User:DrPharmDawg/SkyRem Guide Section5: Difference between revisions
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<div style="border-top:1px solid #333; border-bottom:2px solid #262729; background-color:#3d3838; padding:2px 10px; text-shadow:none;color:#7F7A76; font-size:95%; font-weight:bold;box-shadow: inset 0 -1px 1px 1px rgba(46,46,46,0.75);"> [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Changelog Changelog] | Release Date: {{fc|#B2A69F| September 20, 2019| }}</div></div> | <div style="border-top:1px solid #333; border-bottom:2px solid #262729; background-color:#3d3838; padding:2px 10px; text-shadow:none;color:#7F7A76; font-size:95%; font-weight:bold;box-shadow: inset 0 -1px 1px 1px rgba(46,46,46,0.75);"> [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Changelog Changelog] | Release Date: {{fc|#B2A69F| September 20, 2019| }}</div></div> | ||
<div style="text-align: center;"><font size="3">Current Version: | <div style="text-align: center;"><font size="3">Current Version: 5.1.0</font></div> | ||
<div style="text-align: center;"><font size="3">Created and maintained by DrPharmDawg</font></div> | <div style="text-align: center;"><font size="3">Created and maintained by DrPharmDawg</font></div> | ||
<div style="text-align: center;"><font size="3">Last Update: {{ #time: G:i:s j F Y|+1 hours| {{REVISIONTIMESTAMP}} }} (GMT)</font></div> | <div style="text-align: center;"><font size="3">Last Update: {{ #time: G:i:s j F Y|+1 hours| {{REVISIONTIMESTAMP}} }} (GMT)</font></div> | ||
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<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div> | <div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div> | ||
==== [https://www.nexusmods.com/skyrimspecialedition/mods/27667/? {{Fc|#ff7878|Useless Patches Collection - Because who cares about conflict resolution and consistency}}] ==== | |||
==== [https://www.nexusmods.com/skyrimspecialedition/mods/ | |||
<div style="border-left:medium solid #ff7878; padding-left:5px;"> | <div style="border-left:medium solid #ff7878; padding-left:5px;"> | ||
* By: mnikjom | * By: mnikjom | ||
* Version: 1.6 | * Version: 1.2.6 | ||
* {{User:DrPharmDawg/Tag|Merge}} | * {{User:DrPharmDawg/Tag|Merge}} | ||
{{Fc|White|MAIN FILE:}} '' | {{Fc|White|MAIN FILE:}} ''Maybe Not That Useless Patches Collection 1.2.6'' | ||
{{FOMOD Instructions|file= | {{FOMOD Instructions|file=Useless Patches Collection | ||
|{{FomodPage| | |{{FomodPage|Unofficial Skyrim Special Edition Patch Patches | ||
|{{ | |{{Fieldset|Plugin Type|checkmark=yes|Helgen Reborn; Moon and Star; Project AHO; Quaint Raven Rock}} | ||
|button=yes|buttonText=Next}} | |||
{{FomodPage|Better Dynamic Snow Patches | |||
|{{Fieldset|Plugin TYpe|checkmark=yes|Cutting Room Floor; Helarchen Creek; Lucien; Unique Border Gates; Winterhold Restored; Wintersun; Artifacts of Skyrim; JK's Skyrim}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|Song of the Green (Auri Follower) Patches | |||
|{{Fieldset|Plugin TYpe|checkmark=yes|Unofficial Skyrim Special Edition Patch; Wintersun + Immersive Creatures}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|Audio Overhaul for Skyrim Patches | |||
|{{Fieldset|Plugin TYpe|checkmark=yes|Improved Traps; WACCF and LoTD Patch}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|Weapons Armor Clothing and Clutter Fixes Patches | |||
|{{Fieldset|Plugin TYpe|checkmark=yes|Quaint Raven Rock; The Choice is Yours; Cutting Room Floor}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|Cutting Room Floor Patches | |||
|{{Fieldset|Plugin TYpe|checkmark=yes|Relationship Dialogue Overhaul - RDO SE}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|Armor and Clothing Extensions Patches | |||
|{{Fieldset|Plugin TYpe|checkmark=no|Select Nothing}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|The Forgotten City Patches | |||
|{{Fieldset|Plugin TYpe|checkmark=yes|Unofficial Skyrim Special Edition Patch; Tools of Kagrenac}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|Recorder - Standalone Fully Voiced Follower Patches | |||
|{{Fieldset|Plugin TYpe|checkmark=no|Select Nothing}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|Enhanced Lighting for ENB (ELE) Patches | |||
|{{Fieldset|Plugin TYpe|checkmark=no|Select Nothing}} | |||
|button=yes|buttonText=Next}} | |button=yes|buttonText=Next}} | ||
{{FomodPage|Patches | {{FomodPage|Immersive Sounds - Compendium Patches | ||
|{{ | |{{Fieldset|Plugin Type|checkmark=no|Select Nothing}} | ||
|button=yes|buttonText= | |button=yes|buttonText=Next}} | ||
{{FomodPage|Extra Patches | |||
|{{Fieldset|Plugin TYpe|checkmark=yes|Artifacts of Skyrim - Typo Fix; Immersive College of Winterhold - Typo Patch; JK's Skyrim - Falkreath Corrections; SkyTEST - WeirdChamp Animals Fix; Relationship Dialogue Overhaul - Hoth Patch}} | |||
|button=yes|buttonText=Next}} }} | |||
{{ | |||
= | |||
|button=yes|buttonText= | |||
</div> | </div> | ||
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<div style="border-left:medium solid #ff7878; padding-left:5px;"> | <div style="border-left:medium solid #ff7878; padding-left:5px;"> | ||
* By: The Legacy Patch Team | * By: The Legacy Patch Team | ||
* Version: 1 | * Version: 2.1 | ||
* {{User:DrPharmDawg/Tag|Bsa}} {{User:DrPharmDawg/Tag|Merge}} | * {{User:DrPharmDawg/Tag|Bsa}} {{User:DrPharmDawg/Tag|Merge}} {{User:DrPharmDawg/Tag|Update}} | ||
{{Fc|White|MAIN FILE:}} ''Legacy of the Dragonborn Patches (Official)'' | {{Fc|White|MAIN FILE:}} ''Legacy of the Dragonborn Patches (Official)'' | ||
{{FOMOD Instructions|file=Legacy of the Dragonborn Patches | {{FOMOD Instructions|file=Legacy of the Dragonborn Patches | ||
Line 209: | Line 89: | ||
|button=yes|buttonText=Next}} | |button=yes|buttonText=Next}} | ||
{{FomodPage|Museum Display Expansions | {{FomodPage|Museum Display Expansions | ||
|{{Fieldset|Museum Display Expansions|checkmark=yes|Select Everything}} | |{{Fieldset|Museum Display Expansions|checkmark=yes|Select Everything Available}} | ||
|button=yes|buttonText=Next}} | |button=yes|buttonText=Next}} | ||
{{FomodPage|Armory Additions | {{FomodPage|Armory Additions | ||
|{{Fieldset|Armory Additions|checkmark=yes|Select Everything}} | |{{Fieldset|Armory Additions|checkmark=yes|Select Everything Available}} | ||
|button=yes|buttonText=Next}} | |button=yes|buttonText=Next}} | ||
{{FomodPage| | {{FomodPage|Quest Displays | ||
|{{Fieldset| | |{{Fieldset|Quest Displays|checkmark=yes|Select Everything Available}} | ||
|button=yes|buttonText=Next}} | |button=yes|buttonText=Next}} | ||
{{FomodPage|Overhaul Systems | {{FomodPage|Overhaul Systems | ||
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|button=yes|buttonText=Next}} | |button=yes|buttonText=Next}} | ||
{{FomodPage|Additional Patches | {{FomodPage|Additional Patches | ||
|{{Fieldset|Additional Patches|checkmark=yes|Audio Overhaul for Skyrim; Barely Used Vanilla Actors Recycle Project (BUVARP) | |{{Fieldset|Additional Patches|checkmark=yes|Audio Overhaul for Skyrim; Barely Used Vanilla Actors Recycle Project (BUVARP); Complete Crafting Overhaul Remade; Cutting Room Floor; Immersive Sounds Compendium; Keep It Clean; Mystic Condenser; Ruins Clutter Improved; Skyrim Revamped - Complete Enemy Overhaul; SkyTEST - Realistic Animals and Predators; Static Mesh Improvement Mod; Trade and Barter; Weapons Armor Clothing Clutter Fixes; Zim's Immersive Artifacts}} | ||
|button=yes|buttonText=Next}} | |button=yes|buttonText=Next}} | ||
{{FomodPage|Legacy Book Covers Skyrim Patches | {{FomodPage|Legacy Book Covers Skyrim Patches | ||
|{{Fieldset|Legacy Book Covers Skyrim Patches|checkmark=yes| | |{{Fieldset|Legacy Book Covers Skyrim Patches|checkmark=yes|Not So Fast - Main Quest; The Choice is Yours}} | ||
|button=yes|buttonText=Next}} | |button=yes|buttonText=Next}} | ||
{{FomodPage|Important! | {{FomodPage|Important! | ||
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</div> | </div> | ||
==== [https://www.nexusmods.com/skyrimspecialedition/mods/ | ==== [https://www.nexusmods.com/skyrimspecialedition/mods/31814/? {{Fc|#ff7878|Amulets of Skyrim - Tweaks and Fixes}}] ==== | ||
<div style="border-left:medium solid #ff7878; padding-left:5px;"> | |||
* By: uni_SL and Oooiii | |||
* Version: 1.7 | |||
* {{User:DrPharmDawg/Tag|Merge}} {{User:DrPharmDawg/Tag|New}} | |||
{{Fc|White|MAIN FILE:}} ''Amulets of Skyrim - Tweaks and Fixes (Legacy of the Dragonborn Compatible Version)'' | |||
</div> | |||
==== [https://www.nexusmods.com/skyrimspecialedition/mods/38813/? {{Fc|#ff7878|Animated Armoury - Legacy of Dragonborn Displays}}] ==== | |||
<div style="border-left:medium solid #ff7878; padding-left:5px;"> | |||
* By: malicious | |||
* Version: 1.1 | |||
* {{User:DrPharmDawg/Tag|Bsa}} {{User:DrPharmDawg/Tag|Merge}} {{User:DrPharmDawg/Tag|New}} | |||
{{Fc|White|MAIN FILE:}} ''DBM New Armoury'' | |||
</div> | |||
==== [https://www.nexusmods.com/skyrimspecialedition/mods/38529/? {{Fc|#ff7878|Legacy of the Dragonborn - The Curators Companion}}] ==== | |||
<div style="border-left:medium solid #ff7878; padding-left:5px;"> | <div style="border-left:medium solid #ff7878; padding-left:5px;"> | ||
* By: | * By: Ic0nIc0de | ||
* Version: | * Version: 1.1.1 | ||
* | * {{User:DrPharmDawg/Tag|Merge}} {{User:DrPharmDawg/Tag|New}} | ||
{{Fc|White| | {{Fc|White|MAIN FILE:}} ''Legacy of the Dragonborn SSE - The Curators Companion'' | ||
{{FOMOD Instructions|file=Curator's Companion | |||
|{{FomodPage|Welcome | |||
|{{Fieldset|Main File|checkmark=yes|The Curators Companion: Base Mod}} | |||
{{Fieldset|Source Code|checkmark=no|Select Nothing}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|Museum Display Add-ons | |||
|{{Fieldset|Display Add-ons|Checkmark=yes|Select Everything Available}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|Armory Display Add-ons | |||
|{{Fieldset|Armory Add-ons|checkmark=yes|Select Everything Available}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|Quest Display Add-ons | |||
|{{Fieldset|Quest Add-ons|checkmark=yes|Select Everything Available}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|PLEASE READ! | |||
|{{Fieldset|User information|checkmark=yes|Ok}} | |||
|button=yes|buttonText=Install}} }} | |||
</div> | </div> | ||
Line 244: | Line 156: | ||
* By: kryptopyr and others | * By: kryptopyr and others | ||
* Version: 2.0 | * Version: 2.0 | ||
* {{User:DrPharmDawg/Tag|Merge}} | |||
{{Fc|White|MAIN FILE:}} ''kryptopyr's Patch Hub Installer''<br /> | |||
{{Fc|White|MISC FILE:}} ''Aetherium Armor and Weapons __ CCOR''<br /> | |||
{{Fc|White|MISC FILE:}} ''Dawnguard Arsenal __ WACCF_CCOR''<br /> | |||
{{Fc|White|MISC FILE:}} ''Heavy Armory __ WACCF_CCOR_AMB''<br /> | |||
{{Fc|White|MISC FILE:}} ''Heavy Armory_JaySus Swords __ CCOR''<br /> | |||
{{Fc|White|MISC FILE:}} ''Immersive Weapons __ WACCF_CCOR''<br /> | |||
{{Fc|White|MISC FILE:}} ''Improved Closefaced Helmets __ WACCF_AMB''<br /> | |||
{{Fc|White|MISC FILE:}} ''Ordinator __ WACCF_CCOR''<br /> | |||
{{FOMOD Instructions|file=kryptopyr's Patch Hub | |||
|{{FomodPage|Mods | |||
|{{Fieldset|Mods|checkmark=yes|CCOR; WACCF; ACE; TCIY}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|Complete Crafting Overhaul Remastered | |||
|{{Fieldset|Winter Is Coming SSE - Cloaks|bullet=yes|None}} | |||
{{Fieldset|Other|checkmark=yes|Amulets of Skyrim; Bandolier; Campfire; Cloaks of Skyrim; Heavy Armor; Immersive Armors; Immersive Weapons; JaySuS Swords; Metallurgy - Ingots and Ores HD; Ordinator - Perks of Skyrim}} | |||
{{Fieldset|Readme|checkmark=no|Select Nothing}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|Weapons Armor Clothing and Clutter Fixes | |||
|{{Fieldset|Patches|checkmark=yes|Improved Closefaced Helmets; Konahrik's Accouterments}} | |||
{{Fieldset|Readme|checkmark=no|Select Nothing}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|Armor and Clothing Extensions | |||
|{{Fieldset|Patches|checkmark=no|Select Nothing}} | |||
{{Fieldset|Readme|checkmark=no|Select Nothing}} | |||
|button=yes|buttonText=Next}} | |||
{{FomodPage|The Choice Is Yours | |||
|{{Fieldset|Patches|checkmark=yes|Wintersun - Faiths of Skyrim; Cutting Room Floor}} | |||
{{Fieldset|Readme|checkmark=no|Select Nothing}} | |||
|button=yes|buttonText=Install}} }} | |||
</div> | |||
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18369/? {{Fc|#ff7878|QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium}}] ==== | |||
<div style="border-left:medium solid #ff7878; padding-left:5px;"> | |||
* By: Qwinn | |||
* Version: 2.5.0 | |||
* {{User:DrPharmDawg/Tag|Merge}} | * {{User:DrPharmDawg/Tag|Merge}} | ||
{{Fc|White|MISC FILE:}} '' | {{Fc|White|MISC FILE:}} ''QUASIPC - Unified Patch Compendium v2_5_0''<br /> | ||
{{Fc|White|Install:}} Allow the {{Fc|White|FOMOD}} to make the selections; simply continue through the {{ui|Next}} and {{ui|Install}} buttons. | |||
{{Fc|White| | |||
{{Fc|White| | |||
{{ | |||
{{ | |||
</div> | </div> | ||
==== {{Fc|#ff7878|<u>Merged Patches</u>}} ==== | ==== {{Fc|#ff7878|<u>Merged Patches</u>}} ==== | ||
<div style="border-left:medium solid #ff7878; padding-left:5px;"> | <div style="border-left:medium solid #ff7878; padding-left:5px;"> | ||
*{{User:DrPharmDawg/Tag|Tool}} | *{{User:DrPharmDawg/Tag|Tool}} {{User:DrPharmDawg/Tag|Npc}} | ||
{{Fc|White|Merge:}} Merge tagged files with {{Fc|White|zEdit}}. Move the Merged mod to the bottom of this Step, activate it, and disable the plugins via MO2's '''''{{Fc|#e6b69e|Merge Plugins Hide}}''''' function. | {{Fc|White|Merge:}} Merge tagged files with {{Fc|White|zEdit}}. Move the Merged mod to the bottom of this Step, activate it, and disable the plugins via MO2's '''''{{Fc|#e6b69e|Merge Plugins Hide}}''''' function. | ||
</div> | </div> | ||
=== {{Fc|#ddd|Part B: Dynamic Patches}} === | === {{Fc|#ddd|Part B: Dynamic Patches}} === | ||
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div> | <div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div> | ||
==== {{Fc|#ff7878|<u>LOOT</u>}} ==== | ==== {{Fc|#ff7878|<u>LOOT</u>}} ==== | ||
Line 304: | Line 214: | ||
2. In the window that appears, click {{ui|Load After}} and under Filename enter {{Fc|#e6b69e|Alternate Start - Live Another Life.esp}}. Click {{ui|Save}} (disk icon) to the right. | 2. In the window that appears, click {{ui|Load After}} and under Filename enter {{Fc|#e6b69e|Alternate Start - Live Another Life.esp}}. Click {{ui|Save}} (disk icon) to the right. | ||
Adjusting Metadata with LOOT in this way can help keep mods in the right place any time you use LOOT. Using {{Fc|#e6b69e|Load After}} is good especially to ensure a specific mod loads after another specific mod, while using the mod groups (such as {{Fc|#e6b69e|High Priority Overrides}}) is good for keeping mods in a more generalized location of your Load Order. | |||
Once you are done making adjustments to Metadata, {{ui|Sort}} as normal, {{ui|Apply}}, and {{ui|Exit}} LOOT. | |||
</div> | |||
{{Warning|text=Do not use LOOT past this point. If you do, ensure that the following mods are at the bottom of your load (right pane) in the order provided.}} | |||
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26732/? {{Fc|#ff7878|Loot Overhaul - Rarity and Abundancy (SkyRem - Lora)}}] ==== | |||
<div style="border-left:medium solid #ff7878; padding-left:5px;"> | |||
* By: DrPharmDawg | |||
* Version: 2.2.0 | |||
* {{User:DrPharmDawg/Tag|Update}} | |||
{{Fc|White|MAIN FILE:}} ''SkyRem - Lora - Full'' | |||
</div> | |||
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26789/? {{Fc|#ff7878|NPC Patch}}] ==== | |||
<div style="border-left:medium solid #ff7878; padding-left:5px;"> | |||
* By: DrPharmDawg | |||
* Version: 5.1.0 | |||
* {{User:DrPharmDawg/Tag|Update}} | |||
{{Fc|White|MAIN FILE:}} ''NPC Patch'' | |||
</div> | </div> | ||
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1. In MO2, launch SSEEdit, ensure all mods are selected, and click {{ui|OK}}. | 1. In MO2, launch SSEEdit, ensure all mods are selected, and click {{ui|OK}}. | ||
2. In the left pane, select all mods with the exception of | 2. In the left pane, select all mods with the exception of: Main Master Files (Skyrim, Update, and DLCs), USSEP, Realistic Water Two (RealisticWaterTwo.ESP), and Merged Immersion (Merged Immersion.ESP). | ||
3. Right-click on any mod you just highlighted and select {{ui|Apply Script}}. | 3. Right-click on any mod you just highlighted and select {{ui|Apply Script}}. | ||
4. In the {{ui|Script}} drop-down box, select {{Fc|#e6b69e|_make a patch file for waterflow for Oldrim mods}} and click {{ui|OK}}. Name it {{Fc|#e6b69e|'''''Waterflow Patch'''''}}. | 4. In the {{ui|Script}} drop-down box, select {{Fc|#e6b69e|_make a patch file for waterflow for Oldrim mods}} and click {{ui|OK}}. Name it {{Fc|#e6b69e|'''''Waterflow Patch'''''}}. | ||
Line 327: | Line 249: | ||
6. Exit SSEEdit once complete, saving the {{Fc|White|Waterflow Patch}} plugin. | 6. Exit SSEEdit once complete, saving the {{Fc|White|Waterflow Patch}} plugin. | ||
7. Back in MO2, right-click {{ui|Overwrite}}, select {{ui|Create Mod...}}, and name it {{Fc|#e6b69e|Waterflow Patch}}, and activate the mod. | 7. Back in MO2, right-click {{ui|Overwrite}}, select {{ui|Create Mod...}}, and name it {{Fc|#e6b69e|Waterflow Patch}}, and activate the mod. | ||
{{Fc|White|Note:}} If rebuilding the Waterflow Patch, you will need to move the plugin from the {{Fc|#e6b69e|Overwrite}} folder into the {{Fc|White|Waterflow Patch}} mod, overwriting the old plugin. | |||
</div> | </div> | ||
==== {{Fc|#ff7878|<u> | ==== {{Fc|#ff7878|<u>Lootable Firewood Piles Patch</u>}} ==== | ||
<div style="border-left:medium solid #ff7878; padding-left:5px;"> | <div style="border-left:medium solid #ff7878; padding-left:5px;"> | ||
* {{User:DrPharmDawg/Tag|Tool}} | * {{User:DrPharmDawg/Tag|Tool}} | ||
This | This patch will ensure firewood piles are lootable per the mod. Note: When loading SSEEdit for this procedure, do NOT skip building references (do not hold {{ui|Shift}} when selecting {{ui|OK}} to your load order. | ||
1. In MO2, launch SSEEdit, ensure all mods are selected, and click {{ui|OK}}. | 1. In MO2, launch SSEEdit, ensure all mods are selected, and click {{ui|OK}}. | ||
2. In the left pane, right-click | 2. In the left pane, right-click anywhere on your mod list and select {{ui|Apply Script}}. | ||
3. In the {{ui|Script}} drop-down box, select {{Fc|#e6b69e| | 3. In the {{ui|Script}} drop-down box, select {{Fc|#e6b69e|WiZkiD Lootable Firewood Piles}} and click {{ui|OK}}. Name it {{Fc|#e6b69e|'''''Lootable Firewood Piles Patch'''''}}. | ||
4. Click {{ui|Yes}} to any {{Fc|White|Confirm}} message pop-ups. | |||
5. Exit SSEEdit once complete, saving the {{Fc|White|Lootable Firewood Piles Patch}} plugin. | |||
6. Back in MO2, right-click {{ui|Overwrite}}, select {{ui|Create Mod...}}, and name it {{Fc|#e6b69e|Lootable Firewood Piles Patch}}, and activate the mod. | |||
{{Fc|White|Note:}} If rebuilding the Waterflow Patch, you will need to move the plugin from the {{Fc|#e6b69e|Overwrite}} folder into the {{Fc|White|Lootable Firewood Piles Patch}} mod, overwriting the old plugin. | |||
</div> | </div> | ||
==== {{Fc|#ff7878|<u> | ==== {{Fc|#ff7878|<u>Nemesis</u>}} ==== | ||
<div style="border-left:medium solid #ff7878; padding-left:5px;"> | <div style="border-left:medium solid #ff7878; padding-left:5px;"> | ||
* {{User:DrPharmDawg/Tag|Tool}} | * {{User:DrPharmDawg/Tag|Tool}} | ||
The Nemesis Engine will patch your load order for animations. | |||
1. | 1. Create an empty mod named {{Fc|#e6b69e|Nemesis Output}} and activate it. | ||
2.Check the {{ | 2. {{ui|Edit}} the Nemesis Engine executable in MO2, and {{ui|Check}} the {{Fc|#e6b69e|Create files in mod instead of overwrite (*)}} option. Select the {{Fc|#e6b69e|Nemesis Output}} mod, and click {{ui|Apply}} and {{ui|OK}}. | ||
3.Click {{ui|Update | 3. Launch the {{Fc|#e6b69e|Nemesis Engine}} in MO2, and click {{ui|OK}} to any warnings you receive. Click {{ui|Update Engine}} and wait for any update(s). | ||
4. In the top pane, tick the following options: {{Fc|#e6b69e|Animated Armoury FPA}}, {{Fc|#e6b69e|Ultimate Combat / TK Dodge}} | |||
5. Click {{ui|Launch Nemesis Behavior Engine}}. Once {{Fc|#e6b69e|Behavior generation completed}} appears in the bottom pane, close Nemesis. | |||
6. {{ui|Refresh}} MO2, and check that the new {{Fc|#e6b69e|Nemesis Output}} mod has been populated (should have a plugin, meshes, and scripts). | |||
</div> | </div> | ||
Line 367: | Line 285: | ||
* {{User:DrPharmDawg/Tag|Tool}} | * {{User:DrPharmDawg/Tag|Tool}} | ||
The Smashed Patch will help resolve many conflicts between mods. | The Smashed Patch will help resolve many conflicts between mods. | ||
1. Repeat the process of creating an empty mod named {{Fc|#e6b69e|Smashed Patch}}, activating it, and adding it to the {{Fc|#e6b69e|Mator Smash}} executable. | 1. Repeat the process of creating an empty mod named {{Fc|#e6b69e|Smashed Patch}}, activating it, and adding it to the {{Fc|#e6b69e|Mator Smash}} executable. | ||
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4. Ensure all mods are selected in the next window, and click {{ui|OK}}. | 4. Ensure all mods are selected in the next window, and click {{ui|OK}}. | ||
Setup Mator Smash to build the patch: | |||
1. Under the {{ui|Plugins}} tab, highlight every mod with the exception of the {{Fc|#e6b69e|Skyrim.esm}} at the top. | 1. Under the {{ui|Plugins}} tab, highlight every mod with the exception of the {{Fc|#e6b69e|Skyrim.esm}} at the top. | ||
2. Right-click any mod while they are all highlighted, and select {{ui|Add to patch}} and {{ui|<New Patch>}}. | 2. Right-click any mod while they are all highlighted, and select {{ui|Add to patch}} and {{ui|<New Patch>}}. | ||
3. Change {{Fc|#e6b69e|NewPatch}} in both fields to {{Fc|#e6b69e|Smashed Patch}} and click {{ui|OK}}. | 3. Change {{Fc|#e6b69e|NewPatch}} in both fields to {{Fc|#e6b69e|Smashed Patch}} and click {{ui|OK}}. | ||
4. | 4. Leave the default setting for mods that are already set with tags. | ||
5. Change the setting of mods without a tag ({{Fc|#e6b69e|Skip}}) by right-clicking >> {{ui|Smash Settings}} >> {{ui|Smash}} >> {{ui|Smash.All}}. | |||
Locate and select the ESP(s) | Locate and select the following ESP(s). Right-click and select {{ui|Smash Settings}} >> {{ui|Ungrouped}} >> and select the appropriate (mod specific) setting: | ||
Unofficial Skyrim Special Edition Patch.esp (USSEP) | |||
Immersive Sounds - Compendium.esp (Immersive Sounds) | |||
Cutting Room Floor.esp (CRF) | |||
Weapons Armor Clothing & Clutter Fixes.esp (WACCF) | |||
ZIA_Complete_Pack.esp (Zias Weapons) | |||
CollegeOfWinterholdImmersive.esp (College of Winterhold) | |||
RealisticWaterTwo.esp (RealWater) | |||
Locate and select the ESP(s) | Locate and select the following ESP(s). Right-click and select {{ui|Smash Settings}} >> {{ui|Ungrouped}} >> {{ui|NPC Looks}}: | ||
NPC Patch.esp | |||
Locate and select the following ESP(s). Right-click and select {{ui|Smash Settings}} >> {{ui|Smash}} >> {{ui|Smash.OverrideAll}}: | |||
SkyRem - Lora - Full.esp | |||
With all the tags set, complete the patch by clicking {{ui|Build patches}} (hammer icon). When done, exit {{Fc|#e6b69e|Mator Smash}}, and activate your new Smashed Patch plugin. | |||
Finally - open the newly created {{Fc|#e6b69e|Smashed Patch}} with xEdit. In the left pane of xEdit, expand the {{Fc|#e6b69e|Smashed Patch}} plugin, right click {{ui|Activator}}, and select {{ui|Remove}} and confirm. You can now close xEdit, saving the {{Fc|#e6b69e|Smashed Patch}}. | |||
</div> | </div> | ||
Line 420: | Line 325: | ||
<div style="border-left:medium solid #ff7878; padding-left:5px;"> | <div style="border-left:medium solid #ff7878; padding-left:5px;"> | ||
* Author: DrPharmDawg | * Author: DrPharmDawg | ||
* Version: | * Version: 5.1.0 | ||
* {{User:DrPharmDawg/Tag|Update}} | |||
{{Fc|White|MAIN FILE:}} ''SkyRem Patch'' | {{Fc|White|MAIN FILE:}} ''SkyRem Patch'' | ||
</div> | </div> | ||
Line 429: | Line 335: | ||
Create zEdit Patches: | Create zEdit Patches: | ||
1. Run {{ui|zEdit}} from the executables and select {{ui|zEdit}} and {{ui|Start Session}}. Leave your entire Load Order included and click {{ui|OK}}. | 1. Run {{ui|zEdit}} from the executables and select {{ui|zEdit}} and {{ui|Start Session}}. Leave your entire Load Order included and click {{ui|OK}}. | ||
2. Click {{ui|Manage Patchers}} (puzzle icon in upper-right). | 2. Click {{ui|Manage Patchers}} (puzzle icon in upper-right). | ||
3. Change {{ui|Know Your Enemy's Armor Patcher}} >> {{Fc|#e6b69e|Patch armor descriptions?}} option to {{ui|false}}. | |||
4. Change {{ui|Curse of the Firmament Patcher }} >> {{Fc|#e6b69e|Assign blessings by...}} option to {{ui|class}}. | |||
5. Under {{Fc|#e6b69e|NPC VisualTransfer}}, add {{Fc|#e6b69e|NPC Patch.ESP}}. | |||
6. Select {{ui|Build Patches}}. Run one patcher at a time: {{Fc|#e6b69e|Know Your Armor Patcher}}, {{Fc|#e6b69e|Know Your Enemy Patcher}}, {{Fc|#e6b69e|Curse of the Firmament Patcher}}, {{Fc|#e6b69e|Speed and Reach Fixes}}, and finally {{Fc|#e6b69e|zPatch.esp}} (all options). | |||
Exit zEdit, saving the patches (there will be | 7. Check the patcher you want to build (one at a time). | ||
8. Click {{ui|Build}} next to the patchers name and wait until complete. Ensure the new ESP is located at the bottom of your Load Order in the left pane. | |||
9. Repeat the process for each patcher above before moving to the next set of directions. | |||
Exit zEdit, saving the patches (there will be 5 plugins). At the bottom of the left pane in MO2, right-click {{ui|Overwrite}} and select {{ui|Create mod...}}. Name the new mod {{Fc|#e6b69e|zEdit Patch}} and activate it. They should be ordered as follows (in the right pane): | |||
{{Fc|#e6b69e|know_your_armor-patch}} | |||
{{Fc|#e6b69e|know_your_enemy_patch}} | |||
{{Fc|#e6b69e|curse_of_the_firmament_patch}} | |||
{{Fc|#e6b69e|Speed And Reach Fixes}} | |||
{{Fc|#e6b69e|zPatch}} | |||
</div> | </div> | ||
Line 445: | Line 360: | ||
3. When done, exit {{Fc|#e6b69e|zEdit}} and {{ui|Refresh}} MO2. | 3. When done, exit {{Fc|#e6b69e|zEdit}} and {{ui|Refresh}} MO2. | ||
4. Find the newly added {{Fc|#e6b69e|Relinker Output}} mod at the bottom of the left pane and activate it. | 4. Find the newly added {{Fc|#e6b69e|Relinker Output}} mod at the bottom of the left pane and activate it. | ||
You should end up with a handful of scripts following the completion of the Relinker. | |||
</div> | </div> | ||
Line 463: | Line 380: | ||
7. When you receive the {{Fc|#e6b69e|LOD Generator: finished}}, close xLODGen. | 7. When you receive the {{Fc|#e6b69e|LOD Generator: finished}}, close xLODGen. | ||
8. Setting the arguments field as detailed in {{Fc|#e6b69e|First Steps}} will place the files directly into the xLODGen Output mod. Refresh MO2 and find it at the bottom of the left pane. Activate it now. | 8. Setting the arguments field as detailed in {{Fc|#e6b69e|First Steps}} will place the files directly into the xLODGen Output mod. Refresh MO2 and find it at the bottom of the left pane. Activate it now. | ||
If using {{Fc|#e6b69e|Paper World Map}} (II-02-A), you will need to hide a couple files generated by this xLODGen for the map to appear as intended. You can do this quickly and easily through MO2's interface: | |||
1. {{ui|Double-click}} the {{Fc|#e6b69e|xLODGen Output}}, and go to the {{ui|Conflicts}} tab. | |||
2. With the {{ui|General}} (not Advanced) tab selected, click {{ui|Overwritten Mods}} to sort the list in the top window. | |||
3. This should bring two files to the top listing {{Fc|#e6b69e|Paper World Map}} as being overwritten. | |||
4. {{ui|Right-click}} each of these and select {{ui|Hide}}, then close the window. | |||
</div> | </div> | ||
Line 483: | Line 407: | ||
4. Change {{ui|Output Path}} to {{Fc|#e6b69e|X:\Tools\Mod Organizer\Mods\DynDOLOD Output}}. | 4. Change {{ui|Output Path}} to {{Fc|#e6b69e|X:\Tools\Mod Organizer\Mods\DynDOLOD Output}}. | ||
5. In the upper right: Click {{ui|Medium}} and check both {{ui|Candles}} and {{ui|FXGlow}}. | 5. In the upper right: Click {{ui|Medium}} and check both {{ui|Candles}} and {{ui|FXGlow}}. | ||
6. In the bottom box: Check all options '''''EXCEPT''''' | 6. In the bottom box: Check all options '''''EXCEPT''''' {{ui|Use original LOD assignments}} and {{ui|Upgrade NearGrid Large Refs}}. | ||
7. Still in the bottom box: Change {{ui|Max tile size}} to 256 (to match TexGen). | 7. Still in the bottom box: Change {{ui|Max tile size}} to 256 (to match TexGen). | ||
8. Click {{ui|OK}}. | 8. Click {{ui|OK}}. | ||
Line 489: | Line 413: | ||
</div> | </div> | ||
==== | == {{Fc|#White|STARTUP}} == | ||
<div style="border- | <div style="border-top:0px solid White; margin:0 -10px; background-color:White; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em White;"> <span style="color:White; font-weight:bold; font-size:1.7em;"></span></div> | ||
=== {{Fc|#ddd|Part A: Starting New Game}} === | |||
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div> | |||
{{Fc| | |||
It is time. Start a new game and create your character (Race, Gender, and Appearance). Once done, it will take a few minutes for all of the mods to register and the game to setup. | |||
Monitor the notifications on the left to make sure nothing unusual happens (something not found, something did not load properly, errors, etc.) | |||
Simply hit {{ui|OK}} for the first several (6-7) messages that pop-up. You can tell {{Fc|#e6b69e|Curator's Companion}} to scan {{ui|later}}. I also recommend using the {{ui|later}} option for {{Fc|#e6b69e|Attributes}}. | |||
Now on to the MCMs. | |||
=== {{Fc|#ddd|Part | === {{Fc|#ddd|Part B: MCM Settings}} === | ||
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div> | <div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div> | ||
Line 505: | Line 434: | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| | | Presets|| User Settings|| Load user settings|| GO | ||
|- | |- | ||
| || || | | Control || Symbol 1, In-Game Clock, In-Game Date || Control Mode || Toggle | ||
|- | |- | ||
| || | | || || Hotkey || X | ||
|} | |||
==== {{Fc|#ff7878|Alchemy Adjustments}} ==== | |||
{| class="wikitable" | |||
|- | |- | ||
! Page !! Header !! Option !! Setting | |||
|- | |- | ||
| || || | | Settings || Other Settings|| Prevent fortify Alchemy/Enchanting loop || [X] | ||
|- | |- | ||
| || | |} | ||
==== {{Fc|#ff7878|Ammo Limiter}} ==== | |||
{| class="wikitable" | |||
|- | |- | ||
! Page !! Header !! Option !! Setting | |||
|- | |- | ||
| || | | Limits || || Arrow Limit || 72 | ||
|- | |- | ||
| || | | || || Bolt Limit || 72 | ||
|} | |} | ||
==== {{Fc|#ff7878| | ==== {{Fc|#ff7878|Animated Armoury}} ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| Settings || | | Settings || General Settings || Enable TSC / SSM / TWL Animations || [ ] | ||
|} | |} | ||
==== {{Fc|# | ==== {{Fc|#ff7878|Apocalypse Spells}} ==== | ||
==== {{Fc|#ff7878|Ashes}} ==== | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| | | Main || Main Options || Mod Activated || [X] | ||
|} | |} | ||
==== {{Fc|#ff7878|Atlas Map Markers}} ==== | ==== {{Fc|#ff7878|Atlas Map Markers}} ==== | ||
Line 592: | Line 482: | ||
|- | |- | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |||
| Atlas Map Markers || Major Cities || Inns, Shops, Markets || Disabled | |||
|- | |||
| || Towns & Settlements || Inns, Shops, Farms, Lumber Mills || Disabled | |||
|- | |- | ||
| Extra Options || Compass Settings || Location Max Distance || 10000 | | Extra Options || Compass Settings || Location Max Distance || 10000 | ||
|- | |||
| || || Map Marker: Max Size || 115% | |||
|- | |||
| || || Map Marker: Min Size || 80% | |||
|- | |||
| || || Quest Marker: Max Size || 125% | |||
|- | |||
| || || Quest Marker: Max Size || 85% | |||
|} | |} | ||
==== {{Fc|#ff7878| | ==== {{Fc|#ff7878|Attribute Values}} ==== | ||
==== {{Fc|#ff7878|Campfire}} ==== | ==== {{Fc|#ff7878|Campfire}} ==== | ||
Line 606: | Line 508: | ||
|- | |- | ||
| || || Harvest Wood || <, | | || || Harvest Wood || <, | ||
|} | |||
==== {{Fc|#ff7878|Class Overhaul}} ==== | |||
==== {{Fc|#ff7878|Clockwork}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| || || Gilded Recovery Time || 0 Hours | |||
|- | |||
|} | |} | ||
==== {{Fc|#ff7878|Clothing Fixes}} ==== | ==== {{Fc|#ff7878|Clothing Fixes}} ==== | ||
==== {{Fc|#ff7878| | ==== {{Fc|#ff7878|Cold Region Behavior}} ==== | ||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| General Settings || Main Settings || Enable Mod Features || [X] | |||
|} | |||
==== {{Fc|#ff7878|Complete Crafting}} ==== | ==== {{Fc|#ff7878|Complete Crafting}} ==== | ||
Line 623: | Line 542: | ||
| || || Matching Set Circlets || [X] | | || || Matching Set Circlets || [X] | ||
|- | |- | ||
| Learning & XP | | Learning & XP || Smithing Experience || Tanning Rack || [0.5] | ||
|- | |- | ||
| || || Smelter || [0.5] | | || || Smelter || [0.5] | ||
|- | |- | ||
| || || Mining || [15] | | || || Mining || [15] | ||
|- | |||
| || Alternate Experience Formula || Use Alternate XP Formula || [X] | |||
|- | |- | ||
| Mining & Materials || Mining || Mining Presets || Faster Mining and More Ore | | Mining & Materials || Mining || Mining Presets || Faster Mining and More Ore | ||
|- | |- | ||
| || || Gem Chance || [5%] | | || || Mining Makes Noise || [X] | ||
|- | |||
| || Gemstones || Gem Chance || [5%] | |||
|- | |- | ||
| || || Flawless Gem Chance || [5%] | | || || Flawless Gem Chance || [5%] | ||
|- | |- | ||
| || Smelting || Ingot Production || Per Perk | | || Smelting || Ingot Production || Per Perk | ||
|} | |} | ||
==== {{Fc|#ff7878|Curse of the Firmament}} ==== | ==== {{Fc|#ff7878|Curse of the Firmament}} ==== | ||
==== {{Fc|#ff7878|DynDOLOD}} ==== | ==== {{Fc|#ff7878|DynDOLOD}} ==== | ||
==== {{Fc|# | ==== {{Fc|#ff7878|Enchanting Adjustments}} ==== | ||
==== {{Fc|#ff7878|Enhanced Blood}} ==== | ==== {{Fc|#ff7878|Enhanced Blood}} ==== | ||
Line 694: | Line 585: | ||
|- | |- | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |||
| Presets || Presets || Preset || Reasonable - 24 Quests | |||
|- | |||
| || || || Apply This Preset | |||
|- | |- | ||
| Joining || Thieves Guild Members || Thieves Guild Members Can Join|| [X] | | Joining || Thieves Guild Members || Thieves Guild Members Can Join|| [X] | ||
|- | |- | ||
| Advancement || Requirements Before Your Trial || Player Level || | | Advancement || Requirements Before Your Trial || Player Level || 10 | ||
|- | |- | ||
| || || Days Passed Since Joining || 10 | | || || Days Passed Since Joining || 10 | ||
Line 722: | Line 617: | ||
|} | |} | ||
==== {{Fc|# | ==== {{Fc|#ff7878|Extended UI}} ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 735: | Line 630: | ||
==== {{Fc|#ff7878|Factions}} ==== | ==== {{Fc|#ff7878|Factions}} ==== | ||
==== {{Fc|#ff7878|Follower Framework}} ==== | ==== {{Fc|#ff7878|Follower Framework}} ==== | ||
Line 768: | Line 640: | ||
| || Stealth || Extinguish Torches when Stealthed || [X] | | || Stealth || Extinguish Torches when Stealthed || [X] | ||
|- | |- | ||
| || | | || Catch Up (Teleport) || Allow Teleport || [ ] | ||
|- | |- | ||
| || || Avoidance Proximity || 24.0 Units | | || Movement || Avoidance Proximity || 24.0 Units | ||
|- | |- | ||
| || Mounts || Mount Support || Riding Support Only | | || Mounts || Mount Support || Riding Support Only | ||
|- | |- | ||
| Gameplay || Gold Expenditure || | | Gameplay || Gold Expenditure || Share the Wealth|| [On] | ||
|- | |- | ||
| || || | | || || Share Randomly || [ ] | ||
|- | |- | ||
| || || Share | | || || Ask to Share || [X] | ||
|- | |- | ||
| || || | | || Regard System || Gift Chance || 5% | ||
|- | |- | ||
| || | | Interaction || Main Dialogue Features || Dismiss Steward || [X] | ||
|- | |||
| || Hiring || Initial Weekly Follower Cost || [200] | |||
|- | |- | ||
| || | | || || Expendables Cost || [500] | ||
|- | |- | ||
| | | || Idle Chatter || Idle Chatter Frequency || [240 minutes] | ||
|- | |- | ||
| || Optional Companions || Winterhold Mages || [X] | | || Optional Companions || Winterhold Mages || [X] | ||
Line 792: | Line 666: | ||
| || || Thieves Guild Members || [X] | | || || Thieves Guild Members || [X] | ||
|} | |} | ||
==== {{Fc|#ff7878|Fort Takeovers}} ==== | |||
==== {{Fc|#ff7878|Frostfall}} ==== | ==== {{Fc|#ff7878|Frostfall}} ==== | ||
Line 808: | Line 684: | ||
| Meters || General Meter Settings || Layout Preset || Bottom Left | | Meters || General Meter Settings || Layout Preset || Bottom Left | ||
|- | |- | ||
| || Exposure | | || Exposure Meter || Show Advanced Settings || [X] | ||
|- | |- | ||
| || || X Position || | | || || X Position || 495.0 | ||
|- | |- | ||
| || || Y Position || 720.0 | | || || Y Position || 720.0 | ||
Line 816: | Line 692: | ||
| || Wetness Meter || Show Advanced Settings || [X] | | || Wetness Meter || Show Advanced Settings || [X] | ||
|- | |- | ||
| || || X Position || | | || || X Position || 512.5 | ||
|- | |- | ||
| || || Y Position || | | || || Y Position || 694.0 | ||
|- | |- | ||
| || Temperature Meter || Show Advanced Settings || [X] | | || Temperature Meter || Show Advanced Settings || [X] | ||
|- | |- | ||
| || || X Position || | | || || X Position || 657.5 | ||
|- | |- | ||
| || || Y Position || | | || || Y Position || 705.0 | ||
|} | |} | ||
==== {{Fc|# | ==== {{Fc|#ff7878|Frostfall Seasons}} ==== | ||
==== {{Fc|#ff7878|GIST Soul Trap}} ==== | ==== {{Fc|#ff7878|GIST Soul Trap}} ==== | ||
Line 843: | Line 719: | ||
==== {{Fc|#ff7878|Honed Metal}} ==== | ==== {{Fc|#ff7878|Honed Metal}} ==== | ||
==== {{Fc|#ff7878| | ==== {{Fc|#ff7878|I.C.O.W.}} ==== | ||
==== {{Fc|#ff7878|Immersive Creatures}} ==== | ==== {{Fc|#ff7878|Immersive Creatures}} ==== | ||
Line 863: | Line 739: | ||
|} | |} | ||
==== {{Fc|#ff7878|Immersive | ==== {{Fc|#ff7878|Immersive HUD}} ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| | | Activation || Compass Activation || Key press toggles || [X] | ||
|- | |||
| || SkyUI Active Effects || Active Effects ALWAYS On || [X] | |||
|- | |||
| || || Link ALL SkyUI Widgets || [X] | |||
|- | |||
| || Crosshair Activation || Wielding Melee Weapon || [X] | |||
|- | |- | ||
| || || | | Options || || Hide shout meter with compass || [X] | ||
|- | |- | ||
| | | || || Enable fast fade of Magicka, Health, Stamina|| [X] | ||
|} | |} | ||
==== {{Fc|#ff7878| | ==== {{Fc|#ff7878|iSnore - Sleep Encounters}} ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| | | || || iSnore Enabled || [X] | ||
|} | |} | ||
Line 892: | Line 770: | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| Settings || Parameters || Duration before becoming Dirty || | | Settings || Parameters || Duration before becoming Dirty || 48 | ||
|- | |- | ||
| || || Duration before becoming Very Dirty || 72 | | || || Duration before becoming Very Dirty || 72 | ||
Line 906: | Line 784: | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| General || General Settings || Allow | | General || General Settings || Allow Increasing Skill || [X] | ||
|- | |- | ||
| || || Enable the sound effect || [X] | | || || Enable the sound effect || [X] | ||
Line 914: | Line 792: | ||
| || || Allow Auto Open When Unlocked || [ ] | | || || Allow Auto Open When Unlocked || [ ] | ||
|- | |- | ||
| Lock Requirement || Lock Requirement || | | Lock Requirement || Lock Requirement || Activate Lock Requirements || [X] | ||
|- | |- | ||
| || | | || || Novice Locks Requirement || 1 | ||
|- | |- | ||
| || | | || || Apprentice Locks Requirement || 20 | ||
|- | |- | ||
| || | | || || Adept Locks Requirement || 40 | ||
|- | |- | ||
| || | | || || Expert Locks Requirement || 60 | ||
|- | |- | ||
| | | || || Master Locks Requirement || 80 | ||
|- | |- | ||
| || | | Smash Locks || Smash Locks || Activate Smash Locks || [X] | ||
|- | |- | ||
| || | | || || Novice Locks Requirement || 1 | ||
|- | |- | ||
| || | | || || Apprentice Locks Requirement || 15 | ||
|- | |- | ||
| || | | || || Adept Locks Requirement || 30 | ||
|- | |- | ||
| || || Allowed | | || || Expert Locks Requirement || 45 | ||
|- | |||
| || || Master Locks Requirement || 60 | |||
|- | |||
| || || Allowed weapons || Two + One Handed | |||
|- | |- | ||
|} | |} | ||
==== {{Fc|#ff7878|LOTD | ==== {{Fc|#ff7878|LOTD Checklist}} ==== | ||
==== {{Fc|#ff7878|LOTD Settings}} ==== | |||
==== {{Fc|#ff7878|LOTD: Curators Companion}} ==== | |||
==== {{Fc|#ff7878| | ==== {{Fc|#ff7878|LOTD: The Curators Tracker}} ==== | ||
==== {{Fc|# | ==== {{Fc|#ff7878|Lucien}} ==== | ||
==== {{Fc|#ff7878|MIA}} ==== | ==== {{Fc|#ff7878|MIA}} ==== | ||
Line 954: | Line 839: | ||
| || || A Girl Has No Name || [X] | | || || A Girl Has No Name || [X] | ||
|} | |} | ||
==== {{Fc|#ff7878|moreHUD}} ==== | ==== {{Fc|#ff7878|moreHUD}} ==== | ||
==== {{Fc|# | ==== {{Fc|#ff7878|Mystic Condenser}} ==== | ||
==== {{Fc|# | ==== {{Fc|#ff7878|NCGD}} ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| Options || || Health | | Options || Version 4 || Health leveling rate || 1000 | ||
|- | |- | ||
| || || Carry | | || || Magicka leveling rate || 800 | ||
|- | |||
| || || Stamina leveling rate || 1200 | |||
|- | |||
| || || Carry weight leveling rate || 1750 | |||
|- | |- | ||
|} | |} | ||
==== {{Fc|#ff7878|Not So Fast MG}} ==== | ==== {{Fc|#ff7878|Not So Fast MG}} ==== | ||
Line 982: | Line 866: | ||
| || Minimum Days Before Events || Saarthal Expedition || 5 | | || Minimum Days Before Events || Saarthal Expedition || 5 | ||
|- | |- | ||
| || || Psijic Monk Visit || | | || || Psijic Monk Visit || 10 | ||
|- | |||
| || || Brelyna's Practice || 2 | |||
|- | |||
| || || J'Zargo's Experiment || 4 | |||
|- | |||
| || || Onmund's Request || 6 | |||
|- | |||
|} | |} | ||
Line 995: | Line 886: | ||
|- | |- | ||
| || Other || Balgruuf's Reward || Always Armor | | || Other || Balgruuf's Reward || Always Armor | ||
|- | |||
|} | |} | ||
==== {{Fc|# | |||
==== {{Fc|#ff7878|Ordinator Perks}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| || Block || Timed Block: Squelch Message || [X] | |||
|- | |||
| || Conjuration || Bone Collector: Disallow Teleport || [X] | |||
|- | |||
| || Lockpicking || Hotwire: Disallow Teleport || [X] | |||
|- | |||
| || Speech || Speak With Animals: Disallow Teleport || [X] | |||
|- | |||
|} | |||
==== {{Fc|#ff7878|P.U.B.S.}} ==== | |||
==== {{Fc|#ff7878|Pay Your Dues}} ==== | |||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Options || Guild Fee || Dark Brotherhood || 250 | |||
|- | |||
| || || Thieves Guild || 200 | |||
|- | |||
| || || Mages Guild || 300 | |||
|- | |||
| || || Companion || 150 | |||
|- | |||
| || Payment Period || How many days || 30 Days | |||
|- | |||
|} | |||
==== {{Fc|#ff7878|Poisoning Extended}} ==== | ==== {{Fc|#ff7878|Poisoning Extended}} ==== | ||
Line 1,013: | Line 938: | ||
|} | |} | ||
==== {{Fc|# | ==== {{Fc|#ff7878|Quick Light}} ==== | ||
==== {{Fc|#ff7878|RDO}} ==== | ==== {{Fc|#ff7878|RDO}} ==== | ||
Line 1,041: | Line 964: | ||
==== {{Fc|#ff7878|Resistance Rescaled}} ==== | ==== {{Fc|#ff7878|Resistance Rescaled}} ==== | ||
==== {{Fc|# | ==== {{Fc|#ff7878|Run For Your Lives}} ==== | ||
==== {{Fc|#ff7878|Simple Tolerance}} ==== | ==== {{Fc|#ff7878|Simple Tolerance}} ==== | ||
==== {{Fc|# | ==== {{Fc|#ff7878|Simply Knock}} ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
Line 1,068: | Line 989: | ||
| Advanced || SWF Version Checking || All Options || [ ] | | Advanced || SWF Version Checking || All Options || [ ] | ||
|} | |} | ||
==== {{Fc|#ff7878|Skyrim Unique Treasures}} ==== | ==== {{Fc|#ff7878|Skyrim Unique Treasures}} ==== | ||
Line 1,077: | Line 996: | ||
|- | |- | ||
| SUT Configuration || Configuration Options || Unique item notices || [ ] | | SUT Configuration || Configuration Options || Unique item notices || [ ] | ||
|- | |- | ||
| || || Immersive Ownership || [X] | | || || Immersive Ownership || [X] | ||
Line 1,085: | Line 1,002: | ||
|} | |} | ||
==== {{Fc|# | ==== {{Fc|#ff7878|Smart Traning}} ==== | ||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| || || Training Per Level || 2 | |||
|- | |||
| || || Training Perk Points || Disabled | |||
|- | |||
| || || Mod Active || [X] | |||
|} | |||
==== {{Fc|#ff7878|Storm Lightning}} ==== | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| | | Presets || Load Preset || Realistic || [X] | ||
|} | |} | ||
==== {{Fc|#ff7878|Summermyst Enchants}} ==== | ==== {{Fc|#ff7878|Summermyst Enchants}} ==== | ||
==== {{Fc|#ff7878| | ==== {{Fc|#ff7878|Take Notes!}} ==== | ||
{| class="wikitable" | |||
|- | |||
! Page !! Header !! Option !! Setting | |||
|- | |||
| Controls || Journal || Open Journal || [K] | |||
|} | |||
==== {{Fc|#ff7878|Taxes of the Nine Holds}} ==== | |||
==== {{Fc|#ff7878|The Tools of Kagrenac}} ==== | |||
==== {{Fc|# | ==== {{Fc|#ff7878|Thieves Guild Req.}} ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 1,104: | Line 1,043: | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| || Requirements to Begin Recruitment Quest || Sneak Skill || 20 | | Main Quest || Requirements to Begin Recruitment Quest || Sneak Skill || 20 | ||
|- | |- | ||
| || || Pockets | | || || Pockets Picked || 20 | ||
|- | |- | ||
| || || Items Stolen || 50 | | || || Items Stolen || 50 | ||
|- | |- | ||
| || Requirements to Begin 3rd Quest || Radiant Jobs Completed || | | || Requirements to Begin 3rd Quest || Radiant Jobs Completed || 8 | ||
|- | |||
| || || Randomize || [X] | |||
|- | |- | ||
| || || Sneak Skill || 40 | | || || Sneak Skill || 40 | ||
|- | |- | ||
| || || | | || || Pickpocket Skill || 30 | ||
|- | |- | ||
| || || Lockpicking Skill || | | || || Lockpicking Skill || 40 | ||
|- | |- | ||
| || Requirements to Begin 4th Quest || Radiant Jobs Completed || | | || Requirements to Begin 4th Quest || Radiant Jobs Completed || 12 | ||
|- | |||
| || || Randomize || [X] | |||
|- | |- | ||
| || || Sneak Skill || 60 | | || || Sneak Skill || 60 | ||
|- | |- | ||
| || || | | || || Pickpocket Skill || 45 | ||
|- | |||
| || || Lockpicking Skill || 60 | |||
|- | |||
| Radiant Quests || City Influence Quests || ALL || 4 | |||
|- | |||
| || || Randomize || [X] | |||
|- | |- | ||
| || || | | || Trophy Requirements || Increment each requirement by +5 || 5 | ||
|- | |- | ||
| || | | Misc Options || Shadowmarks || Require City Quest || [X] | ||
|} | |} | ||
==== {{Fc|# | ==== {{Fc|#ff7878|Time Passes}} ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| || Miscellaneous Options || Eating Scale || 0. | | || Miscellaneous Options || Eating Scale || 0.50 | ||
|} | |} | ||
Line 1,158: | Line 1,107: | ||
| Extra Options || World Encounters || Thalmor Squad: Quest Requirement || [X] | | Extra Options || World Encounters || Thalmor Squad: Quest Requirement || [X] | ||
|- | |- | ||
| || || Hired Thugs: Stolen Value || | | || || Hired Thugs: Stolen Value || 150 | ||
|- | |||
| || || Hired Assassin: Min Level || [10] | |||
|- | |||
| || || Hired Assassin: Assaults || [5] | |||
|- | |||
| || || Hired Assassin: Murders || [2] | |||
|- | |- | ||
| || || Bounty Collector: Required Bounty || 500 | | || || Bounty Collector: Required Bounty || 500 | ||
Line 1,164: | Line 1,119: | ||
| || || Letters from a Friend || [X] | | || || Letters from a Friend || [X] | ||
|- | |- | ||
| || || Min Days Between Attacks || 5 | | || Dragon Attack || Min Days Between Attacks || 5 | ||
|- | |- | ||
| || || Dragon Attack Chance || | | || || Dragon Attack Chance || 75 | ||
|} | |} | ||
==== {{Fc|# | ==== {{Fc|#ff7878|Toccata}} ==== | ||
==== {{Fc|#ff7878|Trade & Barter}} ==== | ==== {{Fc|#ff7878|Trade & Barter}} ==== | ||
Line 1,181: | Line 1,136: | ||
|- | |- | ||
| || || Increased Gold after Investment || 500 | | || || Increased Gold after Investment || 500 | ||
|- | |||
| || || Inventory Changes when Invested || [X] | |||
|- | |- | ||
| || || Master Trader || 1000 | | || || Master Trader || 1000 | ||
Line 1,193: | Line 1,150: | ||
|} | |} | ||
==== {{Fc|#ff7878| | ==== {{Fc|#ff7878|Undeath - The Ascension}} ==== | ||
==== {{Fc|#ff7878|Vigilant}} ==== | |||
==== {{Fc|#ff7878|Vigor - Enhanced Combat}} ==== | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| | | || || Start Vigor || [X] | ||
|} | |} | ||
==== {{Fc|# | ==== {{Fc|#ff7878|VioLens}} ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| | | Melee & Ranged || Melee || Camera View || Smart | ||
|- | |- | ||
| || | | || || Player Killmove Immunity || [X] | ||
|- | |- | ||
| || | | Stealth & Triggers || Stealth || Seated Killmoves || [X] | ||
|} | |} | ||
==== {{Fc|#ff7878| | ==== {{Fc|#ff7878|Vitality Mode}} ==== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| | | Food & Drink || Widgets || Widget Hiding || Before Vitality Penalty | ||
|- | |- | ||
|} | |} | ||
==== {{Fc|#ff7878|Wildcat | ==== {{Fc|#ff7878|Vivace}} ==== | ||
==== {{Fc|#ff7878|Vivid Weathers}} ==== | |||
==== {{Fc|#ff7878|Wards Extended}} ==== | |||
==== {{Fc|#ff7878|Widget Addon}} ==== | |||
==== {{Fc|#ff7878|Wildcat}} ==== | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Page !! Header !! Option !! Setting | ! Page !! Header !! Option !! Setting | ||
|- | |- | ||
| || Timed Block || | | || Timed Block || Squelch Timed Block Message || [X] | ||
|} | |} | ||
==== {{Fc|#ff7878|Wintersun Faiths}} ==== | ==== {{Fc|#ff7878|Wintersun Faiths}} ==== | ||
==== {{Fc|# | ==== {{Fc|#ff7878|Wonders of Weather}} ==== | ||
==== {{Fc|#ff7878|XPMSE}} ==== | ==== {{Fc|#ff7878|XPMSE}} ==== |
Revision as of 11:35, August 19, 2020
(SkyRem Guide)
Template:TOC right
SkyRem Guide Pages
Home Page Priority I: Stability Priority II: Mechanics Priority III: Content Priority IV: Aesthetics Final Steps <-----
SkyRem Guide Support
Discord: Discord Channel for all things SkyRem (Guide and Mods). Patreon: Support SkyRem development via Patreon. PayPal: Support with a one-time donation via PayPal. Trello: See guide development progress on Trello.
Final Steps
STEP 15: PATCHES[edit | edit source]
Part A: Merged Patches[edit | edit source]
Useless Patches Collection - Because who cares about conflict resolution and consistency[edit | edit source]
- By: mnikjom
- Version: 1.2.6
MAIN FILE: Maybe Not That Useless Patches Collection 1.2.6
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions Useless Patches Collection |
Armor and Clothing Extensions Patches
Plugin TYpe Select Nothing Next Recorder - Standalone Fully Voiced Follower Patches
Plugin TYpe Select Nothing Next Enhanced Lighting for ENB (ELE) Patches
Plugin TYpe Select Nothing Next Immersive Sounds - Compendium Patches
Plugin Type Select Nothing Next |
Legacy of the Dragonborn Patches (Official)[edit | edit source]
- By: The Legacy Patch Team
- Version: 2.1
- BSAUPDATE
MAIN FILE: Legacy of the Dragonborn Patches (Official)
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions Legacy of the Dragonborn Patches |
Overhaul Systems
Overhaul Systems Select Nothing Next |
Amulets of Skyrim - Tweaks and Fixes[edit | edit source]
- By: uni_SL and Oooiii
- Version: 1.7
- NEW
MAIN FILE: Amulets of Skyrim - Tweaks and Fixes (Legacy of the Dragonborn Compatible Version)
Animated Armoury - Legacy of Dragonborn Displays[edit | edit source]
- By: malicious
- Version: 1.1
- BSANEW
MAIN FILE: DBM New Armoury
Legacy of the Dragonborn - The Curators Companion[edit | edit source]
- By: Ic0nIc0de
- Version: 1.1.1
- NEW
MAIN FILE: Legacy of the Dragonborn SSE - The Curators Companion
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions Curator's Companion |
Museum Display Add-ons
Display Add-ons Select Everything Available Next |
kryptopyr's Patch Hub[edit | edit source]
- By: kryptopyr and others
- Version: 2.0
MAIN FILE: kryptopyr's Patch Hub Installer
MISC FILE: Aetherium Armor and Weapons __ CCOR
MISC FILE: Dawnguard Arsenal __ WACCF_CCOR
MISC FILE: Heavy Armory __ WACCF_CCOR_AMB
MISC FILE: Heavy Armory_JaySus Swords __ CCOR
MISC FILE: Immersive Weapons __ WACCF_CCOR
MISC FILE: Improved Closefaced Helmets __ WACCF_AMB
MISC FILE: Ordinator __ WACCF_CCOR
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions kryptopyr's Patch Hub |
Armor and Clothing Extensions
Patches Select Nothing Readme Select Nothing Next |
QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium[edit | edit source]
- By: Qwinn
- Version: 2.5.0
MISC FILE: QUASIPC - Unified Patch Compendium v2_5_0
Install: Allow the FOMOD to make the selections; simply continue through the [Next] and [Install] buttons.
Merged Patches[edit | edit source]
- TOOL
Merge: Merge tagged files with zEdit. Move the Merged mod to the bottom of this Step, activate it, and disable the plugins via MO2's Merge Plugins Hide function.
Part B: Dynamic Patches[edit | edit source]
LOOT[edit | edit source]
- TOOL
Run LOOT one final time before creating the patches below. This time will require a few additional steps to ensure mods are where they need to be to work properly (and be patched easier). Launch LOOT in MO2 and adjust the Metadata as follows:
1. Find SkyRem - Grace.esp in the right pane and click the [...] to the right and select [Edit Metadata]. 2. In the window that appears, click [Load After] and under Filename enter Alternate Start - Live Another Life.esp. Click [Save] (disk icon) to the right.
Adjusting Metadata with LOOT in this way can help keep mods in the right place any time you use LOOT. Using Load After is good especially to ensure a specific mod loads after another specific mod, while using the mod groups (such as High Priority Overrides) is good for keeping mods in a more generalized location of your Load Order.
Once you are done making adjustments to Metadata, [Sort] as normal, [Apply], and [Exit] LOOT.
Loot Overhaul - Rarity and Abundancy (SkyRem - Lora)[edit | edit source]
- By: DrPharmDawg
- Version: 2.2.0
- UPDATE
MAIN FILE: SkyRem - Lora - Full
NPC Patch[edit | edit source]
- By: DrPharmDawg
- Version: 5.1.0
- UPDATE
MAIN FILE: NPC Patch
Waterflow Patch[edit | edit source]
- TOOL
This process will fix issues with Oldrim mods that utilized the original animated waterflow so that it works properly with Special Edition's simulated waterflow.
1. In MO2, launch SSEEdit, ensure all mods are selected, and click [OK]. 2. In the left pane, select all mods with the exception of: Main Master Files (Skyrim, Update, and DLCs), USSEP, Realistic Water Two (RealisticWaterTwo.ESP), and Merged Immersion (Merged Immersion.ESP). 3. Right-click on any mod you just highlighted and select [Apply Script]. 4. In the [Script] drop-down box, select _make a patch file for waterflow for Oldrim mods and click [OK]. Name it Waterflow Patch. 5. Click [Yes] to any Confirm message pop-ups. 6. Exit SSEEdit once complete, saving the Waterflow Patch plugin. 7. Back in MO2, right-click [Overwrite], select [Create Mod...], and name it Waterflow Patch, and activate the mod.
Note: If rebuilding the Waterflow Patch, you will need to move the plugin from the Overwrite folder into the Waterflow Patch mod, overwriting the old plugin.
Lootable Firewood Piles Patch[edit | edit source]
- TOOL
This patch will ensure firewood piles are lootable per the mod. Note: When loading SSEEdit for this procedure, do NOT skip building references (do not hold [Shift] when selecting [OK] to your load order.
1. In MO2, launch SSEEdit, ensure all mods are selected, and click [OK]. 2. In the left pane, right-click anywhere on your mod list and select [Apply Script]. 3. In the [Script] drop-down box, select WiZkiD Lootable Firewood Piles and click [OK]. Name it Lootable Firewood Piles Patch. 4. Click [Yes] to any Confirm message pop-ups. 5. Exit SSEEdit once complete, saving the Lootable Firewood Piles Patch plugin. 6. Back in MO2, right-click [Overwrite], select [Create Mod...], and name it Lootable Firewood Piles Patch, and activate the mod.
Note: If rebuilding the Waterflow Patch, you will need to move the plugin from the Overwrite folder into the Lootable Firewood Piles Patch mod, overwriting the old plugin.
Nemesis[edit | edit source]
- TOOL
The Nemesis Engine will patch your load order for animations.
1. Create an empty mod named Nemesis Output and activate it. 2. [Edit] the Nemesis Engine executable in MO2, and [Check] the Create files in mod instead of overwrite (*) option. Select the Nemesis Output mod, and click [Apply] and [OK]. 3. Launch the Nemesis Engine in MO2, and click [OK] to any warnings you receive. Click [Update Engine] and wait for any update(s). 4. In the top pane, tick the following options: Animated Armoury FPA, Ultimate Combat / TK Dodge 5. Click [Launch Nemesis Behavior Engine]. Once Behavior generation completed appears in the bottom pane, close Nemesis. 6. [Refresh] MO2, and check that the new Nemesis Output mod has been populated (should have a plugin, meshes, and scripts).
Smashed Patch[edit | edit source]
- TOOL
The Smashed Patch will help resolve many conflicts between mods.
1. Repeat the process of creating an empty mod named Smashed Patch, activating it, and adding it to the Mator Smash executable. 2. Run [Mator Smash] from the executables. 3. In the pop-up window, select the [Skyrim SE] icon and click [OK]. 4. Ensure all mods are selected in the next window, and click [OK].
Setup Mator Smash to build the patch:
1. Under the [Plugins] tab, highlight every mod with the exception of the Skyrim.esm at the top. 2. Right-click any mod while they are all highlighted, and select [Add to patch] and [<New Patch>]. 3. Change NewPatch in both fields to Smashed Patch and click [OK]. 4. Leave the default setting for mods that are already set with tags. 5. Change the setting of mods without a tag (Skip) by right-clicking >> [Smash Settings] >> [Smash] >> [Smash.All].
Locate and select the following ESP(s). Right-click and select [Smash Settings] >> [Ungrouped] >> and select the appropriate (mod specific) setting:
Unofficial Skyrim Special Edition Patch.esp (USSEP) Immersive Sounds - Compendium.esp (Immersive Sounds) Cutting Room Floor.esp (CRF) Weapons Armor Clothing & Clutter Fixes.esp (WACCF) ZIA_Complete_Pack.esp (Zias Weapons) CollegeOfWinterholdImmersive.esp (College of Winterhold) RealisticWaterTwo.esp (RealWater)
Locate and select the following ESP(s). Right-click and select [Smash Settings] >> [Ungrouped] >> [NPC Looks]:
NPC Patch.esp
Locate and select the following ESP(s). Right-click and select [Smash Settings] >> [Smash] >> [Smash.OverrideAll]:
SkyRem - Lora - Full.esp
With all the tags set, complete the patch by clicking [Build patches] (hammer icon). When done, exit Mator Smash, and activate your new Smashed Patch plugin.
Finally - open the newly created Smashed Patch with xEdit. In the left pane of xEdit, expand the Smashed Patch plugin, right click [Activator], and select [Remove] and confirm. You can now close xEdit, saving the Smashed Patch.
SkyRem Patch[edit | edit source]
- Author: DrPharmDawg
- Version: 5.1.0
- UPDATE
MAIN FILE: SkyRem Patch
zEdit Patch[edit | edit source]
- TOOL
Create zEdit Patches:
1. Run [zEdit] from the executables and select [zEdit] and [Start Session]. Leave your entire Load Order included and click [OK]. 2. Click [Manage Patchers] (puzzle icon in upper-right). 3. Change [Know Your Enemy's Armor Patcher] >> Patch armor descriptions? option to [false]. 4. Change [Curse of the Firmament Patcher ] >> Assign blessings by... option to [class]. 5. Under NPC VisualTransfer, add NPC Patch.ESP. 6. Select [Build Patches]. Run one patcher at a time: Know Your Armor Patcher, Know Your Enemy Patcher, Curse of the Firmament Patcher, Speed and Reach Fixes, and finally zPatch.esp (all options). 7. Check the patcher you want to build (one at a time). 8. Click [Build] next to the patchers name and wait until complete. Ensure the new ESP is located at the bottom of your Load Order in the left pane. 9. Repeat the process for each patcher above before moving to the next set of directions.
Exit zEdit, saving the patches (there will be 5 plugins). At the bottom of the left pane in MO2, right-click [Overwrite] and select [Create mod...]. Name the new mod zEdit Patch and activate it. They should be ordered as follows (in the right pane):
know_your_armor-patch know_your_enemy_patch curse_of_the_firmament_patch Speed And Reach Fixes zPatch
Relinker Patch[edit | edit source]
- TOOL
Run the Relinker in zMerge:
1. Run [zEdit] from the executables, select [zMerge] and [Start Session]. 2. Click the [Relink Scripts] button at the bottom of the window. 3. When done, exit zEdit and [Refresh] MO2. 4. Find the newly added Relinker Output mod at the bottom of the left pane and activate it.
You should end up with a handful of scripts following the completion of the Relinker.
xLODGen[edit | edit source]
- TOOL
Note: This process can take a while. Anywhere from 30 minutes to several hours.
1. Activate Tamriel Terrain in the let pane, and move the ESM file to the top of the right pane. Run [xLODGen] from the executables. 2. In the left pane, right-click and [Select All]. 3. In the right pane, only select [Terrain LOD] (Objects and Trees will be handled by the other tools). 4. In the Terrain Lod box, use the following settings: LOD4: Quality 5, Build Diffuse Size 512, Build Normal Size 256, Format BC7 Quick, Check Protect Borders (leave other settings at default). LOD8: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to On (leave other settings at default). LOD16: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to On (leave other settings at default). LOD32: Quality 15, Build Diffuse Size 128, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to 550 (leave other settings at default). 5. Set [Default size: Diffuse] and [Normal] both to 128, and check [Bake normal-maps]. 6. Click [Generate]. 7. When you receive the LOD Generator: finished, close xLODGen. 8. Setting the arguments field as detailed in First Steps will place the files directly into the xLODGen Output mod. Refresh MO2 and find it at the bottom of the left pane. Activate it now.
If using Paper World Map (II-02-A), you will need to hide a couple files generated by this xLODGen for the map to appear as intended. You can do this quickly and easily through MO2's interface:
1. [Double-click] the xLODGen Output, and go to the [Conflicts] tab. 2. With the [General] (not Advanced) tab selected, click [Overwritten Mods] to sort the list in the top window. 3. This should bring two files to the top listing Paper World Map as being overwritten. 4. [Right-click] each of these and select [Hide], then close the window.
TexGen[edit | edit source]
- TOOL
1. Deactivate Tamriel Terrain. 2. Run [TexGen] from the executables. 3. In the pop-up, change [Select Output Path] to X:\Tools\Mod Organizer\Mods\TexGen Output. 4. [Select LOD Texture Size] (I use 256 - Default). Leave the four boxes below this on [Default (BC7 Quick)]. Click [Start]. 5. When done, [Exit] TexGen and refresh MO2 to see that your TexGen Output mod now has textures. Activate it now.
DynDOLOD[edit | edit source]
- TOOL
1. Run [DynDOLOD] from the executables. 2. In the pop-up click [Advanced>>>]. 3. In the next window, right-click in the upper left box and choose [Select all]. 4. Change [Output Path] to X:\Tools\Mod Organizer\Mods\DynDOLOD Output. 5. In the upper right: Click [Medium] and check both [Candles] and [FXGlow]. 6. In the bottom box: Check all options EXCEPT [Use original LOD assignments] and [Upgrade NearGrid Large Refs]. 7. Still in the bottom box: Change [Max tile size] to 256 (to match TexGen). 8. Click [OK]. 9. When done, [Exit] DynDOLOD and refresh MO2 to see that your DynDOLOD Output mod is complete. Activate it now. Move the ESM file to the top of your load order.
STARTUP[edit | edit source]
Part A: Starting New Game[edit | edit source]
It is time. Start a new game and create your character (Race, Gender, and Appearance). Once done, it will take a few minutes for all of the mods to register and the game to setup.
Monitor the notifications on the left to make sure nothing unusual happens (something not found, something did not load properly, errors, etc.)
Simply hit [OK] for the first several (6-7) messages that pop-up. You can tell Curator's Companion to scan [later]. I also recommend using the [later] option for Attributes.
Now on to the MCMs.
Part B: MCM Settings[edit | edit source]
A Matter of Time[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Presets | User Settings | Load user settings | GO |
Control | Symbol 1, In-Game Clock, In-Game Date | Control Mode | Toggle |
Hotkey | X |
Alchemy Adjustments[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | Other Settings | Prevent fortify Alchemy/Enchanting loop | [X] |
Ammo Limiter[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Limits | Arrow Limit | 72 | |
Bolt Limit | 72 |
Animated Armoury[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | General Settings | Enable TSC / SSM / TWL Animations | [ ] |
Apocalypse Spells[edit | edit source]
Ashes[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Main | Main Options | Mod Activated | [X] |
Atlas Map Markers[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Atlas Map Markers | Major Cities | Inns, Shops, Markets | Disabled |
Towns & Settlements | Inns, Shops, Farms, Lumber Mills | Disabled | |
Extra Options | Compass Settings | Location Max Distance | 10000 |
Map Marker: Max Size | 115% | ||
Map Marker: Min Size | 80% | ||
Quest Marker: Max Size | 125% | ||
Quest Marker: Max Size | 85% |
Attribute Values[edit | edit source]
Campfire[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Gameplay | Hotkeys | Build Campfire | >. |
Harvest Wood | <, |
Class Overhaul[edit | edit source]
Clockwork[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Gilded Recovery Time | 0 Hours |
Clothing Fixes[edit | edit source]
Cold Region Behavior[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
General Settings | Main Settings | Enable Mod Features | [X] |
Complete Crafting[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Crafting Options | Additional Items | Unenchanted Variations | [ ] |
Artifact Replicas | [ ] | ||
Matching Set Circlets | [X] | ||
Learning & XP | Smithing Experience | Tanning Rack | [0.5] |
Smelter | [0.5] | ||
Mining | [15] | ||
Alternate Experience Formula | Use Alternate XP Formula | [X] | |
Mining & Materials | Mining | Mining Presets | Faster Mining and More Ore |
Mining Makes Noise | [X] | ||
Gemstones | Gem Chance | [5%] | |
Flawless Gem Chance | [5%] | ||
Smelting | Ingot Production | Per Perk |
Curse of the Firmament[edit | edit source]
DynDOLOD[edit | edit source]
Enchanting Adjustments[edit | edit source]
Enhanced Blood[edit | edit source]
Equipment Restrictions[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
General Options | Apply Level Restrictions To... | Blocking Items | [ ] |
Disarm Chance from failed attack | 5% | ||
Set Levels | All Magic Options | 0 |
ESF: Companions[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Presets | Presets | Preset | Reasonable - 24 Quests |
Apply This Preset | |||
Joining | Thieves Guild Members | Thieves Guild Members Can Join | [X] |
Advancement | Requirements Before Your Trial | Player Level | 10 |
Days Passed Since Joining | 10 | ||
Requirements Before Joining the Circle | Player Level | 20 | |
Do Quest For Each Circle Member | [X] | ||
Days Passed Since Joining | 10 | ||
Requirements Before Kodlak's Request | Player Level | 30 | |
Days Passed Since Joining | 10 | ||
Quest Tweaks | Radiant Quest Settings | Before Skjor & Vilkas Give Quests | 5 |
Radiant Quest Reward Gold | Use Default Gold Reward | [ ] | |
Gold per Guild Rank | 10 | ||
Gold per Player Level | 0 | ||
Gold per Quest Difficulty Level | 10 |
Extended UI[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Stats Menu | Hide Legendary UI Elements | [X] | |
Show attribute modifiers | [X] | ||
Show skill modifiers | [X] |
Factions[edit | edit source]
Follower Framework[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Activity | Sandboxing | Only Sandbox in Town | [X] |
Stealth | Extinguish Torches when Stealthed | [X] | |
Catch Up (Teleport) | Allow Teleport | [ ] | |
Movement | Avoidance Proximity | 24.0 Units | |
Mounts | Mount Support | Riding Support Only | |
Gameplay | Gold Expenditure | Share the Wealth | [On] |
Share Randomly | [ ] | ||
Ask to Share | [X] | ||
Regard System | Gift Chance | 5% | |
Interaction | Main Dialogue Features | Dismiss Steward | [X] |
Hiring | Initial Weekly Follower Cost | [200] | |
Expendables Cost | [500] | ||
Idle Chatter | Idle Chatter Frequency | [240 minutes] | |
Optional Companions | Winterhold Mages | [X] | |
Thieves Guild Members | [X] |
Fort Takeovers[edit | edit source]
Frostfall[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Gameplay | Player | Exposure Rate | 0.5x |
Effects & Notifications | Notifications | Attribute Values in Weathersense | [X] |
Warmth / Coverage On Equip | [ ] | ||
Warmth / Coverage Totals | [ ] | ||
Meters | General Meter Settings | Layout Preset | Bottom Left |
Exposure Meter | Show Advanced Settings | [X] | |
X Position | 495.0 | ||
Y Position | 720.0 | ||
Wetness Meter | Show Advanced Settings | [X] | |
X Position | 512.5 | ||
Y Position | 694.0 | ||
Temperature Meter | Show Advanced Settings | [X] | |
X Position | 657.5 | ||
Y Position | 705.0 |
Frostfall Seasons[edit | edit source]
GIST Soul Trap[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Main | Notifications | ALL | [ ] |
Leveling | Enable Leveling System | [X] | |
Soul Capturing | Show message when level insufficient | [ ] |
Honed Metal[edit | edit source]
I.C.O.W.[edit | edit source]
Immersive Creatures[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Advanced | Skeleton Resurrection | Resurrection Chance | 15% |
Creature Toggles | Creatures | Goblin | [ ] |
Cliffrace | Solstheim Only | ||
Riekling | Solstheim Only | ||
Additional Spawns | Additional Spawns | Deactivated | |
Night Spawns | Night Spawns | Deactivated |
Immersive HUD[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Activation | Compass Activation | Key press toggles | [X] |
SkyUI Active Effects | Active Effects ALWAYS On | [X] | |
Link ALL SkyUI Widgets | [X] | ||
Crosshair Activation | Wielding Melee Weapon | [X] | |
Options | Hide shout meter with compass | [X] | |
Enable fast fade of Magicka, Health, Stamina | [X] |
iSnore - Sleep Encounters[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
iSnore Enabled | [X] |
Keep It Clean[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | Parameters | Duration before becoming Dirty | 48 |
Duration before becoming Very Dirty | 72 | ||
Script update Interval | 0.3 | ||
Toggles | Start Keep It Clean | [X] |
Lock Overhaul[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
General | General Settings | Allow Increasing Skill | [X] |
Enable the sound effect | [X] | ||
Enable crime | [X] | ||
Allow Auto Open When Unlocked | [ ] | ||
Lock Requirement | Lock Requirement | Activate Lock Requirements | [X] |
Novice Locks Requirement | 1 | ||
Apprentice Locks Requirement | 20 | ||
Adept Locks Requirement | 40 | ||
Expert Locks Requirement | 60 | ||
Master Locks Requirement | 80 | ||
Smash Locks | Smash Locks | Activate Smash Locks | [X] |
Novice Locks Requirement | 1 | ||
Apprentice Locks Requirement | 15 | ||
Adept Locks Requirement | 30 | ||
Expert Locks Requirement | 45 | ||
Master Locks Requirement | 60 | ||
Allowed weapons | Two + One Handed |
LOTD Checklist[edit | edit source]
LOTD Settings[edit | edit source]
LOTD: Curators Companion[edit | edit source]
LOTD: The Curators Tracker[edit | edit source]
Lucien[edit | edit source]
MIA[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Options | MIA Options | The North Remembers | [X] |
A Girl Has No Name | [X] |
moreHUD[edit | edit source]
Mystic Condenser[edit | edit source]
NCGD[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Options | Version 4 | Health leveling rate | 1000 |
Magicka leveling rate | 800 | ||
Stamina leveling rate | 1200 | ||
Carry weight leveling rate | 1750 |
Not So Fast MG[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Minimum Days Before Events | Saarthal Expedition | 5 | |
Psijic Monk Visit | 10 | ||
Brelyna's Practice | 2 | ||
J'Zargo's Experiment | 4 | ||
Onmund's Request | 6 |
Not So Fast MQ[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Minimum Days Before Events | First Dragon Sighting | 5 | |
Note from Delphine | 10 | ||
Other | Balgruuf's Reward | Always Armor |
Ordinator Perks[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Block | Timed Block: Squelch Message | [X] | |
Conjuration | Bone Collector: Disallow Teleport | [X] | |
Lockpicking | Hotwire: Disallow Teleport | [X] | |
Speech | Speak With Animals: Disallow Teleport | [X] |
P.U.B.S.[edit | edit source]
Pay Your Dues[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Options | Guild Fee | Dark Brotherhood | 250 |
Thieves Guild | 200 | ||
Mages Guild | 300 | ||
Companion | 150 | ||
Payment Period | How many days | 30 Days |
Poisoning Extended[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Main | Direct Poisoning | Poison Prompt | Never |
Clean Prompt | Never | ||
Right-hand weapon | }] | ||
Left-hand weapon | {[ |
Quick Light[edit | edit source]
RDO[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Other Options | Game Settings | NPC Greeting Distance | 75 |
NPC Head Tracking Distance | 200 | ||
Toggle NPCs | Allow Terek | [ ] |
Realistic Water Two[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Mod Options | Blacksmith Forge Water | Kynesgrove | [X] |
Rorikstead | [X] |
Resistance Rescaled[edit | edit source]
Run For Your Lives[edit | edit source]
Simple Tolerance[edit | edit source]
Simply Knock[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Settings | Settings | Base Success Rate | 25% |
Welcome Duration | 24 Hours | ||
Failure Timeout | 24 Hours | ||
Friends Always Allow Entry | [X] |
SkyUI[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Advanced | SWF Version Checking | All Options | [ ] |
Skyrim Unique Treasures[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
SUT Configuration | Configuration Options | Unique item notices | [ ] |
Immersive Ownership | [X] | ||
Lore friendly items only | [X] |
Smart Traning[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Training Per Level | 2 | ||
Training Perk Points | Disabled | ||
Mod Active | [X] |
Storm Lightning[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Presets | Load Preset | Realistic | [X] |
Summermyst Enchants[edit | edit source]
Take Notes![edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Controls | Journal | Open Journal | [K] |
Taxes of the Nine Holds[edit | edit source]
The Tools of Kagrenac[edit | edit source]
Thieves Guild Req.[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Main Quest | Requirements to Begin Recruitment Quest | Sneak Skill | 20 |
Pockets Picked | 20 | ||
Items Stolen | 50 | ||
Requirements to Begin 3rd Quest | Radiant Jobs Completed | 8 | |
Randomize | [X] | ||
Sneak Skill | 40 | ||
Pickpocket Skill | 30 | ||
Lockpicking Skill | 40 | ||
Requirements to Begin 4th Quest | Radiant Jobs Completed | 12 | |
Randomize | [X] | ||
Sneak Skill | 60 | ||
Pickpocket Skill | 45 | ||
Lockpicking Skill | 60 | ||
Radiant Quests | City Influence Quests | ALL | 4 |
Randomize | [X] | ||
Trophy Requirements | Increment each requirement by +5 | 5 | |
Misc Options | Shadowmarks | Require City Quest | [X] |
Time Passes[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Miscellaneous Options | Eating Scale | 0.50 |
Timing is Everything[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
DLC Quests | Dawnguard | Enable Vampire Attacks | [X] |
Vampire Attacks | 30 | ||
Vampire Attack Chance | 50 | ||
Dawnguard Recruitment | 35 | ||
Min Days Between Attacks | 5 | ||
Dragonborn | >>After A Blade In The Dark | ||
Minimum Level | 45 | ||
Extra Options | World Encounters | Thalmor Squad: Quest Requirement | [X] |
Hired Thugs: Stolen Value | 150 | ||
Hired Assassin: Min Level | [10] | ||
Hired Assassin: Assaults | [5] | ||
Hired Assassin: Murders | [2] | ||
Bounty Collector: Required Bounty | 500 | ||
Letters from a Friend | [X] | ||
Dragon Attack | Min Days Between Attacks | 5 | |
Dragon Attack Chance | 75 |
Toccata[edit | edit source]
Trade & Barter[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Merchant Inventory | Variable Merchant Gold | Low Variability | [X] |
Perks | Cost to Invest | 2500 | |
Increased Gold after Investment | 500 | ||
Inventory Changes when Invested | [X] | ||
Master Trader | 1000 |
Ultimate Combat[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
NPC Setting | NPC | Dodge | Middle |
Undeath - The Ascension[edit | edit source]
Vigilant[edit | edit source]
Vigor - Enhanced Combat[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Start Vigor | [X] |
VioLens[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Melee & Ranged | Melee | Camera View | Smart |
Player Killmove Immunity | [X] | ||
Stealth & Triggers | Stealth | Seated Killmoves | [X] |
Vitality Mode[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Food & Drink | Widgets | Widget Hiding | Before Vitality Penalty |
Vivace[edit | edit source]
Vivid Weathers[edit | edit source]
Wards Extended[edit | edit source]
Widget Addon[edit | edit source]
Wildcat[edit | edit source]
Page | Header | Option | Setting |
---|---|---|---|
Timed Block | Squelch Timed Block Message | [X] |
Wintersun Faiths[edit | edit source]
Wonders of Weather[edit | edit source]
XPMSE[edit | edit source]
End of Priority IV