Difference between revisions of "User:DrPharmDawg/SkyRem Guide Section5"

From STEP Modding Wiki
({{Fc|#ff7878|Loot Overhaul - Rarity and Abundancy (SkyRem - Lora)}})
({{Fc|#ff7878|Wards Extended}})
 
(113 intermediate revisions by 3 users not shown)
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<div style="border-top:1px solid #333; border-bottom:2px solid #262729; background-color:#3d3838; padding:2px 10px; text-shadow:none;color:#7F7A76; font-size:95%; font-weight:bold;box-shadow: inset 0 -1px 1px 1px rgba(46,46,46,0.75);"> [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Changelog Changelog] &nbsp;&nbsp;|&nbsp;&nbsp; Release Date: {{fc|#B2A69F| September 20, 2019| }}</div></div>
 
<div style="border-top:1px solid #333; border-bottom:2px solid #262729; background-color:#3d3838; padding:2px 10px; text-shadow:none;color:#7F7A76; font-size:95%; font-weight:bold;box-shadow: inset 0 -1px 1px 1px rgba(46,46,46,0.75);"> [https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Changelog Changelog] &nbsp;&nbsp;|&nbsp;&nbsp; Release Date: {{fc|#B2A69F| September 20, 2019| }}</div></div>
  
<div style="text-align: center;"><font size="3">Current Version: 4.2.1</font></div>
+
<div style="text-align: center;"><font size="3">Current Version: 5.3.0</font></div>
 
<div style="text-align: center;"><font size="3">Created and maintained by DrPharmDawg</font></div>
 
<div style="text-align: center;"><font size="3">Created and maintained by DrPharmDawg</font></div>
 
<div style="text-align: center;"><font size="3">Last Update: {{ #time: G:i:s j F Y|+1 hours| {{REVISIONTIMESTAMP}} }} (GMT)</font></div>
 
<div style="text-align: center;"><font size="3">Last Update: {{ #time: G:i:s j F Y|+1 hours| {{REVISIONTIMESTAMP}} }} (GMT)</font></div>
 
----
 
----
 +
 
{{TOC right|limit=3}}
 
{{TOC right|limit=3}}
 
<br />
 
<br />
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<div style="border-top:0px solid White; margin:0 -10px; background-color:White; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em White;"> <span style="color:White; font-weight:bold; font-size:1.7em;"></span></div>
 
<div style="border-top:0px solid White; margin:0 -10px; background-color:White; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em White;"> <span style="color:White; font-weight:bold; font-size:1.7em;"></span></div>
  
=== {{Fc|#ddd|Part A: Merged Patches}} ===
+
=== {{Fc|#ddd|Part B: Merged Patches}} ===
 
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>
 
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>
 +
 +
==== {{Fc|#ff7878|<u>LOOT</u>}} ====
 +
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 +
* {{User:DrPharmDawg/Tag|Tool}}
 +
Run LOOT one final time before creating the patches below. This time will require a few additional steps to ensure mods are where they need to be to work properly (and be patched easier). Launch LOOT in MO2 and adjust the Metadata as follows:
 +
 +
1. Find {{Fc|#e6b69e|SkyRem - Grace.esp}} in the right pane and click the {{ui|...}} to the right and select {{ui|Edit Metadata}}.
 +
2. In the window that appears, click {{ui|Load After}} and under Filename enter {{Fc|#e6b69e|Alternate Start - Live Another Life.esp}}. Click {{ui|Save}} (disk icon) to the right.
 +
 +
Adjusting Metadata with LOOT in this way can help keep mods in the right place any time you use LOOT. Using {{Fc|#e6b69e|Load After}} is good especially to ensure a specific mod loads after another specific mod, while using the mod groups (such as {{Fc|#e6b69e|High Priority Overrides}}) is good for keeping mods in a more generalized location of your Load Order.
 +
 +
Once you are done making adjustments to Metadata, {{ui|Sort}} as normal, {{ui|Apply}}, and {{ui|Exit}} LOOT.
 +
</div>
 +
 +
{{alert|type=warning|text=Do not use LOOT past this point. If you do, ensure that the following mods are at the bottom of your load (right pane) in the order provided.}}
 +
 +
==== [https://www.nexusmods.com/skyrimspecialedition/mods/30980/? {{Fc|#ff7878|Legacy of the Dragonborn Patches (Official)}}] ====
 +
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 +
* By: The Legacy Patch Team
 +
* Version: 2.4
 +
* {{User:DrPharmDawg/Tag|Core}} {{User:DrPharmDawg/Tag|Bsa}} {{User:DrPharmDawg/Tag|Merge}} {{User:DrPharmDawg/Tag|Update}}
 +
{{Fc|White|MAIN FILE:}} ''Legacy of the Dragonborn Patches (Official)''
 +
{{FOMOD Instructions|file=Legacy of the Dragonborn Patches
 +
|{{FomodPage|City and Lighting Overhauls
 +
|{{Fieldset|City and Lighting Overhauls|checkmark=yes|JK's Skyrim}}
 +
|button=yes|buttonText=Next}}
 +
{{FomodPage|Museum Display Expansions
 +
|{{Fieldset|Museum Display Expansions|checkmark=yes|Select All Except: Reliquary and Skyrim Sewers}}
 +
|button=yes|buttonText=Next}}
 +
{{FomodPage|Armory Additions
 +
|{{Fieldset|Armory Additions|checkmark=yes|Select All: Authentic Legion, Jaysus Swords, and Zim's Thane Weapons}}
 +
|button=yes|buttonText=Next}}
 +
{{FomodPage|Quest Displays
 +
|{{Fieldset|Quest Displays|checkmark=yes|Select All}}
 +
|button=yes|buttonText=Next}}
 +
{{FomodPage|Overhaul Systems
 +
|{{Fieldset|Overhaul Systems|checkmark=no|Select Nothing}}
 +
|button=yes|buttonText=Next}}
 +
{{FomodPage|Additional Patches
 +
|{{Fieldset|Additional Patches|checkmark=yes|Audio Overhaul for Skyrim; Barely Used Vanilla Actors Recycle Project (BUVARP); Complete Crafting Overhaul Remade; Cutting Room Floor; Immersive Sounds Compendium; Mystic Condenser; Ruins Clutter Improved; Skyrim Revamped - Complete Enemy Overhaul; SkyTEST - Realistic Animals and Predators; Static Mesh Improvement Mod; Trade and Barter; Weapons Armor Clothing Clutter Fixes; Zim's Immersive Artifacts}}
 +
|button=yes|buttonText=Next}}
 +
{{FomodPage|Legacy Book Covers Skyrim Patches
 +
|{{Fieldset|Legacy Book Covers Skyrim Patches|checkmark=yes|Not So Fast - Main Quest; The Choice is Yours}}
 +
|button=yes|buttonText=Next}}
 +
{{FomodPage|Important!
 +
|{{Fieldset|Important Information About patches|checkmark=yes|I Understand}}
 +
|button=yes|buttonText=Install}} }}
 +
</div>
 +
 +
==== [https://www.nexusmods.com/skyrimspecialedition/mods/31814/? {{Fc|#ff7878|Amulets of Skyrim - Tweaks and Fixes}}] ====
 +
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 +
* By: uni_SL and Oooiii
 +
* Version: 1.7
 +
* {{User:DrPharmDawg/Tag|Merge}}
 +
{{Fc|White|MAIN FILE:}} ''Amulets of Skyrim - Tweaks and Fixes (Legacy of the Dragonborn Compatible Version)''
 +
</div>
 +
 +
==== [https://www.nexusmods.com/skyrimspecialedition/mods/38813/? {{Fc|#ff7878|Animated Armoury - Legacy of Dragonborn Displays}}] ====
 +
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 +
* By: malicious
 +
* Version: 1.1
 +
* {{User:DrPharmDawg/Tag|Bsa}} {{User:DrPharmDawg/Tag|Merge}}
 +
{{Fc|White|MAIN FILE:}} ''DBM New Armoury''
 +
</div>
  
 
==== [https://www.nexusmods.com/skyrimspecialedition/mods/27667/? {{Fc|#ff7878|Useless Patches Collection - Because who cares about conflict resolution and consistency}}] ====
 
==== [https://www.nexusmods.com/skyrimspecialedition/mods/27667/? {{Fc|#ff7878|Useless Patches Collection - Because who cares about conflict resolution and consistency}}] ====
Line 37: Line 102:
 
* By: mnikjom
 
* By: mnikjom
 
* Version: 1.2.6
 
* Version: 1.2.6
* {{User:DrPharmDawg/Tag|Merge}} {{User:DrPharmDawg/Tag|Update}}
+
* {{User:DrPharmDawg/Tag|Merge}}
 
{{Fc|White|MAIN FILE:}} ''Maybe Not That Useless Patches Collection 1.2.6''
 
{{Fc|White|MAIN FILE:}} ''Maybe Not That Useless Patches Collection 1.2.6''
 
{{FOMOD Instructions|file=Useless Patches Collection
 
{{FOMOD Instructions|file=Useless Patches Collection
Line 44: Line 109:
 
|button=yes|buttonText=Next}}
 
|button=yes|buttonText=Next}}
 
{{FomodPage|Better Dynamic Snow Patches
 
{{FomodPage|Better Dynamic Snow Patches
|{{Fieldset|Plugin TYpe|checkmark=yes|Cutting Room Floor; Helarchen Creek; Lucien; Unique Border Gates; Winterhold Restored; Wintersun; Artifacts of Skyrim; JK's Skyrim}}
+
|{{Fieldset|Plugin Type|checkmark=no|Select Nothing}}
 
|button=yes|buttonText=Next}}
 
|button=yes|buttonText=Next}}
 
{{FomodPage|Song of the Green (Auri Follower) Patches
 
{{FomodPage|Song of the Green (Auri Follower) Patches
|{{Fieldset|Plugin TYpe|checkmark=yes|Unofficial Skyrim Special Edition Patch; Wintersun + Immersive Creatures}}
+
|{{Fieldset|Plugin TYpe|checkmark=yes|M'rissi's Tails of Troubles SE; Unofficial Skyrim Special Edition Patch}}
 
|button=yes|buttonText=Next}}
 
|button=yes|buttonText=Next}}
 
{{FomodPage|Audio Overhaul for Skyrim Patches
 
{{FomodPage|Audio Overhaul for Skyrim Patches
Line 78: Line 143:
 
</div>
 
</div>
  
==== [https://www.nexusmods.com/skyrimspecialedition/mods/30980/? {{Fc|#ff7878|Legacy of the Dragonborn Patches (Official)}}] ====
+
==== [https://www.nexusmods.com/skyrimspecialedition/mods/38529/? {{Fc|#9eb8ee|Legacy of the Dragonborn - The Curators Companion}}] ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
+
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* By: The Legacy Patch Team
+
* By: Ic0nIc0de
* Version: 1.8.2
+
* Version: 4.0.0
* {{User:DrPharmDawg/Tag|Bsa}} {{User:DrPharmDawg/Tag|Merge}}
+
* {{User:DrPharmDawg/Tag|Merge}} {{User:DrPharmDawg/Tag|Update}}
{{Fc|White|MAIN FILE:}} ''Legacy of the Dragonborn Patches (Official)''
+
{{Fc|White|MAIN FILE:}} ''Legacy of the Dragonborn SSE - The Curators Companion''
{{FOMOD Instructions|file=Legacy of the Dragonborn Patches
+
{{FOMOD Instructions|file=Curator's Companion
|{{FomodPage|City and Lighting Overhauls
+
|{{FomodPage|Welcome
|{{Fieldset|City and Lighting Overhauls|checkmark=yes|JK's Skyrim}}
+
|{{Fieldset|Main File|checkmark=yes|The Curators Companion: Base Mod}}
 +
{{Fieldset|Source Code|checkmark=no|Select Nothing}}
 
|button=yes|buttonText=Next}}
 
|button=yes|buttonText=Next}}
{{FomodPage|Museum Display Expansions
+
{{FomodPage|Museum Display Add-ons
|{{Fieldset|Museum Display Expansions|checkmark=yes|Select Everything Available}}
+
|{{Fieldset|Museum Display Add-ons|checkmark=yes|Select All Except: Reliquary, Skyrim Sewers, and Volkihar Knight}}
 +
{{Fieldset|Follower Display Add-ons|checkmark=yes|Auri; Inigo; M'rissi}}
 +
{{Fieldset|Inn Soaps|checkmark=no|Select Nothing}}
 
|button=yes|buttonText=Next}}
 
|button=yes|buttonText=Next}}
{{FomodPage|Armory Additions
+
{{FomodPage|Armory Display Add-ons
|{{Fieldset|Armory Additions|checkmark=yes|Select Everything Available}}
+
|{{Fieldset|Armory Add-ons|checkmark=yes|Select All}}
 +
{{Fieldset|Jaysus Swords|checkmark=yes|Jaysus Swords (Craft Only)}}
 +
{{Fieldset|Zim's Immersive Artifacts|checkmark=yes|Zim's Immersive Artifacts (Complete)}}
 
|button=yes|buttonText=Next}}
 
|button=yes|buttonText=Next}}
{{FomodPage|Quest Displays
+
{{FomodPage|Quest Display Add-ons
|{{Fieldset|Quest Displays|checkmark=yes|Select Everything Available}}
+
|{{Fieldset|Quest Add-ons|checkmark=yes|Select All Except: Interesting NPCs}}
 
|button=yes|buttonText=Next}}
 
|button=yes|buttonText=Next}}
{{FomodPage|Overhaul Systems
+
{{FomodPage|Unofficial Display Add-ons (Limited Support)
|{{Fieldset|Overhaul Systems|checkmark=no|Select Nothing}}
+
|{{Fieldset|Miscellaneous Patches|checkmark=yes|Animated Armory}}
 +
{{Fieldset|The Brotherhood of Old|checkmark=yes|The Brotherhood of Old (OAP)}}
 
|button=yes|buttonText=Next}}
 
|button=yes|buttonText=Next}}
{{FomodPage|Additional Patches
+
{{FomodPage|Creation Club Add-ons
|{{Fieldset|Additional Patches|checkmark=yes|Audio Overhaul for Skyrim; Barely Used Vanilla Actors Recycle Project (BUVARP); Complete Crafting Overhaul Remade; Cutting Room Floor; Immersive Sounds Compendium; Keep It Clean; Mystic Condenser; Ruins Clutter Improved; Skyrim Revamped - Complete Enemy Overhaul; SkyTEST - Realistic Animals and Predators; Static Mesh Improvement Mod; Trade and Barter; Weapons Armor Clothing Clutter Fixes; Zim's Immersive Artifacts}}
+
|{{Fieldset|All Sections|checkmark=no|Select Nothing}}
 
|button=yes|buttonText=Next}}
 
|button=yes|buttonText=Next}}
{{FomodPage|Legacy Book Covers Skyrim Patches
+
{{FomodPage|PLEASE READ!
|{{Fieldset|Legacy Book Covers Skyrim Patches|checkmark=yes|Not So Fast - Main Quest; The Choice is Yours}}
+
|{{Fieldset|User information|checkmark=yes|Ok}}
|button=yes|buttonText=Next}}
+
{{FomodPage|Important!
+
|{{Fieldset|Important Information About patches|checkmark=yes|I Understand}}
+
 
|button=yes|buttonText=Install}} }}
 
|button=yes|buttonText=Install}} }}
</div>
 
 
==== [https://www.nexusmods.com/skyrimspecialedition/mods/19518/? {{Fc|#ff7878|kryptopyr's Patch Hub}}] ====
 
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 
* By: kryptopyr and others
 
* Version: 2.0
 
* {{User:DrPharmDawg/Tag|Merge}}
 
{{Fc|White|MAIN FILE:}} ''kryptopyr's Patch Hub Installer''<br />
 
{{Fc|White|MISC FILE:}} ''Aetherium Armor and Weapons __ CCOR''<br />
 
{{Fc|White|MISC FILE:}} ''Dawnguard Arsenal __ WACCF_CCOR''<br />
 
{{Fc|White|MISC FILE:}} ''Heavy Armory __ WACCF_CCOR_AMB''<br />
 
{{Fc|White|MISC FILE:}} ''Heavy Armory_JaySus Swords __ CCOR''<br />
 
{{Fc|White|MISC FILE:}} ''Immersive Weapons __ WACCF_CCOR''<br />
 
{{Fc|White|MISC FILE:}} ''Improved Closefaced Helmets __ WACCF_AMB''<br />
 
{{Fc|White|MISC FILE:}} ''Ordinator __ WACCF_CCOR''<br />
 
{{FOMOD Instructions|file=kryptopyr's Patch Hub
 
|{{FomodPage|Mods
 
|{{Fieldset|Mods|checkmark=yes|CCOR; WACCF; ACE; TCIY}}
 
|button=yes|buttonText=Next}}
 
{{FomodPage|Complete Crafting Overhaul Remastered
 
|{{Fieldset|Winter Is Coming SSE - Cloaks|bullet=yes|None}}
 
{{Fieldset|Other|checkmark=yes|Amulets of Skyrim; Bandolier; Campfire; Cloaks of Skyrim; Heavy Armor; Immersive Armors; Immersive Weapons; JaySuS Swords; Metallurgy - Ingots and Ores HD; Ordinator - Perks of Skyrim}}
 
{{Fieldset|Readme|checkmark=no|Select Nothing}}
 
|button=yes|buttonText=Next}}
 
{{FomodPage|Weapons Armor Clothing and Clutter Fixes
 
|{{Fieldset|Patches|checkmark=yes|Improved Closefaced Helmets; Konahrik's Accouterments}}
 
{{Fieldset|Readme|checkmark=no|Select Nothing}}
 
|button=yes|buttonText=Next}}
 
{{FomodPage|Armor and Clothing Extensions
 
|{{Fieldset|Patches|checkmark=no|Select Nothing}}
 
{{Fieldset|Readme|checkmark=no|Select Nothing}}
 
|button=yes|buttonText=Next}}
 
{{FomodPage|The Choice Is Yours
 
|{{Fieldset|Patches|checkmark=yes|Wintersun - Faiths of Skyrim; Cutting Room Floor}}
 
{{Fieldset|Readme|checkmark=no|Select Nothing}}
 
|button=yes|buttonText=Install}} }}
 
</div>
 
 
==== [https://www.nexusmods.com/skyrimspecialedition/mods/18369/? {{Fc|#ff7878|QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium}}] ====
 
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 
* By: Qwinn
 
* Version: 2.5.0
 
*  {{User:DrPharmDawg/Tag|Merge}}
 
{{Fc|White|MISC FILE:}} ''QUASIPC - Unified Patch Compendium v2_5_0''<br />
 
{{Fc|White|Install:}} Allow the {{Fc|White|FOMOD}} to make the selections; simply continue through the {{ui|Next}} and {{ui|Install}} buttons.
 
 
</div>
 
</div>
  
Line 162: Line 185:
 
</div>
 
</div>
  
=== {{Fc|#ddd|Part B: Dynamic Patches}} ===
+
=== {{Fc|#ddd|Part A: Dynamic Patches}} ===
 
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>
 
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>
  
==== {{Fc|#ff7878|<u>LOOT</u>}} ====
+
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26789/? {{Fc|#ff7878|NPC Patch}}] ====
<div style="border-left:medium solid #ff7878; padding-left:5px;">
+
* {{User:DrPharmDawg/Tag|Tool}}
+
Run LOOT one final time before creating the patches below. This time will require a few additional steps to ensure mods are where they need to be to work properly (and be patched easier). Launch LOOT in MO2 and adjust the Metadata as follows:
+
 
+
1. Find {{Fc|#e6b69e|SkyRem - Grace.esp}} in the right pane and click the {{ui|...}} to the right and select {{ui|Edit Metadata}}.
+
2. In the window that appears, click {{ui|Load After}} and under Filename enter {{Fc|#e6b69e|Alternate Start - Live Another Life.esp}}. Click {{ui|Save}} (disk icon) to the right.
+
 
+
Adjusting Metadata with LOOT in this way can help keep mods in the right place any time you use LOOT. Using {{Fc|#e6b69e|Load After}} is good especially to ensure a specific mod loads after another specific mod, while using the mod groups (such as {{Fc|#e6b69e|High Priority Overrides}}) is good for keeping mods in a more generalized location of your Load Order.
+
 
+
Once you are done making adjustments to Metadata, {{ui|Sort}} as normal, {{ui|Apply}}, and {{ui|Exit}} LOOT.
+
</div>
+
 
+
{{Warning|text=Do not use LOOT past this point. If you do, ensure that the following mods are at the bottom of your load (right pane) in the order provided.}}
+
 
+
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26732/? {{Fc|#ff7878|Loot Overhaul - Rarity and Abundancy (SkyRem - Lora)}}] ====
+
 
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 
* By: DrPharmDawg
 
* By: DrPharmDawg
* Version: 2.1.0
+
* Version: 5.3.0
 
* {{User:DrPharmDawg/Tag|Update}}
 
* {{User:DrPharmDawg/Tag|Update}}
{{Fc|White|MAIN FILE:}} ''SkyRem - Lora - Base''<br />
+
{{Fc|White|MAIN FILE:}} ''NPC Patch''
{{Fc|White|MAIN FILE:}} ''SkyRem - Lora - Full Guide
+
 
</div>
 
</div>
  
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26789/? {{Fc|#ff7878|SkyRem NPC Patch}}] ====
+
==== {{Fc|#ff7878|<u>Better Dynamic Snow Patch</u>}} ====
 
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* By: DrPharmDawg
+
* {{User:DrPharmDawg/Tag|Tool}} {{User:DrPharmDawg/Tag|Esl}} {{User:DrPharmDawg/Tag|New}}
* Version: 4.2.1
+
The Better Dynamic Snow Patcher will automatically patch your load order for use with Better Dynamic Snow.
* {{User:DrPharmDawg/Tag|Update}}
+
{{Fc|White|MAIN FILE:}} ''SkyRem NPC Patch''
+
</div>
+
  
==== {{Fc|#ff7878|<u>Waterflow Patch</u>}} ====
+
1. In MO2, launch SSEEdit, ensure all mods are selected, and click {{ui|OK}}.
<div style="border-left:medium solid #ff7878; padding-left:5px;">
+
2. In the left pane, right-click anywhere on your mod list and select {{ui|Apply Script}}.
* {{User:DrPharmDawg/Tag|Tool}}
+
3. In the {{ui|Script}} drop-down box, select {{Fc|#e6b69e|BetterDynamicSnowPatcher}} and click {{ui|OK}}. Name it {{Fc|#e6b69e|'''''Better Dynamic Snow Patch'''''}}.
This process will fix issues with Oldrim mods that utilized the original animated waterflow so that it works properly with Special Edition's simulated waterflow.
+
4. Click {{ui|Yes}} to any {{Fc|White|Confirm}} message pop-ups.
 +
5. Exit SSEEdit once complete, saving the {{Fc|White|Better Dynamic Snow Patch}} plugin.
 +
6. Back in MO2, right-click {{ui|Overwrite}}, select {{ui|Create Mod...}}, and name it {{Fc|#e6b69e|Better Dynamic Snow Patch}}, and activate the mod.
  
1. In MO2, launch SSEEdit, ensure all mods are selected, and click {{ui|OK}}.
+
This patch can be flagged as ESL with SSE Edit after completion.
2. In the left pane, select all mods with the exception of the main master files (Skyrim.esm and DLC masters).
+
3. Right-click on any mod you just highlighted and select {{ui|Apply Script}}.
+
4. In the {{ui|Script}} drop-down box, select {{Fc|#e6b69e|_make a patch file for waterflow for Oldrim mods}} and click {{ui|OK}}. Name it {{Fc|#e6b69e|'''''Waterflow Patch'''''}}.
+
5. Click {{ui|Yes}} to any {{Fc|White|Confirm}} message pop-ups.
+
6. Exit SSEEdit once complete, saving the {{Fc|White|Waterflow Patch}} plugin.
+
7. Back in MO2, right-click {{ui|Overwrite}}, select {{ui|Create Mod...}}, and name it {{Fc|#e6b69e|Waterflow Patch}}, and activate the mod.
+
 
</div>
 
</div>
  
Line 222: Line 222:
 
  5. Exit SSEEdit once complete, saving the {{Fc|White|Lootable Firewood Piles Patch}} plugin.
 
  5. Exit SSEEdit once complete, saving the {{Fc|White|Lootable Firewood Piles Patch}} plugin.
 
  6. Back in MO2, right-click {{ui|Overwrite}}, select {{ui|Create Mod...}}, and name it {{Fc|#e6b69e|Lootable Firewood Piles Patch}}, and activate the mod.
 
  6. Back in MO2, right-click {{ui|Overwrite}}, select {{ui|Create Mod...}}, and name it {{Fc|#e6b69e|Lootable Firewood Piles Patch}}, and activate the mod.
</div>
 
 
==== {{Fc|#ff7878|<u>FNIS Patch</u>}} ====
 
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 
* {{User:DrPharmDawg/Tag|Tool}}
 
Always rerun the following FNIS Patcher if mods are added/removed that contain animations of any kind.
 
FNIS was installed as part of Step 10 >> Part A of the Core Guide, so you already have the files. Add the FNIS Patcher to your MO executables and run the patcher as followers:
 
 
1.In MO2, right-click on the last activated mod and select {{ui|All Mods}} and {{ui|Create empty mod}}.
 
2.Name the empty mod {{Fc|#e6b69e|FNIS Output}} and {{Fc|#e6b69e|activate it}}.
 
3.Click {{ui|Configure the executables that can be started through Mod Organizer}} (icon with two gears).
 
4.Enter {{Fc|#e6b69e|FNIS Patcher}} in the title field and locate the {{Fc|#e6b69e|GenerateFNISforUsers.exe}} for the Binary field.
 
5.Check the {{ui|Create Files in Mod instead of}} and select the {{Fc|#e6b69e|FNIS Output}} mod you just created and click {{ui|Add}}.
 
 
Now that you have the executable and the empty mod setup, run FNIS:
 
  
  1.Run {{ui|FNIS Patcher}} from the executables.
+
  {{Fc|White|Note:}} If rebuilding the Waterflow Patch, you will need to move the plugin from the {{Fc|#e6b69e|Overwrite}} folder into the {{Fc|White|Lootable Firewood Piles Patch}} mod, overwriting the old plugin.
2.Check the {{ui|GENDER Specific Animations}} and {{ui|SKELETON Arm Fix}} options.
+
3.Click {{ui|Update FNIS Behavior}}. Once the the patcher is done, click {{ui|Consistence Check}} to make sure there are no problems.
+
4.Exit {{Fc|#e6b69e|FNIS Patcher}}.
+
 
</div>
 
</div>
  
Line 247: Line 229:
 
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 
* {{User:DrPharmDawg/Tag|Tool}}
 
* {{User:DrPharmDawg/Tag|Tool}}
{{Fc|White|Note:}} A Smashed Patch is not necessary if you followed the guide 100%. The SkyRem Patch handles all conflict and consistency patching.
 
 
The Smashed Patch will help resolve many conflicts between mods.
 
The Smashed Patch will help resolve many conflicts between mods.
Launch Mator Smash:
 
  
 
  1. Repeat the process of creating an empty mod named {{Fc|#e6b69e|Smashed Patch}}, activating it, and adding it to the {{Fc|#e6b69e|Mator Smash}} executable.
 
  1. Repeat the process of creating an empty mod named {{Fc|#e6b69e|Smashed Patch}}, activating it, and adding it to the {{Fc|#e6b69e|Mator Smash}} executable.
Line 264: Line 244:
 
  5. Change the setting of mods without a tag ({{Fc|#e6b69e|Skip}}) by right-clicking >> {{ui|Smash Settings}} >> {{ui|Smash}} >> {{ui|Smash.All}}.
 
  5. Change the setting of mods without a tag ({{Fc|#e6b69e|Skip}}) by right-clicking >> {{ui|Smash Settings}} >> {{ui|Smash}} >> {{ui|Smash.All}}.
  
Locate and select the following ESP(s). Right-click and select {{ui|Smash Settings}} >> {{ui|Ungrouped}} >> and select the appropriate (mod specific) setting:
+
With all the tags set, complete the patch by clicking {{ui|Build patches}} (hammer icon). When done, exit {{Fc|#e6b69e|Mator Smash}}, and activate your new Smashed Patch plugin in the right pane.
  
Unofficial Skyrim Special Edition Patch.esp (USSEP)
+
Finally - open the newly created {{Fc|#e6b69e|Smashed Patch}} with xEdit. In the left pane of xEdit, expand the {{Fc|#e6b69e|Smashed Patch}} plugin, right click {{ui|Activator}} (if there is one), and select {{ui|Remove}} and confirm. You can now close xEdit, saving the {{Fc|#e6b69e|Smashed Patch}}.
Immersive Sounds - Compendium.esp (Immersive Sounds)
+
Cutting Room Floor.esp (CRF)
+
Weapons Armor Clothing & Clutter Fixes.esp (WACCF)
+
Elemental Destruction.esp (Elemental Destruction)
+
ZIA_Complete_Pack.esp (Zias Weapons)
+
CollegeOfWinterholdImmersive.esp (College of Winterhold)
+
Complete Alchemy & Cooking Overhaul.esp (CACO)
+
RealisticWaterTwo.esp (RealWater)
+
 
+
With all the tags set, complete the patch by clicking {{ui|Build patches}} (hammer icon). When done, exit {{Fc|#e6b69e|Mator Smash}}, and activate your new Smashed Patch plugin.
+
 
</div>
 
</div>
  
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26789/? {{Fc|#ff7878|SkyRem Patch}}] ====
+
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26732/? {{Fc|#ff7878|Loot Overhaul - Rarity and Abundancy (SkyRem - Lora)}}] ====
 
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* Author: DrPharmDawg
+
* By: DrPharmDawg
* Version: 4.2.1
+
* Version: 2.2.2
 
* {{User:DrPharmDawg/Tag|Update}}
 
* {{User:DrPharmDawg/Tag|Update}}
{{Fc|White|MAIN FILE:}} ''SkyRem Patch''
+
{{Fc|White|MAIN FILE:}} ''SkyRem - Lora - Full''
{{Fc|White|Note:}} The SkyRem Patch is not necessary if you deviated from the guide and in turn created a Smashed Patch.
+
</div>
 +
 
 +
==== {{Fc|#ff7878|<u>Nemesis</u>}} ====
 +
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 +
* {{User:DrPharmDawg/Tag|Tool}}
 +
The Nemesis Engine will patch your load order for animations.
 +
 
 +
1. Create an empty mod named {{Fc|#e6b69e|Nemesis Output}} and activate it.
 +
2. {{ui|Edit}} the Nemesis Engine executable in MO2, and {{ui|Check}} the {{Fc|#e6b69e|Create files in mod instead of overwrite (*)}} option. Select the {{Fc|#e6b69e|Nemesis Output}} mod, and click {{ui|Apply}} and {{ui|OK}}.
 +
3. Launch the {{Fc|#e6b69e|Nemesis Engine}} in MO2, and click {{ui|OK}} to any warnings you receive. Click {{ui|Update Engine}} and wait for any update(s).
 +
4. In the top pane, tick the following options: {{Fc|#e6b69e|Animated Armoury FPA}}, {{Fc|#e6b69e|Combat Gameplay Overhaul SE}}, and {{Fc|#e6b69e|Ultimate Combat / TK Dodge}}
 +
5. Click {{ui|Launch Nemesis Behavior Engine}}. Once {{Fc|#e6b69e|Behavior generation completed}} appears in the bottom pane, close Nemesis (the green bar may never "finish").
 +
6. {{ui|Refresh}} MO2, and check that the new {{Fc|#e6b69e|Nemesis Output}} mod has been populated (should have a plugin, meshes, and scripts).
 
</div>
 
</div>
  
Line 294: Line 276:
 
  1. Run {{ui|zEdit}} from the executables and select {{ui|zEdit}} and {{ui|Start Session}}. Leave your entire Load Order included and click {{ui|OK}}.
 
  1. Run {{ui|zEdit}} from the executables and select {{ui|zEdit}} and {{ui|Start Session}}. Leave your entire Load Order included and click {{ui|OK}}.
 
  2. Click {{ui|Manage Patchers}} (puzzle icon in upper-right).
 
  2. Click {{ui|Manage Patchers}} (puzzle icon in upper-right).
  3. Change {{Fc|#e6b69e|Patch armor descriptions?}} to {{ui|false}} under {{ui|Know Your Enemy's Armor Patcher}}.
+
  3. Change {{ui|Know Your Enemy's Armor Patcher}} >> {{Fc|#e6b69e|Patch armor descriptions?}} option to {{ui|false}}.
4. Change {{Fc|#e6b69e|Assign blessings by...}} to {{ui|class}} under {{ui|Curse of the Firmament Patcher}}.
+
4. Change {{ui|Curse of the Firmament Patcher }} >> {{Fc|#e6b69e|Assign blessings by...}} option to {{ui|class}}.
  5. Select {{ui|Build Patches}}. Run one patcher at a time: {{Fc|#e6b69e|Know Your Armor Patcher}}, {{Fc|#e6b69e|Know Your Enemy Patcher}}, {{Fc|#e6b69e|Curse of the Firmament Patcher}}, {{Fc|#e6b69e|Speed and Reach Fixes}}, and finally {{Fc|#e6b69e|zPatch.esp}} (all options).
+
5. Under {{Fc|#e6b69e|NPC VisualTransfer}}, add {{Fc|#e6b69e|NPC Patch.ESP}}.
  6. Check the patcher you want to build (one at a time).
+
  6. Select {{ui|Build Patches}}. Run one patcher at a time: {{Fc|#e6b69e|Curse of the Firmament Patcher}}, {{Fc|#e6b69e|Know Your Armor Patcher}}, {{Fc|#e6b69e|Know Your Enemy Patcher}}, and finally {{Fc|#e6b69e|zPatch.esp}} (all options).
  7. Click {{ui|Build}} next to the patchers name and wait until complete. Ensure the new ESP is located at the bottom of your Load Order in the left pane.
+
  7. Check the patcher you want to build (one at a time).
  8. Repeat the process for each patcher.
+
  8. Click {{ui|Build}} next to the patchers name and wait until complete. Ensure the new ESP is located at the bottom of your Load Order in the left pane.
Exit zEdit, saving the patches (there will be 5 plugins). At the bottom of the left pane in MO2, right-click {{ui|Overwrite}} and select {{ui|Create mod...}}. Name the new mod {{Fc|#e6b69e|zEdit Patch}} and activate it. They should be ordered as follows (in the right pane):
+
  9. Repeat the process for each patcher above before moving to the next set of directions.
 +
 
 +
Exit zEdit, saving the patches (there will be 4 plugins). At the bottom of the left pane in MO2, right-click {{ui|Overwrite}} and select {{ui|Create mod...}}. Name the new mod {{Fc|#e6b69e|zEdit Patch}} and activate it. They should be ordered as follows (in the right pane):
 +
{{Fc|#e6b69e|curse_of_the_firmament_patch}}
 
  {{Fc|#e6b69e|know_your_armor-patch}}
 
  {{Fc|#e6b69e|know_your_armor-patch}}
 
  {{Fc|#e6b69e|know_your_enemy_patch}}
 
  {{Fc|#e6b69e|know_your_enemy_patch}}
{{Fc|#e6b69e|curse_of_the_firmament_patch}}
 
{{Fc|#e6b69e|Speed And Reach Fixes}}
 
 
  {{Fc|#e6b69e|zPatch}}
 
  {{Fc|#e6b69e|zPatch}}
 
</div>
 
</div>
  
==== {{Fc|#ff7878|<u>Relinker Patch</u>}} ====
+
==== [https://www.nexusmods.com/skyrimspecialedition/mods/26789/? {{Fc|#ff7878|SkyRem Patch}}] ====
 
<div style="border-left:medium solid #ff7878; padding-left:5px;">
 
<div style="border-left:medium solid #ff7878; padding-left:5px;">
* {{User:DrPharmDawg/Tag|Tool}}
+
* Author: DrPharmDawg
Run the Relinker in zMerge:
+
* Version: 5.3.0
1. Run {{ui|zEdit}} from the executables, select {{ui|zMerge}} and {{ui|Start Session}}.
+
* {{User:DrPharmDawg/Tag|Update}}
2. Click the {{ui|Relink Scripts}} button at the bottom of the window.
+
{{Fc|White|MAIN FILE:}} ''SkyRem Patch''
3. When done, exit {{Fc|#e6b69e|zEdit}} and {{ui|Refresh}} MO2.
+
4. Find the newly added {{Fc|#e6b69e|Relinker Output}} mod at the bottom of the left pane and activate it.
+
 
</div>
 
</div>
 +
 +
=== {{Fc|#ddd|Part C: LODs}} ===
 +
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>
  
 
==== {{Fc|#9eb8ee|<u>xLODGen</u>}} ====
 
==== {{Fc|#9eb8ee|<u>xLODGen</u>}} ====
Line 334: Line 318:
 
  7. When you receive the {{Fc|#e6b69e|LOD Generator: finished}}, close xLODGen.
 
  7. When you receive the {{Fc|#e6b69e|LOD Generator: finished}}, close xLODGen.
 
  8. Setting the arguments field as detailed in {{Fc|#e6b69e|First Steps}} will place the files directly into the xLODGen Output mod. Refresh MO2 and find it at the bottom of the left pane. Activate it now.
 
  8. Setting the arguments field as detailed in {{Fc|#e6b69e|First Steps}} will place the files directly into the xLODGen Output mod. Refresh MO2 and find it at the bottom of the left pane. Activate it now.
 +
 +
If using {{Fc|#e6b69e|Paper World Map}} (II-02-A), you will need to hide a couple files generated by this xLODGen for the map to appear as intended. You can do this quickly and easily through MO2's interface:
 +
1. {{ui|Double-click}} the {{Fc|#e6b69e|xLODGen Output}}, and go to the {{ui|Conflicts}} tab.
 +
2. With the {{ui|General}} (not Advanced) tab selected, click {{ui|Overwritten Mods}} to sort the list in the top window.
 +
3. This should bring two files to the top listing {{Fc|#e6b69e|Paper World Map}} as being overwritten.
 +
4. {{ui|Right-click}} each of these and select {{ui|Hide}}, then close the window.
 +
 
</div>
 
</div>
  
Line 349: Line 340:
 
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
 
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
 
* {{User:DrPharmDawg/Tag|Tool}}
 
* {{User:DrPharmDawg/Tag|Tool}}
 +
 +
{{Fc|White|OPTIONAL: Ultra Tree LODs}}
 +
1. In the {{Fc|#e6b69e|DynDOLOD/Edit Scripts/DynDOLOD/Scripts}} folder, delete all files '''''except''''' {{Fc|#e6b69e|becauseofreasons.txt}}.
 +
2. In the {{Fc|#e6b69e|DynDOLOD/Edit Scripts/DynDOLOD}} folder, open {{Fc|#e6b69e|DynDOLOD_SSE.ini}} file and change TREELOD=1 to TREELOD=0. Save and exit.
 +
3. Follow the instructions below, with the exception of #5. Instead of selecting {{ui|Medium}}, you must select {{ui|High}} or Ultra Trees will not work.
 +
 +
{{Fc|White|All LOD Generation}}
 
  1. Run {{ui|DynDOLOD}} from the executables.
 
  1. Run {{ui|DynDOLOD}} from the executables.
 
  2. In the pop-up click {{ui|Advanced>>>}}.
 
  2. In the pop-up click {{ui|Advanced>>>}}.
 
  3. In the next window, right-click in the upper left box and choose {{ui|Select all}}.
 
  3. In the next window, right-click in the upper left box and choose {{ui|Select all}}.
 
  4. Change {{ui|Output Path}} to {{Fc|#e6b69e|X:\Tools\Mod Organizer\Mods\DynDOLOD Output}}.
 
  4. Change {{ui|Output Path}} to {{Fc|#e6b69e|X:\Tools\Mod Organizer\Mods\DynDOLOD Output}}.
  5. In the upper right: Click {{ui|Medium}} and check both {{ui|Candles}} and {{ui|FXGlow}}.
+
  5. In the upper right: Click {{ui|Medium}} (or {{ui|High}} if doing the Ultra Tree LODs optional step above) and check both {{ui|Candles}} and {{ui|FXGlow}}.
  6. In the bottom box: Check all options '''''EXCEPT''''' {{ui|Fake lights selected world}}, {{ui|Use original LOD assignments}}, and {{ui|Upgrade NearGrid Large Refs}}.
+
  6. In the bottom box: Check all options '''''EXCEPT''''' {{ui|Use original LOD assignments}} and {{ui|Upgrade NearGrid Large Refs}}.
 
  7. Still in the bottom box: Change {{ui|Max tile size}} to 256 (to match TexGen).
 
  7. Still in the bottom box: Change {{ui|Max tile size}} to 256 (to match TexGen).
 
  8. Click {{ui|OK}}.
 
  8. Click {{ui|OK}}.
Line 360: Line 358:
 
</div>
 
</div>
  
==== [https://www.nexusmods.com/skyrimspecialedition/mods/5804/? {{Fc|#9eb8ee|A Quality World Map}}] ====
+
==== {{Fc|#9eb8ee|<u>xLODGen Occlusion Generator</u>}} ====
 
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
 
<div style="border-left:medium solid #9eb8ee; padding-left:5px;">
* By: IcePenguin
+
* {{User:DrPharmDawg/Tag|Tool}}
* Version: Most Recent
+
1. Create an empty mod and name it {{Fc|#e6b69e|xLODGEN Occlusion Output}}.
* {{User:DrPharmDawg/Tag|Port}} {{User:DrPharmDawg/Tag|Cao}}
+
2. Add a new {{ui|executable}} instance of xLODGEN, but using the argument {{Fc|#e6b69e|-sse -o:"[path]"}} where path is the empty mod created in step 1. (-o:"X:\Mod Organizer 2\mods\xLODGEN Occlusion Output" for example).
{{Fc|White|MAIN FILE:}} ''9.0.1 A Quality World Map - Vivid with Stone Roads''
+
  3. Click {{ui|Apply}} and {{ui|ok}}.
  {{Fc|White|Note:}} For CAO, select only {{ui|Textures}} >> {{ui|Process textures}} >> {{ui|Necessary optimization}}.
+
4. Launch this instance of {{Fc|#e6b69e|xLODGEN}}.
 +
5. {{ui|Right Click}} in the left pane (Select Worldspaces) and {{ui|Select All}}.
 +
6. On the right, select '''''only''''' Occlusion (deselect Terrain LOD).
 +
7. Use the following settings, and click {{ui|Generate}}:
 +
    Quality: 3
 +
    Height: 100
 +
    Radius: 100
 +
    Mode: -Flat +Border
 +
8. Close xLODGEN when complete.
 +
9. Activate the {{Fc|#e6b69e|xLODGEN Occlusion Output}} mod in the left pane, and ensure the plugin is active (checked) in the right pane.
 +
 
 
</div>
 
</div>
  
Line 375: Line 383:
 
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>
 
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>
  
It is time. Start a new game and create your character. Once done, it will take a few minutes for all of the mods to register and the game to setup.
+
It is time. Start a new game and create your character (Race, Gender, and Appearance). Once done, it will take a few minutes for all of the mods to register and the game to setup.
 
  Monitor the notifications on the left to make sure nothing unusual happens (something not found, something did not load properly, errors, etc.)
 
  Monitor the notifications on the left to make sure nothing unusual happens (something not found, something did not load properly, errors, etc.)
  
  Simply hit {{ui|OK}} for the first several messages that pop-up.
+
  Simply hit {{ui|OK}} for the first several (6-7) messages that pop-up. You can tell {{Fc|#e6b69e|Curator's Companion}} to scan {{ui|later}}. I also recommend using the {{ui|later}} option for {{Fc|#e6b69e|Attributes}}.
 
+
The next pop-up will be a menu for {{Fc|#e6b69e|Attribute Value Application}}. Select a {{ui|Level}}, setup your attributes, and click {{ui|Accept}}.
+
 
+
Once you are out of the LAL Cell, you will get the {{Fc|#e6b69e|Wintersun}} menu to select a diety.
+
  
 
  Now on to the MCMs.
 
  Now on to the MCMs.
  
=== {{Fc|#ddd|Part B: MCM Settings}} ===
+
=== {{Fc|#ddd|Part B: MCM Recommended Settings}} ===
 
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>
 
<div style="border-top:0px solid #ddd; margin:0 -10px; background-color:#ddd; text-align:left; box-shadow: inset 0 0 1px 2px rgba(66,66,66,0.9); padding:10px 0 0 10px; text-shadow: 0 0 0.3em #ddd;"> <span style="color:#ddd; font-weight:bold; font-size:1.7em;"></span></div>
  
Line 399: Line 403:
 
|-
 
|-
 
| || || Hotkey || X
 
| || || Hotkey || X
 +
|}
 +
 +
==== {{Fc|#ff7878|Alchemy Adjustments}} ====
 +
{| class="wikitable"
 +
|-
 +
! Page !! Header !! Option !! Setting
 +
|-
 +
| Settings || Other Settings|| Prevent fortify Alchemy/Enchanting loop || [X]
 +
|-
 
|}
 
|}
  
Line 406: Line 419:
 
! Page !! Header !! Option !! Setting
 
! Page !! Header !! Option !! Setting
 
|-
 
|-
| Limits || || Arrow Limit || 48
+
| Limits || || Arrow Limit || 72
 
|-
 
|-
 
| || || Bolt Limit || 72
 
| || || Bolt Limit || 72
 +
|}
 +
 +
==== {{Fc|#ff7878|Animated Armoury}} ====
 +
{| class="wikitable"
 +
|-
 +
! Page !! Header !! Option !! Setting
 +
|-
 +
| Settings || General Settings || Enable TSC / SSM / TWL Animations || [ ]
 
|}
 
|}
  
Line 451: Line 472:
 
|-
 
|-
 
| || || Harvest Wood || <,
 
| || || Harvest Wood || <,
 +
|}
 +
 +
==== {{Fc|#ff7878|Cathedral Weather}} ====
 +
{| class="wikitable"
 +
|-
 +
! Page !! Header !! Option !! Setting
 +
|-
 +
| Settings || General || Configuration Spell || [ ]
 +
|}
 +
 +
==== {{Fc|#ff7878|CGO}} ====
 +
{| class="wikitable"
 +
|-
 +
! Page !! Header !! Option !! Setting
 +
|-
 +
| Settings || Unlocked Grip || Hotkey || M3
 +
|-
 +
| || || Grip Notifications || [ ]
 +
|-
 +
| || || Sweeping 2H Hitboxes || [ ]
 +
|-
 +
| || Leaning || Lean Multiplier (1st Person) || X0.25
 +
|-
 +
| || Dual Wield Blocking || Hotkey || V
 +
|-
 +
| || Camera Noise || Camera Noise Mult (1st Person) || X0.25
 
|}
 
|}
  
 
==== {{Fc|#ff7878|Class Overhaul}} ====
 
==== {{Fc|#ff7878|Class Overhaul}} ====
  
 +
==== {{Fc|#ff7878|Classical Lichdom}} ====
  
 
==== {{Fc|#ff7878|Clockwork}} ====
 
==== {{Fc|#ff7878|Clockwork}} ====
 +
{| class="wikitable"
 +
|-
 +
! Page !! Header !! Option !! Setting
 +
|-
 +
| || || Gilded Recovery Time || 0 Hours
 +
|-
 +
|}
  
 
==== {{Fc|#ff7878|Clothing Fixes}} ====
 
==== {{Fc|#ff7878|Clothing Fixes}} ====
  
==== {{Fc|#ff7878|College Entry Reqs.}} ====
+
==== {{Fc|#ff7878|Cold Region Behavior}} ====
 
+
==== {{Fc|#ff7878|Complete Alchemy }} ====
+
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
! Page !! Header !! Option !! Setting
 
! Page !! Header !! Option !! Setting
 
|-
 
|-
| Alchemy || Potion / Poison Duration || Restore Health / Magicka / Stamina || [10 Secs]
+
| General Settings || Main Settings || Enable Mod Features || [X]
|-
+
| Cooking || Water || Require Bucket || [X]
+
|-
+
| Harvest || Food Containers || Frequency || [Uncommon]
+
|-
+
| ||  || Quantity || [Few]
+
|-
+
| Farming || Farming Jobs || Wheat || [15]
+
 
|}
 
|}
  
Line 489: Line 534:
 
| || || Matching Set Circlets || [X]
 
| || || Matching Set Circlets || [X]
 
|-
 
|-
| Learning & XP || Alternate Experience Formula || Use Alternate XP Formula || [X]
+
| Learning & XP || Smithing Experience || Tanning Rack || [0.5]
|-
+
| || Smithing Experience || Tanning Rack || [0.5]
+
 
|-
 
|-
 
| || || Smelter || [0.5]
 
| || || Smelter || [0.5]
 
|-
 
|-
 
| || || Mining || [15]
 
| || || Mining || [15]
 +
|-
 +
| || Alternate Experience Formula || Use Alternate XP Formula || [X]
 
|-
 
|-
 
| Mining & Materials || Mining || Mining Presets || Faster Mining and More Ore
 
| Mining & Materials || Mining || Mining Presets || Faster Mining and More Ore
 
|-
 
|-
| || || Gem Chance || [5%]
+
| || || Mining Makes Noise || [X]
 +
|-
 +
| || Gemstones || Gem Chance || [5%]
 
|-
 
|-
 
| || || Flawless Gem Chance || [5%]
 
| || || Flawless Gem Chance || [5%]
Line 508: Line 555:
 
==== {{Fc|#ff7878|Curse of the Firmament}} ====
 
==== {{Fc|#ff7878|Curse of the Firmament}} ====
  
==== {{Fc|#ff7878|Customizable Camera}} ====
+
==== {{Fc|#ff7878|Dirt & Blood}} ====
 
+
{| class="wikitable"
==== {{Fc|#ff7878|Deadly Dragons}} ====
+
|-
 
+
! Page !! Header !! Option !! Setting
==== {{Fc|#ff7878|Diverse Dragons Col. 3}} ====
+
|-
 +
| Settings || Frequency Settings || Hair Reminders || Deactivated
 +
|}
  
 
==== {{Fc|#ff7878|DynDOLOD}} ====
 
==== {{Fc|#ff7878|DynDOLOD}} ====
 
==== {{Fc|#ff7878|Easy Wheel}} ====
 
  
 
==== {{Fc|#ff7878|Enchanting Adjustments}} ====
 
==== {{Fc|#ff7878|Enchanting Adjustments}} ====
Line 529: Line 576:
 
| General Options || Apply Level Restrictions To... || Blocking Items || [ ]
 
| General Options || Apply Level Restrictions To... || Blocking Items || [ ]
 
|-
 
|-
| || || Disarm Chance from failed attack || 5%
+
| || Additional Options || Disarm Chance from failed attack || 5%
 
|-
 
|-
 
| Set Levels || || All Magic Options || 0
 
| Set Levels || || All Magic Options || 0
Line 584: Line 631:
 
==== {{Fc|#ff7878|Factions}} ====
 
==== {{Fc|#ff7878|Factions}} ====
  
==== {{Fc|#ff7878|FNIS Sexy Move}} ====
+
==== {{Fc|#ff7878|Follower Death/Injury}} ====
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
! Page !! Header !! Option !! Setting
 
! Page !! Header !! Option !! Setting
 
|-
 
|-
| || Average Move Assignments || Armored NPCs less sexy || [X]
+
| Settings || Death & Injury Chance || Death chance || 5% Upon Kneeling
 
+
 
|}
 
|}
  
Line 602: Line 648:
 
| || Stealth || Extinguish Torches when Stealthed || [X]
 
| || Stealth || Extinguish Torches when Stealthed || [X]
 
|-
 
|-
| || Movement || Catch Up Teleport || [ ]
+
| || Catch Up (Teleport) || Allow Teleport || [ ]
 
|-
 
|-
| || || Avoidance Proximity || 24.0 Units
+
| || Movement || Avoidance Proximity || 24.0 Units
 
|-
 
|-
 
| || Mounts || Mount Support || Riding Support Only
 
| || Mounts || Mount Support || Riding Support Only
 
|-
 
|-
| Gameplay || Gold Expenditure || Weekly Follower Cost || 200
+
| Gameplay || Gold Sharing || Share the Wealth|| [On]
 
|-
 
|-
| || || Expendables Cost || 500
+
| || || Share Randomly || [ ]
 
|-
 
|-
| || || Share the Wealth || On
+
| || || Ask to Share || [ ]
 
|-
 
|-
| || || Share Minimum || 250
+
| || Regard System || Gift Interval || 10.00 Days
 
|-
 
|-
| || Regard System || Gift Chance || 5%
+
| Interaction || Main Dialogue Features || Dismiss Steward || [X]
 
|-
 
|-
| || Actions || Disable Weapon Draw || [X]
+
| || Hiring || Initial Weekly Follower Cost || [200]
 
|-
 
|-
| Quest & Dialogue || Dialogue (Situational, Main menu || Dismiss Steward || [X]
+
| || || Expendables Cost || [500]
 +
|-
 +
| || Idle Chatter || Idle Chatter Frequency || [240 minutes]
 
|-
 
|-
 
| || Optional Companions || Winterhold Mages || [X]
 
| || Optional Companions || Winterhold Mages || [X]
 
|-
 
|-
 
| || || Thieves Guild Members || [X]
 
| || || Thieves Guild Members || [X]
 +
|-
 +
| System || Player Casted Abilities || Followers Retreat || [X]
 +
|-
 +
| || || Calm Followers || [X]
 
|}
 
|}
 +
 +
==== {{Fc|#ff7878|Fort Takeovers}} ====
  
 
==== {{Fc|#ff7878|Frostfall}} ====
 
==== {{Fc|#ff7878|Frostfall}} ====
Line 642: Line 696:
 
| Meters || General Meter Settings || Layout Preset || Bottom Left
 
| Meters || General Meter Settings || Layout Preset || Bottom Left
 
|-
 
|-
| || Exposure Settings || Show Advanced Settings || [X]
+
| || Exposure Meter || Show Advanced Settings || [X]
 
|-
 
|-
| || || X Position || 640.0
+
| || || X Position || 495.0
 
|-
 
|-
 
| || || Y Position || 720.0
 
| || || Y Position || 720.0
Line 650: Line 704:
 
| || Wetness Meter || Show Advanced Settings || [X]
 
| || Wetness Meter || Show Advanced Settings || [X]
 
|-
 
|-
| || || X Position || 655.0
+
| || || X Position || 512.5
 
|-
 
|-
| || || Y Position || 695.0
+
| || || Y Position || 694.0
 
|-
 
|-
 
| || Temperature Meter || Show Advanced Settings || [X]
 
| || Temperature Meter || Show Advanced Settings || [X]
 
|-
 
|-
| || || X Position || 655.0
+
| || || X Position || 657.5
 
|-
 
|-
| || || Y Position || 706.0
+
| || || Y Position || 705.0
 
|}
 
|}
  
Line 679: Line 733:
 
==== {{Fc|#ff7878|Honed Metal}} ====
 
==== {{Fc|#ff7878|Honed Metal}} ====
  
==== {{Fc|#ff7878|I.C.O.W.}} ====
+
==== {{Fc|#ff7878|Hunterborn}} ====
 
+
==== {{Fc|#ff7878|Immersive Creatures}} ====
+
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
! Page !! Header !! Option !! Setting
 
! Page !! Header !! Option !! Setting
 
|-
 
|-
| Advanced || Skeleton Resurrection || Resurrection Chance || 15%
+
| Features || || || START HUNTERBORN
 +
|-
 +
| || Time || Global time multiplier || 0.50
 +
|-
 +
| Tweaks || Presets || Material yield || Lean
 +
|-
 +
| || || Knives at merchants || Uncommon
 +
|-
 +
| || Realism || Require hunting knife || [X]
 
|-
 
|-
| Creature Toggles || Creatures || Goblin || [ ]
+
| || || Claws work as hunting knife || [X]
 
|-
 
|-
| || || Cliffrace || Solstheim Only
+
| || || Use animation for actions || [ ]
 
|-
 
|-
| || || Riekling || Solstheim Only
+
| || || Use screen fadeouts for actions || [ ]
 
|-
 
|-
| Additional Spawns || || Additional Spawns || Deactivated
+
| Enable || Spells and Powers || Enable ALL Except Config Power || [X]
 
|-
 
|-
| Night Spawns || || Night Spawns || Deactivated
+
| Monster Hunter || Options || Corporeal dragons || [X]
 
|}
 
|}
 +
 +
==== {{Fc|#ff7878|I.C.O.W.}} ====
  
 
==== {{Fc|#ff7878|Immersive HUD}} ====
 
==== {{Fc|#ff7878|Immersive HUD}} ====
Line 725: Line 787:
 
|}
 
|}
  
==== {{Fc|#ff7878|Keep It Clean}} ====
+
==== {{Fc|#ff7878|Lock Overhaul}} ====
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
! Page !! Header !! Option !! Setting
 
! Page !! Header !! Option !! Setting
 
|-
 
|-
| Settings || Parameters || Duration before becoming Dirty || 24
+
| General || General Settings || Allow Increasing Skill || [X]
 
|-
 
|-
| || || Duration before becoming Very Dirty || 72
+
| || || Enable the sound effect || [X]
 
|-
 
|-
| || || Script update Interval || 0.3
+
| || || Enable crime || [X]
 +
|-
 +
| || || Allow Auto Open When Unlocked || [ ]
 +
|-
 +
| Lock Requirement || Lock Requirement || Activate Lock Requirements || [X]
 +
|-
 +
| || || Novice Locks Requirement || 1
 +
|-
 +
| || || Apprentice Locks Requirement || 20
 +
|-
 +
| || || Adept Locks Requirement || 40
 +
|-
 +
| || || Expert Locks Requirement || 60
 +
|-
 +
| || || Master Locks Requirement || 80
 +
|-
 +
| Smash Locks || Smash Locks || Activate Smash Locks || [X]
 +
|-
 +
| || || Novice Locks Requirement || 1
 +
|-
 +
| || || Apprentice Locks Requirement || 15
 +
|-
 +
| || || Adept Locks Requirement || 30
 +
|-
 +
| || || Expert Locks Requirement || 45
 +
|-
 +
| || || Master Locks Requirement || 60
 +
|-
 +
| || || Allowed weapons || Two + One Handed
 
|-
 
|-
| || Toggles || Start Keep It Clean || [X]
 
 
|}
 
|}
  
 
==== {{Fc|#ff7878|LOTD Checklist}} ====
 
==== {{Fc|#ff7878|LOTD Checklist}} ====
  
==== {{Fc|#ff7878|LTOD Settings}} ====
+
==== {{Fc|#ff7878|LOTD Settings}} ====
 +
 
 +
==== {{Fc|#ff7878|LOTD: Curators Companion}} ====
 +
 
 +
==== {{Fc|#ff7878|LOTD: The Curators Tracker}} ====
  
 
==== {{Fc|#ff7878|Lucien}} ====
 
==== {{Fc|#ff7878|Lucien}} ====
Line 764: Line 857:
 
! Page !! Header !! Option !! Setting
 
! Page !! Header !! Option !! Setting
 
|-
 
|-
| Options || || Health/Magicka/Stamina Leveling Rate || 750
+
| Options || Version 4 || Health leveling rate || 900
 
|-
 
|-
| || || Carry Weight Leveling Rate || 1500
+
| || || Magicka leveling rate || 800
 
|-
 
|-
| || || Allow vanilla levelup bonuses || [X]
+
| || || Stamina leveling rate || 700
 +
|-
 +
| || || Carry weight leveling rate || 1500
 +
|-
 +
| || || Allow vanilla levelup bonus || [X]
 
|}
 
|}
  
Line 778: Line 875:
 
| || Minimum Days Before Events || Saarthal Expedition || 5
 
| || Minimum Days Before Events || Saarthal Expedition || 5
 
|-
 
|-
| || || Psijic Monk Visit || 5
+
| || || Psijic Monk Visit || 10
 +
|-
 +
| || || Brelyna's Practice || 2
 +
|-
 +
| || || J'Zargo's Experiment || 4
 +
|-
 +
| || || Onmund's Request || 6
 +
|-
 
|}
 
|}
  
Line 791: Line 895:
 
|-
 
|-
 
| || Other || Balgruuf's Reward || Always Armor
 
| || Other || Balgruuf's Reward || Always Armor
 +
|-
 
|}
 
|}
  
==== {{Fc|#ff7878|P.U.B.S.}} ====
+
 
 +
==== {{Fc|#ff7878|Ordinator Perks}} ====
 +
{| class="wikitable"
 +
|-
 +
! Page !! Header !! Option !! Setting
 +
|-
 +
| || Block || Timed Block: Squelch Message || [X]
 +
|-
 +
| || Conjuration || Bone Collector: Disallow Teleport || [X]
 +
|-
 +
| || Lockpicking || Hotwire: Disallow Teleport || [X]
 +
|-
 +
| || Speech || Speak With Animals: Disallow Teleport || [X]
 +
|-
 +
|}
  
 
==== {{Fc|#ff7878|Pay Your Dues}} ====
 
==== {{Fc|#ff7878|Pay Your Dues}} ====
 +
{| class="wikitable"
 +
|-
 +
! Page !! Header !! Option !! Setting
 +
|-
 +
| Options || Guild Fee || Dark Brotherhood || 250
 +
|-
 +
| || || Thieves Guild || 200
 +
|-
 +
| || || Mages Guild || 300
 +
|-
 +
| || || Companion || 150
 +
|-
 +
| || Payment Period || How many days || 30 Days
 +
|-
 +
|}
  
 
==== {{Fc|#ff7878|Poisoning Extended}} ====
 
==== {{Fc|#ff7878|Poisoning Extended}} ====
Line 812: Line 946:
  
 
==== {{Fc|#ff7878|Quick Light}} ====
 
==== {{Fc|#ff7878|Quick Light}} ====
 +
 +
==== {{Fc|#ff7878|Random Disease Chance}} ====
  
 
==== {{Fc|#ff7878|RDO}} ====
 
==== {{Fc|#ff7878|RDO}} ====
Line 834: Line 970:
 
| || || Rorikstead || [X]
 
| || || Rorikstead || [X]
 
|}
 
|}
 
==== {{Fc|#ff7878|Resistance Rescaled}} ====
 
  
 
==== {{Fc|#ff7878|Run For Your Lives}} ====
 
==== {{Fc|#ff7878|Run For Your Lives}} ====
  
 
==== {{Fc|#ff7878|Sacrosanct Vampires}} ====
 
==== {{Fc|#ff7878|Sacrosanct Vampires}} ====
 
+
{| class="wikitable"
==== {{Fc|#ff7878|Simple Tolerance}} ====
+
|-
 +
! Page !! Header !! Option !! Setting
 +
|-
 +
| || Vampire || Time Between Hunger Stages || [72]
 +
|-
 +
| || Vampire Spells, Powers and Abilities || Fortitude: Disable || [X]
 +
|}
  
 
==== {{Fc|#ff7878|Simply Knock}} ====
 
==== {{Fc|#ff7878|Simply Knock}} ====
Line 886: Line 1,026:
  
 
==== {{Fc|#ff7878|Summermyst Enchants}} ====
 
==== {{Fc|#ff7878|Summermyst Enchants}} ====
 +
 +
==== {{Fc|#ff7878|SunHelm}} ====
 +
{| class="wikitable"
 +
|-
 +
! Page !! Header !! Option !! Setting
 +
|-
 +
| General Settings || SunHelm Survival || || [Enabled]
 +
|-
 +
| Display and Notifications || Display Options || Enable Tutorial || [ ]
 +
|-
 +
| || Notifications || Display Message Notifications || [ ]
 +
|-
 +
| || Widget Options || Widget Orientation || Vertical
 +
|-
 +
| || || Widget Display Type || Alpha/Color Based
 +
|}
  
 
==== {{Fc|#ff7878|Take Notes!}} ====
 
==== {{Fc|#ff7878|Take Notes!}} ====
Line 912: Line 1,068:
 
| || || Items Stolen || 50
 
| || || Items Stolen || 50
 
|-
 
|-
| || Requirements to Begin 3rd Quest || Radiant Jobs Completed || 10
+
| || Requirements to Begin 3rd Quest || Radiant Jobs Completed || 8
 +
|-
 +
| || || Randomize || [X]
 
|-
 
|-
 
| || || Sneak Skill || 40
 
| || || Sneak Skill || 40
 
|-
 
|-
| || || Pickpocket Skill || 40
+
| || || Pickpocket Skill || 30
 
|-
 
|-
| || || Lockpicking Skill || 20
+
| || || Lockpicking Skill || 40
 
|-
 
|-
| || Requirements to Begin 4th Quest || Radiant Jobs Completed || 20
+
| || Requirements to Begin 4th Quest || Radiant Jobs Completed || 12
 +
|-
 +
| || || Randomize || [X]
 
|-
 
|-
 
| || || Sneak Skill || 60
 
| || || Sneak Skill || 60
 
|-
 
|-
| || || Pickpocket Skill || 60
+
| || || Pickpocket Skill || 45
 
|-
 
|-
| || || Lockpicking Skill || 40
+
| || || Lockpicking Skill || 60
 
|-
 
|-
| Radiant Quests || City Influence Quests || ALL || 3
+
| Radiant Quests || City Influence Quests || ALL || 4
 
|-
 
|-
 
| || || Randomize || [X]
 
| || || Randomize || [X]
 +
|-
 +
| || Trophy Requirements || Increment each requirement by +5 || 5, 10, 15, ... 35, 40
 
|-
 
|-
 
| Misc Options || Shadowmarks || Require City Quest || [X]
 
| Misc Options || Shadowmarks || Require City Quest || [X]
|-
 
| || || Randomize || [X]
 
 
|}
 
|}
  
Line 942: Line 1,102:
 
! Page !! Header !! Option !! Setting
 
! Page !! Header !! Option !! Setting
 
|-
 
|-
| || Miscellaneous Options || Eating Scale || 0.25
+
| || Miscellaneous Options || Eating Scale || 0.50
 
|}
 
|}
  
Line 966: Line 1,126:
 
| Extra Options || World Encounters || Thalmor Squad: Quest Requirement || [X]
 
| Extra Options || World Encounters || Thalmor Squad: Quest Requirement || [X]
 
|-
 
|-
| || || Hired Thugs: Stolen Value || 100
+
| || || Hired Thugs: Stolen Value || 150
 +
|-
 +
| || || Hired Assassin: Min Level || [10]
 +
|-
 +
| || || Hired Assassin: Assaults || [5]
 +
|-
 +
| || || Hired Assassin: Murders || [2]
 
|-
 
|-
 
| || || Bounty Collector: Required Bounty || 500
 
| || || Bounty Collector: Required Bounty || 500
Line 972: Line 1,138:
 
| || || Letters from a Friend || [X]
 
| || || Letters from a Friend || [X]
 
|-
 
|-
| || || Min Days Between Attacks || 5
+
| || Dragon Attack || Min Days Between Attacks || 5
 
|-
 
|-
| || || Dragon Attack Chance || 50
+
| || || Dragon Attack Chance || 75
 
|}
 
|}
  
==== {{Fc|#ff7878|Toccata}} ====
+
==== {{Fc|#ff7878|Tom's Magic Rebound}} ====
 +
{| class="wikitable"
 +
|-
 +
! Page !! Header !! Option !! Setting
 +
|-
 +
| Settings || || State || Active
 +
|-
 +
| NPC || active || NPC Rebound Active || [X]
 +
|}
  
 
==== {{Fc|#ff7878|Trade & Barter}} ====
 
==== {{Fc|#ff7878|Trade & Barter}} ====
Line 989: Line 1,163:
 
|-
 
|-
 
| || || Increased Gold after Investment || 500
 
| || || Increased Gold after Investment || 500
 +
|-
 +
| || || Inventory Changes when Invested || [X]
 
|-
 
|-
 
| || || Master Trader || 1000
 
| || || Master Trader || 1000
Line 1,002: Line 1,178:
  
 
==== {{Fc|#ff7878|Vigilant}} ====
 
==== {{Fc|#ff7878|Vigilant}} ====
 +
 +
==== {{Fc|#ff7878|Vigor - Enhanced Combat}} ====
 +
{| class="wikitable"
 +
|-
 +
! Page !! Header !! Option !! Setting
 +
|-
 +
| || || Start Vigor || [X]
 +
|}
  
 
==== {{Fc|#ff7878|VioLens}} ====
 
==== {{Fc|#ff7878|VioLens}} ====
Line 1,014: Line 1,198:
 
| Stealth & Triggers || Stealth || Seated Killmoves || [X]
 
| Stealth & Triggers || Stealth || Seated Killmoves || [X]
 
|}
 
|}
 
==== {{Fc|#ff7878|Vitality Mode}} ====
 
 
==== {{Fc|#ff7878|Vivace}} ====
 
  
 
==== {{Fc|#ff7878|Vivid Weathers}} ====
 
==== {{Fc|#ff7878|Vivid Weathers}} ====
  
==== {{Fc|#ff7878|Wards Extended}} ====
+
==== {{Fc|#ff7878|Wildcat}} ====
 
+
==== {{Fc|#ff7878|Widget Mod}} ====
+
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
! Page !! Header !! Option !! Setting
 
! Page !! Header !! Option !! Setting
 
|-
 
|-
| Position || Gold Counter || Toggle || [X]
+
| || Timed Block || Squelch Timed Block Message || [X]
|-
+
| || || Horizontal-Anchor || Right
+
|-
+
| || || Left/Right-Position || 1349
+
|-
+
| || || Up/Down-Position || 675
+
|-
+
| ||  Weight Counter || Toggle || [X]
+
|-
+
| || || Horizontal-Anchor || Right
+
|-
+
| || || Left/Right-Position || 1290
+
|-
+
| || || Up/Down-Position || 720
+
|-
+
| || All Other Counters || Toggle || [ ]
+
|-
+
| Shape || Essential Counter || Transparency || 0
+
 
|}
 
|}
  
Line 1,057: Line 1,217:
 
<br />
 
<br />
 
----
 
----
<font size="6">{{Fc|#ddd|'''End of Priority IV'''}}</font>
+
<font size="6">{{Fc|#ddd|'''End of Final Steps'''}}</font>
 +
----
 +
{{TOC right|limit=3}}
 +
<br />
 +
<font size="3">SkyRem Guide Pages</font>
 +
[https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Home Home Page]
 +
[https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section1 Priority I: Stability]
 +
[https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section2 Priority II: Mechanics]
 +
[https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section3 Priority III: Content]
 +
[https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section4 Priority IV: Aesthetics]
 +
[https://wiki.step-project.com/User:DrPharmDawg/SkyRem_Guide_Section5 Final Steps] {{Fc|White|'''<-----'''}}
 +
 
 +
<font size="3">SkyRem Guide Support</font>
 +
[https://discord.gg/4VT6ZK9 Discord]: Discord Channel for all things SkyRem (Guide and Mods).
 +
[https://www.patreon.com/user?u=16576878 Patreon]: Support SkyRem development via Patreon.
 +
[https://www.paypal.me/DrPharmDawg PayPal]: Support with a one-time donation via PayPal.
 +
[https://trello.com/b/o4FVXNW9/skyrem-guide Trello]: See guide development progress on Trello.
 
----
 
----

Latest revision as of 01:50, November 17, 2020

Skyrim Roleplay Enhancement Mod Guide for Special Edition
(SkyRem Guide)
Changelog   |   Release Date: September 20, 2019
Current Version: 5.3.0
Created and maintained by DrPharmDawg
Last Update: 21:25:55 28 November 2020 (GMT)

Contents


SkyRem Guide Pages

Home Page
Priority I: Stability
Priority II: Mechanics
Priority III: Content
Priority IV: Aesthetics
Final Steps <-----

SkyRem Guide Support

Discord: Discord Channel for all things SkyRem (Guide and Mods).
Patreon: Support SkyRem development via Patreon.
PayPal: Support with a one-time donation via PayPal.
Trello: See guide development progress on Trello.

Final Steps


STEP 15: PATCHES

Part B: Merged Patches

LOOT

  • TOOL

Run LOOT one final time before creating the patches below. This time will require a few additional steps to ensure mods are where they need to be to work properly (and be patched easier). Launch LOOT in MO2 and adjust the Metadata as follows:

1. Find SkyRem - Grace.esp in the right pane and click the[...] to the right and select[Edit Metadata].
2. In the window that appears, click[Load After] and under Filename enter Alternate Start - Live Another Life.esp. Click[Save] (disk icon) to the right.

Adjusting Metadata with LOOT in this way can help keep mods in the right place any time you use LOOT. Using Load After is good especially to ensure a specific mod loads after another specific mod, while using the mod groups (such as High Priority Overrides) is good for keeping mods in a more generalized location of your Load Order.

Once you are done making adjustments to Metadata,[Sort] as normal,[Apply], and[Exit] LOOT.

Warning-Logo.png Warning:
Do not use LOOT past this point. If you do, ensure that the following mods are at the bottom of your load (right pane) in the order provided.

Legacy of the Dragonborn Patches (Official)

  • By: The Legacy Patch Team
  • Version: 2.4
  • CORE
    BSA
    MERGE
    UPDATE

MAIN FILE: Legacy of the Dragonborn Patches (Official)

FOMOD Instructions
Legacy of the Dragonborn Patches
City and Lighting Overhauls
City and Lighting Overhauls
City and Lighting Overhauls
City and Lighting Overhauls

CheckmarkMO.png JK's Skyrim

Next
Museum Display Expansions
Museum Display Expansions
Museum Display Expansions
Museum Display Expansions

CheckmarkMO.png Select All Except: Reliquary and Skyrim Sewers

Next
Armory Additions
Armory Additions
Armory Additions
Armory Additions

CheckmarkMO.png Select All: Authentic Legion, Jaysus Swords, and Zim's Thane Weapons

Next
Quest Displays
Quest Displays
Quest Displays
Quest Displays

CheckmarkMO.png Select All

Next
Overhaul Systems
Overhaul Systems
Overhaul Systems
Overhaul Systems
Select Nothing
Next
Additional Patches
Additional Patches
Additional Patches
Additional Patches

CheckmarkMO.png Audio Overhaul for Skyrim

CheckmarkMO.png Barely Used Vanilla Actors Recycle Project (BUVARP)

CheckmarkMO.png Complete Crafting Overhaul Remade

CheckmarkMO.png Cutting Room Floor

CheckmarkMO.png Immersive Sounds Compendium

CheckmarkMO.png Mystic Condenser

CheckmarkMO.png Ruins Clutter Improved

CheckmarkMO.png Skyrim Revamped - Complete Enemy Overhaul

CheckmarkMO.png SkyTEST - Realistic Animals and Predators

CheckmarkMO.png Static Mesh Improvement Mod

CheckmarkMO.png Trade and Barter

CheckmarkMO.png Weapons Armor Clothing Clutter Fixes

CheckmarkMO.png Zim's Immersive Artifacts

Next
Legacy Book Covers Skyrim Patches
Legacy Book Covers Skyrim Patches
Legacy Book Covers Skyrim Patches
Legacy Book Covers Skyrim Patches

CheckmarkMO.png Not So Fast - Main Quest

CheckmarkMO.png The Choice is Yours

Next
Important!
Important!
Important Information About patches
Important Information About patches

CheckmarkMO.png I Understand

Install

Amulets of Skyrim - Tweaks and Fixes

  • By: uni_SL and Oooiii
  • Version: 1.7
  • MERGE

MAIN FILE: Amulets of Skyrim - Tweaks and Fixes (Legacy of the Dragonborn Compatible Version)

Animated Armoury - Legacy of Dragonborn Displays

  • By: malicious
  • Version: 1.1
  • BSA
    MERGE

MAIN FILE: DBM New Armoury

Useless Patches Collection - Because who cares about conflict resolution and consistency

  • By: mnikjom
  • Version: 1.2.6
  • MERGE

MAIN FILE: Maybe Not That Useless Patches Collection 1.2.6

FOMOD Instructions
Useless Patches Collection
Unofficial Skyrim Special Edition Patch Patches
Unofficial Skyrim Special Edition Patch Patches
Plugin Type
Plugin Type

CheckmarkMO.png Helgen Reborn

CheckmarkMO.png Moon and Star

CheckmarkMO.png Project AHO

CheckmarkMO.png Quaint Raven Rock

Next
Better Dynamic Snow Patches
Better Dynamic Snow Patches
Plugin Type
Plugin Type
Select Nothing
Next
Song of the Green (Auri Follower) Patches
Song of the Green (Auri Follower) Patches
Plugin TYpe
Plugin TYpe

CheckmarkMO.png M'rissi's Tails of Troubles SE

CheckmarkMO.png Unofficial Skyrim Special Edition Patch

Next
Audio Overhaul for Skyrim Patches
Audio Overhaul for Skyrim Patches
Plugin TYpe
Plugin TYpe

CheckmarkMO.png Improved Traps

CheckmarkMO.png WACCF and LoTD Patch

Next
Weapons Armor Clothing and Clutter Fixes Patches
Weapons Armor Clothing and Clutter Fixes Patches
Plugin TYpe
Plugin TYpe

CheckmarkMO.png Quaint Raven Rock

CheckmarkMO.png The Choice is Yours

CheckmarkMO.png Cutting Room Floor

Next
Cutting Room Floor Patches
Cutting Room Floor Patches
Plugin TYpe
Plugin TYpe

CheckmarkMO.png Relationship Dialogue Overhaul - RDO SE

Next
Armor and Clothing Extensions Patches
Armor and Clothing Extensions Patches
Plugin TYpe
Plugin TYpe
Select Nothing
Next
The Forgotten City Patches
The Forgotten City Patches
Plugin TYpe
Plugin TYpe

CheckmarkMO.png Unofficial Skyrim Special Edition Patch

CheckmarkMO.png Tools of Kagrenac

Next
Recorder - Standalone Fully Voiced Follower Patches
Recorder - Standalone Fully Voiced Follower Patches
Plugin TYpe
Plugin TYpe
Select Nothing
Next
Enhanced Lighting for ENB (ELE) Patches
Enhanced Lighting for ENB (ELE) Patches
Plugin TYpe
Plugin TYpe
Select Nothing
Next
Immersive Sounds - Compendium Patches
Immersive Sounds - Compendium Patches
Plugin Type
Plugin Type
Select Nothing
Next
Extra Patches
Extra Patches
Plugin TYpe
Plugin TYpe

CheckmarkMO.png Artifacts of Skyrim - Typo Fix

CheckmarkMO.png Immersive College of Winterhold - Typo Patch

CheckmarkMO.png JK's Skyrim - Falkreath Corrections

CheckmarkMO.png SkyTEST - WeirdChamp Animals Fix

CheckmarkMO.png Relationship Dialogue Overhaul - Hoth Patch

Next

Legacy of the Dragonborn - The Curators Companion

  • By: Ic0nIc0de
  • Version: 4.0.0
  • MERGE
    UPDATE

MAIN FILE: Legacy of the Dragonborn SSE - The Curators Companion

FOMOD Instructions
Curator's Companion
Welcome
Welcome
Main File
Main File

CheckmarkMO.png The Curators Companion: Base Mod

Source Code
Source Code
Select Nothing
Next
Museum Display Add-ons
Museum Display Add-ons
Museum Display Add-ons
Museum Display Add-ons

CheckmarkMO.png Select All Except: Reliquary, Skyrim Sewers, and Volkihar Knight

Follower Display Add-ons
Follower Display Add-ons

CheckmarkMO.png Auri

CheckmarkMO.png Inigo

CheckmarkMO.png M'rissi

Inn Soaps
Inn Soaps
Select Nothing
Next
Armory Display Add-ons
Armory Display Add-ons
Armory Add-ons
Armory Add-ons

CheckmarkMO.png Select All

Jaysus Swords
Jaysus Swords

CheckmarkMO.png Jaysus Swords (Craft Only)

Zim's Immersive Artifacts
Zim's Immersive Artifacts

CheckmarkMO.png Zim's Immersive Artifacts (Complete)

Next
Quest Display Add-ons
Quest Display Add-ons
Quest Add-ons
Quest Add-ons

CheckmarkMO.png Select All Except: Interesting NPCs

Next
Unofficial Display Add-ons (Limited Support)
Unofficial Display Add-ons (Limited Support)
Miscellaneous Patches
Miscellaneous Patches

CheckmarkMO.png Animated Armory

The Brotherhood of Old
The Brotherhood of Old

CheckmarkMO.png The Brotherhood of Old (OAP)

Next
Creation Club Add-ons
Creation Club Add-ons
All Sections
All Sections
Select Nothing
Next
PLEASE READ!
PLEASE READ!
User information
User information

CheckmarkMO.png Ok

Install

Merged Patches

  • TOOL
Merge: Merge tagged files with zEdit. Move the Merged mod to the bottom of this Step, activate it, and disable the plugins via MO2's Merge Plugins Hide function. 

Part A: Dynamic Patches

NPC Patch

  • By: DrPharmDawg
  • Version: 5.3.0
  • UPDATE

MAIN FILE: NPC Patch

Better Dynamic Snow Patch

  • TOOL
    ESL
    NEW

The Better Dynamic Snow Patcher will automatically patch your load order for use with Better Dynamic Snow.

1. In MO2, launch SSEEdit, ensure all mods are selected, and click[OK].
2. In the left pane, right-click anywhere on your mod list and select[Apply Script].
3. In the[Script] drop-down box, select BetterDynamicSnowPatcher and click[OK]. Name it Better Dynamic Snow Patch.
4. Click[Yes] to any Confirm message pop-ups.
5. Exit SSEEdit once complete, saving the Better Dynamic Snow Patch plugin.
6. Back in MO2, right-click[Overwrite], select[Create Mod...], and name it Better Dynamic Snow Patch, and activate the mod.

This patch can be flagged as ESL with SSE Edit after completion.

Lootable Firewood Piles Patch

  • TOOL

This patch will ensure firewood piles are lootable per the mod. Note: When loading SSEEdit for this procedure, do NOT skip building references (do not hold[Shift] when selecting[OK] to your load order.

1. In MO2, launch SSEEdit, ensure all mods are selected, and click[OK].
2. In the left pane, right-click anywhere on your mod list and select[Apply Script].
3. In the[Script] drop-down box, select WiZkiD Lootable Firewood Piles and click[OK]. Name it Lootable Firewood Piles Patch.
4. Click[Yes] to any Confirm message pop-ups.
5. Exit SSEEdit once complete, saving the Lootable Firewood Piles Patch plugin.
6. Back in MO2, right-click[Overwrite], select[Create Mod...], and name it Lootable Firewood Piles Patch, and activate the mod.
Note: If rebuilding the Waterflow Patch, you will need to move the plugin from the Overwrite folder into the Lootable Firewood Piles Patch mod, overwriting the old plugin.

Smashed Patch

  • TOOL

The Smashed Patch will help resolve many conflicts between mods.

1. Repeat the process of creating an empty mod named Smashed Patch, activating it, and adding it to the Mator Smash executable.
2. Run[Mator Smash] from the executables.
3. In the pop-up window, select the[Skyrim SE] icon and click[OK].
4. Ensure all mods are selected in the next window, and click[OK].

Setup Mator Smash to build the patch:

1. Under the[Plugins] tab, highlight every mod with the exception of the Skyrim.esm at the top.
2. Right-click any mod while they are all highlighted, and select[Add to patch] and[<New Patch>].
3. Change NewPatch in both fields to Smashed Patch and click[OK].
4. Leave the default setting for mods that are already set with tags.
5. Change the setting of mods without a tag (Skip) by right-clicking >>[Smash Settings] >>[Smash] >>[Smash.All].

With all the tags set, complete the patch by clicking[Build patches] (hammer icon). When done, exit Mator Smash, and activate your new Smashed Patch plugin in the right pane.

Finally - open the newly created Smashed Patch with xEdit. In the left pane of xEdit, expand the Smashed Patch plugin, right click[Activator] (if there is one), and select[Remove] and confirm. You can now close xEdit, saving the Smashed Patch.

Loot Overhaul - Rarity and Abundancy (SkyRem - Lora)

  • By: DrPharmDawg
  • Version: 2.2.2
  • UPDATE

MAIN FILE: SkyRem - Lora - Full

Nemesis

  • TOOL

The Nemesis Engine will patch your load order for animations.

1. Create an empty mod named Nemesis Output and activate it.
2.[Edit] the Nemesis Engine executable in MO2, and[Check] the Create files in mod instead of overwrite (*) option. Select the Nemesis Output mod, and click[Apply] and[OK].
3. Launch the Nemesis Engine in MO2, and click[OK] to any warnings you receive. Click[Update Engine] and wait for any update(s).
4. In the top pane, tick the following options: Animated Armoury FPA, Combat Gameplay Overhaul SE, and Ultimate Combat / TK Dodge
5. Click[Launch Nemesis Behavior Engine]. Once Behavior generation completed appears in the bottom pane, close Nemesis (the green bar may never "finish").
6.[Refresh] MO2, and check that the new Nemesis Output mod has been populated (should have a plugin, meshes, and scripts).

zEdit Patch

  • TOOL

Create zEdit Patches:

1. Run[zEdit] from the executables and select[zEdit] and[Start Session]. Leave your entire Load Order included and click[OK].
2. Click[Manage Patchers] (puzzle icon in upper-right).
3. Change[Know Your Enemy's Armor Patcher] >> Patch armor descriptions? option to[false].
4. Change[Curse of the Firmament Patcher ] >> Assign blessings by... option to[class].
5. Under NPC VisualTransfer, add NPC Patch.ESP.
6. Select[Build Patches]. Run one patcher at a time: Curse of the Firmament Patcher, Know Your Armor Patcher, Know Your Enemy Patcher, and finally zPatch.esp (all options).
7. Check the patcher you want to build (one at a time).
8. Click[Build] next to the patchers name and wait until complete. Ensure the new ESP is located at the bottom of your Load Order in the left pane.
9. Repeat the process for each patcher above before moving to the next set of directions.

Exit zEdit, saving the patches (there will be 4 plugins). At the bottom of the left pane in MO2, right-click[Overwrite] and select[Create mod...]. Name the new mod zEdit Patch and activate it. They should be ordered as follows (in the right pane):

curse_of_the_firmament_patch
know_your_armor-patch
know_your_enemy_patch
zPatch

SkyRem Patch

  • Author: DrPharmDawg
  • Version: 5.3.0
  • UPDATE

MAIN FILE: SkyRem Patch

Part C: LODs

xLODGen

  • TOOL

Note: This process can take a while. Anywhere from 30 minutes to several hours.

1. Activate Tamriel Terrain in the let pane, and move the ESM file to the top of the right pane. Run[xLODGen] from the executables.
2. In the left pane, right-click and[Select All].
3. In the right pane, only select[Terrain LOD] (Objects and Trees will be handled by the other tools).
4. In the Terrain Lod box, use the following settings:
   LOD4: Quality 5, Build Diffuse Size 512, Build Normal Size 256, Format BC7 Quick, Check Protect Borders (leave other settings at default).
   LOD8: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to On (leave other settings at default). 
   LOD16: Quality 10, Build Diffuse Size 256, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to On (leave other settings at default). 
   LOD32: Quality 15, Build Diffuse Size 128, Build Normal Size 128, Format BC7 Quick, Set Optimize Unseen to 550 (leave other settings at default). 
5. Set[Default size: Diffuse] and[Normal] both to 128, and check[Bake normal-maps].
6. Click[Generate].
7. When you receive the LOD Generator: finished, close xLODGen.
8. Setting the arguments field as detailed in First Steps will place the files directly into the xLODGen Output mod. Refresh MO2 and find it at the bottom of the left pane. Activate it now.

If using Paper World Map (II-02-A), you will need to hide a couple files generated by this xLODGen for the map to appear as intended. You can do this quickly and easily through MO2's interface:

1.[Double-click] the xLODGen Output, and go to the[Conflicts] tab.
2. With the[General] (not Advanced) tab selected, click[Overwritten Mods] to sort the list in the top window.
3. This should bring two files to the top listing Paper World Map as being overwritten.
4.[Right-click] each of these and select[Hide], then close the window.

TexGen

  • TOOL
1. Deactivate Tamriel Terrain.
2. Run[TexGen] from the executables.
3. In the pop-up, change[Select Output Path] to X:\Tools\Mod Organizer\Mods\TexGen Output.
4.[Select LOD Texture Size] (I use 256 - Default). Leave the four boxes below this on[Default (BC7 Quick)]. Click[Start].
5. When done,[Exit] TexGen and refresh MO2 to see that your TexGen Output mod now has textures. Activate it now.

DynDOLOD

  • TOOL

OPTIONAL: Ultra Tree LODs

1. In the DynDOLOD/Edit Scripts/DynDOLOD/Scripts folder, delete all files except becauseofreasons.txt.
2. In the DynDOLOD/Edit Scripts/DynDOLOD folder, open DynDOLOD_SSE.ini file and change TREELOD=1 to TREELOD=0. Save and exit.
3. Follow the instructions below, with the exception of #5. Instead of selecting[Medium], you must select[High] or Ultra Trees will not work.

All LOD Generation

1. Run[DynDOLOD] from the executables.
2. In the pop-up click[Advanced>>>].
3. In the next window, right-click in the upper left box and choose[Select all].
4. Change[Output Path] to X:\Tools\Mod Organizer\Mods\DynDOLOD Output.
5. In the upper right: Click[Medium] (or[High] if doing the Ultra Tree LODs optional step above) and check both[Candles] and[FXGlow].
6. In the bottom box: Check all options EXCEPT[Use original LOD assignments] and[Upgrade NearGrid Large Refs].
7. Still in the bottom box: Change[Max tile size] to 256 (to match TexGen).
8. Click[OK].
9. When done,[Exit] DynDOLOD and refresh MO2 to see that your DynDOLOD Output mod is complete. Activate it now. Move the ESM file to the top of your load order.

xLODGen Occlusion Generator

  • TOOL
1. Create an empty mod and name it xLODGEN Occlusion Output.
2. Add a new[executable] instance of xLODGEN, but using the argument -sse -o:"[path]" where path is the empty mod created in step 1. (-o:"X:\Mod Organizer 2\mods\xLODGEN Occlusion Output" for example).
3. Click[Apply] and[ok].
4. Launch this instance of xLODGEN.
5.[Right Click] in the left pane (Select Worldspaces) and[Select All].
6. On the right, select only Occlusion (deselect Terrain LOD).
7. Use the following settings, and click[Generate]:
    Quality: 3
    Height: 100
    Radius: 100
    Mode: -Flat +Border
8. Close xLODGEN when complete.
9. Activate the xLODGEN Occlusion Output mod in the left pane, and ensure the plugin is active (checked) in the right pane.

STARTUP

Part A: Starting New Game

It is time. Start a new game and create your character (Race, Gender, and Appearance). Once done, it will take a few minutes for all of the mods to register and the game to setup.

Monitor the notifications on the left to make sure nothing unusual happens (something not found, something did not load properly, errors, etc.)
Simply hit[OK] for the first several (6-7) messages that pop-up. You can tell Curator's Companion to scan[later]. I also recommend using the[later] option for Attributes.
Now on to the MCMs.

Part B: MCM Recommended Settings

A Matter of Time

Page Header Option Setting
Presets User Settings Load user settings GO
Control Symbol 1, In-Game Clock, In-Game Date Control Mode Toggle
Hotkey X

Alchemy Adjustments

Page Header Option Setting
Settings Other Settings Prevent fortify Alchemy/Enchanting loop [X]

Ammo Limiter

Page Header Option Setting
Limits Arrow Limit 72
Bolt Limit 72

Animated Armoury

Page Header Option Setting
Settings General Settings Enable TSC / SSM / TWL Animations [ ]

Apocalypse Spells

Ashes

Page Header Option Setting
Main Main Options Mod Activated [X]

Atlas Map Markers

Page Header Option Setting
Atlas Map Markers Major Cities Inns, Shops, Markets Disabled
Towns & Settlements Inns, Shops, Farms, Lumber Mills Disabled
Extra Options Compass Settings Location Max Distance 10000
Map Marker: Max Size 115%
Map Marker: Min Size 80%
Quest Marker: Max Size 125%
Quest Marker: Max Size 85%

Attribute Values

Campfire

Page Header Option Setting
Gameplay Hotkeys Build Campfire >.
Harvest Wood <,

Cathedral Weather

Page Header Option Setting
Settings General Configuration Spell [ ]

CGO

Page Header Option Setting
Settings Unlocked Grip Hotkey M3
Grip Notifications [ ]
Sweeping 2H Hitboxes [ ]
Leaning Lean Multiplier (1st Person) X0.25
Dual Wield Blocking Hotkey V
Camera Noise Camera Noise Mult (1st Person) X0.25

Class Overhaul

Classical Lichdom

Clockwork

Page Header Option Setting
Gilded Recovery Time 0 Hours

Clothing Fixes

Cold Region Behavior

Page Header Option Setting
General Settings Main Settings Enable Mod Features [X]

Complete Crafting

Page Header Option Setting
Crafting Options Additional Items Unenchanted Variations [ ]
Artifact Replicas [ ]
Matching Set Circlets [X]
Learning & XP Smithing Experience Tanning Rack [0.5]
Smelter [0.5]
Mining [15]
Alternate Experience Formula Use Alternate XP Formula [X]
Mining & Materials Mining Mining Presets Faster Mining and More Ore
Mining Makes Noise [X]
Gemstones Gem Chance [5%]
Flawless Gem Chance [5%]
Smelting Ingot Production Per Perk

Curse of the Firmament

Dirt & Blood

Page Header Option Setting
Settings Frequency Settings Hair Reminders Deactivated

DynDOLOD

Enchanting Adjustments

Enhanced Blood

Equipment Restrictions

Page Header Option Setting
General Options Apply Level Restrictions To... Blocking Items [ ]
Additional Options Disarm Chance from failed attack 5%
Set Levels All Magic Options 0

ESF: Companions

Page Header Option Setting
Presets Presets Preset Reasonable - 24 Quests
Apply This Preset
Joining Thieves Guild Members Thieves Guild Members Can Join [X]
Advancement Requirements Before Your Trial Player Level 10
Days Passed Since Joining 10
Requirements Before Joining the Circle Player Level 20
Do Quest For Each Circle Member [X]
Days Passed Since Joining 10
Requirements Before Kodlak's Request Player Level 30
Days Passed Since Joining 10
Quest Tweaks Radiant Quest Settings Before Skjor & Vilkas Give Quests 5
Radiant Quest Reward Gold Use Default Gold Reward [ ]
Gold per Guild Rank 10
Gold per Player Level 0
Gold per Quest Difficulty Level 10

Extended UI

Page Header Option Setting
Stats Menu Hide Legendary UI Elements [X]
Show attribute modifiers [X]
Show skill modifiers [X]

Factions

Follower Death/Injury

Page Header Option Setting
Settings Death & Injury Chance Death chance 5% Upon Kneeling

Follower Framework

Page Header Option Setting
Activity Sandboxing Only Sandbox in Town [X]
Stealth Extinguish Torches when Stealthed [X]
Catch Up (Teleport) Allow Teleport [ ]
Movement Avoidance Proximity 24.0 Units
Mounts Mount Support Riding Support Only
Gameplay Gold Sharing Share the Wealth [On]
Share Randomly [ ]
Ask to Share [ ]
Regard System Gift Interval 10.00 Days
Interaction Main Dialogue Features Dismiss Steward [X]
Hiring Initial Weekly Follower Cost [200]
Expendables Cost [500]
Idle Chatter Idle Chatter Frequency [240 minutes]
Optional Companions Winterhold Mages [X]
Thieves Guild Members [X]
System Player Casted Abilities Followers Retreat [X]
Calm Followers [X]

Fort Takeovers

Frostfall

Page Header Option Setting
Gameplay Player Exposure Rate 0.5x
Effects & Notifications Notifications Attribute Values in Weathersense [X]
Warmth / Coverage On Equip [ ]
Warmth / Coverage Totals [ ]
Meters General Meter Settings Layout Preset Bottom Left
Exposure Meter Show Advanced Settings [X]
X Position 495.0
Y Position 720.0
Wetness Meter Show Advanced Settings [X]
X Position 512.5
Y Position 694.0
Temperature Meter Show Advanced Settings [X]
X Position 657.5
Y Position 705.0

Frostfall Seasons

GIST Soul Trap

Page Header Option Setting
Main Notifications ALL [ ]
Leveling Enable Leveling System [X]
Soul Capturing Show message when level insufficient [ ]

Growl Werebeasts

Honed Metal

Hunterborn

Page Header Option Setting
Features START HUNTERBORN
Time Global time multiplier 0.50
Tweaks Presets Material yield Lean
Knives at merchants Uncommon
Realism Require hunting knife [X]
Claws work as hunting knife [X]
Use animation for actions [ ]
Use screen fadeouts for actions [ ]
Enable Spells and Powers Enable ALL Except Config Power [X]
Monster Hunter Options Corporeal dragons [X]

I.C.O.W.

Immersive HUD

Page Header Option Setting
Activation Compass Activation Key press toggles [X]
SkyUI Active Effects Active Effects ALWAYS On [X]
Link ALL SkyUI Widgets [X]
Crosshair Activation Wielding Melee Weapon [X]
Options Hide shout meter with compass [X]
Enable fast fade of Magicka, Health, Stamina [X]

iSnore - Sleep Encounters

Page Header Option Setting
iSnore Enabled [X]

Lock Overhaul

Page Header Option Setting
General General Settings Allow Increasing Skill [X]
Enable the sound effect [X]
Enable crime [X]
Allow Auto Open When Unlocked [ ]
Lock Requirement Lock Requirement Activate Lock Requirements [X]
Novice Locks Requirement 1
Apprentice Locks Requirement 20
Adept Locks Requirement 40
Expert Locks Requirement 60
Master Locks Requirement 80
Smash Locks Smash Locks Activate Smash Locks [X]
Novice Locks Requirement 1
Apprentice Locks Requirement 15
Adept Locks Requirement 30
Expert Locks Requirement 45
Master Locks Requirement 60
Allowed weapons Two + One Handed

LOTD Checklist

LOTD Settings

LOTD: Curators Companion

LOTD: The Curators Tracker

Lucien

MIA

Page Header Option Setting
Options MIA Options The North Remembers [X]
A Girl Has No Name [X]

moreHUD

Mystic Condenser

NCGD

Page Header Option Setting
Options Version 4 Health leveling rate 900
Magicka leveling rate 800
Stamina leveling rate 700
Carry weight leveling rate 1500
Allow vanilla levelup bonus [X]

Not So Fast MG

Page Header Option Setting
Minimum Days Before Events Saarthal Expedition 5
Psijic Monk Visit 10
Brelyna's Practice 2
J'Zargo's Experiment 4
Onmund's Request 6

Not So Fast MQ

Page Header Option Setting
Minimum Days Before Events First Dragon Sighting 5
Note from Delphine 10
Other Balgruuf's Reward Always Armor


Ordinator Perks

Page Header Option Setting
Block Timed Block: Squelch Message [X]
Conjuration Bone Collector: Disallow Teleport [X]
Lockpicking Hotwire: Disallow Teleport [X]
Speech Speak With Animals: Disallow Teleport [X]

Pay Your Dues

Page Header Option Setting
Options Guild Fee Dark Brotherhood 250
Thieves Guild 200
Mages Guild 300
Companion 150
Payment Period How many days 30 Days

Poisoning Extended

Page Header Option Setting
Main Direct Poisoning Poison Prompt Never
Clean Prompt Never
Right-hand weapon }]
Left-hand weapon {[

Quick Light

Random Disease Chance

RDO

Page Header Option Setting
Other Options Game Settings NPC Greeting Distance 75
NPC Head Tracking Distance 200
Toggle NPCs Allow Terek [ ]

Realistic Water Two

Page Header Option Setting
Mod Options Blacksmith Forge Water Kynesgrove [X]
Rorikstead [X]

Run For Your Lives

Sacrosanct Vampires

Page Header Option Setting
Vampire Time Between Hunger Stages [72]
Vampire Spells, Powers and Abilities Fortitude: Disable [X]

Simply Knock

Page Header Option Setting
Settings Settings Base Success Rate 25%
Welcome Duration 24 Hours
Failure Timeout 24 Hours
Friends Always Allow Entry [X]

SkyUI

Page Header Option Setting
Advanced SWF Version Checking All Options [ ]

Skyrim Unique Treasures

Page Header Option Setting
SUT Configuration Configuration Options Unique item notices [ ]
Immersive Ownership [X]
Lore friendly items only [X]

Storm Lightning

Page Header Option Setting
Presets Load Preset Realistic [X]

Summermyst Enchants

SunHelm

Page Header Option Setting
General Settings SunHelm Survival [Enabled]
Display and Notifications Display Options Enable Tutorial [ ]
Notifications Display Message Notifications [ ]
Widget Options Widget Orientation Vertical
Widget Display Type Alpha/Color Based

Take Notes!

Page Header Option Setting
Controls Journal Open Journal [K]

Taxes of the Nine Holds

The Tools of Kagrenac

Thieves Guild Req.

Page Header Option Setting
Main Quest Requirements to Begin Recruitment Quest Sneak Skill 20
Pockets Picked 20
Items Stolen 50
Requirements to Begin 3rd Quest Radiant Jobs Completed 8
Randomize [X]
Sneak Skill 40
Pickpocket Skill 30
Lockpicking Skill 40
Requirements to Begin 4th Quest Radiant Jobs Completed 12
Randomize [X]
Sneak Skill 60
Pickpocket Skill 45
Lockpicking Skill 60
Radiant Quests City Influence Quests ALL 4
Randomize [X]
Trophy Requirements Increment each requirement by +5 5, 10, 15, ... 35, 40
Misc Options Shadowmarks Require City Quest [X]

Time Passes

Page Header Option Setting
Miscellaneous Options Eating Scale 0.50

Timing is Everything

Page Header Option Setting
DLC Quests Dawnguard Enable Vampire Attacks [X]
Vampire Attacks 30
Vampire Attack Chance 50
Dawnguard Recruitment 35
Min Days Between Attacks 5
Dragonborn >>After A Blade In The Dark
Minimum Level 45
Extra Options World Encounters Thalmor Squad: Quest Requirement [X]
Hired Thugs: Stolen Value 150
Hired Assassin: Min Level [10]
Hired Assassin: Assaults [5]
Hired Assassin: Murders [2]
Bounty Collector: Required Bounty 500
Letters from a Friend [X]
Dragon Attack Min Days Between Attacks 5
Dragon Attack Chance 75

Tom's Magic Rebound

Page Header Option Setting
Settings State Active
NPC active NPC Rebound Active [X]

Trade & Barter

Page Header Option Setting
Merchant Inventory Variable Merchant Gold Low Variability [X]
Perks Cost to Invest 2500
Increased Gold after Investment 500
Inventory Changes when Invested [X]
Master Trader 1000

Ultimate Combat

Page Header Option Setting
NPC Setting NPC Dodge Middle

Vigilant

Vigor - Enhanced Combat

Page Header Option Setting
Start Vigor [X]

VioLens

Page Header Option Setting
Melee & Ranged Melee Camera View Smart
Player Killmove Immunity [X]
Stealth & Triggers Stealth Seated Killmoves [X]

Vivid Weathers

Wildcat

Page Header Option Setting
Timed Block Squelch Timed Block Message [X]

Wintersun Faiths

Wonders of Weather

XPMSE



End of Final Steps



SkyRem Guide Pages

Home Page
Priority I: Stability
Priority II: Mechanics
Priority III: Content
Priority IV: Aesthetics
Final Steps <-----

SkyRem Guide Support

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