]

  • TOOL

Run the Relinker in zMerge:

1. Run [zEdit] from the executables, select [zMerge] and [Start Session].
2. Click the [Relink Scripts] button at the bottom of the window.
3. When done, exit zEdit and [Refresh] MO2.
4. Find the newly added Relinker Output mod at the bottom of the left pane and activate it.

You should end up with a handful of scripts following the completion of the Relinker.

xLODGen[edit | edit source]

  • TOOL

Note: This process can take a while. Anywhere from 30 minutes to several hours.

1. Activate Tamriel Terrain in the let pane, and move the ESM file to the top of the right pane. Run [xLODGen] from the executables.
2. In the left pane, right-click and [Select All].
3. In the right pane, only select [Terrain LOD] (Objects and Trees will be handled by the other tools).
4. In the Terrain Lod box, use the following settings:
   LOD4: Quality 5, Build Diffuse Size 512, Build Normal Size 256, Format BC7 Quick, Check Protect Borders (leave other settings at default).
   LOD8: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to On (leave other settings at default). 
   LOD16: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to On (leave other settings at default). 
   LOD32: Quality 15, Build Diffuse Size 128, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to 550 (leave other settings at default). 
5. Set [Default size: Diffuse] and [Normal] both to 128, and check [Bake normal-maps].
6. Click [Generate].
7. When you receive the LOD Generator: finished, close xLODGen.
8. Setting the arguments field as detailed in First Steps will place the files directly into the xLODGen Output mod. Refresh MO2 and find it at the bottom of the left pane. Activate it now.

If using Paper World Map (II-02-A), you will need to hide a couple files generated by this xLODGen for the map to appear as intended. You can do this quickly and easily through MO2's interface:

1. [Double-click] the xLODGen Output, and go to the [Conflicts] tab.
2. With the [General] (not Advanced) tab selected, click [Overwritten Mods] to sort the list in the top window.
3. This should bring two files to the top listing Paper World Map as being overwritten.
4. [Right-click] each of these and select [Hide], then close the window.

TexGen[edit | edit source]

  • TOOL
1. Deactivate Tamriel Terrain.
2. Run [TexGen] from the executables.
3. In the pop-up, change [Select Output Path] to X:\Tools\Mod Organizer\Mods\TexGen Output.
4. [Select LOD Texture Size] (I use 256 - Default). Leave the four boxes below this on [Default (BC7 Quick)]. Click [Start].
5. When done, [Exit] TexGen and refresh MO2 to see that your TexGen Output mod now has textures. Activate it now.

DynDOLOD[edit | edit source]

  • TOOL
1. Run [DynDOLOD] from the executables.
2. In the pop-up click [Advanced>>>].
3. In the next window, right-click in the upper left box and choose [Select all].
4. Change [Output Path] to X:\Tools\Mod Organizer\Mods\DynDOLOD Output.
5. In the upper right: Click [Medium] and check both [Candles] and [FXGlow].
6. In the bottom box: Check all options EXCEPT [Use original LOD assignments] and [Upgrade NearGrid Large Refs].
7. Still in the bottom box: Change [Max tile size] to 256 (to match TexGen).
8. Click [OK].
9. When done, [Exit] DynDOLOD and refresh MO2 to see that your DynDOLOD Output mod is complete. Activate it now. Move the ESM file to the top of your load order.

STARTUP[edit | edit source]

Part A: Starting New Game[edit | edit source]

It is time. Start a new game and create your character (Race, Gender, and Appearance). Once done, it will take a few minutes for all of the mods to register and the game to setup.

Monitor the notifications on the left to make sure nothing unusual happens (something not found, something did not load properly, errors, etc.)
Simply hit [OK] for the first several (6-7) messages that pop-up. You can tell Curator's Companion to scan [later]. I also recommend using the [later] option for Attributes.
Now on to the MCMs.

Part B: MCM Settings[edit | edit source]

A Matter of Time[edit | edit source]

Page Header Option Setting
Presets User Settings Load user settings GO
Control Symbol 1, In-Game Clock, In-Game Date Control Mode Toggle
Hotkey X

Alchemy Adjustments[edit | edit source]

Page Header Option Setting
Settings Other Settings Prevent fortify Alchemy/Enchanting loop [X]

Ammo Limiter[edit | edit source]

Page Header Option Setting
Limits Arrow Limit 72
Bolt Limit 72

Animated Armoury[edit | edit source]

Page Header Option Setting
Settings General Settings Enable TSC / SSM / TWL Animations [ ]

Apocalypse Spells[edit | edit source]

Ashes[edit | edit source]

Page Header Option Setting
Main Main Options Mod Activated [X]

Atlas Map Markers[edit | edit source]

Page Header Option Setting
Atlas Map Markers Major Cities Inns, Shops, Markets Disabled
Towns & Settlements Inns, Shops, Farms, Lumber Mills Disabled
Extra Options Compass Settings Location Max Distance 10000
Map Marker: Max Size 115%
Map Marker: Min Size 80%
Quest Marker: Max Size 125%
Quest Marker: Max Size 85%

Attribute Values[edit | edit source]

Campfire[edit | edit source]

Page Header Option Setting
Gameplay Hotkeys Build Campfire >.
Harvest Wood <,

Class Overhaul[edit | edit source]

Clockwork[edit | edit source]

Page Header Option Setting
Gilded Recovery Time 0 Hours

Clothing Fixes[edit | edit source]

Cold Region Behavior[edit | edit source]

Page Header Option Setting
General Settings Main Settings Enable Mod Features [X]

Complete Crafting[edit | edit source]

Page Header Option Setting
Crafting Options Additional Items Unenchanted Variations [ ]
Artifact Replicas [ ]
Matching Set Circlets [X]
Learning & XP Smithing Experience Tanning Rack [0.5]
Smelter [0.5]
Mining [15]
Alternate Experience Formula Use Alternate XP Formula [X]
Mining & Materials Mining Mining Presets Faster Mining and More Ore
Mining Makes Noise [X]
Gemstones Gem Chance [5%]
Flawless Gem Chance [5%]
Smelting Ingot Production Per Perk

Curse of the Firmament[edit | edit source]

DynDOLOD[edit | edit source]

Enchanting Adjustments[edit | edit source]

Enhanced Blood[edit | edit source]

Equipment Restrictions[edit | edit source]

Page Header Option Setting
General Options Apply Level Restrictions To... Blocking Items [ ]
Disarm Chance from failed attack 5%
Set Levels All Magic Options 0

ESF: Companions[edit | edit source]

Page Header Option Setting
Presets Presets Preset Reasonable - 24 Quests
Apply This Preset
Joining Thieves Guild Members Thieves Guild Members Can Join [X]
Advancement Requirements Before Your Trial Player Level 10
Days Passed Since Joining 10
Requirements Before Joining the Circle Player Level 20
Do Quest For Each Circle Member [X]
Days Passed Since Joining 10
Requirements Before Kodlak's Request Player Level 30
Days Passed Since Joining 10
Quest Tweaks Radiant Quest Settings Before Skjor & Vilkas Give Quests 5
Radiant Quest Reward Gold Use Default Gold Reward [ ]
Gold per Guild Rank 10
Gold per Player Level 0
Gold per Quest Difficulty Level 10

Extended UI[edit | edit source]

Page Header Option Setting
Stats Menu Hide Legendary UI Elements [X]
Show attribute modifiers [X]
Show skill modifiers [X]

Factions[edit | edit source]

Follower Framework[edit | edit source]

Page Header Option Setting
Activity Sandboxing Only Sandbox in Town [X]
Stealth Extinguish Torches when Stealthed [X]
Catch Up (Teleport) Allow Teleport [ ]
Movement Avoidance Proximity 24.0 Units
Mounts Mount Support Riding Support Only
Gameplay Gold Expenditure Share the Wealth [On]
Share Randomly [ ]
Ask to Share [X]
Regard System Gift Chance 5%
Interaction Main Dialogue Features Dismiss Steward [X]
Hiring Initial Weekly Follower Cost [200]
Expendables Cost [500]
Idle Chatter Idle Chatter Frequency [240 minutes]
Optional Companions Winterhold Mages [X]
Thieves Guild Members [X]

Fort Takeovers[edit | edit source]

Frostfall[edit | edit source]

Page Header Option Setting
Gameplay Player Exposure Rate 0.5x
Effects & Notifications Notifications Attribute Values in Weathersense [X]
Warmth / Coverage On Equip [ ]
Warmth / Coverage Totals [ ]
Meters General Meter Settings Layout Preset Bottom Left
Exposure Meter Show Advanced Settings [X]
X Position 495.0
Y Position 720.0
Wetness Meter Show Advanced Settings [X]
X Position 512.5
Y Position 694.0
Temperature Meter Show Advanced Settings [X]
X Position 657.5
Y Position 705.0

Frostfall Seasons[edit | edit source]

GIST Soul Trap[edit | edit source]

Page Header Option Setting
Main Notifications ALL [ ]
Leveling Enable Leveling System [X]
Soul Capturing Show message when level insufficient [ ]

Honed Metal[edit | edit source]

I.C.O.W.[edit | edit source]

Immersive Creatures[edit | edit source]

Page Header Option Setting
Advanced Skeleton Resurrection Resurrection Chance 15%
Creature Toggles Creatures Goblin [ ]
Cliffrace Solstheim Only
Riekling Solstheim Only
Additional Spawns Additional Spawns Deactivated
Night Spawns Night Spawns Deactivated

Immersive HUD[edit | edit source]

Page Header Option Setting
Activation Compass Activation Key press toggles [X]
SkyUI Active Effects Active Effects ALWAYS On [X]
Link ALL SkyUI Widgets [X]
Crosshair Activation Wielding Melee Weapon [X]
Options Hide shout meter with compass [X]
Enable fast fade of Magicka, Health, Stamina [X]

iSnore - Sleep Encounters[edit | edit source]

Page Header Option Setting
iSnore Enabled [X]

Keep It Clean[edit | edit source]

Page Header Option Setting
Settings Parameters Duration before becoming Dirty 48
Duration before becoming Very Dirty 72
Script update Interval 0.3
Toggles Start Keep It Clean [X]

Lock Overhaul[edit | edit source]

Page Header Option Setting
General General Settings Allow Increasing Skill [X]
Enable the sound effect [X]
Enable crime [X]
Allow Auto Open When Unlocked [ ]
Lock Requirement Lock Requirement Activate Lock Requirements [X]
Novice Locks Requirement 1
Apprentice Locks Requirement 20
Adept Locks Requirement 40
Expert Locks Requirement 60
Master Locks Requirement 80
Smash Locks Smash Locks Activate Smash Locks [X]
Novice Locks Requirement 1
Apprentice Locks Requirement 15
Adept Locks Requirement 30
Expert Locks Requirement 45
Master Locks Requirement 60
Allowed weapons Two + One Handed

LOTD Checklist[edit | edit source]

LOTD Settings[edit | edit source]

LOTD: Curators Companion[edit | edit source]

LOTD: The Curators Tracker[edit | edit source]

Lucien[edit | edit source]

MIA[edit | edit source]

Page Header Option Setting
Options MIA Options The North Remembers [X]
A Girl Has No Name [X]

moreHUD[edit | edit source]

Mystic Condenser[edit | edit source]

NCGD[edit | edit source]

Page Header Option Setting
Options Version 4 Health leveling rate 1000
Magicka leveling rate 800
Stamina leveling rate 1200
Carry weight leveling rate 1750

Not So Fast MG[edit | edit source]

Page Header Option Setting
Minimum Days Before Events Saarthal Expedition 5
Psijic Monk Visit 10
Brelyna's Practice 2
J'Zargo's Experiment 4
Onmund's Request 6

Not So Fast MQ[edit | edit source]

Page Header Option Setting
Minimum Days Before Events First Dragon Sighting 5
Note from Delphine 10
Other Balgruuf's Reward Always Armor


Ordinator Perks[edit | edit source]

Page Header Option Setting
Block Timed Block: Squelch Message [X]
Conjuration Bone Collector: Disallow Teleport [X]
Lockpicking Hotwire: Disallow Teleport [X]
Speech Speak With Animals: Disallow Teleport [X]

P.U.B.S.[edit | edit source]

Pay Your Dues[edit | edit source]

Page Header Option Setting
Options Guild Fee Dark Brotherhood 250
Thieves Guild 200
Mages Guild 300
Companion 150
Payment Period How many days 30 Days

Poisoning Extended[edit | edit source]

Page Header Option Setting
Main Direct Poisoning Poison Prompt Never
Clean Prompt Never
Right-hand weapon }]
Left-hand weapon {[

Quick Light[edit | edit source]

RDO[edit | edit source]

Page Header Option Setting
Other Options Game Settings NPC Greeting Distance 75
NPC Head Tracking Distance 200
Toggle NPCs Allow Terek [ ]

Realistic Water Two[edit | edit source]

Page Header Option Setting
Mod Options Blacksmith Forge Water Kynesgrove [X]
Rorikstead [X]

Resistance Rescaled[edit | edit source]

Run For Your Lives[edit | edit source]

Simple Tolerance[edit | edit source]

Simply Knock[edit | edit source]

Page Header Option Setting
Settings Settings Base Success Rate 25%
Welcome Duration 24 Hours
Failure Timeout 24 Hours
Friends Always Allow Entry [X]

SkyUI[edit | edit source]

Page Header Option Setting
Advanced SWF Version Checking All Options [ ]

Skyrim Unique Treasures[edit | edit source]

Page Header Option Setting
SUT Configuration Configuration Options Unique item notices [ ]
Immersive Ownership [X]
Lore friendly items only [X]

Smart Traning[edit | edit source]

Page Header Option Setting
Training Per Level 2
Training Perk Points Disabled
Mod Active [X]

Storm Lightning[edit | edit source]

Page Header Option Setting
Presets Load Preset Realistic [X]

Summermyst Enchants[edit | edit source]

Take Notes![edit | edit source]

Page Header Option Setting
Controls Journal Open Journal [K]

Taxes of the Nine Holds[edit | edit source]

The Tools of Kagrenac[edit | edit source]

Thieves Guild Req.[edit | edit source]

Page Header Option Setting
Main Quest Requirements to Begin Recruitment Quest Sneak Skill 20
Pockets Picked 20
Items Stolen 50
Requirements to Begin 3rd Quest Radiant Jobs Completed 8
Randomize [X]
Sneak Skill 40
Pickpocket Skill 30
Lockpicking Skill 40
Requirements to Begin 4th Quest Radiant Jobs Completed 12
Randomize [X]
Sneak Skill 60
Pickpocket Skill 45
Lockpicking Skill 60
Radiant Quests City Influence Quests ALL 4
Randomize [X]
Trophy Requirements Increment each requirement by +5 5
Misc Options Shadowmarks Require City Quest [X]

Time Passes[edit | edit source]

Page Header Option Setting
Miscellaneous Options Eating Scale 0.50

Timing is Everything[edit | edit source]

Page Header Option Setting
DLC Quests Dawnguard Enable Vampire Attacks [X]
Vampire Attacks 30
Vampire Attack Chance 50
Dawnguard Recruitment 35
Min Days Between Attacks 5
Dragonborn >>After A Blade In The Dark
Minimum Level 45
Extra Options World Encounters Thalmor Squad: Quest Requirement [X]
Hired Thugs: Stolen Value 150
Hired Assassin: Min Level [10]
Hired Assassin: Assaults [5]
Hired Assassin: Murders [2]
Bounty Collector: Required Bounty 500
Letters from a Friend [X]
Dragon Attack Min Days Between Attacks 5
Dragon Attack Chance 75

Toccata[edit | edit source]

Trade & Barter[edit | edit source]

Page Header Option Setting
Merchant Inventory Variable Merchant Gold Low Variability [X]
Perks Cost to Invest 2500
Increased Gold after Investment 500
Inventory Changes when Invested [X]
Master Trader 1000

Ultimate Combat[edit | edit source]

Page Header Option Setting
NPC Setting NPC Dodge Middle

Undeath - The Ascension[edit | edit source]

Vigilant[edit | edit source]

Vigor - Enhanced Combat[edit | edit source]

Page Header Option Setting
Start Vigor [X]

VioLens[edit | edit source]

Page Header Option Setting
Melee & Ranged Melee Camera View Smart
Player Killmove Immunity [X]
Stealth & Triggers Stealth Seated Killmoves [X]

Vitality Mode[edit | edit source]

Page Header Option Setting
Food & Drink Widgets Widget Hiding Before Vitality Penalty

Vivace[edit | edit source]

Vivid Weathers[edit | edit source]

Wards Extended[edit | edit source]

Widget Addon[edit | edit source]

Wildcat[edit | edit source]

Page Header Option Setting
Timed Block Squelch Timed Block Message [X]

Wintersun Faiths[edit | edit source]

Wonders of Weather[edit | edit source]

XPMSE[edit | edit source]



End of Priority IV