User talk:Diana TES GotH/Morroblivion Overhaul/Mod Installation/Extenders and DLL Enhancements: Difference between revisions

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=Morroblivion Overhaul: <span style="color: #9eb8ee">Mod Installation | Extenders and DLL Enhancements</span>=
<div style="margin:15px; background-color:#36393E; font-size:3em; font-weight:bold; border-radius:6px; box-shadow: 0px 0px 20px 1px #090149 inset; border:none; text-align:center; padding:20px;">Morroblivion Overhaul<br>Version 2.0: The Modular Build<br><small><small>[http://wiki.step-project.com/User_talk:Diana_TES_GotH/Morroblivion_Overhaul_Change_Log Changelog] | [http://forum.step-project.com/topic/12169-morroblivion-overhaul/ Forum] | Release Date: TBD</small></small></div>
{{TOC right}}
==Extenders and DLL Enhancements==
'''Notice''': Most of the mods in this sections are not packaged properly. Review [http://wiki.step-project.com/User_talk:Diana_TES_GotH/Morroblivion_Overhaul#GamerPoets_Useful_Tips_for_Mod_Organizer_Users GamerPoets Useful Tips for Mod Organizer Users] for installation instructions.


<div style="border-left:medium solid #14ff17; padding-left:3px;">
<div style="text-align:center;">[https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=N5TLCEMXY7KQU https://www.paypalobjects.com/en_US/i/btn/btn_donate_LG.gif]<br>
=== <span style="color: #9eb8ee">ENBoost v0.259 patch for TES Oblivion</span> ===
{{fc|#e0dfff|Help support STEP! ALL donations are applied to operating expenses.}}</div><br>
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://enbdev.com/patch_oblivion_enboost_v0259.htm ENBoost v0.259 patch for TES Oblivion] by Boris Vorontsov
<div style="margin-left: 10px;">
</div>
</div>


Description: This is adaptation of code Boris Vorontsov did for TES Skyrim to reduce memory usage of the game and to fix most CTDs (crashes to desktop) because of "out of memory" issue when many mods installed. It's just a patch without any changes to graphics. What it's doing? Utilize your videocard memory much better, compress resources and send them to enbhost.exe process, so you can install more mods with x64 OS (up to 4 gb game use by default and with this it's max about 10 gb at this moment).
{{Warning|text=This Guide is now located at Nexus Mods Wiki [https://wiki.nexusmods.com/index.php/User:DianaTESGotH User:DianaTESGotH]<br>
 
<div style="text-align:center;"><big>[http://wiki.step-project.com/index.php?title=User_talk:Diana_TES_GotH/Morroblivion_Overhaul&oldid=101827 Morroblivion Overhaul]</big> last edited on February 3, 2018 is the current stable version.</div>}}
'''Notice''': ENBoost is not required if installing Oblivion Reloaded or another ENB Preset.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• ENBoost v0.259 patch for TES Oblivion
 
Notice: Download the next file for installation instructions.
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
==== <span style="color: #9eb8ee">CTD and Memory patch ENBoost</span> ====
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/oblivion/mods/45266/? CTD and Memory patch ENBoost] by Boris Vorontsov
<div style="margin-left: 10px;">
</div>
</div>
 
Description: A fix for CTDs and Memory Patch
 
'''Notice''': ENBoost is not required if installing Oblivion Reloaded or another ENB Preset.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• ENBoost 1_0
 
1. Use the [http://wiki.step-project.com/User_talk:Diana_TES_GotH/Morroblivion_Overhaul#Working_Folder Working Folder] structure to repackage the mod. This time, however, we will be repacking the mod to move data straight into the Oblivion directory.
2. Extract enbseries_oblivion_v0259enboost.zip.
3. Extract ENBoost 1_0-45266-259.zip.
4. Create a new folder and name it ENBoost.
5. From ENBoost v0.259 patch for TES Oblivion move the d3d9.dll file, enbhost.exe, and enblocal.ini from the WrapperVersion folder into the ENBoost folder.
6. Extract the CTD and Memory patch ENBoost files and choose the settings based on your graphics card. Move the enblocal.ini to the ENBoost folder replacing files when prompted.
    '''NOTE''': Save this folder with your download files for easy access if you have to re-install ENBoost.
7. Now copy all of the files from the Working ENBoost folder into the Oblivion game directory.
8. Settings can be altered to suit the users’ preferences. Browse the web for recommended enbseries.ini configurations and test them out.
9. Review and make any needed changes to the "enblocal.ini". Some Recommendations include:<br>
[MEMORY]
<span style="color: #9eb8ee">ExpandSystemMemoryX64</span>=<span style="color: #78c888">false</span>
<span style="color: #9eb8ee">ReduceSystemMemoryUsage</span>=<span style="color: #78c888">true</span>
<span style="color: #9eb8ee">DisableDriverMemoryManager</span>=<span style="color: #78c888">false</span>
<span style="color: #9eb8ee">DisablePreloadToVRAM</span>=<span style="color: #78c888">false</span>
<span style="color: #9eb8ee">EnableUnsafeMemoryHacks</span>=<span style="color: #78c888">false</span>
<span style="color: #9eb8ee">ReservedMemorySizeMb</span>=<span style="color: #78c888">64</span>
<span style="color: #9eb8ee">VideoMemorySizeMb</span>=0 <span style="color: #78c888">(Use Boris Vorontsov [http://enbdev.com/download_vramsizetest.htm VRamSizeTest v1.0] to get the correct value for the parameter)</span>
<span style="color: #9eb8ee">EnableCompression</span>=<span style="color: #78c888">true</span><br>
[ENGINE]
<span style="color: #9eb8ee">ForceAnisotropicFiltering</span>=<span style="color: #78c888">true</span><br>
Remap the Free VRAM key to a different unused key.
[INPUT]
<span style="color: #9eb8ee">KeyFreeVRAM</span>=<span style="color: #78c888">121</span><br>
10. Some users may still experience CTD issues. Review muffinz10's post on [https://forums.nexusmods.com/index.php?/topic/1868960-ctd-and-memory-patch-enboost/?p=55033743 CTD and Memory patch ENBoost] Nexus Forum.
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">CSE_ENB Compatible Launcher</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#1a1a1a; background:-webkit-linear-gradient(#1a1a1a, #cccccc); background:-moz-linear-gradient(#1a1a1a, #cccccc); background:-o-linear-gradient(#1a1a1a, #cccccc); background:linear-gradient(#1a1a1a, #cccccc); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffffff; line-height:1em;"><i><b>TOOL</b></i></span></div> <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/oblivion/mods/47791? CSE_ENB Compatible Launcher] by ponyrider0
<div style="margin-left: 10px;">
</div>
</div>
 
Description: Oblivion's Construction Set Extender is a wonderful tool, but conflicts with the d3d9.dll file installed with ENBoost or ENBseries. Ponyrider0 has created this simple Launch CSE.bat which temporarily disables d3d9.dll file while the Construction Set Extender is in use. The user MUST NOT CLOSE the Command Prompt before closing exiting the Construction Set Extender.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• Download [https://www.nexusmods.com/oblivion/mods/47791? MOB Ovherhaul Patches] and extract CSE_ENB Compatible Launcher
 
INSTALLATION
1. Rename the existing Launch CSE.bat to Launch CSE.bat.bak to preserve the original file.
    '''Note''': To restore the original file simply remove .bak from the filename.
2. Extract Launch CSE.bat from the CSE_ENB Compatible Launcher-47791-1-1.7z to the Oblivion's root directory (where Oblivion.exe is).
3. Add Launch CSE.bat as an executable.
4. To Run select Launch CSE.bat from the mod manager's executable list.
    '''NOTICE''': DO NOT execute Launch CSE.bat until after the d3d9.dll file is installed with ENBoost. When Launch CSE.bat is executed you will see the following message pop up in the Command Prompt:
    '''NOTICE: DO NOT CLOSE the Command Prompt before exiting the Construction Set Extender'''. Follow the instruction in the Command Prompt:
 
=====================================================================
Renaming d3d9.dll for CSE compatibility. Please keep this window open.
Do not press any key until you have quit the CSE.
======================================================================
======================================================================
Renamed d3d9.dll. You may press any key to close this window.
======================================================================
Press any key to continue . . .
======================================================================
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">MoreHeap</span> ===
<div style="cursor:default; border-radius:2px; width:70px; height:16px; background-color:#cc6699; background:-webkit-linear-gradient(#cc6699, #CC0099); background:-moz-linear-gradient(#cc6699, #CC0099); background:-o-linear-gradient(#cc6699, #CC0099); background:linear-gradient(#cc6699, #CC0099); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#F0D1E0; line-height:1em;"><i><b>Optional</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/44985/? MoreHeap] by shadeMe
<div style="margin-left: 10px;">
</div>
</div>
 
Description: Starts the game with a larger footprint of memory, allowing the game to run for longer without resulting in impolite CTD behavior.
 
'''NOTICE''': Some users experience issues using this mod. Oblivion Stutter Remover also manages Heap. Both may be installed, but only OSR is required. Nevertheless, modifying Heap is known to cause instability.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• MoreHeap 11
 
1. Place the "Version.dll" in Oblivion's root directory (where "Oblivion.exe" is located).
2. Create a new text file in the same directory and name it "MoreHeap.ini".
3. Open it up in any text editor and copy/paste the info below.<br>
[Editor::MemAlloc]
<span style="color: #9eb8ee">DefaultHeapSize</span>=<span style="color: #78c888">768</span> (or 512 depending on system)
[Runtime::MemAlloc]
<span style="color: #9eb8ee">DefaultHeapSize</span>=<span style="color: #78c888">768</span> (or 512 depending on system)
<br>
<br>
<br>
{{Notice|text=This guide is tailored specifically for [https://tesrenewal.com/forums/morroblivion/mods/753 Morroblivion Project Release]. If you are simply looking to improve your Morrowind or Oblivion experience, I recommend reviewing and selecting one of the following guides:<br>
<big><span style="color: cyan">'''NOTICE''': The following mods contain OBSE Plugins that will need to be manually installed into the Oblivion\Data\OBSE\Plugins folder.'''</span></big>
[http://wiki.step-project.com/Guide:Morrowind Guide: A modern Morrowind] by DassiD<br>
<div style="border-left:medium solid #14ff17; padding-left:3px;">
[http://wiki.step-project.com/User:Astien/Oblivion Oblivion Vanilla Enhanced] by Astien<br>
=== <span style="color: #9eb8ee">AddActorValues</span> ===
[http://www.nexusmods.com/oblivion/mods/47591/? Bevilex' modlist for Oblivion -Graphics] by Bevilex}}
<div style="cursor:default; border-radius:2px; width:70px; height:16px; background-color:#cc6699; background:-webkit-linear-gradient(#cc6699, #CC0099); background:-moz-linear-gradient(#cc6699, #CC0099); background:-o-linear-gradient(#cc6699, #CC0099); background:linear-gradient(#cc6699, #CC0099); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#F0D1E0; line-height:1em;"><i><b>Optional</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/33248/? AddActorValues] by JRoush
<div style="margin-left: 10px;">
</div>
</div>
 
Description: AddActorValues allow modders to create and use *new* actor values, which are treated *exactly* like the built-in ones. New actor values won't do anything by themselves, of course, but they are very convenient ways for mods to attach information to any actor, which is then saved with the save game. For details, see the included `Features' pdf.
 
'''Notice''': AddActorValues is a requirement of FEA - Fundament Enchanting Addons (another Optional mod included in the modlist).
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• AddActorValues
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">AV Uncapper</span> ===
<div style="cursor:default; border-radius:2px; width:70px; height:16px; background-color:#cc6699; background:-webkit-linear-gradient(#cc6699, #CC0099); background:-moz-linear-gradient(#cc6699, #CC0099); background:-o-linear-gradient(#cc6699, #CC0099); background:linear-gradient(#cc6699, #CC0099); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#F0D1E0; line-height:1em;"><i><b>Optional</b></i></span></div> [https://www.nexusmods.com/oblivion/mods/34841 AV Uncapper] by JRoush
<div style="margin-left: 10px;">
</div>
</div>
 
Description: Uncaps skills, attributes, and other actor values. Also modifies game formulas so that values above 100 actually have an effect.
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">AV Uncapper Settings</span> ===
<div style="cursor:default; border-radius:2px; width:70px; height:16px; background-color:#cc6699; background:-webkit-linear-gradient(#cc6699, #CC0099); background:-moz-linear-gradient(#cc6699, #CC0099); background:-o-linear-gradient(#cc6699, #CC0099); background:linear-gradient(#cc6699, #CC0099); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#F0D1E0; line-height:1em;"><i><b>Optional</b></i></span></div> [https://www.nexusmods.com/oblivion/mods/35675 AV Uncapper Settingsr] by JCN
<div style="margin-left: 10px;">
</div>
</div>
 
Description: Ini file for AV Uncapper which uncaps skills & attributes and gives values over 100 an effect.
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">Blockhead</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/43752/? Blockhead] by shadeMe
<div style="margin-left: 10px;">
</div>
</div>
 
Description: This is a fork of the original shadeMe plugin which features improved shadow queueing, fixes the problem of disappearing shadows when turning, and adds some additional options and optimizations. You can now get nice dynamic shadows on architecture and landscape with a low shadow count and minimal performance drop.
 
'''Notice''': Blockhead is a requirement of OCO2 which is included in the modlist.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually: Install with Wrye Bash
• Blockhead 10.3
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">ConScribe</span> ===
<div style="cursor:default; border-radius:2px; width:70px; height:16px; background-color:#cc6699; background:-webkit-linear-gradient(#cc6699, #CC0099); background:-moz-linear-gradient(#cc6699, #CC0099); background:-o-linear-gradient(#cc6699, #CC0099); background:linear-gradient(#cc6699, #CC0099); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#F0D1E0; line-height:1em;"><i><b>Optional</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/26510/? ConScribe] by shadeMe
<div style="margin-left: 10px;">
</div>
</div>
 
Description: This plugin logs all console output to text files for later reviewing, including those typed in by the player. It removes the need for modders to adopt independent logging functions. This is only needed if you plan to make changes to the UI.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• ConScribe 100
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">Elys- Universal Silent Voice</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/16622/? OBSE -Elys- Universal Silent Voice] by Elys
<div style="margin-left: 10px;">
</div>
</div>
 
Description: When a character in the game isn't voiced Oblivion will skip through the dialogue even if there are subtitles. This mod fixes that by placing a blank audio track in place of the voiced dialogue so you are able to read the text dialogue.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• OBSE -Elys- Universal Silent Voice v93
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">EngineBugFixes</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/47085/? EngineBugFixes] by Tiawar
<div style="margin-left: 10px;">
</div>
</div>
 
Description: EngineBugFixes is an OBSE plugin containing bug fixes for the Oblivion game engine.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• EngineBugFixes v1.9
 
Edit the EngineBugFixes.ini: [Patch] Section, Set ALL to 0.
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">Enhanced Camera</span> ===
<div style="cursor:default; border-radius:2px; width:70px; height:16px; background-color:#cc6699; background:-webkit-linear-gradient(#cc6699, #CC0099); background:-moz-linear-gradient(#cc6699, #CC0099); background:-o-linear-gradient(#cc6699, #CC0099); background:linear-gradient(#cc6699, #CC0099); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#F0D1E0; line-height:1em;"><i><b>Optional</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/44337/? Oblivion - Enhanced Camera] by LogicDragon
<div style="margin-left: 10px;">
</div>
</div>
 
Description: Replaces the first person camera with third person and then moving the camera into a first person view.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• Enhanced Camera
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">MenuQue - OBSE Plugin</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/32200/? MenuQue - OBSE Plugin] by kyoma
<div style="margin-left: 10px;">
</div>
</div>
 
Description: MenuQue - OBSE Plugin extends Oblivions game-engine to deal with various additions/changes to the User Interface, Skills, Fonts and more.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually: Install with Wrye Bash
• MenuQue v16b
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">MessageLogger</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://www.nexusmods.com/oblivion/mods/45870? MessageLogger] by Tiawar
<div style="margin-left: 10px;">
</div>
</div>
 
Description: A plugin for OBSE which logs error and warning messages from the game engine to a text file.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually: Install with Wrye Bash
• MessageLogger v1.0
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">NVAC - New Vegas Anti Crash</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/newvegas/mods/53635/? NVAC - New Vegas Anti Crash] by Queue
<div style="margin-left: 10px;">
</div>
</div>
 
Description: Fixes the Windows 10 Anniversary Update + up-to-date Nvidia / AMD video driver crashes / issues for the following:
• Oblivion
• Construction Set (Oblivion)<br>
NVAC (short for New Vegas Anti Crash) is a NVSE plugin that implements structured exception handling and sanity checking to reduce frequency of game crashes.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually: Install with Wrye Bash
• NVAC - New Vegas Anti Crash
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">Oblivion Magic Extender</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/31981/? Oblivion Magic Extender] by JRoush
<div style="margin-left: 10px;">
</div>
</div>
 
Description: OBME extends the Oblivion magic system to make it more general and open to mod makers. It is a pair of plugin libraries for OBSE that hack the game/CS to change its behavior.
 
'''Notice: Required for Morroblivion_Unofficial_Patch_Magic_Addon.esp.'''
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• OBME v1_0
 
Esp/m Filter: '''Uncheck''': ALL
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">Oblivion Stutter Remover</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/23208/? Oblivion Stutter Remover] by SkyRanger-1
<div style="margin-left: 10px;">
</div>
</div>
 
Description: This is a must have for anyone playing Oblivion. It has many tools that are useful to Oblivion such as the FPS management, force quit and heap replacement.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• OSR_4-1-37
 
1. Navigate to OBSE/Plugins and find "sr_Oblivion_Stutter_remover.ini" and open it with Notepad to make the following changes:<br>
Master
<span style="color: #9eb8ee">bManageFPS</span> = <span style="color: #78c888">1</span> (change to 0 if the GPU is managing FPS)
<span style="color: #9eb8ee">bReplaceHeap</span> = <span style="color: #78c888"></span>= <span style="color: #78c888">1</span> '''(NOTICE: Modifying Heap settings has been known to cause instability in Oblivion. Change this value to 0 if you experience CTD.)'''
<span style="color: #9eb8ee">bFastExit</span> = <span style="color: #78c888">1</span>
<span style="color: #9eb8ee">bReplaceRandom</span> = <span style="color: #78c888">0</span>
<span style="color: #9eb8ee">bExperimentalStuff</span> = <span style="color: #78c888">1</span><br>
FPS_Management
<span style="color: #9eb8ee">fMaximumFPS</span> = <span style="color: #78c888">45</span>
<span style="color: #9eb8ee">fMinimumFPS</span> = <span style="color: #78c888">10</span><br>
CriticalSections
<span style="color: #9eb8ee">iDefaultSpin</span> = <span style="color: #78c888">4200</span><br>
Heap
<span style="color: #9eb8ee">iHeapAlgorithm</span> = <span style="color: #78c888">6</span>
<span style="color: #9eb8ee">iHeapSize</span> = <span style="color: #78c888">768</span> (or 512 depending on system)<br>
2. Click Save and Close.
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">One Tweak</span> ===
<div style="cursor:default; border-radius:2px; width:70px; height:16px; background-color:#cc6699; background:-webkit-linear-gradient(#cc6699, #CC0099); background:-moz-linear-gradient(#cc6699, #CC0099); background:-o-linear-gradient(#cc6699, #CC0099); background:linear-gradient(#cc6699, #CC0099); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#F0D1E0; line-height:1em;"><i><b>Optional</b></i></span></div> [https://www.nexusmods.com/skyrim/mods/40706/? OneTweak] by virusek
<div style="margin-left: 10px;">
</div>
</div>
 
'''Notice''': One Tweak will not be needed if installing Oblivion Reloaded, but is highly recommended for all other users.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• OneTweak
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">Pluggy</span> ===
<div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [http://www.nexusmods.com/oblivion/mods/23979/? Pluggy] by haama
<div style="margin-left: 10px;">
</div>
</div>
 
Description: Pluggy is a multifunction OBSE plugin that adds new functions to Oblivion, and is a further extension to Oblivion Script Extender. The functions allow modders to create and manipulate arrays, strings, .ini files, text files, both text and surface/image HUDs, and change object names.
 
'''Notice''': Pluggy is required for Map Marker Overhaul.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• Pluggy v132
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">RuntimeScripTProfiler</span> ===
<div style="cursor:default; border-radius:2px; width:70px; height:16px; background-color:#cc6699; background:-webkit-linear-gradient(#cc6699, #CC0099); background:-moz-linear-gradient(#cc6699, #CC0099); background:-o-linear-gradient(#cc6699, #CC0099); background:linear-gradient(#cc6699, #CC0099); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#F0D1E0; line-height:1em;"><i><b>Optional</b></i></span></div> [https://www.nexusmods.com/oblivion/mods/41863 RuntimeScripTProfiler] by shadeMe
<div style="margin-left: 10px;">
</div>
</div>
 
Description: An OBSE plugin to profile script execution.
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">RuST Report Tool</span> ===
<div style="cursor:default; border-radius:2px; width:70px; height:16px; background-color:#cc6699; background:-webkit-linear-gradient(#cc6699, #CC0099); background:-moz-linear-gradient(#cc6699, #CC0099); background:-o-linear-gradient(#cc6699, #CC0099); background:linear-gradient(#cc6699, #CC0099); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#F0D1E0; line-height:1em;"><i><b>Optional</b></i></span></div> [https://www.nexusmods.com/oblivion/mods/42262 RuST Report Tool] by Mind
<div style="margin-left: 10px;">
</div>
</div>
 
Description: Small Tool to parse information created by RuntimeScriptProfiler to gather some useful information.
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">shadeMe Enhanced</span> ===
<div style="cursor:default; border-radius:2px; width:70px; height:16px; background-color:#cc6699; background:-webkit-linear-gradient(#cc6699, #CC0099); background:-moz-linear-gradient(#cc6699, #CC0099); background:-o-linear-gradient(#cc6699, #CC0099); background:linear-gradient(#cc6699, #CC0099); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#F0D1E0; line-height:1em;"><i><b>Optional</b></i></span></div> [https://www.nexusmods.com/oblivion/mods/47779? shadeMe Enhanced] by arafuse
<div style="margin-left: 10px;">
</div>
</div>
 
Description: This is a fork of the original shadeMe plugin which features improved shadow queueing, fixes the problem of disappearing shadows when turning, and adds some additional options and optimizations. You can now get nice dynamic shadows on architecture and landscape with a low shadow count and minimal performance drop.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• shadeMe Enhanced
 
<div style="border-left:medium solid #14ff17; padding-left:3px;">
=== <span style="color: #9eb8ee">VoiceFile Redirector OBSE Plugin</span> ===
<div style="cursor:default; border-radius:2px; width:80px; height:16px; background:-webkit-linear-gradient(#434343, #000000); background:-moz-linear-gradient(#434343, #000000); background:-o-linear-gradient(#434343, #000000); background:linear-gradient(#434343, #000000); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#ffcc00; line-height:1em;"><i><b>Morroblivion</b></i></span></div> <div style="cursor:default; border-radius:2px; width:42px; height:16px; background-color:#006666; background:-webkit-linear-gradient(#006666, #669999); background:-moz-linear-gradient(#006666, #669999); background:-o-linear-gradient(#006666, #669999); background:linear-gradient(#006666, #669999); text-align:center; display:inline-block; padding:1px;"><span style="font-size:12px; color:#A8C9A7; line-height:1em;"><i><b>CORE</b></i></span></div> [https://tesrenewal.com/forums/morroblivion-mod-releases/rel-voicefileredirector-obse-plugin-v11 VoiceFile_Redirector OBSE Plugin] by ponyrider0
<div style="margin-left: 10px;">
</div>
</div>
 
Description: OBSE plugin to redirect missing voicefiles to other locations. Based on Elys_USV. Version 1.0 expands on elys_usv.dll functionallity with the following: If no voicefiles are present, it first tries to substitute the imperial race in the voice filename to find a match. If none present, it will try to detect if current dialog is a greeting and then redirect to a generic greeting based on race and sex of speaker. If both fail, it will fallback to elys_usv.mp3 if present.
 
'''Notice''': This mod has been specifically tailored for Morroblivion However Morroblivion is not required and therefore it should work with Oblivion just as well.
 
<span style="color: #e6b69e">Special Installation Instructions:</span><br>
Download manually:
• voicefile_redirector-v1_2.7z
 
Navigate to \Oblivion\Data\OBSE\Plugins and delete Elys_usv.dll (or rename it to Elys_usv.dll.bak)
 
==Test the Game==
1. Activate all installed mods and plugins.
2. Run [http://wiki.step-project.com/User_talk:Diana_TES_GotH/Morroblivion_Overhaul/Morroblivion_Overhaul_Subpage#BOSS_Sorting BOSS] to sort the load order and review any Bash Tag suggestions or Dirty Plugins references.
3. Run [http://wiki.step-project.com/User_talk:Diana_TES_GotH/Morroblivion_Overhaul/Morroblivion_Overhaul_Subpage#Wrye_Bash  Wrye Bash]. Deactivate any mods missing masters.
    Right click on Bashed Patch, 0.esp and select Rebuild Bashed Patch...
    In the "Update Bashed Patch, 0.esp window, review the options and make selections based on user preference. The following can also be useful selections:
    <span style="color: #9eb8ee">Tweak Actors</span>
      <span style="color: #78c888">Irresponsible Creatures</span>
    <span style="color: #9eb8ee">Tweak Assorted</span>
      <span style="color: #78c888">Bow Reach Fix</span>
      <span style="color: #78c888">Darnified Books</span>
      <span style="color: #78c888">Default Icons</span>
      <span style="color: #78c888">Magic: Script Effect Silencer</span>
      <span style="color: #78c888">Right Hand Rings</span>
    <span style="color: #9eb8ee">Tweak Settings</span>
      <span style="color: #78c888">Crime: Alarm Distance (set to 2000)</span>
      <span style="color: #78c888">Greeting Distance (set to 100)</span>
      <span style="color: #78c888">UOP Vampire Aging and Face Fix.esp</span>
      <span style="color: #78c888">Warning: Exterior Distance to Hostiles (set to 2000)</span>   
4. Run [http://wiki.step-project.com/User_talk:Diana_TES_GotH/Morroblivion_Overhaul/Morroblivion_Overhaul_Subpage#TES4LODGen TES4LODGen]
5. Run [http://wiki.step-project.com/User_talk:Diana_TES_GotH/Morroblivion_Overhaul/Morroblivion_Overhaul_Subpage#Multi_Purpose_GUI MPGUI]
6. Launch Oblivion and play for a bit. If you are satisfied with the testing exit the game and proceed to the Next Section.
 
==Next Section: [http://wiki.step-project.com/User_talk:Diana_TES_GotH/Morroblivion_Overhaul/Mod_Installation/Oblivion_Fixes_and_UOPs Oblivion Fixes and UOPs]==
Previous Section: [http://wiki.step-project.com/index.php?title=User_talk:Diana_TES_GotH/Morroblivion_Overhaul/Mod_Installation Morroblivion Overhaul: Mod Installation]<br>
[http://wiki.step-project.com/User_talk:Diana_TES_GotH/Morroblivion_Overhaul Morroblivion Overhaul] Home

Revision as of 13:49, April 7, 2019

Morroblivion Overhaul
Version 2.0: The Modular Build
Changelog | Forum | Release Date: TBD
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