SkyrimSE:XP32 Maximum Skeleton Special Extended: Difference between revisions
From Step Mods | Change The Game
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|file=XP32 Maximum Skeleton Special Extended | |file=XP32 Maximum Skeleton Special Extended | ||
|{{FomodPage|Skeleton | |{{FomodPage|Skeleton | ||
|{{Fieldset|Meshes|checkmark=yes|Skeleton Meshes,Creature Meshes}} | |{{Fieldset|Meshes|checkmark=yes|Skeleton Meshes, Creature Meshes}} | ||
{{Fieldset|Animation Rig Map|checkmark=yes|Physics Extensions}} | {{Fieldset|Animation Rig Map|checkmark=yes|Physics Extensions}} | ||
|button=yes}} | |button=yes}} |
Revision as of 18:59, April 22, 2020
"NexusSE" is not in the list (Nexus, Steam, Other) of allowed values for the "SourceName" property.
XP32 Maximum Skeleton Special Extended
by Team XPMSECR Patch:
{{{core}}}"{{{core}}}" is not recognized as a Boolean (true/false) value.
LW Patch:
{{{landw}}}"{{{landw}}}" is not recognized as a Boolean (true/false) value.
PP Patch:
{{{pp}}}"{{{pp}}}" is not recognized as a Boolean (true/false) value.
ENB Option:
{{{enb}}}"{{{enb}}}" is not recognized as a Boolean (true/false) value.
WARNING
This template is deprecated. Please revise markup to use Template:GallerySimple instead.Guide/Version-Specific Mod Recommendations
Existing Guides |
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0.3.0b |
1.0.0 |
2.0.0 |
2.1.0 |
2.2.0 |
2.3 |
Recommendations
Download the main file and install using the following:
WARNING
Template:FOMOD_Instructions is deprecated and should no longer be used on this wiki. Please change this template call to use the better-looking and simpler Template:Fomod. We apologize for the inconvenience.FOMOD Instructions XP32 Maximum Skeleton Special Extended |
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